Dark Artemis

Unit Planner
Element
Rank 5★
Max Level 91
Type Human, Female
Job 1
Dark-Archer Princess
Job 2
Sniper
Job 3
Magic Meister
Chg Job 2
Sniper [Scope]
Stats
Primary Stats
Type Min Max
HP 108 666
PATK 62 169
PDEF 32 111
MATK 20 74
MDEF 32 153
DEX 69 256
AGI 54 95
CRIT 50 149
LUCK 40 122
Jewels 45 188
Primary Stats
Type 60 65 75 91
HP 440 468 525 615
PATK 125 131 141 159
PDEF 79 83 91 103
MATK 52 54 60 69
MDEF 104 110 122 141
DEX 180 189 208 238
AGI 78 80 84 91
CRIT 109 114 124 140
LUCK 88 93 101 114
Jewels 130 137 151 174
Leader Skill
Fresh Wind's Heartbeat (5★)
Raises HP by 50%/Missile ATK Power by 40%/Jewels Obtained by 5 for Wind units
Hide Target Buff
Target Buff (SelfSide)
Element Wind
Stats
Type Min Max
HP +50%
Missile ATK Power +40
Jewels Obtained +5
Gear Ability
Raises MOVE by 1 and raises Hit Rate/Area ATK Res of ally units in area around self for three turns [Area: Diamond (5), Height Range: 2]
Charges:
1
45
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
MOVE +1
Hit Rate +30
Area ATK Res +50
Gear
Wind Missile ATK (strong vs thunder) that inflicts Stop on units within target area with chance of critical [Range: 4, Area: Line (4), Height Range: 2]
Skill Effect
Type Min Max
Attack 160%
ATK Scaling
0.75 * (PATK + DEX)
Charges:
1
70
Height:
2
Strong vs Thunder:
+70
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Job Restriction
Gear
Creates a barrier that reduces Dmg to self once
Skill Effect
Shield Type (UseCount) 1
Type Min Max
Shield -40%
Charges:
1
15
Range
Area
Gear
Recovers a portion of own HP
Skill Effect
Type Min Max
RateHeal 50%
Charges:
1
35
Range
Area
Gear
Requirements
  • Level 85
  • Limit Break 25x+
Evolution
Level Materials Zeni Cost
1 500000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +92 +2 +2 +0
3 +184 +4 +4 +0
4 +276 +6 +6 +1
5 +368 +8 +8 +1
6 +460 +10 +10 +2
Max Level Enhancement (Stats)
Stats
Type Value
HP +70
PATK +30
DEX +35
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 5000000
Requirements
  • Envy Level 3
  • Job Sniper [Scope] Lv11+
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +12 +10 +2 +1
3 +24 +20 +4 +2
4 +36 +30 +6 +3
5 +48 +40 +8 +4
6 +60 +50 +10 +5
Max Level Enhancement (Ability)
New Skill
Raises Missile ATK Power & Range +1
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Missile ATK Power +30
Range +1
Old Skill
Missile ATK Power Up
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Missile ATK Power +10 +20
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 10000000
Requirements
  • Sloth Level 3
Enhancement
Stats
Level HP DEX AGI Evasion Rate
1 Max Level +2
2 +8 +5 +0 +3
3 +16 +10 +0 +6
4 +24 +15 +1 +9
5 +32 +20 +1 +12
6 +40 +25 +2 +15
Max Level Enhancement (Leader Skill)
Fresh Wind's Heartbeat
Raises HP by 50% & all ATK by 20% & Missile ATK Power by 20% & Jewels Obtained +5 for Wind units
Hide Target Buff
Target Buff (SelfSide)
Element Wind
Stats
Type Min Max
HP +50%
Missile ATK Power +20
Jewels Obtained +5
Wind +20
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 8000000
Stats
Primary Stats
Type Equipment Modifier
HP +482 +28%
PATK +291 +35%
PDEF +128 -15%
MATK +66 -8%
MDEF +48 -15%
DEX +242 +30%
AGI +24 +31%
CRIT +129 +35%
LUCK +135 +25%
Jewels - +15%
Other Stats
Type Equipment
Jewels Obtained +16
Job Master Bonus
Type Value
HP +26%
PATK +3%
DEX +6%
AGI +2%
CRIT +1%
Basic Information
Type Attacker
Move 3
Jump 3
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+7 +4
+4 +10
+1 +1
Status Res
Type Equipment Type Equipment
+20 +15
+15 +43
+38 +15
- -
- -
- -
- -
+28 -
Marksman
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.75 * (PATK + DEX)
Height:
2
Range
Area
Dark Archery
Powerful Wind Missile ATK (ignores DEF) to enemy unit with chance of critical [Range: 5, Height Range: 3]
Skill Effect
Type Min Max
Attack 140% 160%
ATK Scaling
0.75 * (PATK + DEX)
Charges:
5
20
Height:
3
Cast Speed:
340
Ignore Defense Rate:
-100%
Range
Area
Raises Hit Rate/MDEF of all ally units for three turns [Area: Whole Map, Height Range: Unlimited]
Charges:
1
60
Height:
99
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
Hit Rate +20 +50
MDEF +10% +30%
Wind Missile ATK that inflicts 1 sq Knockback on units within area around self with chance of critical [Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 140% 160%
ATK Scaling
0.75 * (PATK + DEX)
Charges:
3
30
Height:
2
Range
Area
4-hit Wind Missile ATK (strong vs Thunder) that absorbs HP of units within target area with chance of critical [Range: 4, Area: Square (3), Height Range: 3]
Skill Effect
Combo Damage Rate 30%
Combo Hits 4
Combo Hit Damage ~33% ~37.5%
Type Min Max
Attack 110% 125%
ATK Scaling
0.75 * (PATK + DEX)
Charges:
4
45
Height:
3
Strong vs Thunder:
+50
Range
Area
Basic Dark Archery
Wind Missile ATK (strong vs Thunder) to units within target area with chance of critical [Range: 3, Area: Lateral (3), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 120% 135%
ATK Scaling
0.75 * (PATK + DEX)
Charges:
3
25
Height:
3
Strong vs Thunder:
+50
Range
Area
Creates a barrier that halves Magic Dmg inflicted on self three times
Skill Effect
Shield Type (UseCount) 3
Type Min Max
Shield -50%
Charges:
2
38
Range
Area
Greatly raises CRIT Rate of ally units within area around self [Area: Diamond (5), Height Range: 2]
Charges:
2
35
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
Crit Rate +20 +50
Passive Abilities
Raises Evasion Rate & greatly raises Max HP
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +20% +35%
Evasion Rate +10 +25
Returns a portion of Dmg and skill attacks received back to attacker [Range: 6, Obstruction: 2, Height Range: 4]
Skill Effect (TotalDamage)
Type Min Max
ReflectDamage 30% 50%
Height:
4
Range
Area
Range +1 & raises Missile ATK
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Range +1
Missile ATK Power +5 +15
Stats
Primary Stats
Type Equipment Modifier
HP +204 -
PATK +202 +7%
PDEF +113 -
MATK +24 +4%
MDEF +35 -5%
DEX +148 +20%
AGI +25 +8%
CRIT +144 +25%
LUCK +189 +0%
Jewels - +5%
Other Stats
Type Equipment
Jewels Obtained +16
Job Master Bonus
Type Value
HP +16%
PATK +3%
DEX +3%
AGI +2%
CRIT +4%
Basic Information
Type Attacker
Move 3
Jump 2
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+6 +4
+3 +4
- +3
Status Res
Type Equipment Type Equipment
+10 +43
+15 +15
+10 +15
+18 -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.7 * (PATK + DEX)
Height:
2
Range
Area
Sniping
Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 70% 85%
ATK Scaling
0.7 * (PATK + DEX)
Charges:
3
16
Height:
99
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Slow Value 1
Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 70% 85%
ATK Scaling
0.7 * (PATK + DEX)
Charges:
3
20
Height:
99
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Penetrating Missile ATK (strong vs airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 120% 130%
ATK Scaling
0.7 * (PATK + DEX)
Charges:
3
25
Height:
99
DMG vs Airborne:
+50
Range
Area
Penetrating Missile ATK that ignores DEF [Range: 5, Area: Line (5), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 40% 70%
ATK Scaling
0.7 * (PATK + DEX)
Charges:
1
32
Height:
99
Ignore Defense Rate:
-100%
Range
Area
Basic Sniping
Missile ATK to enemy unit [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 125% 155%
ATK Scaling
0.7 * (PATK + DEX)
Charges:
5
12
Height:
99
Cast Speed:
360
Range
Area
Raises own Hit Rate for two turns
Charges:
5
10
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
Hit Rate +35 +50
Raises own Evasion Rate for three turns
Charges:
5
10
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
Evasion Rate +5 +15
Missile ATK (strong vs beasts) to units within target area & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 130%
ATK Scaling
0.7 * (PATK + DEX)
Charges:
3
20
Height:
2
DMG vs Beasts:
+50
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 3
Stats
Type Min Max
AGI +15% +25%
Passive Abilities
Range +2
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Range +2
After receiving Dmg, performs counter [Range: 5, Height Range: Unlimited]
Skill Effect (TotalDamage)
Type Min Max
Attack 100%
ATK Scaling
0.7 * (PATK + DEX)
Height:
99
Range
Area
Missile ATK Power Up
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Missile ATK Power +10 +20
Stats
Primary Stats
Type Equipment Modifier
HP +280 +15%
PATK +51 -18%
PDEF +105 +12%
MATK +230 +12%
MDEF +160 +5%
DEX +213 +20%
AGI +38 +12%
CRIT +112 +15%
LUCK +132 +0%
Jewels - +20%
Other Stats
Type Equipment
Jewels Obtained +36
Job Master Bonus
Type Value
HP +16%
MATK +6%
MDEF +2%
DEX +3%
AGI +3%
Basic Information
Type Defender
Move 4
Jump 2
Initial Jewels 34%
Elemental Res
Type Equipment Type Equipment
+4 +4
+6 +3
+1 +2
Status Res
Type Equipment Type Equipment
+10 +15
+25 +15
- +53
+10 +28
- -
- -
+28 -
- -
Marksman
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.75 * (MATK + DEX)
Height:
3
Ignore Defense Rate:
-50%
Back Defense Rate:
-15%
Range
Area
Magic Bullet
Recovers own HP and casts Quicken on self
Skill Effect
Type Min Max
Heal 90% 105%
Charges:
3
30
Range
Area
Target Condition (Self)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Quicken Rate +50%
Places a Damage Grid within target area (Grid disappears after being activated once, or after a set time) [Range: 4, Area: Cross (3), Height Range: 3]
Entrapment
Grid that inflicts Dmg when stood on (Disappears once activated or after set time)
Damage:
800
Charges:
1
Clock Cycles:
16
Charges:
2
30
Height:
3
Range
Area
Missile ATK (strong vs machines) to units in area around self [Area: Special (Square-Cross), Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 155%
ATK Scaling
0.75 * (MATK + DEX)
Charges:
2
50
Height:
2
DMG vs Machines:
+50
Ignore Defense Rate:
-50%
Range
Area
Missile ATK on units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 125%
ATK Scaling
0.75 * (MATK + DEX)
Charges:
3
50
Height:
2
Ignore Defense Rate:
-50%
Range
Area
4-hit Light Missile ATK to enemy unit [Range: 4, Height Range: 3]
Skill Effect
Combo Damage Rate 35%
Combo Hits 4
Combo Hit Damage ~45.5% ~59.5%
Type Min Max
Attack 130% 170%
ATK Scaling
0.75 * (MATK + DEX)
Charges:
2
60
Height:
3
Cast Speed:
320
Ignore Defense Rate:
-50%
Range
Area
Fire Missile ATK to units within target area [Range: 2, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 130%
ATK Scaling
0.75 * (MATK + DEX)
Charges:
5
20
Height:
2
Range
Area
Basic Magic Bullet
Places a Buff Grid which raises PDEF/MDEF of units within target area (Grid disappears after a set time) [Range: 4, Area: Cross (3), Height Range: 3]
Charity Cycle
Grid that raises PDEF/MDEF (Disappears after set time)
Clock Cycles:
16
Panel Buff (SelfSide)
Stats
Type Min Max
PDEF +60%
MDEF +60%
Charges:
3
30
Height:
3
Range
Area
Doubles own MATK/DEX for one turn
Charges:
3
20
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 2
Stats
Type Min Max
MATK +100%
DEX +100%
Greatly lowers PATK/DEX of enemy unit for one turn [Range: 5, Height Range: 4]
Charges:
2
30
Height:
4
Ignore Defense Rate:
-50%
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 2
Stats
Type Min Max
PATK -80%
DEX -80%
Missile ATK (strong vs airborne) to enemy unit [Range: 3, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 115% 130%
ATK Scaling
0.75 * (MATK + DEX)
Charges:
2
40
Height:
99
DMG vs Airborne:
+50
Ignore Defense Rate:
-50%
Range
Area
Passive Abilities
Raises own Max HP/Dark Res
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +5% +15%
Dark Res +10 +20
Chance of reducing Phys Dmg when PATK is received
Skill Effect (PhyDamage)
Rate Min: 50%
Max: 65%
Type Min Max
DamageControl -35% -50%
Raises own MATK/DEX/AGI when defeating enemy unit (Stackable)
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MATK +10%
DEX +10%
AGI +2%
Stats
Primary Stats
Type Equipment Modifier
HP +204 +5%
PATK +216 +7%
PDEF +113 -
MATK +24 +4%
MDEF +35 -
DEX +159 +20%
AGI +25 +10%
CRIT +158 +25%
LUCK +189 +5%
Jewels - +5%
Other Stats
Type Equipment
Jewels Obtained +16
Missile ATK Power +14
Job Master Bonus
Type Value
HP +20%
PATK +4%
DEX +3%
AGI +2%
CRIT +4%
HP +125
Basic Information
Type Attacker
Move 3
Jump 2
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+6 +4
+3 +4
- +3
Status Res
Type Equipment Type Equipment
+10 +43
+15 +15
+10 +15
+18 -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.7 * (PATK + DEX)
Height:
2
Range
Area
Sniping
Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 70% 85%
ATK Scaling
0.7 * (PATK + DEX)
Charges:
3
16
Height:
99
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Slow Value 1
Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 70% 85%
ATK Scaling
0.7 * (PATK + DEX)
Charges:
3
20
Height:
99
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Penetrating Missile ATK (strong vs airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 120% 130%
ATK Scaling
0.7 * (PATK + DEX)
Charges:
3
25
Height:
99
DMG vs Airborne:
+50
Range
Area
Penetrating Missile ATK that ignores DEF [Range: 5, Area: Line (5), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 40% 70%
ATK Scaling
0.7 * (PATK + DEX)
Charges:
1
32
Height:
99
Ignore Defense Rate:
-100%
Range
Area
Missile ATK to enemy unit & nullifies Range extension [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 190% 230%
ATK Scaling
0.7 * (PATK + DEX)
Charges:
1
40
Height:
99
Cast Speed:
300
Range
Area
Basic Sniping
Missile ATK to enemy unit [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 125% 155%
ATK Scaling
0.7 * (PATK + DEX)
Charges:
5
12
Height:
99
Cast Speed:
360
Range
Area
Raises Missile ATK Power by 150% & reduces MOVE by 2 for one turn
Charges:
3
14
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 2
Stats
Type Min Max
Missile ATK Power +150
MOVE -2
Raises own Evasion Rate for three turns
Charges:
5
10
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
Evasion Rate +5 +15
Missile ATK (strong vs beasts) to units within target area & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 130%
ATK Scaling
0.7 * (PATK + DEX)
Charges:
3
20
Height:
2
DMG vs Beasts:
+50
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 3
Stats
Type Min Max
AGI +15% +25%
Passive Abilities
Range +2
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Range +2
After receiving Dmg, performs counter [Range: 5, Height Range: Unlimited]
Skill Effect (TotalDamage)
Type Min Max
Attack 100%
ATK Scaling
0.7 * (PATK + DEX)
Height:
99
Range
Area
Missile ATK Power Up
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Missile ATK Power +10 +20
Job Equipment
Job Equipment
Level Equipment
Unlock Job
Level 1
Level 2
Level 3
Level 4
Level 5