Freikugel

Unit Planner
Element
Rank 5★
Max Level 91
Type Human, Female
Job 1
Magia Gunslinger
Job 2
Thief
Job 3
Boom Technician
Chg Job 1
Ra Magia Gunslinger
Stats
Primary Stats
Type Min Max
HP 102 541
PATK 70 167
PDEF 25 121
MATK 49 188
MDEF 27 124
DEX 57 178
AGI 65 89
CRIT 38 137
LUCK 38 138
Jewels 52 189
Primary Stats
Type 60 65 75 91
HP 363 385 430 501
PATK 127 132 142 158
PDEF 82 87 96 112
MATK 131 138 152 175
MDEF 84 89 99 115
DEX 129 135 147 166
AGI 79 80 82 86
CRIT 97 102 112 128
LUCK 97 102 112 128
Jewels 133 140 154 176
Leader Skill
Thunderer's Heartbeat (5★)
Raises HP by 40% & Missile ATK by 30% for Thunder units
Hide Target Buff
Target Buff (SelfSide)
Element Thunder
Stats
Type Min Max
HP +40%
Missile ATK Power +30
Gear Ability
Thunder Missile ATK (strong vs water) to enemy unit [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 270%
ATK Scaling
1.2 * MATK
Charges:
1
60
Height:
2
Strong vs Water:
+110
Range
Area
Job Restriction
Gear
Creates a barrier that reduces Dmg to self once
Skill Effect
Shield Type (UseCount) 1
Type Min Max
Shield -40%
Charges:
1
15
Range
Area
Gear
Recovers a portion of own HP
Skill Effect
Type Min Max
RateHeal 50%
Charges:
1
35
Range
Area
Gear
Requirements
  • Level 85
  • Limit Break 25x+
Evolution
Level Materials Zeni Cost
1 500000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +87 +1 +3 +0
3 +174 +2 +6 +0
4 +261 +3 +9 +1
5 +348 +4 +12 +1
6 +435 +5 +15 +2
Max Level Enhancement (Stats)
Stats
Type Value
HP +65
MATK +50
LUCK +10
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 5000000
Requirements
  • Envy Level 3
  • Job Ra Magia Gunslinger Lv11+
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +12 +12 +2 +1
3 +24 +24 +4 +2
4 +36 +36 +6 +3
5 +48 +48 +8 +4
6 +60 +60 +10 +5
Max Level Enhancement (Ability)
New Skill
Raises MATK/Missile ATK Power & Range +1 & increases "Magic Gun"/"Basic Magic Gun" to 3 spaces with no obstruction
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Range +1
MATK +25%
Missile ATK Power +10
Old Skill
Range +1 and raises MATK
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Range +1
MATK +5% +10%
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 10000000
Requirements
  • Sloth Level 3
Enhancement
Stats
Level HP DEX AGI Evasion Rate
1 Max Level +2
2 +8 +5 +0 +3
3 +16 +10 +0 +6
4 +24 +15 +1 +9
5 +32 +20 +1 +12
6 +40 +25 +2 +15
Max Level Enhancement (Leader Skill)
Thunderer's Heartbeat
Raises HP by 40% & all ATK by 30% for Thunder units
Hide Target Buff
Target Buff (SelfSide)
Element Thunder
Stats
Type Min Max
HP +40%
Thunder +30
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 8000000
Stats
Primary Stats
Type Equipment Modifier
HP +180 +10%
PATK +42 -
PDEF +50 -1%
MATK +221 -
MDEF +168 +5%
DEX +201 +20%
AGI +24 +8%
CRIT +136 +15%
LUCK +186 +0%
Jewels - +5%
Other Stats
Type Equipment
Jewels Obtained +24
Job Master Bonus
Type Value
HP +16%
MATK +6%
MDEF +4%
DEX +2%
AGI +2%
Basic Information
Type Attacker
Move 3
Jump 2
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+5 +3
+3 +4
+1 +4
Status Res
Type Equipment Type Equipment
- +43
+15 +15
- +25
+10 -
+28 +28
- -
- -
- -
Magia Gunslinger
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.2 * MATK
Height:
2
Back Defense Rate:
-15%
Range
Area
Magic Gun
Missile Magic ATK (strong vs airborne) to target unit [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 125% 145%
ATK Scaling
1.2 * MATK
Charges:
5
16
Height:
99
Cast Speed:
360
DMG vs Airborne:
+50
Range
Area
Fire Missile Magic ATK that inflicts Daze on target unit [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 105% 120%
ATK Scaling
1.2 * MATK
Charges:
3
25
Height:
99
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Penetrating Light Missile Magic ATK to target unit & raises own MATK for three turns [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 115% 130%
ATK Scaling
1.2 * MATK
Charges:
3
36
Height:
99
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
MATK +30%
Dark Missile Magic ATK (100% Hit) to target unit [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 130% 155%
ATK Scaling
1.2 * MATK
Charges:
3
45
Height:
99
Range
Area
Basic Magic Gun
Penetrating Fire Missile Magic ATK to units within target area [Range: 4, Area: Cross (3), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 100% 105%
ATK Scaling
1.2 * MATK
Charges:
5
25
Height:
99
Range
Area
Penetrating Water Missile Magic ATK to units within target area [Range: 4, Area: Cross (3), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 100% 105%
ATK Scaling
1.2 * MATK
Charges:
5
25
Height:
99
Range
Area
Penetrating Thunder Missile Magic ATK to units within target area [Range: 4, Area: Cross (3), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 100% 105%
ATK Scaling
1.2 * MATK
Charges:
5
25
Height:
99
Range
Area
Penetrating Wind Missile Magic ATK to units within target area [Range: 4, Area: Cross (3), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 100% 105%
ATK Scaling
1.2 * MATK
Charges:
5
25
Height:
99
Range
Area
Passive Abilities
Chance of performing a preemptive strike when being attacked [Range: 5, Height Range: Unlimited]
Skill Effect (TotalDamage)
Rate Min: 10%
Max: 25%
Type Min Max
Attack 100%
ATK Scaling
1.2 * MATK
Height:
99
Range
Area
Range +1 and raises MATK
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Range +1
MATK +5% +10%
Stats
Primary Stats
Type Equipment Modifier
HP +188 -5%
PATK +181 +3%
PDEF +140 -4%
MATK +45 -5%
MDEF +38 -8%
DEX +192 +12%
AGI +31 +10%
CRIT +99 +10%
LUCK +60 +0%
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +76
Job Master Bonus
Type Value
HP +16%
AGI +3%
CRIT +1%
Basic Information
Type Attacker
Move 4
Jump 4
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+7 +5
+5 +3
- -
Status Res
Type Equipment Type Equipment
+28 +43
+15 +15
+10 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.65 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
1
Back Defense Rate:
-15%
Range
Area
Rogue
Inflicts Charm on enemy unit [Range: 1, Height Range: 1]
Charges:
5
15
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Raises own Evasion Rate
Charges:
5
20
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
Evasion Rate +5 +10
Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1]
Skill Effect
Type Min Max
GemsGift 15
Charges:
5
15
Height:
1
Range
Area
Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 145% 180%
ATK Scaling
0.65 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
24
Height:
1
Back Defense Rate:
-100%
Range
Area
Basic Rogue
Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Charges:
3
15
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Poison Rate 10%
Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Charges:
3
15
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Paralyze Rate 80%
Inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Charges:
3
15
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Blind Hit Rate -15%
Blind Evasion Rate -15%
Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Charges:
3
15
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Non-type ATK to enemy unit [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Attack 75% 90%
ATK Scaling
0.65 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
10
Height:
2
Range
Area
Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Jewel Attack 0
ATK Scaling
0.65 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
16
Height:
1
Random Hit Rate:
60%
Range
Area
Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Skill Effect
Type Min Max
Heal 67% 90%
Charges:
5
20
Height:
1
Range
Area
Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
Charges:
3
10
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 50%
Value 100%
Duration (ActionStart) 3
Passive Abilities
MOVE +1
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MOVE +1
After receiving Dmg, AGI is raised until next turn
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 1
Stats
Type Min Max
AGI +25% +50%
JUMP +1
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
JUMP +1
Stats
Primary Stats
Type Equipment Modifier
HP +204 +10%
PATK +181 +15%
PDEF +148 -
MATK +24 -
MDEF +35 -5%
DEX +208 +25%
AGI +29 +5%
CRIT +88 +5%
LUCK +189 +0%
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +23
Job Master Bonus
Type Value
HP +24%
PATK +2%
PDEF +4%
DEX +4%
AGI +3%
Basic Information
Type Attacker
Move 3
Jump 2
Initial Jewels 50%
Elemental Res
Type Equipment Type Equipment
+6 +4
+3 +7
- +3
Status Res
Type Equipment Type Equipment
+10 +43
+15 +15
+10 +15
- -
+28 +28
- -
- -
- -
Marksman
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.8 * (PATK + DEX)
Height:
2
Range
Area
Device Skills
Places a Recovery Grid within target area that restores HP and casts Jewel Auto Regen (Grid disappears after being activated once) [Range: 4, Area: Cross (3), Height Range:3]
Miniature Resting Garden
Restores HP and enables Jewel Auto Regen (Disappears once activated)
Heal:
25%
Charges:
1
Panel Cond (SelfSide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Auto Jewel Rate 10%
Charges:
2
40
Height:
3
Range
Area
Places a Debuff Grid within target area that greatly reduces AGI [Range: 7, Area: Diamond (5), Height Range: 3]
Spiderweb Hell
A grid that greatly reduces AGI
Charges:
4
Panel Buff (UnitAll)
Duration (ActionStart) 4
Stats
Type Min Max
AGI -40%
Charges:
2
35
Height:
3
Range
Area
Places a Damage Grid within target area that inflicts Poison (Grid disappears after being activated once) [Range: 5, Area: Square (3), Height Range: 3]
Venomsnake Grip
Non-Elemental Dmg grid that inflicts Poison (Disappears once activated)
Damage:
400
Charges:
1
Panel Cond (UnitAll)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Poison Rate 10%
Charges:
2
35
Height:
3
Range
Area
Missile ATK to units in target area that reduces CT by half [Range: 4, Area: Square (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 150%
Control Charge Time
Type Min Max
Value -50%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
2
60
Height:
2
Cast Speed:
500
Range
Area
Missile ATK to units in target area (strong vs machine) [Range: 5, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 200% 250%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
2
50
Height:
2
Cast Speed:
350
DMG vs Machines:
+50
Range
Area
Basic Device Skills
Missile ATK to enemy units in target area & moves targets 2 sq forward [Range: 4, Area: Diamond (5), Height Range: 3]
Skill Effect
Type Min Max
Attack 40% 50%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
5
12
Height:
3
Ignore Defense Rate:
-50%
Range
Area
Missile ATK to enemy units in target area & moves targets 2 sq back [Range: 4, Area: Diamond (5), Height Range: 3]
Skill Effect
Type Min Max
Attack 40% 50%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
5
12
Height:
3
Ignore Defense Rate:
-50%
Range
Area
Missile ATK to enemy units in target area & moves targets 2 sq left [Range: 4, Area: Diamond (5), Height Range: 3]
Skill Effect
Type Min Max
Attack 40% 50%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
5
12
Height:
3
Ignore Defense Rate:
-50%
Range
Area
Missile ATK to enemy units in target area & moves targets 2 sq right [Range: 4, Area: Diamond (5), Height Range: 3]
Skill Effect
Type Min Max
Attack 40% 50%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
5
12
Height:
3
Ignore Defense Rate:
-50%
Range
Area
Passive Abilities
Raises Hit Rate & raises Range by 1
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Range +1
Hit Rate +5 +20
Chance of performing a preemptive strike that inflicts a powerful Blind effect when receiving a physical attack [Range: 4, Height Range: Unlimited]
Skill Effect (TotalDamage)
Rate Min: 20%
Max: 40%
Type Min Max
Attack 70% 100%
ATK Scaling
0.8 * (PATK + DEX)
Height:
99
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionEnd) 3
Blind Hit Rate -50%
Blind Evasion Rate -50%
Raises Debuff Res of self and adjacent allies when one or more ally units are in adjacent squares
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Debuff Res +20 +40
Stats
Primary Stats
Type Equipment Modifier
HP +180 +15%
PATK +42 -
PDEF +50 -1%
MATK +242 +2%
MDEF +196 +8%
DEX +208 +20%
AGI +28 +8%
CRIT +157 +20%
LUCK +186 +0%
Jewels - +5%
Other Stats
Type Equipment
Jewels Obtained +24
Job Master Bonus
Type Value
HP +20%
MATK +7%
MDEF +4%
DEX +2%
AGI +2%
HP +125
Basic Information
Type Attacker
Move 3
Jump 2
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+5 +3
+3 +4
+1 +4
Status Res
Type Equipment Type Equipment
- +43
+15 +15
- +25
+10 -
+28 +28
- -
- -
- -
Magia Gunslinger
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.2 * MATK
Height:
2
Back Defense Rate:
-15%
Range
Area
Magic Gun
Thunder Missile MATK (strong vs airborne) [Range: 6, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 135% 155%
ATK Scaling
1.2 * MATK
Charges:
5
18
Height:
99
Cast Speed:
300
DMG vs Airborne:
+50
Range
Area
Thunder Missile MATK & inflicts Daze (strong vs Water) [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 100% 110%
ATK Scaling
1.2 * MATK
Charges:
5
25
Height:
99
Strong vs Water:
+65
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Penetrating Light Missile Magic ATK to target unit & raises own MATK for three turns [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 115% 130%
ATK Scaling
1.2 * MATK
Charges:
3
36
Height:
99
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
MATK +30%
Dark Missile Magic ATK (100% Hit) to target unit [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 130% 155%
ATK Scaling
1.2 * MATK
Charges:
3
45
Height:
99
Range
Area
Basic Magic Gun
Penetrating Fire Missile Magic ATK to units within target area [Range: 4, Area: Cross (3), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 100% 105%
ATK Scaling
1.2 * MATK
Charges:
5
25
Height:
99
Range
Area
Penetrating Water Missile Magic ATK to units within target area [Range: 4, Area: Cross (3), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 100% 105%
ATK Scaling
1.2 * MATK
Charges:
5
25
Height:
99
Range
Area
Thunder Missile MATK within target area (strong vs Water) & nullifies Range extension [Area: Special (Fork), Height Range: 2]
Skill Effect
Type Min Max
Attack 80% 85%
ATK Scaling
1.2 * MATK
Charges:
2
50
Height:
2
Strong vs Water:
+65
Range
Area
Penetrating Wind Missile Magic ATK to units within target area [Range: 4, Area: Cross (3), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 100% 105%
ATK Scaling
1.2 * MATK
Charges:
5
25
Height:
99
Range
Area
Passive Abilities
Chance of performing a preemptive strike when being attacked [Range: 5, Height Range: Unlimited]
Skill Effect (TotalDamage)
Rate Min: 10%
Max: 25%
Type Min Max
Attack 100%
ATK Scaling
1.2 * MATK
Height:
99
Range
Area