Reagan

Unit Planner
Element
Rank 4★ - 5★
Max Level 91
Type Human, Male
Job 1
Chemist
Job 2
Sniper
Job 3
Chronomancer
Chg Job 2
Sniper [Barrel]
Stats
Primary Stats
Type Min Max
HP 77 393
PATK 43 156
PDEF 24 88
MATK 40 146
MDEF 31 109
DEX 49 180
AGI 50 85
CRIT 40 145
LUCK 40 146
Jewels 51 205
Primary Stats
Type 60 65 75 91
HP 265 281 313 364
PATK 110 116 127 145
PDEF 62 65 71 82
MATK 103 108 119 136
MDEF 77 81 89 101
DEX 127 133 146 168
AGI 70 72 76 81
CRIT 102 107 118 135
LUCK 103 108 119 136
Jewels 142 150 166 190
Leader Skill
Pure Water's Boon (4★)
Raises PATK by 20% for Water units
Hide Target Buff
Target Buff (SelfSide)
Element Water
Stats
Type Min Max
PATK +20%
Gear Ability
Raises Max HP of ally units by 50% within area around self for three turns (amount of HP gained will be added to your current HP) [Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
RateHeal 50%
Charges:
1
40
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
HP +50%
Job Restriction
Gear
Permanently raises own PATK/DEX/Hit Rate when attacking (Stackable up to 5x)
Hide Target Buff
Target Buff (Self)
Stackable 5 Times
Stats
Type Min Max
PATK +50% (10/Attack)
DEX +50% (10/Attack)
Hit Rate +30 (6/Attack)
Job Restriction
Gear
Evolution
Rank Materials Zeni Cost
5★ 150000
Quests
Type Quests
Soul Shard [Hard] Ch 2: Ep 1 [2-5] The Necessity of Evil
Requirements
  • Level 85
  • Limit Break 25x+
Evolution
Level Materials Zeni Cost
1 400000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +73 +2 +1 +0
3 +146 +4 +2 +0
4 +219 +6 +3 +0
5 +292 +8 +4 +0
6 +365 +10 +5 +1
Max Level Enhancement (Stats)
Stats
Type Value
HP +55
PATK +35
DEX +40
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 5000000
Requirements
  • Envy Level 3
  • Job Sniper [Barrel] Lv11+
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +10 +6 +2 +1
3 +20 +12 +4 +2
4 +30 +18 +6 +3
5 +40 +24 +8 +4
6 +50 +30 +10 +5
Max Level Enhancement (Ability)
New Skill
Raises AGI/Initial Jewels & raises Range by 2 & raises power and Minimum Range to 4 for "Sniping"/"Basic Sniping"
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Range +2
AGI +5%
Initial Jewels +15
Old Skill
Raises Range +2, greatly raises power of Basic Sniping with a minimum range of 4.
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Range +2
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
  • Sloth Level 3
Enhancement
Stats
Level HP DEX AGI Evasion Rate
1 Max Level +2
2 +6 +6 +0 +3
3 +12 +12 +0 +6
4 +18 +18 +1 +9
5 +24 +24 +1 +12
6 +30 +30 +2 +15
Max Level Enhancement (Leader Skill)
Pure Water's Boon
Raises All ATK by 20%/Missile ATK Power by 20%/HP by 30% for Water units
Hide Target Buff
Target Buff (SelfSide)
Element Water
Stats
Type Min Max
HP +30%
Water +20
Missile ATK Power +20
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Stats
Primary Stats
Type Equipment Modifier
HP +180 +5%
PATK +112 -12%
PDEF +122 -7%
MATK +208 +8%
MDEF +44 +8%
DEX +183 +10%
AGI +6 +1%
CRIT +89 -20%
LUCK +170 +3%
Jewels - +8%
Other Stats
Type Equipment
Jewels Obtained +16
Job Master Bonus
Type Value
HP +27%
MATK +3%
LUCK +3%
Basic Information
Type Healer
Move 3
Jump 1
Initial Jewels 100%
Elemental Res
Type Equipment Type Equipment
+8 +4
+3 +3
- +2
Status Res
Type Equipment Type Equipment
- +60
+15 +33
+10 +15
+10 -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.55 * (MATK + DEX / 2 + LUCK / 2)
Height:
2
Back Defense Rate:
-15%
Range
Area
Medicine
Removes Petrify status from ally unit & recovers ally unit's HP [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Heal 52% 60%
Charges:
10
12
Height:
2
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
Removes Berserk status from ally unit & recovers ally unit's HP [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Heal 52% 60%
Charges:
10
12
Height:
2
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
Removes all statuses except Death Sentence from ally unit [Range: 3, Height Range: 2]
Charges:
5
16
Height:
2
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
Nullifies all statuses inflicted on ally units within target area for 3 turns [Range: 2, Area: Cross (3), Height Range: 2]
Charges:
5
24
Height:
2
Range
Area
Target Condition (SelfSide)
Conditions
DisableCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Recovers ally unit's HP with chance of inflicting Paralyze as side-effect [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Heal 187% 225%
Charges:
3
32
Height:
2
Range
Area
Target Condition (SelfSide)
Conditions
FailCondition
Type Min Max
Rate 40% 20%
Value 100%
Duration (ActionStart) 3
Paralyze Rate 80%
Basic Medicine
Recovers ally unit's HP [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Heal 150% 180%
Charges:
10
8
Height:
2
Range
Area
Removes Poison status from ally & recovers ally's HP [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Heal 52% 60%
Charges:
10
8
Height:
2
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
Removes Paralyze status from ally unit & recovers ally unit's HP [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Heal 52% 60%
Charges:
10
8
Height:
2
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
Removes Blind status from ally unit & recovers ally unit's HP [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Heal 52% 60%
Charges:
10
8
Height:
2
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
Removes Silence status from ally unit & recovers ally unit's HP [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Heal 52% 60%
Charges:
10
8
Height:
2
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
Passive Abilities
After receiving Dmg, chance of casting Auto Heal on self
Skill Effect (TotalDamage)
Type Min Max
FailCondition 5% 10%
Range
Area
Target Condition (Self)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Auto Heal Rate 8%
Increase Poison Dmg and turn duration & raises AGI
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Poison Dmg Rate +10
Poison Duration +1
AGI +5%
Stats
Primary Stats
Type Equipment Modifier
HP +204 -
PATK +202 +7%
PDEF +113 -
MATK +24 +4%
MDEF +35 -5%
DEX +148 +20%
AGI +25 +8%
CRIT +144 +25%
LUCK +189 +0%
Jewels - +5%
Other Stats
Type Equipment
Jewels Obtained +16
Job Master Bonus
Type Value
HP +16%
PATK +3%
DEX +3%
AGI +2%
CRIT +4%
Basic Information
Type Attacker
Move 3
Jump 2
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+6 +4
+3 +4
- +3
Status Res
Type Equipment Type Equipment
+10 +43
+15 +15
+10 +15
+18 -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.7 * (PATK + DEX)
Height:
2
Range
Area
Sniping
Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 70% 85%
ATK Scaling
0.7 * (PATK + DEX)
Charges:
3
16
Height:
99
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Slow Value 1
Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 70% 85%
ATK Scaling
0.7 * (PATK + DEX)
Charges:
3
20
Height:
99
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Penetrating Missile ATK (strong vs airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 120% 130%
ATK Scaling
0.7 * (PATK + DEX)
Charges:
3
25
Height:
99
DMG vs Airborne:
+50
Range
Area
Penetrating Missile ATK that ignores DEF [Range: 5, Area: Line (5), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 40% 70%
ATK Scaling
0.7 * (PATK + DEX)
Charges:
1
32
Height:
99
Ignore Defense Rate:
-100%
Range
Area
Basic Sniping
Missile ATK to enemy unit [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 125% 155%
ATK Scaling
0.7 * (PATK + DEX)
Charges:
5
12
Height:
99
Cast Speed:
360
Range
Area
Raises own Hit Rate for two turns
Charges:
5
10
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
Hit Rate +35 +50
Raises own Evasion Rate for three turns
Charges:
5
10
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
Evasion Rate +5 +15
Missile ATK (strong vs beasts) to units within target area & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 130%
ATK Scaling
0.7 * (PATK + DEX)
Charges:
3
20
Height:
2
DMG vs Beasts:
+50
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 3
Stats
Type Min Max
AGI +15% +25%
Passive Abilities
Range +2
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Range +2
After receiving Dmg, performs counter [Range: 5, Height Range: Unlimited]
Skill Effect (TotalDamage)
Type Min Max
Attack 100%
ATK Scaling
0.7 * (PATK + DEX)
Height:
99
Range
Area
Missile ATK Power Up
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Missile ATK Power +10 +20
Stats
Primary Stats
Type Equipment Modifier
HP +88 -12%
PATK +75 -15%
PDEF +50 -16%
MATK +237 +14%
MDEF +163 +12%
DEX +85 -2%
AGI +23 +4%
CRIT +113 -10%
LUCK +141 +0%
Jewels - +12%
Other Stats
Type Equipment
Jewels Obtained +36
Job Master Bonus
Type Value
HP +24%
MATK +4%
MDEF +3%
LUCK +1%
Basic Information
Type Supporter
Move 3
Jump 2
Initial Jewels 100%
Elemental Res
Type Equipment Type Equipment
+3 +4
+5 +3
+1 +4
Status Res
Type Equipment Type Equipment
- +15
+15 +33
+18 +53
+10 +28
- -
- -
+28 -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.9 * MATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Chronomancy
Magic ATK that inflicts Stop on enemy unit [Range: 3, Height Range: 1]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
1.3 * MATK
Charges:
5
10
Height:
1
Cast Speed:
400
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Allows ally unit to take his/her turn immediately [Range: 3, Height Range: 1]
Control Charge Time
Type Min Max
Value +100
Charges:
3
50
Height:
1
Cast Speed:
250
Range
Area
Swaps own position with target [Range: 4, Height Range: 3]
Charges:
10
12
Height:
3
Range
Area
Magic ATK on enemy unit that inflicts Stop & reduces CT to 0 [Range: 5, Height Range: 4]
Skill Effect
Type Min Max
Attack 150% 175%
Control Charge Time
Type Min Max
Value -100%
ATK Scaling
1.3 * MATK
Charges:
3
56
Height:
4
Cast Speed:
140
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Basic Chronomancy
Inflicts Blind status on enemy unit [Range: 3, Height Range: 2]
Charges:
10
12
Height:
2
Cast Speed:
500
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Blind Hit Rate -15%
Blind Evasion Rate -15%
Casts Quicken on ally unit [Range: 3, Height Range: 1]
Charges:
10
16
Height:
1
Cast Speed:
400
Range
Area
Target Condition (SelfSide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Quicken Rate +50%
Inflicts Delay on enemy unit [Range: 3, Height Range: 1]
Charges:
5
16
Height:
1
Cast Speed:
400
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Delay Rate -50%
Recovers ally unit's HP with chance of removing Berserk/Petrify/Stop/Death Sentence/Silence [Range; 4, Height Range: 2]
Skill Effect
Type Min Max
Heal 45% 60%
Charges:
10
10
Height:
2
Cast Speed:
400
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 50%
Value 100%
Inflicts Stop on enemy unit [Range: 3, Height Range: 1]
Charges:
10
20
Height:
1
Cast Speed:
200
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Passive Abilities
Nullifies Delay/Stop & raises Max HP
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +10%
Target Condition (Self)
Conditions
DisableCondition
Type Min Max
Rate 100%
Value 100%
After receiving Dmg, chance of inflicting Delay on enemy unit [Range: 3, Height Range: 1]
Skill Effect (TotalDamage)
Type Min Max
FailCondition 5% 15%
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Delay Rate -50%
Raises Skill Use Count
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Skill Use Count +1
Stats
Primary Stats
Type Equipment Modifier
HP +204 +5%
PATK +209 +7%
PDEF +113 -
MATK +24 +4%
MDEF +35 -5%
DEX +173 +30%
AGI +25 +8%
CRIT +165 +30%
LUCK +189 +0%
Jewels - +5%
Other Stats
Type Equipment
Jewels Obtained +16
Missile ATK Power +14
Job Master Bonus
Type Value
HP +20%
PATK +4%
DEX +3%
AGI +2%
CRIT +4%
HP +125
Basic Information
Type Attacker
Move 3
Jump 2
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+6 +4
+3 +4
- +3
Status Res
Type Equipment Type Equipment
+10 +43
+15 +15
+10 +15
+18 -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.7 * (PATK + DEX)
Height:
2
Range
Area
Sniping
Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 70% 85%
ATK Scaling
0.7 * (PATK + DEX)
Charges:
3
16
Height:
99
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Slow Value 1
Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 70% 85%
ATK Scaling
0.7 * (PATK + DEX)
Charges:
3
20
Height:
99
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Penetrating Missile ATK (strong vs airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 120% 130%
ATK Scaling
0.7 * (PATK + DEX)
Charges:
3
25
Height:
99
DMG vs Airborne:
+50
Range
Area
Penetrating Missile ATK that ignores DEF [Range: 5, Area: Line (5), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 40% 70%
ATK Scaling
0.7 * (PATK + DEX)
Charges:
1
32
Height:
99
Ignore Defense Rate:
-100%
Range
Area
Basic Sniping
Missile ATK to enemy unit [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 125% 155%
ATK Scaling
0.7 * (PATK + DEX)
Charges:
5
12
Height:
99
Cast Speed:
360
Range
Area
Raises DEX & Range +3 & reduces MOVE by 2 for one turn
Charges:
3
14
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 2
Stats
Type Min Max
DEX +30% +50%
Range +3
MOVE -2
Raises own Evasion Rate for three turns
Charges:
5
10
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
Evasion Rate +5 +15
Missile ATK (strong vs beasts) to units within target area & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 130%
ATK Scaling
0.7 * (PATK + DEX)
Charges:
3
20
Height:
2
DMG vs Beasts:
+50
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 3
Stats
Type Min Max
AGI +15% +25%
Passive Abilities
Raises Range +2, greatly raises power of Basic Sniping with a minimum range of 4.
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Range +2
After receiving Dmg, performs counter [Range: 5, Height Range: Unlimited]
Skill Effect (TotalDamage)
Type Min Max
Attack 100%
ATK Scaling
0.7 * (PATK + DEX)
Height:
99
Range
Area
Missile ATK Power Up
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Missile ATK Power +10 +20
Upgraded Skills (Long Barrel Shot)
Missile ATK to units [Range: 5, Height Range: unlimited]
Skill Effect
Type Min Max
Attack 140% 173%
ATK Scaling
0.7 * (PATK + DEX)
Charges:
5
12
Height:
99
Cast Speed:
360
Range
Area
Missile ATK to enemy unit [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 125% 155%
ATK Scaling
0.7 * (PATK + DEX)
Charges:
5
12
Height:
99
Cast Speed:
360
Range
Area
Missile ATK on target unit & chance of inflicting Slow [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 78% 95%
ATK Scaling
0.7 * (PATK + DEX)
Charges:
3
16
Height:
99
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Slow Value 1
Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 70% 85%
ATK Scaling
0.7 * (PATK + DEX)
Charges:
3
16
Height:
99
Range