Almace

Unit Planner
Element
Rank 5★
Max Level 95
Type Human, Female
Job 1
Eradicator
Job 2
Bishop
Job 3
Magic Meister
Chg Job 2
Bishop Baptism
Chg Job 3
Magic Meister [Serenade]
Stats
Primary Stats
Type Min Max
HP 180 855
PATK 53 158
PDEF 48 150
MATK 58 180
MDEF 42 130
DEX 48 152
AGI 62 96
CRIT 40 180
LUCK 36 142
Jewels 50 200
Primary Stats
Type 60 65 75 95
HP 582 616 684 820
PATK 115 120 131 152
PDEF 108 113 124 144
MATK 130 136 149 173
MDEF 94 98 107 125
DEX 109 115 125 146
AGI 82 83 87 94
CRIT 123 130 144 172
LUCK 99 104 115 136
Jewels 139 146 162 192
Leader Skill
Pure Water's Heartbeat (5★)
Raises HP by 40% & PATK by 20% & MATK by 20% & PDEF by 20% for Water units
Hide Target Buff
Target Buff (SelfSide)
Element Water
Stats
Type Min Max
HP +40%
PATK +20%
MATK +20%
PDEF +20%
Gear Ability
Creates a barrier that reduces Dmg to self once
Skill Effect
Shield Type (UseCount) 1
Type Min Max
Shield -40%
Charges:
1
15
Range
Area
Gear
Multiplies Max HP of ally units by 1.5 within area around self for three turns (amount of HP gained will be added to your current HP) [Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
RateHeal 50%
Charges:
1
40
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
HP +50%
Job Restriction
Gear
Recovers a portion of own HP
Skill Effect
Type Min Max
RateHeal 50%
Charges:
1
35
Range
Area
Gear
Raises all stats of ally units within area around self for three turns [Area: Square (3), Height Range: 2]
Charges:
1
100
Height:
2
Range
Area
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
HP +30%
PATK +30%
PDEF +30%
MATK +30%
MDEF +30%
DEX +30%
AGI +15%
CRIT +30%
LUCK +30%
Gear
Greatly raises AGI/Healing when HP falls below 25% & greatly reduces Jewels Spent
Hide Target Buff
Target Buff (Self) (JudgeHP)
Stats
Type Min Max
AGI +50%
Healing +100%
Jewels Spent Rate -80
Gear
After moving, 3-hit Water Slash ATK on enemy units within area (Strong vs Eldritch) & 100% Hit [Move Area: Diamond (9), Area: Cross (3), Height Range: 2]
Skill Effect
Combo Damage Rate 40%
Combo Hits 3
Type Min Max
Attack 185%
ATK Scaling
1.0 * (PATK + MATK)
Charges:
1
60
Height:
2
DMG vs Hybrids:
+120
Range
Area
Gear
Quests
Type Quests
Soul Shard Featuring Soul Shards Featuring Almace Soul Shards
The Snowscape of Love - Ep 1 (Hard) Hard Stage 1
The Snowscape of Love - Ep 2 (Hard) Hard Stage 2
The Snowscape of Love - Ep 3 (Hard) Hard Stage 3
The Snowscape of Love - Ep 4 (Hard) Hard Stage 4
The Snowscape of Love - Ep 5 (Hard) Hard Stage 5
Requirements
  • Level 85
  • Limit Break 25x+
Evolution
Level Materials Zeni Cost
1 500000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +81 +2 +2 +0
3 +162 +4 +4 +0
4 +243 +6 +6 +1
5 +324 +8 +8 +1
6 +405 +10 +10 +2
Max Level Enhancement (Stats)
Stats
Type Value
HP +60
MATK +30
LUCK +10
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 5000000
Requirements
  • Envy Level 3
  • Job Bishop Baptism Lv11+
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +14 +9 +3 +1
3 +28 +18 +6 +2
4 +42 +27 +9 +3
5 +56 +36 +12 +4
6 +70 +45 +15 +5
Max Level Enhancement (Ability)
New Skill
Raises MATK/Strong vs Undead & raises MATK/PDEF when receiving Dmg (Stackable up to 5x)
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MATK +25% (5/Damage taken)
PDEF +25% (5/Damage taken)
Hide Self Buff
Self Buff
Stats
Type Min Max
MATK +15%
DMG vs Undead +80
Old Skill
Raises MATK/Strong vs Undead
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MATK +7% +15%
DMG vs Undead +60 +80
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 10000000
Requirements
  • Sloth Level 3
Enhancement
Stats
Level HP DEX AGI Evasion Rate
1 Max Level +2
2 +7 +4 +0 +3
3 +14 +8 +0 +6
4 +21 +12 +1 +9
5 +28 +16 +1 +12
6 +35 +20 +2 +15
Max Level Enhancement (Leader Skill)
Pure Water's Heartbeat
Raises HP by 40% & PATK by 20% & MATK by 20% & all DEF by 20% for Water units
Hide Target Buff
Target Buff (SelfSide)
Element Water
Stats
Type Min Max
HP +40%
PATK +20%
MATK +20%
Water Unit DEF +20
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 8000000
Requirements
  • Lust Level 3
Enhancement
Stats
Level HP PDEF MDEF Hit Rate
1 Max Level +2
2 +45 +4 +2 +1
3 +90 +8 +4 +2
4 +135 +12 +6 +3
5 +180 +16 +8 +4
6 +225 +20 +10 +5
Max Level Enhancement (Stats)
Stats
Type Value
HP +60
PATK +15
MATK +25
LUCK +10
DMG vs Greed +20
DMG vs Wrath +40
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 8000000
Requirements
  • Gluttony Level 3
Enhancement
Stats
Level HP PDEF MDEF AGI CRIT
1 Max Level +2
2 +27 +2 +2 +0 +18
3 +54 +4 +4 +0 +36
4 +81 +6 +6 +1 +54
5 +108 +8 +8 +1 +72
6 +135 +10 +10 +2 +90
Max Level Enhancement (Ability)
Water Slash ATK on enemy units within area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 170%
ATK Scaling
1.0 * (PATK + MATK)
Charges:
3
32
Height:
2
Range
Area
Water Slash ATK on units within area [Range: 3, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 150%
ATK Scaling
1.0 * (PATK + MATK)
Charges:
3
32
Height:
2
Range
Area
3-hit Light Mag ATK on enemy unit (Strong vs Undead) & 100% Hit [Range: 5, Height Range: 4]
Skill Effect
Combo Damage Rate 40%
Combo Hits 3
Type Min Max
Attack 180%
ATK Scaling
1.4 * MATK
Charges:
5
40
Height:
4
Cast Speed:
450
DMG vs Undead:
+50
Range
Area
3-hit Light Mag ATK on enemy unit (Strong vs Undead) & 100% Hit [Range: 5, Height Range: 4]
Skill Effect
Combo Damage Rate 40%
Combo Hits 3
Type Min Max
Attack 125% 150%
ATK Scaling
1.4 * MATK
Charges:
2
55
Height:
4
Cast Speed:
350
DMG vs Undead:
+50
Range
Area
Removes buffs from enemy units within target area & nullifies buffs for three turns [Range: 6, Area: Cross (3), Height Range: 2]
Charges:
2
24
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
DisableCondition
Type Min Max
Rate 100%
Duration (ActionStart) 3
Removes enemy's buffs in target area [Range: 4, Area: Cross (3), Height Range: 2]
Charges:
1
24
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
DisableCondition
Type Min Max
Rate 100%
Duration (SkillEnd) 1
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 10000000
Stats
Primary Stats
Type Equipment Modifier
HP +268 +38%
PATK +309 +15%
PDEF +195 +40%
MATK +285 +15%
MDEF +89 -
DEX +140 +10%
AGI +26 +20%
CRIT +85 -
LUCK +84 -
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +36
Job Master Bonus
Type Value
HP +22%
PATK +4%
PDEF +2%
MATK +6%
Basic Information
Type Defender
Move 4
Jump 2
Initial Jewels 40%
Elemental Res
Type Equipment Type Equipment
+11 +4
+4 +4
+4 +1
Status Res
Type Equipment Type Equipment
+10 +10
+20 +38
+38 +10
+10 -
- -
+42 -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.0 * (PATK + MATK)
Height:
2
Back Defense Rate:
-15%
Range
Area
Eradication Blade Arts
Greatly raises MATK of ally units within area around self for three turns [Area: Square (3), Height Range: 2]
Charges:
2
50
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
MATK +35% +70%
Doubles own PATK/MATK for one turn & greatly raises Hit Rate
Charges:
2
25
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 2
Stats
Type Min Max
MATK +100%
PATK +100%
Hit Rate +999
Water Slash ATK on units within area [Range: 3, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 150%
ATK Scaling
1.0 * (PATK + MATK)
Charges:
3
32
Height:
2
Range
Area
Consumes own HP to perform a Water Mag ATK on enemy unit that halves DEF & disables all Reactions to this attack [Range: 6, Height Range: 3]
Skill Effect
Type Min Max
Attack 200% 220%
ATK Scaling
1.6 * MATK
Charges:
5
0
Height:
3
Ignore Defense Rate:
+50%
HP Cost:
20%
Range
Area
Basic Eradication Blade Arts
After moving, recovers HP of ally units within area around self & casts Quicken on self [Move Area: Diamond (7), JUMP: Unlimited, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Heal 200%
Charges:
3
25
Height:
2
Range
Area
Self Condition
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Quicken Rate +50%
Consumes own HP to perform a Water Mag ATK on enemy unit & disables all Reactions to this attack [Range: 3, Height Range: 3]
Skill Effect
Type Min Max
Attack 130% 150%
ATK Scaling
1.6 * MATK
Charges:
10
0
Height:
3
HP Cost:
10%
Range
Area
Water Slash ATK on enemy unit & greatly lowers Water Res for three turns (Stackable up to 2x) [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 120%
ATK Scaling
1.0 * (PATK + MATK)
Charges:
5
20
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stackable 2 Times
Stats
Type Min Max
Water Res -35
Raises own PATK for three turns & greatly raises Strong vs Eldritch
Charges:
3
15
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 4
Stats
Type Min Max
PATK +30%
DMG vs Hybrids +70
Passive Abilities
Raises Strong vs Fire/Strong vs Eldritch/Hit Rate
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Strong vs Fire +20 +40
Hit Rate +5 +10
DMG vs Hybrids +20 +40
After receiving Dmg, chance of raising All Elements Res for three turns & also activated by skill attacks
Skill Effect (TotalDamage)
Type Min Max
Buff 40% 60%
Range
Area
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
Fire Res +15 +30
Water Res +5 +15
Thunder Res +5 +15
Wind Res +5 +15
Light Res +5 +15
Dark Res +5 +15
Raises Max HP/PATK/MATK
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +10% +25%
PATK +5% +15%
MATK +5% +15%
Stats
Primary Stats
Type Equipment Modifier
HP +88 -12%
PATK +75 -16%
PDEF +50 -10%
MATK +237 +16%
MDEF +163 +20%
DEX +54 -8%
AGI +23 -1%
CRIT +134 -15%
LUCK +172 -
Jewels +84 +20%
Other Stats
Type Equipment
Jewels Obtained +36
Job Master Bonus
Type Value
HP +28%
MATK +2%
MDEF +4%
Basic Information
Type Healer
Move 3
Jump 1
Initial Jewels 100%
Elemental Res
Type Equipment Type Equipment
+3 +4
+5 +3
+4 +4
Status Res
Type Equipment Type Equipment
- +15
+15 +15
- +53
+10 +28
- -
- -
+28 -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.9 * MATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Holy Magic
Restores HP of units within target area [Range: 4, Area: Cross (3), Height Range: 3]
Skill Effect
Type Min Max
Heal 187% 240%
Charges:
5
24
Height:
3
Cast Speed:
400
Range
Area
Light Mag attack (Low/Strong vs Undead) [Range: 3, Area: Cross (3), Height Range: 3]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
1.4 * MATK
Charges:
5
36
Height:
3
Cast Speed:
300
DMG vs Undead:
+50
Range
Area
Light Mag attack (100% Hit/Strong vs Undead) [Range: 5, Height Range: 4]
Skill Effect
Type Min Max
Attack 125% 150%
ATK Scaling
1.4 * MATK
Charges:
3
48
Height:
4
Cast Speed:
300
DMG vs Undead:
+50
Range
Area
Completely recovers HP of ally unit & recovers statuses [Range: 3, Height Range: 4]
Skill Effect
Type Min Max
RateHeal 100%
Charges:
3
36
Height:
4
Cast Speed:
200
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
Value 100%
Basic Holy Magic
Recovers HP of ally units [Range: 5, Height Range: 3]
Skill Effect
Type Min Max
Heal 162% 180%
Charges:
10
8
Height:
3
Cast Speed:
500
Range
Area
Restores a portion of ally unit's HP & casts Auto Heal for three turns [Range: 3, Height Range: 3]
Skill Effect
Type Min Max
RateHeal 15%
Charges:
10
16
Height:
3
Cast Speed:
360
Range
Area
Target Condition (SelfSide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Auto Heal Rate 8%
Removes Death Sentence status from ally unit [Range: 5, Height Range: 1]
Charges:
5
10
Height:
1
Cast Speed:
500
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
Recovers HP of ally units within target area [Range: 2, Area: Square (3), Height Range: 3]
Skill Effect
Type Min Max
Heal 135% 150%
Charges:
10
16
Height:
3
Cast Speed:
240
Range
Area
Recovers a portion of HP for ally units in area around self & casts Auto Heal for three turns [Area: Square (3), Height Range: 3]
Skill Effect
Type Min Max
RateHeal 15%
Charges:
10
24
Height:
3
Cast Speed:
240
Range
Area
Target Condition (SelfSide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Auto Heal Rate 8%
Passive Abilities
Casts Auto Heal on self
Target Condition (Self)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Auto Heal Rate 8%
After receiving Magic ATK Dmg, chance of defending
Skill Effect (MagDamage)
Type Min Max
Defend 15% 30%
Range
Area
Nullifies Death Sentence & raises Max HP
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +10%
Target Condition (Self)
Conditions
DisableCondition
Type Min Max
Rate 100%
Stats
Primary Stats
Type Equipment Modifier
HP +280 +15%
PATK +51 -18%
PDEF +105 +12%
MATK +230 +12%
MDEF +160 +5%
DEX +213 +20%
AGI +38 +12%
CRIT +112 +15%
LUCK +132 -
Jewels - +20%
Other Stats
Type Equipment
Jewels Obtained +36
Job Master Bonus
Type Value
HP +16%
MATK +6%
MDEF +2%
DEX +3%
AGI +3%
Basic Information
Type Defender
Move 4
Jump 2
Initial Jewels 34%
Elemental Res
Type Equipment Type Equipment
+4 +4
+6 +3
+1 +2
Status Res
Type Equipment Type Equipment
+10 +15
+25 +15
- +53
+10 +28
- -
- -
+28 -
- -
Marksman
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.75 * (MATK + DEX)
Height:
3
Ignore Defense Rate:
-50%
Back Defense Rate:
-15%
Range
Area
Magic Bullet
Recovers own HP and casts Quicken on self
Skill Effect
Type Min Max
Heal 90% 105%
Charges:
3
30
Range
Area
Target Condition (Self)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Quicken Rate +50%
Places a Damage Grid within target area (Grid disappears after being activated once, or after a set time) [Range: 4, Area: Cross (3), Height Range: 3]
Entrapment
Grid that inflicts Dmg when stood on (Disappears once activated or after set time)
Damage:
800
Charges:
1
Clock Cycles:
16
Charges:
2
30
Height:
3
Range
Area
Missile ATK (strong vs machines) to units in area around self [Area: Special (Square-Cross), Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 155%
ATK Scaling
0.75 * (MATK + DEX)
Charges:
2
50
Height:
2
DMG vs Machines:
+50
Ignore Defense Rate:
-50%
Range
Area
Missile ATK on units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 125%
ATK Scaling
0.75 * (MATK + DEX)
Charges:
3
50
Height:
2
Ignore Defense Rate:
-50%
Range
Area
4-hit Light Missile ATK to enemy unit [Range: 4, Height Range: 3]
Skill Effect
Combo Damage Rate 35%
Combo Hits 4
Type Min Max
Attack 130% 170%
ATK Scaling
0.75 * (MATK + DEX)
Charges:
2
60
Height:
3
Cast Speed:
320
Ignore Defense Rate:
-50%
Range
Area
Fire Missile ATK to units within target area [Range: 2, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 130%
ATK Scaling
0.75 * (MATK + DEX)
Charges:
5
20
Height:
2
Range
Area
Basic Magic Bullet
Places a Buff Grid which raises PDEF/MDEF of units within target area (Grid disappears after a set time) [Range: 4, Area: Cross (3), Height Range: 3]
Charity Cycle
Grid that raises PDEF/MDEF (Disappears after set time)
Clock Cycles:
16
Panel Buff (SelfSide)
Stats
Type Min Max
PDEF +60%
MDEF +60%
Charges:
3
30
Height:
3
Range
Area
Doubles own MATK/DEX for one turn
Charges:
3
20
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 2
Stats
Type Min Max
MATK +100%
DEX +100%
Greatly lowers PATK/DEX of enemy unit for one turn [Range: 5, Height Range: 4]
Charges:
2
30
Height:
4
Ignore Defense Rate:
-50%
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 2
Stats
Type Min Max
PATK -80%
DEX -80%
Missile ATK (strong vs airborne) to enemy unit [Range: 3, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 115% 130%
ATK Scaling
0.75 * (MATK + DEX)
Charges:
2
40
Height:
99
DMG vs Airborne:
+50
Ignore Defense Rate:
-50%
Range
Area
Passive Abilities
Raises own Max HP/Dark Res
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +5% +15%
Dark Res +10 +20
Chance of reducing Phys Dmg when PATK is received
Skill Effect (PhyDamage)
Rate Min: 50%
Max: 65%
Type Min Max
DamageControl -35% -50%
Raises own MATK/DEX/AGI when defeating enemy unit (Stackable)
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MATK +10%
DEX +10%
AGI +2%
Stats
Primary Stats
Type Equipment Modifier
HP +88 +42%
PATK +75 -16%
PDEF +50 -10%
MATK +321 +20%
MDEF +212 +20%
DEX +54 -3%
AGI +33 -1%
CRIT +169 -9%
LUCK +172 -
Jewels +84 +20%
Other Stats
Type Equipment
Jewels Obtained +36
Job Master Bonus
Type Value
HP +32%
MATK +4%
MDEF +4%
DEX +2%
AGI +2%
HP +125
Basic Information
Type Defender
Move 3
Jump 1
Initial Jewels 100%
Elemental Res
Type Equipment Type Equipment
+3 +4
+5 +3
+4 +4
Status Res
Type Equipment Type Equipment
- +15
+15 +15
- +53
+10 +28
- -
- -
+28 -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.9 * MATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Holy Magic
Restores HP of units within target area [Range: 4, Area: Cross (3), Height Range: 3]
Skill Effect
Type Min Max
Heal 187% 240%
Charges:
5
24
Height:
3
Cast Speed:
400
Range