Miuna

Unit Planner
Element
Rank 5★
Max Level 95
Type Human, Female
Job 1
Master Blacksmith
Job 2
Thief
Job 3
Holy Cavalier
Chg Job 1
Master Blacksmith+
Chg Job 2
Shadow Assassin [Night]
Chg Job 3
Holy Cavalier [Pieta]
Stats
Primary Stats
Type Min Max
HP 90 507
PATK 40 148
PDEF 26 91
MATK 32 127
MDEF 22 82
DEX 45 168
AGI 53 101
CRIT 43 155
LUCK 42 141
Jewels 41 166
Primary Stats
Type 60 65 75 95
HP 338 359 401 485
PATK 104 109 120 142
PDEF 64 68 74 87
MATK 88 93 103 122
MDEF 57 60 66 78
DEX 118 124 136 161
AGI 81 84 88 98
CRIT 109 115 126 149
LUCK 101 106 116 136
Jewels 115 121 134 159
Leader Skill
Raging Fire's Trance (5★)
Raises PATK by 30% & Fire ATK by 10% for Fire units
Hide Target Buff
Target Buff (SelfSide)
Element Fire
Stats
Type Min Max
PATK +30%
Fire +10
Gear Ability
Raises own Max HP (recovers amount raised) after appearing on map & raises PDEF
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +20%
PDEF +50
Job Restriction
Gear
Fire Strike ATK to units within target area & raises own MOVE by 1 & casts Jewel Auto Charge on self for three turns [Range: 2, Area: Square (3), Height Range: 3]
Skill Effect
Type Min Max
Attack 150%
ATK Scaling
1.4 * PATK
Charges:
1
50
Height:
3
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
MOVE +1
Self Condition
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Auto Jewel Rate 10%
Gear
Fire Slash ATK on units within area & halves Jewels Spent for next turn [Area: Special (Cone Laser), Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 140%
ATK Scaling
1.4 * PATK
Charges:
3
50
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 2
Stats
Type Min Max
Jewels Spent Rate -50
Job Restriction
Gear
Quests
Type Quests
Soul Shard [Hard] Ch 1: Ep 5 [1-6] A Bond Stronger than Anything
[Hard] Sacred Stone Memories Featuring Miuna Soul Shards
[1/Day] 10M Downloads Worldwide Celebration Quest
Featuring Soul Shards Fire-Element Hard Quest
Requirements
  • Level 85
  • Limit Break 25x+
Evolution
Level Materials Zeni Cost
1 500000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +89 +2 +2 +0
3 +178 +4 +4 +0
4 +267 +6 +6 +1
5 +356 +8 +8 +1
6 +445 +10 +10 +2
Max Level Enhancement (Stats)
Stats
Type Value
HP +70
PDEF +15
MDEF +20
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 5000000
Requirements
  • Envy Level 3
  • Job Master Blacksmith+ Lv11+
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +12 +12 +2 +1
3 +24 +24 +4 +2
4 +36 +36 +6 +3
5 +48 +48 +8 +4
6 +60 +60 +10 +5
Max Level Enhancement (Ability)
New Skill
Raises Max HP/PDEF/Initial Jewels
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
PDEF +20%
HP +30%
Initial Jewels +10
Old Skill
Raises HP and PDEF
Hide Self Buff
Self Buff
Stats
Type Min Max
PDEF +5% +10%
HP +10% +20%
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
  • Sloth Level 3
Enhancement
Stats
Level HP DEX AGI Evasion Rate
1 Max Level +2
2 +8 +4 +0 +3
3 +16 +8 +0 +6
4 +24 +12 +1 +9
5 +32 +16 +1 +12
6 +40 +20 +2 +15
Max Level Enhancement (Leader Skill)
Raging Fire's Trance
Raises PATK by 40%/all ATK by 20%/all DEF by 10% for Fire units
Hide Target Buff
Target Buff (SelfSide)
Element Fire
Stats
Type Min Max
PATK +40%
Fire +20
Fire Unit DEF +10
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
  • Lust Level 3
Enhancement
Stats
Level HP PDEF MDEF Hit Rate
1 Max Level +2
2 +49 +3 +2 +1
3 +98 +6 +4 +2
4 +147 +9 +6 +3
5 +196 +12 +8 +4
6 +245 +15 +10 +5
Max Level Enhancement (Stats)
Stats
Type Value
HP +70
PATK +35
DMG vs Sloth +20
DMG vs Greed +40
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
  • Gluttony Level 3
Enhancement
Stats
Level HP PDEF MDEF AGI CRIT
1 Max Level +2
2 +30 +2 +2 +0 +12
3 +60 +4 +4 +0 +24
4 +90 +6 +6 +1 +36
5 +120 +8 +8 +1 +48
6 +150 +10 +10 +2 +60
Max Level Enhancement (Ability)
自身を中心とした範囲内の対象に火属性の打撃攻撃&メタル特効&3ターン斬撃耐性・打撃耐性ダウン(2回まで重複可)[範囲:菱形2マス,高低差:2]
Skill Effect
Type Min Max
Attack 150%
ATK Scaling
1.4 * PATK
Charges:
4
45
Height:
2
DMG vs Metal:
+50
Range
Area
自身を中心とした範囲内の対象に火属性の打撃攻撃&メタル特効&3ターン斬撃耐性・打撃耐性ダウン[範囲:菱形2マス,高低差:2]
Skill Effect
Type Min Max
Attack 130% 150%
ATK Scaling
1.4 * PATK
Charges:
2
45
Height:
2
DMG vs Metal:
+50
Range
Area
Slash ATK on target unit that inflicts Charm (Raises Delay by 100 while inflicted with Charm) [Range: 5, Height Range: 1]
Skill Effect
Type Min Max
Attack 95%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
30
Height:
1
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Stats
Type Min Max
Delay +100
Slash ATK that inflicts Charm on target unit [Range: 4, Height Range: 1]
Skill Effect
Type Min Max
Attack 80% 95%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
30
Height:
1
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Recovers a portion of HP for ally units within area & for three turns raises PDEF [Range: 3, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
RateHeal 55%
Charges:
5
30
Height:
2
Cast Speed:
500
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
PDEF +35%
Recovers a portion of HP of ally units within target area [Range: 2, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
RateHeal 35% 55%
Charges:
5
30
Height:
2
Cast Speed:
380
Range
Area
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Stats
Primary Stats
Type Equipment Modifier
HP +418 +20%
PATK +270 +3%
PDEF +166 -5%
MATK +63 -5%
MDEF +50 -
DEX +155 +3%
AGI +11 +3%
CRIT +117 +10%
LUCK +60 -
Jewels - +5%
Other Stats
Type Equipment
Jewels Obtained +46
Job Master Bonus
Type Value
HP +16%
PATK +4%
PDEF +3%
AGI +2%
Basic Information
Type Attacker
Move 3
Jump 2
Initial Jewels 50%
Elemental Res
Type Equipment Type Equipment
+13 +5
+5 +4
- -
Status Res
Type Equipment Type Equipment
+10 +53
+15 +15
+10 +15
- -
+28 +28
- -
- -
- -
Master Blacksmith
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
2
Back Defense Rate:
-15%
Range
Area
Forging
Fire Strike ATK (strong vs metal) to enemy unit [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 125% 150%
ATK Scaling
1.4 * PATK
Charges:
5
16
Height:
2
DMG vs Metal:
+50
Range
Area
Fire Strike ATK (strong vs metal) to enemy units within target area [Range: 3, Area: Line (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
1.4 * PATK
Charges:
3
26
Height:
2
DMG vs Metal:
+50
Range
Area
Fire Strike ATK (strong vs metal) to enemy units within target area [Range: 4, Area: Diamond (5), Height Range: 1]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
1.4 * PATK
Charges:
3
36
Height:
1
DMG vs Metal:
+50
Range
Area
Fire Strike ATK (Strong vs Metal) to units in area around self [Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 140%
ATK Scaling
1.4 * PATK
Charges:
2
45
Height:
2
DMG vs Metal:
+50
Range
Area
Basic Forging
Raises PATK/PDEF of ally units within target area for three turns (Stackable up to 3x) [Range: 1, Area: Lateral (3), Height Range: 2]
Charges:
3
26
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stackable 10 Times
Stats
Type Min Max
PATK +15% +30%
PDEF +15% +30%
Raises MATK/PDEF of ally units within target area for three turns (Stackable up to 3x) [Range: 1, Area: Lateral (3), Height Range: 2]
Charges:
3
26
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stackable 10 Times
Stats
Type Min Max
MATK +15% +30%
PDEF +15% +30%
Lowers PATK/MATK of enemy units within target area for three turns (Stackable up to 3x) [Range: 1, Area: Lateral (3), Height Range: 2]
Charges:
3
26
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionEnd) 3
Stackable 10 Times
Stats
Type Min Max
PATK -15% -30%
MATK -15% -30%
Lowers PDEF/MDEF of enemy units within target area for three turns (Stackable up to 3x) [Range: 1, Area: Lateral (3), Height Range: 2]
Charges:
3
26
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stackable 10 Times
Stats
Type Min Max
PDEF -15% -30%
MDEF -15% -30%
Passive Abilities
After receiving Dmg, performs counter with chance of lowering target's AGI for three turns [Range: 1, Height Range: 3]
Skill Effect (TotalDamage)
Type Min Max
Attack 100% 110%
ATK Scaling
1.4 * PATK
Height:
3
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Rate 50%
Duration (ActionStart) 3
Stats
Type Min Max
AGI -15% -30%
Raises HP and PDEF
Hide Self Buff
Self Buff
Stats
Type Min Max
PDEF +5% +10%
HP +10% +20%
Stats
Primary Stats
Type Equipment Modifier
HP +188 -5%
PATK +181 +3%
PDEF +140 -4%
MATK +45 -5%
MDEF +38 -8%
DEX +192 +12%
AGI +31 +10%
CRIT +99 +10%
LUCK +60 -
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +76
Job Master Bonus
Type Value
HP +16%
AGI +3%
CRIT +1%
Basic Information
Type Attacker
Move 4
Jump 4
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+7 +5
+5 +3
- -
Status Res
Type Equipment Type Equipment
+28 +43
+15 +15
+10 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.65 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
1
Back Defense Rate:
-15%
Range
Area
Rogue
Inflicts Charm on enemy unit [Range: 1, Height Range: 1]
Charges:
5
15
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Raises own Evasion Rate
Charges:
5
20
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
Evasion Rate +5 +10
Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1]
Skill Effect
Type Min Max
GemsGift 15
Charges:
5
15
Height:
1
Range
Area
Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 145% 180%
ATK Scaling
0.65 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
24
Height:
1
Back Defense Rate:
-100%
Range
Area
Basic Rogue
Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Charges:
3
15
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Poison Rate 10%
Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Charges:
3
15
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Paralyze Rate 80%
Inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Charges:
3
15
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Blind Hit Rate -15%
Blind Evasion Rate -15%
Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Charges:
3
15
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Non-type ATK to enemy unit [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Attack 75% 90%
ATK Scaling
0.65 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
10
Height:
2
Range
Area
Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Jewel Attack 0
ATK Scaling
0.65 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
16
Height:
1
Random Hit Rate:
60%
Range
Area
Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Skill Effect
Type Min Max
Heal 67% 90%
Charges:
5
20
Height:
1
Range
Area
Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
Charges:
3
10
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 50%
Value 100%
Duration (ActionStart) 3
Passive Abilities
MOVE +1
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MOVE +1
After receiving Dmg, AGI is raised until next turn
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 1
Stats
Type Min Max
AGI +25% +50%
JUMP +1
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
JUMP +1
Stats
Primary Stats
Type Equipment Modifier
HP +336 +20%
PATK +199 +10%
PDEF +163 +15%
MATK +57 -5%
MDEF +50 -
DEX +186 -6%
AGI +13 +5%
CRIT +88 +6%
LUCK +94 -
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +32
Job Master Bonus
Type Value
HP +22%
PATK +3%
PDEF +6%
CRIT +1%
Basic Information
Type Attacker
Move 3
Jump 1
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+7 +4
+5 +3
+4 -
Status Res
Type Equipment Type Equipment
+10 +15
+15 +43
+38 +15
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Holy Sword
Recovers a portion of own HP & greatly raises PDEF/MDEF for one turn, but lowers Evasion Rate
Skill Effect
Type Min Max
RateHeal 30%
Charges:
5
15
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 1
Stats
Type Min Max
PDEF +75% +125%
MDEF +75% +125%
Evasion Rate -10
Light Slash ATK to enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
1.4 * PATK
Charges:
3
24
Height:
2
Range
Area
Will survive fatal Dmg and stay alive on verge of death only once
Charges:
1
32
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (GutsEnd) 1
Stats
Type Min Max
Guts +100
Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 140%
ATK Scaling
1.4 * PATK
Charges:
3
46
Height:
2
Range
Area
Basic Holy Sword
Non-type ATK & Stun to enemy units within target area [Range: 1, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 80% 90%
ATK Scaling
1.4 * PATK
Charges:
5
12
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 1
Weak Missile ATK with chance of removing Poison/Slow/Blind status [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 30% 40%
ATK Scaling
1.4 * PATK
Charges:
10
10
Height:
2
Ignore Defense Rate:
-50%
Range
Area
Target Condition (UnitAll)
Conditions
CureCondition
Type Min Max
Rate 50%
Slash ATK to enemy units in target area & lowers enemy unit's PATK [Range: 1, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 65% 85%
ATK Scaling
1.4 * PATK
Charges:
3
16
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
PATK -20% -30%
Slash ATK to enemy units within target area & lowers PDEF [Range: 1, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 65% 85%
ATK Scaling
1.4 * PATK
Charges:
3
16
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
PDEF -20% -30%
Passive Abilities
Chance of defending when receiving Dmg
Skill Effect (TotalDamage)
Rate Min: 20%
Max: 40%
Type Min Max
Defend 20% 50%
Raises PDEF & Max HP
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
PDEF +15% +40%
HP +10% +20%
Stats
Primary Stats
Type Equipment Modifier
HP +505 +20%
PATK +348 +3%
PDEF +196 -5%
MATK +66 -5%
MDEF +62 -
DEX +163 +3%
AGI +43 +3%
CRIT +123 +10%
LUCK +99 -
Jewels - +5%
Other Stats
Type Equipment
Jewels Obtained +46
Job Master Bonus
Type Value
HP +16%
PATK +4%
PDEF +3%
AGI +2%
HP +100
Basic Information
Type Attacker
Move 3
Jump 2
Initial Jewels 50%
Elemental Res
Type Equipment Type Equipment
+15 +7
+7 +6
- -
Status Res
Type Equipment Type Equipment
+12 +57
+17 +17
+12 +17
- -
+28 +28
- -
- -
- -
Master Blacksmith
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
2
Back Defense Rate:
-15%
Range
Area
Forging
Fire Strike ATK (strong vs metal) to enemy unit [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 125% 150%
ATK Scaling
1.4 * PATK
Charges:
5
16
Height:
2
DMG vs Metal:
+50
Range
Area
Fire Strike ATK (strong vs metal) to enemy units within target area [Range: 3, Area: Line (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
1.4 * PATK
Charges:
3
26
Height:
2
DMG vs Metal:
+50
Range
Area
Fire Strike ATK (strong vs metal) to enemy units within target area [Range: 4, Area: Diamond (5), Height Range: 1]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
1.4 * PATK
Charges:
3
36
Height:
1
DMG vs Metal:
+50
Range
Area
Fire Strike ATK (Strong vs Metal) to units in area around self [Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 140%
ATK Scaling
1.4 * PATK
Charges:
2
45
Height:
2
DMG vs Metal:
+50
Range
Area
Basic Forging
Raises PATK/PDEF of ally units within target area for three turns (Stackable up to 3x) [Range: 3, Area: Diamond (5), Height Range: 2]
Charges:
3
26
Height:
2
Range
Area