Mei Fang

Unit Planner
Element
Rank 5★
Max Level 95
Type Human, Female
Job 1
Martial Master
Job 2
Thief
Job 3
Dark Cavalier
Chg Job 1
Martial Master [Dark Tinker]
Chg Job 2
Shadow Assassin [Night]
Chg Job 3
Dark Cavalier [Jaeger]
Stats
Primary Stats
Type Min Max
HP 80 417
PATK 43 158
PDEF 29 103
MATK 36 128
MDEF 24 88
DEX 39 142
AGI 51 89
CRIT 42 152
LUCK 38 136
Jewels 43 174
Primary Stats
Type 60 65 75 95
HP 280 297 331 399
PATK 111 117 128 152
PDEF 73 76 84 99
MATK 90 95 104 123
MDEF 62 65 71 84
DEX 100 105 115 136
AGI 73 75 79 87
CRIT 107 113 124 146
LUCK 96 101 111 131
Jewels 121 127 140 167
Leader Skill
Thunderer's Heartbeat (5★)
Raises HP by 50% for Thunder units
Hide Target Buff
Target Buff (SelfSide)
Element Thunder
Stats
Type Min Max
HP +50%
Master Ability
Greatly raises HP & raises PATK
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
PATK +50
HP +500
Gear Ability
Strike ATK on units within area & inflicts Silence & 100% Hit [Range: 3, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 150%
ATK Scaling
1.5 * PATK
Charges:
2
40
Height:
2
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Gear
Quests
Type Quests
Soul Shard [Hard] Ch 3: Ep 3 [3-9] Sacred Stone Seeker
[1/day] 2nd Anniversary Special Quest Round 1
Featuring Soul Shards Thunder-Element Hard Quest
Master Ability Episode 3 Friend
Skins
Requirements
  • Level 85
  • Limit Break 25x+
Evolution
Level Materials Zeni Cost
1 500000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +99 +2 +2 +0
3 +198 +4 +4 +0
4 +297 +6 +6 +1
5 +396 +8 +8 +1
6 +495 +10 +10 +2
Max Level Enhancement (Stats)
Stats
Type Value
HP +75
PATK +30
CRIT +25
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 5000000
Requirements
  • Envy Level 3
  • Job Dark Cavalier [Jaeger] Lv11+
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +19 +14 +2 +1
3 +38 +28 +4 +2
4 +57 +42 +6 +3
5 +76 +56 +8 +4
6 +95 +70 +10 +5
Max Level Enhancement (Ability)
New Skill
Greatly raises PATK/MATK & lowers PDEF/MDEF & raises MOVE by 1
Target Buff (Self)
Stats
Type Min Max
PATK +60%
MATK +50%
MOVE +1
PDEF -25%
MDEF -25%
Old Skill
Greatly raises PATK/MATK & lowers PDEF/MDEF
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
PATK +25% +50%
MATK +25% +50%
PDEF -25%
MDEF -25%
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
  • Sloth Level 3
Enhancement
Stats
Level HP DEX AGI Evasion Rate
1 Max Level +2
2 +9 +4 +0 +3
3 +18 +8 +0 +6
4 +27 +12 +1 +9
5 +36 +16 +1 +12
6 +45 +20 +2 +15
Max Level Enhancement (Leader Skill)
Thunderer's Heartbeat
Raises HP by 50% & all ATK by 20% for Thunder units
Hide Target Buff
Target Buff (SelfSide)
Element Thunder
Stats
Type Min Max
HP +50%
Thunder +20
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
  • Lust Level 3
Enhancement
Stats
Level HP PDEF MDEF Hit Rate
1 Max Level +2
2 +55 +5 +3 +1
3 +110 +10 +6 +2
4 +165 +15 +9 +3
5 +220 +20 +12 +4
6 +275 +25 +15 +5
Max Level Enhancement (Stats)
Stats
Type Value
HP +75
PATK +20
DEX +20
DMG vs Wrath +20
DMG vs Greed +40
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
  • Gluttony Level 3
Enhancement
Stats
Level HP PDEF MDEF AGI CRIT
1 Max Level +2
2 +33 +3 +3 +0 +12
3 +66 +6 +6 +0 +24
4 +99 +9 +9 +1 +36
5 +132 +12 +12 +1 +48
6 +165 +15 +15 +2 +60
Max Level Enhancement (Ability)
Strike ATK (strong vs machines) that inflicts Daze on enemy unit [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 230%
ATK Scaling
1.5 * PATK
Charges:
5
26
Height:
2
DMG vs Machines:
+120
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Strike ATK (Strong vs Machines) that inflicts Daze on enemy unit [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 155%
ATK Scaling
1.5 * PATK
Charges:
3
32
Height:
2
DMG vs Machines:
+120
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Slash ATK on target unit that inflicts Charm (Raises Delay by 100 while inflicted with Charm) [Range: 5, Height Range: 1]
Skill Effect
Type Min Max
Attack 95%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
30
Height:
1
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Stats
Type Min Max
Delay +100
Slash ATK that inflicts Charm on target unit [Range: 4, Height Range: 1]
Skill Effect
Type Min Max
Attack 80% 95%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
30
Height:
1
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Consumes own HP and inflicts ultra-powerful Dark Slash ATK to units within target area that increases according to number of dead allies [Range: 3, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 180% 210%
ATK Scaling
1.5 * PATK
Charges:
3
60
Height:
2
Cast Speed:
320
DMG +65% per dead ally
HP Cost:
30%
Range
Area
Consumes own HP and inflicts ultra-powerful Dark Slash ATK to units within target area that increases according to number of dead allies [Range: 3, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 180% 210%
ATK Scaling
1.5 * PATK
Charges:
3
60
Height:
2
Cast Speed:
320
DMG +10% per dead ally
HP Cost:
30%
Range
Area
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Stats
Primary Stats
Type Equipment Modifier
HP +327 +2%
PATK +259 +12%
PDEF +240 +15%
MATK +45 -
MDEF +33 -8%
DEX +167 +4%
AGI +29 +5%
CRIT +155 +10%
LUCK +69 -
Jewels - +3%
Other Stats
Type Equipment
Jewels Obtained +28
Job Master Bonus
Type Value
HP +16%
PATK +6%
PDEF +4%
AGI +2%
CRIT +2%
Basic Information
Type Attacker
Move 3
Jump 2
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+7 +5
+5 +3
- -
Status Res
Type Equipment Type Equipment
+20 +15
+15 +43
+38 +15
- -
- +24
- -
- -
+28 -
Martial Master
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.5 * PATK
Height:
2
Back Defense Rate:
-15%
Range
Area
Martial Arts
Strike ATK (strong vs machines) that inflicts Daze on enemy unit [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 80% 110%
ATK Scaling
1.5 * PATK
Charges:
3
25
Height:
2
DMG vs Machines:
+80
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Penetrating Pierce ATK (strong vs monsters) that inflicts Sleep on target unit [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Attack 80% 110%
ATK Scaling
1.5 * PATK
Charges:
3
25
Height:
2
DMG vs Monsters:
+80
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Missile ATK (strong vs humans) that inflicts Stop on target unit [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 60% 80%
ATK Scaling
1.5 * PATK
Charges:
3
32
Height:
99
DMG vs Humans:
+50
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Slash ATK to units within area around self & lowers PATK/MATK [Area: Diamond (5), Height Range: 3]
Skill Effect
Type Min Max
Attack 120% 140%
ATK Scaling
1.5 * PATK
Charges:
3
50
Height:
3
Range
Area
Hide Target Buff
Target Buff (NotSelf)
Duration (ActionStart) 3
Stats
Type Min Max
PATK -10% -20%
MATK -10% -20%
Basic Martial Arts
Penetrating Slash ATK that inflicts Bind on target unit [Range: 3, Area: Line (3), Height Range: 3]
Skill Effect
Type Min Max
Attack 100% 110%
ATK Scaling
1.5 * PATK
Charges:
5
16
Height:
3
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Slash ATK to units within area around self [Area: Square (3) around self, Height Range: 3]
Skill Effect
Type Min Max
Attack 105% 125%
ATK Scaling
1.5 * PATK
Charges:
5
25
Height:
3
Range
Area
Raises own Missile ATK/Pierce ATK
Charges:
3
30
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
Missile ATK Power +5 +15
Pierce ATK Power +5 +15
Raises own Slash ATK/Strike ATK
Charges:
3
30
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
Slash ATK Power +5 +15
Strike ATK Power +5 +15
Passive Abilities
Chance of reducing Phys Dmg when PATK is received
Skill Effect (PhyDamage)
Rate Min: 20%
Max: 40%
Type Min Max
Defend 20% 50%
Raises Slash/Strike ATK
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Slash ATK Power +5 +15
Strike ATK Power +5 +15
Raises Missile/Pierce ATK
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Missile ATK Power +5 +15
Pierce ATK Power +5 +15
Stats
Primary Stats
Type Equipment Modifier
HP +188 -5%
PATK +181 +3%
PDEF +140 -4%
MATK +45 -5%
MDEF +38 -8%
DEX +192 +12%
AGI +31 +10%
CRIT +99 +10%
LUCK +60 -
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +76
Job Master Bonus
Type Value
HP +16%
AGI +3%
CRIT +1%
Basic Information
Type Attacker
Move 4
Jump 4
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+7 +5
+5 +3
- -
Status Res
Type Equipment Type Equipment
+28 +43
+15 +15
+10 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.65 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
1
Back Defense Rate:
-15%
Range
Area
Rogue
Inflicts Charm on enemy unit [Range: 1, Height Range: 1]
Charges:
5
15
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Raises own Evasion Rate
Charges:
5
20
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
Evasion Rate +5 +10
Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1]
Skill Effect
Type Min Max
GemsGift 15
Charges:
5
15
Height:
1
Range
Area
Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 145% 180%
ATK Scaling
0.65 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
24
Height:
1
Back Defense Rate:
-100%
Range
Area
Basic Rogue
Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Charges:
3
15
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Poison Rate 10%
Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Charges:
3
15
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Paralyze Rate 80%
Inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Charges:
3
15
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Blind Hit Rate -15%
Blind Evasion Rate -15%
Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Charges:
3
15
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Non-type ATK to enemy unit [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Attack 75% 90%
ATK Scaling
0.65 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
10
Height:
2
Range
Area
Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Jewel Attack 0
ATK Scaling
0.65 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
16
Height:
1
Random Hit Rate:
60%
Range
Area
Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Skill Effect
Type Min Max
Heal 67% 90%
Charges:
5
20
Height:
1
Range
Area
Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
Charges:
3
10
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 50%
Value 100%
Duration (ActionStart) 3
Passive Abilities
MOVE +1
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MOVE +1
After receiving Dmg, AGI is raised until next turn
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 1
Stats
Type Min Max
AGI +25% +50%
JUMP +1
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
JUMP +1
Stats
Primary Stats
Type Equipment Modifier
HP +252 -5%
PATK +241 +20%
PDEF +128 +5%
MATK +57 -8%
MDEF +50 -5%
DEX +165 -8%
AGI +24 -2%
CRIT +119 +24%
LUCK +63 -5%
Jewels - -5%
Other Stats
Type Equipment
Jewels Obtained +32
Job Master Bonus
Type Value
HP +16%
PATK +6%
MATK +3%
DEX +1%
CRIT +3%
Basic Information
Type Attacker
Move 3
Jump 2
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+7 +4
+5 +3
+1 +3
Status Res
Type Equipment Type Equipment
+10 +15
+15 +43
+38 +15
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.5 * PATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Pitch-Black Blade
Slash ATK to an enemy with chance of inflicting Death Sentence [Range: 1, Height Range: 3]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
1.5 * PATK
Charges:
3
16
Height:
3
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 10% 25%
Value 100%
Duration (ActionStart) 3
Dark Slash ATK to units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Skill Effect
Type Min Max
Attack 105% 110%
ATK Scaling
1.5 * PATK
Charges:
5
36
Height:
1
Range
Area
Consumes small amount of own HP and Dark Slash ATK to units within target area [Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 125%
ATK Scaling
1.5 * PATK
Charges:
3
36
Height:
2
HP Cost:
20%
Range
Area
Consumes own HP and Dark Slash ATK to units within target area that increases according to number of dead allies [Range: 3, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 145%
ATK Scaling
1.5 * PATK
Charges:
3
50
Height:
2
DMG +5% per dead ally
HP Cost:
30%
Range
Area
Slash ATK & PATK/MATK Up & PDEF/MDEF Down & forces Berserk status [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 130% 150%
ATK Scaling
1.5 * PATK
Charges:
1
66
Height:
1
Range
Area
Hide Self Buff
Self Buff
Stats
Type Min Max
PATK +20% +30%
MATK +20% +30%
PDEF -15%
MDEF -15%
Self Condition
Conditions
ForcedFailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Berserk ATK Rate +10%
Berserk DEF Rate -10%
Basic Pitch-Black Blade
Absorbs HP from target [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Attack 90% 100%
ATK Scaling
1.5 * MATK
Charges:
5
12
Height:
2
Cast Speed:
360
Range
Area
Absorbs Jewels from target [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Jewel Attack 90% 100%
Formula sqrt(Damage) * 2
ATK Scaling
1.5 * MATK
Charges:
3
12
Height:
2
Cast Speed:
360
Range
Area
Greatly raises own PATK and CRIT, but lowers PDEF/MDEF
Charges:
3
20
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
PATK +20% +30%
CRIT +20% +30%
PDEF -15%
MDEF -15%
Slash ATK to units within target area that grows more powerful the lower own remaining HP is [Range: 3, Area: Line (3), Height Range: 1]
Skill Effect
Effect HP Rate -15%
Effect HP Damage 110%~125% 125%~140%
Type Min Max
Attack 125% 140%
ATK Scaling
1.5 * PATK
Charges:
3
32
Height:
1
Range
Area
Passive Abilities
Greatly raises PATK/MATK & lowers PDEF/MDEF
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
PATK +25% +50%
MATK +25% +50%
PDEF -25%
MDEF -25%
After receiving Phys Dmg, chance of performing counter with chance of forcing Berserk status [Range: 1, Height Range: 1]
Skill Effect (TotalDamage)
Rate Min: 5%
Max: 25%
Type Min Max
Attack 100%
ATK Scaling
1.5 * PATK
Height:
1
Range
Area
Self Condition
Conditions
FailCondition
Type Min Max
Rate 25%
Value 100%
Duration (ActionStart) 3
Berserk ATK Rate +10%
Berserk DEF Rate -10%
Reduces HP cost for skills that consume HP & raises Max HP
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP Cost Rate -25 -50
HP +5% +15%
Stats
Primary Stats
Type Equipment Modifier
HP +425 +16%
PATK +273 +16%
PDEF +254 +18%
MATK +45 -
MDEF +33 -8%
DEX +167 +4%
AGI +29 +10%
CRIT +155 +15%
LUCK +69 +5%
Jewels - +3%
Other Stats
Type Equipment
Jewels Obtained +28
Job Master Bonus
Type Value
HP +20%
PATK +7%
PDEF +4%
AGI +2%
CRIT +2%
HP +100
Basic Information
Type Attacker
Move 3
Jump 2
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+7 +5
+5 +3
- -
Status Res
Type Equipment Type Equipment
+20 +15
+15 +43
+38 +15
- -
- +56
- -
- -
+28 -
Martial Master
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.5 * PATK
Height:
2
Back Defense Rate:
-15%
Range
Area
Martial Arts
Strike ATK (Strong vs Machines) that inflicts Daze on enemy unit [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 155%
ATK Scaling
1.5 * PATK
Charges:
3
32
Height:
2
DMG vs Machines:
+120
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Penetrating Pierce ATK (strong vs monsters) that inflicts Sleep on target unit [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Attack 80% 110%
ATK Scaling
1.5 * PATK
Charges:
3
25
Height:
2
DMG vs Monsters:
+80
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Missile ATK (strong vs humans) that inflicts Stop on target unit [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 60% 80%
ATK Scaling
1.5 * PATK
Charges:
3
32
Height:
99
DMG vs Humans:
+50
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Slash ATK to units within area around self & lowers PATK/MATK [Area: Diamond (5), Height Range: 3]
Skill Effect
Type Min Max
Attack 120% 140%
ATK Scaling
1.5 * PATK
Charges:
3
50
Height:
3
Range
Area