Milis

Unit Planner
Element
Rank 4★ - 5★
Max Level 91
Type Human, Female
Job 1
Hunter
Job 2
Magic Swordsman
Job 3
Ranger
Chg Job 3
Ranger [Lupus]
Stats
Primary Stats
Type Min Max
HP 114 779
PATK 38 135
PDEF 25 90
MATK 35 125
MDEF 24 87
DEX 42 151
AGI 38 65
CRIT 37 131
LUCK 36 127
Jewels 39 153
Primary Stats
Type 60 65 75 91
HP 510 543 611 718
PATK 95 100 110 126
PDEF 63 67 73 84
MATK 88 93 102 116
MDEF 61 64 71 81
DEX 106 112 123 141
AGI 54 55 58 62
CRIT 93 97 107 122
LUCK 90 94 104 118
Jewels 106 112 124 142
Leader Skill
Prairie's Formation (4★)
Raises PDEF by 20% for units from the Saga Region
Hide Target Buff
Target Buff (SelfSide)
Origin Saga Region
Stats
Type Min Max
PDEF +20%
Prairie's Formation (5★)
Raises PDEF by 20% & HP by 10% for units from the Saga Region
Hide Target Buff
Target Buff (SelfSide)
Origin Saga Region
Stats
Type Min Max
PDEF +20%
HP +10%
Gear Ability
Raises PATK/DEX/Hit Rate after appearing on map if "Tranquil Bow Alizehan" is equipped
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
PATK +35
DEX +35
Hit Rate +10
Job Restriction
Gear
Light Missile ATK (Strong vs Dark) on units within area & chance of critical [Range: 5, Area: Line (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 125%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
40
Height:
2
Strong vs Dark:
+70
Range
Area
Job Restriction
Gear
Raises PATK/DEX/Hit Rate after appearing on map if "Tranquil Bow Alizehan" is equipped
Job Restriction
Gear
Evolution
Rank Materials Zeni Cost
5★ 150000
Quests
Type Quests
Soul Shard [Limited Time] Sweet Aspirations - Episode 1
[Limited Time] Sweet Aspirations - Episode 2
[Limited Time] Sweet Aspirations - Episode 3
[Limited Time] Sweet Aspirations [EX]
[Limited Time] Sweet Aspirations [EX]
Requirements
  • Level 85
  • Limit Break 25x+
Evolution
Level Materials Zeni Cost
1 400000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +75 +2 +1 +0
3 +150 +4 +2 +0
4 +225 +6 +3 +0
5 +300 +8 +4 +0
6 +375 +10 +5 +1
Max Level Enhancement (Stats)
Stats
Type Value
HP +60
PATK +30
DEX +30
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 5000000
Requirements
  • Envy Level 3
  • Job Ranger [Lupus] Lv11+
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +11 +7 +1 +1
3 +22 +14 +2 +2
4 +33 +21 +3 +3
5 +44 +28 +4 +4
6 +55 +35 +5 +5
Max Level Enhancement (Ability)
New Skill
Raises Missile ATK Power/Hit Rate/Max HP
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Missile ATK Power +20
Hit Rate +10
HP +15%
Old Skill
Raises Missile ATK Power/Hit Rate
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Hit Rate +5 +10
Missile ATK Power +5 +10
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
  • Sloth Level 3
Enhancement
Stats
Level HP DEX AGI Evasion Rate
1 Max Level +2
2 +7 +4 +0 +3
3 +14 +8 +0 +6
4 +21 +12 +1 +9
5 +28 +16 +1 +12
6 +35 +20 +2 +15
Max Level Enhancement (Leader Skill)
Prairie's Formation
Raises HP by 30%/PATK by 20%/PDEF by 20% for units from Saga
Hide Target Buff
Target Buff (SelfSide)
Origin Saga Region
Stats
Type Min Max
HP +30%
PATK +20%
PDEF +20%
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Stats
Primary Stats
Type Equipment Modifier
HP +204 -7%
PATK +237 +2%
PDEF +113 -7%
MATK +24 -2%
MDEF +35 -10%
DEX +138 +14%
AGI +22 +4%
CRIT +130 +12%
LUCK +189 -
Jewels - -5%
Other Stats
Type Equipment
Jewels Obtained +16
Job Master Bonus
Type Value
HP +24%
DEX +2%
AGI +2%
Basic Information
Type Attacker
Move 3
Jump 2
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+6 +4
+3 +7
- +3
Status Res
Type Equipment Type Equipment
+10 +43
+15 +15
+10 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.65 * (PATK + DEX)
Height:
2
Range
Area
Bow
Missile ATK (strong vs monsters) to enemy unit [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
5
16
Height:
99
DMG vs Monsters:
+50
Range
Area
Missile ATK (strong vs airborne) to enemy unit & 100% hit [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 115% 125%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
24
Height:
99
DMG vs Airborne:
+50
Range
Area
Missile ATK to enemy units in target area & 100% hit [Range: 4, Area: Cross (3), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 120% 130%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
36
Height:
99
Range
Area
Basic Bow
Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 135% 160%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
5
12
Height:
99
Cast Speed:
360
Range
Area
Missile ATK (strong vs airborne) with chance of inflicting Slow [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
16
Height:
99
DMG vs Airborne:
+50
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 25%
Value 100%
Duration (ActionStart) 3
Slow Value 1
2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Skill Effect
Combo Damage Rate 60%
Combo Hits 2
Combo Hit Damage ~66% ~72%
Type Min Max
Attack 110% 120%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
16
Height:
99
Random Hit Rate:
70%
Range
Area
Passive Abilities
Range +1
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Range +1
After receiving Dmg, chance of inflicting Slow on enemy unit [Range: 3, Height Range: Unlimited]
Skill Effect (TotalDamage)
Type Min Max
FailCondition 5% 25%
Height:
99
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Slow Value 1
Raises Hit Rate
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Hit Rate +5 +10
Stats
Primary Stats
Type Equipment Modifier
HP +256 -5%
PATK +102 +5%
PDEF +99 -10%
MATK +97 +7%
MDEF +143 +10%
DEX +75 -10%
AGI +20 +4%
CRIT +91 +4%
LUCK +149 -
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +16
Job Master Bonus
Type Value
HP +16%
PATK +2%
MATK +3%
MDEF +4%
Basic Information
Type Defender
Move 3
Jump 1
Initial Jewels 50%
Elemental Res
Type Equipment Type Equipment
+7 +8
+5 +3
- -
Status Res
Type Equipment Type Equipment
+10 +15
+15 +43
+38 +15
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.9 * (PATK + MATK)
Height:
1
DMG vs Amorphous:
+50
Back Defense Rate:
-15%
Range
Area
Magic Blade
Slash Mag ATK on an enemy with chance of Bind [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 75% 95%
ATK Scaling
0.9 * (PATK + MATK)
Charges:
5
18
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Slash Mag ATK on an enemy with chance of Daze [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 75% 95%
ATK Scaling
0.9 * (PATK + MATK)
Charges:
5
18
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Slash Mag ATK on an enemy with chance of Silence [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 75% 95%
ATK Scaling
0.9 * (PATK + MATK)
Charges:
5
18
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Slash Mag ATK on an enemy with chance of Petrify [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 75% 95%
ATK Scaling
0.9 * (PATK + MATK)
Charges:
5
18
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Fire Slash Mag ATK on units within target area [Range: 3, Area: Line (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 140% 160%
ATK Scaling
0.9 * (PATK + MATK)
Charges:
3
36
Height:
2
Range
Area
Water Slash Mag ATK on units within target area [Range: 3, Area: Line (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 140% 160%
ATK Scaling
0.9 * (PATK + MATK)
Charges:
3
36
Height:
2
Range
Area
Wind Slash Mag ATK to units within target area [Range: 3, Area: Line (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 140% 160%
ATK Scaling
0.9 * (PATK + MATK)
Charges:
3
36
Height:
2
Range
Area
Thunder Slash Mag ATK on units within target area [Range: 3, Area: Line (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 140% 160%
ATK Scaling
0.9 * (PATK + MATK)
Charges:
3
36
Height:
2
Range
Area
Basic Magic Blade
Fire Slash Mag ATK on an enemy [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 135%
ATK Scaling
0.9 * (PATK + MATK)
Charges:
3
24
Height:
2
Range
Area
Water Slash Mag ATK on an enemy [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 135%
ATK Scaling
0.9 * (PATK + MATK)
Charges:
3
24
Height:
2
Range
Area
Wind Slash Mag ATK on an enemy [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 135%
ATK Scaling
0.9 * (PATK + MATK)
Charges:
3
24
Height:
2
Range
Area
Thunder Slash Mag ATK on an enemy [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 135%
ATK Scaling
0.9 * (PATK + MATK)
Charges:
3
24
Height:
2
Range
Area
Passive Abilities
After receiving Dmg, chance of absorbing Jewels
Skill Effect (TotalDamage)
Rate Min: 15%
Max: 40%
Type Min Max
Jewel Attack 50% 75%
Formula sqrt(Damage) * 2
ATK Scaling
0.9 * (PATK + MATK)
Height:
2
Range
Area
Raises All Elements Res
Target Buff (Self)
Stats
Type Min Max
Fire Res +5 +15
Water Res +5 +15
Wind Res +5 +15
Thunder Res +5 +15
Light Res +5 +15
Dark Res +5 +15
Stats
Primary Stats
Type Equipment Modifier
HP +204 -5%
PATK +237 +8%
PDEF +113 -3%
MATK +24 -2%
MDEF +35 -5%
DEX +180 +20%
AGI +22 +8%
CRIT +130 +15%
LUCK +189 -
Jewels - -5%
Other Stats
Type Equipment
Jewels Obtained +16
Job Master Bonus
Type Value
HP +16%
PATK +3%
DEX +4%
AGI +4%
CRIT +1%
Basic Information
Type Attacker
Move 3
Jump 3
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+6 +4
+9 +4
- +3
Status Res
Type Equipment Type Equipment
+10 +43
+15 +15
+10 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.65 * (PATK + DEX)
Height:
2
Range
Area
Hunting
Missile ATK (strong vs monsters) to enemy unit [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
5
16
Height:
99
DMG vs Monsters:
+50
Range
Area
Missile ATK (strong vs airborne) to enemy unit & 100% hit [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 125% 135%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
24
Height:
99
DMG vs Airborne:
+50
Range
Area
Penetrating Missile ATK to enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 125% 140%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
30
Height:
99
Range
Area
Missile ATK to enemy units within target area & 100% hit [Range: 4, Area: Diamond (5), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 120% 130%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
45
Height:
99
Range
Area
Basic Hunting
Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 135% 160%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
5
12
Height:
99
Cast Speed:
360
Range
Area
Missile ATK with chance of inflicting Bind on enemy unit [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
16
Height:
99
DMG vs Airborne:
+50
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 25%
Value 100%
Duration (ActionStart) 3
Missile ATK with chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
20
Height:
99
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 25%
Value 100%
Duration (ActionStart) 3
2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Skill Effect
Combo Damage Rate 60%
Combo Hits 2
Combo Hit Damage ~72% ~78%
Type Min Max
Attack 120% 130%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
20
Height:
99
Random Hit Rate:
70%
Range
Area
Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 30% 40%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
10
10
Height:
99
Ignore Defense Rate:
-50%
Range
Area
Target Condition (UnitAll)
Conditions
CureCondition
Type Min Max
Rate 50%
Passive Abilities
Range +2
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Range +2
After receiving Dmg, chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
Skill Effect (TotalDamage)
Type Min Max
FailCondition 25% 50%
Height:
99
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Raises Missile ATK Power/Hit Rate
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Hit Rate +5 +10
Missile ATK Power +5 +10
Stats
Primary Stats
Type Equipment Modifier
HP +204 +20%
PATK +286 +26%
PDEF +113 +5%
MATK +24 -2%
MDEF +35 -5%
DEX +236 +24%
AGI +22 +10%
CRIT +130 +15%
LUCK +189 -
Jewels - -5%
Other Stats
Type Equipment
Jewels Obtained +16
Missile ATK Power +11
Job Master Bonus
Type Value
HP +16%
PATK +3%
DEX +4%
AGI +4%
CRIT +1%
HP +100
Basic Information
Type Attacker
Move 3
Jump 3
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+6 +4
+9 +4
- +3
Status Res
Type Equipment Type Equipment
+10 +43
+15 +15
+10 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.65 * (PATK + DEX)
Height:
2
Range
Area
Hunting
Missile ATK (strong vs powerful monsters) to enemy unit [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 125% 155%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
5
35
Height:
99
DMG vs Monsters:
+80
Range
Area
Missile ATK (strong vs airborne) to enemy unit & 100% hit [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 125% 135%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
24
Height:
99
DMG vs Airborne:
+50
Range
Area
Penetrating Missile ATK to enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 125% 140%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
30
Height:
99
Range
Area
Phys attack (100% hit/Strong vs Beasts) [Range: 4, Area: Diamond (5), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 125% 135%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
45
Height:
99
DMG vs Beasts:
+50
Range
Area
Basic Hunting
Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 135% 160%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
5
12
Height:
99
Cast Speed:
360
Range
Area
Missile ATK with chance of inflicting Bind on enemy unit [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
16
Height:
99
DMG vs Airborne:
+50
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 25%
Value 100%
Duration (ActionStart) 3
Missile ATK with chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
20
Height:
99
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 25%
Value 100%
Duration (ActionStart) 3
2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Skill Effect
Combo Damage Rate 60%
Combo Hits 2
Combo Hit Damage ~72% ~78%
Type Min Max
Attack 120% 130%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
20
Height:
99
Random Hit Rate:
70%
Range
Area
Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 30% 40%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
10
10
Height:
99
Ignore Defense Rate:
-50%
Range
Area
Target Condition (UnitAll)
Conditions
CureCondition
Type Min Max
Rate 50%
Passive Abilities
Range +2
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Range +2
After receiving Dmg, chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
Skill Effect (TotalDamage)
Type Min Max
FailCondition 25% 50%
Height:
99
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Raises Missile ATK Power/Hit Rate
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Hit Rate +5 +10
Missile ATK Power +5 +10
Job Equipment
Job Equipment
Level Equipment
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