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Reida

Rank
4★ - 5★
Element
Dark
Type
Human, Female
Max LB
25
Max Lvl
85
Job 1
Shrine Maiden
Job 2
Sage
Job 3
Ninja
Stats
Base Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels
76 40 18 35 40 38 52 39 38 47
Max Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels
383 151 65 128 145 137 91 141 135 191
Leader Skill

Raises HP by 30% for Dark units

Player Buff
Type Unit Element Value
HP Dark +30%
Stats
Job Stat Modifiers
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels
- -50% -10% -40% -10% -50% +5% - - +20%
Level 85 Stats + Job Equipment (Enhanced)
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels
516 154 177 314 159 209 106 191 279 202
Job Equipment (Enhanced) Secondary Stats
Fire Res Water Res Wind Res Thunder Res Light Res Dark Res Paralyze Res
+10 +4 +3 +3 +4 +2 +4
Stun Res Sleep Res Charm Res Petrify Res Blind Res Jewels Obtained
+4 +4 +3 +4 +3 +16
Job Master Bonus
Type Value
PATK +2%
MATK +4%
LUCK +2%
Basic Stats
ATK Skill ATK Type Range Height Move Jump Initial Jewels
Attack (MIK) Strike 0-1 1 4 2 50%
Weapon Scaling Formula
14 * (100 * (MATK + LUCK)) / 20 / 100
Shamanism
Name War Spirit Summon Cost 36 Range
Area
Usage 2 Effect Summons war spirit, greatly boosting all stats, especially PATK/PDEF, for three turns Self Buff
PATK
Lv 1: +100%
Lv 20: +125%
PDEF
Lv 1: +65%
Lv 20: +85%
MATK
Lv 1: +50%
Lv 20: +75%
MDEF
Lv 1: +15%
Lv 20: +35%
DEX
Lv 1: +75%
Lv 20: +100%
AGI
+10%
CRIT
Lv 1: +15%
Lv 20: +30%
LUCK
Lv 1: +15%
Lv 20: +30%
Duration
4 (ActionStart)
Name Archery Spirit Summon Cost 36 Range
Area
Usage 2 Effect Summons archery spirit, greatly boosting all stats, especially PATK and DEX, for three turns Self Buff
PATK
Lv 1: +75%
Lv 20: +100%
PDEF
Lv 1: +35%
Lv 20: +65%
MATK
Lv 1: +75%
Lv 20: +100%
MDEF
Lv 1: +35%
Lv 20: +65%
DEX
Lv 1: +100%
Lv 20: +125%
AGI
+20%
CRIT
Lv 1: +20%
Lv 20: +40%
LUCK
Lv 1: +20%
Lv 20: +40%
Duration
4 (ActionStart)
Name Magic Spirit Summon Cost 36 Range
Area
Usage 2 Effect Summons magic spirit, greatly boosting all stats, especially MATK/MDEF, for three turns Self Buff
PATK
Lv 1: +50%
Lv 20: +75%
PDEF
Lv 1: +15%
Lv 20: +35%
MATK
Lv 1: +100%
Lv 20: +125%
MDEF
Lv 1: +65%
Lv 20: +85%
DEX
Lv 1: +50%
Lv 20: +75%
AGI
+10%
CRIT
Lv 1: +10%
Lv 20: +20%
LUCK
Lv 1: +50%
Lv 20: +75%
Duration
4 (ActionStart)
Name Fierce Spirit Summon Cost 36 Range
Area
Usage 2 Effect Summons fierce spirit, greatly boosting all stats, especially PDEF/MDEF, for three turns Self Buff
PATK
Lv 1: +75%
Lv 20: +100%
PDEF
Lv 1: +65%
Lv 20: +115%
MATK
Lv 1: +75%
Lv 20: +100%
MDEF
Lv 1: +65%
Lv 20: +115%
DEX
Lv 1: +50%
Lv 20: +75%
AGI
+10%
CRIT
Lv 1: +10%
Lv 20: +20%
LUCK
Lv 1: +10%
Lv 20: +20%
Duration
4 (ActionStart)
Basic Shamanism
Name Purge Cost 16 ATK Type Magic DMG Type Magical Element Light Multiplier Lv 1: 105%
Lv 20: 110%
Range
Area
Height 2 Cast Speed 300 Usage 5 Effect Light Dmg (Low) to target
Name Purify Cost 24 Range
Area
Height 2 Cast Speed 300 Usage 3 Effect Removes all statuses inflicted on the target Player Cond
Remove Status
Name Protection Cost 25 Range
Area
Height 2 Cast Speed 300 Usage 3 Effect Raises target's PDEF/MDEF Player Buff
PDEF
Lv 1: +15%
Lv 20: +30%
MDEF
Lv 1: +15%
Lv 20: +30%
Duration
3 (ActionStart)
Name Lucky Charm Cost 25 Range
Area
Height 2 Cast Speed 300 Usage 3 Effect Large increase to target's CRIT Rate and LUCK Player Buff
LUCK
Lv 1: +15%
Lv 20: +30%
Crit Rate
Lv 1: +10
Lv 20: +25
Duration
3 (ActionStart)
Passive Abilities
Name Return Curse Job Level 4 Max Level 20 Type Reaction ATK Type Strike DMG Type Physical Element None Chance Lv 1: 5%
Lv 20: 15%
Range
Area
Height 2 Effect Chance of performing physical counter when receiving Dmg with chance of inflicting Skill Block on attacking unit [Range: 1, Height Range: 1] Enemy Cond
Inflict Status
Chance
Lv 1: 5%
Lv 20: 15%
Name Mind Up+2 Job Level 6 Max Level 20 Type Support Effect Raises MDEF Self Buff
MDEF
Lv 1: +7%
Lv 20: +12%
Stats
Job Stat Modifiers
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels
-10% -16% -10% +24% +22% -8% -2% -8% - +25%
Level 85 Stats + Job Equipment (Enhanced)
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels
391 188 102 377 320 167 107 259 261 211
Job Equipment (Enhanced) Secondary Stats
Fire Res Water Res Wind Res Thunder Res Light Res Dark Res Paralyze Res
+3 +4 +8 +3 +1 +4 +4
Stun Res Sleep Res Petrify Res Blind Res Jewels Obtained
+4 +4 +7 +3 +36
Job Master Bonus
Type Value
MATK +6%
MDEF +4%
AGI +2%
LUCK +2%
Basic Stats
ATK Skill ATK Type Range Height Move Jump Initial Jewels
Attack (DAI) Strike 0-1 1 3 1 100%
Weapon Scaling Formula
9 * (100 * MATK / 10) / 100
Sorcery
Name Elemental Burst Cost 16 ATK Type Magic Weapon 15 * (100 * MATK / 10) / 100 DMG Type Magical Multiplier Lv 1: 25%
Lv 20: 50%
Range
Area
Height 2 Usage 3 Effect Inflicts Mag Dmg (Low) on units within area around self [Area: Cross (3), Height Range: 2]
Name Mega Flame Cost 25 ATK Type Magic Weapon 15 * (100 * MATK / 10) / 100 DMG Type Magical Element Fire Multiplier Lv 1: 115%
Lv 20: 130%
Range
Area
Height 2 Cast Speed 160 Usage 10 Effect Inflicts Fire Mag Dmg [Range: 4, Area: Diamond (5), Height Range: 2]
Name Mega Blizzard Cost 25 ATK Type Magic Weapon 15 * (100 * MATK / 10) / 100 DMG Type Magical Element Water Multiplier Lv 1: 115%
Lv 20: 130%
Range
Area
Height 2 Cast Speed 160 Usage 10 Effect Inflicts Water Mag Dmg [Range: 4, Area: Diamond (5), Height Range: 2]
Name Mega Blast Cost 25 ATK Type Magic Weapon 15 * (100 * MATK / 10) / 100 DMG Type Magical Element Wind Multiplier Lv 1: 115%
Lv 20: 130%
Range
Area
Height 2 Cast Speed 160 Usage 10 Effect Inflicts Wind Mag Dmg [Range: 4, Area: Diamond (5), Height Range: 2]
Name Mega Spark Cost 25 ATK Type Magic Weapon 15 * (100 * MATK / 10) / 100 DMG Type Magical Element Thunder Multiplier Lv 1: 115%
Lv 20: 130%
Range
Area
Height 2 Cast Speed 160 Usage 10 Effect Inflicts Thunder Mag Dmg [Range: 4, Area: Diamond (5), Height Range: 2]
Basic Sorcery
Name Cross Flare Cost 12 ATK Type Magic Weapon 15 * (100 * MATK / 10) / 100 DMG Type Magical Element Fire Multiplier Lv 1: 105%
Lv 20: 115%
Range
Area
Height 2 Cast Speed 250 Usage 10 Effect Inflicts Fire Mag Dmg (Low) [Range: 4, Area: Cross (3), Height Range: 2]
Name Cross Blizzard Cost 12 ATK Type Magic Weapon 15 * (100 * MATK / 10) / 100 DMG Type Magical Element Water Multiplier Lv 1: 105%
Lv 20: 115%
Range
Area
Height 2 Cast Speed 250 Usage 10 Effect Inflicts Water Mag Dmg (Low) [Range: 4, Area: Cross (3), Height Range: 2]
Name Cross Blast Cost 12 ATK Type Magic Weapon 15 * (100 * MATK / 10) / 100 DMG Type Magical Element Wind Multiplier Lv 1: 105%
Lv 20: 115%
Range
Area
Height 2 Cast Speed 250 Usage 10 Effect Inflicts Wind Mag Dmg (Low) [Range: 4, Area: Cross (3), Height Range: 2]
Name Cross Spark Cost 12 ATK Type Magic Weapon 15 * (100 * MATK / 10) / 100 DMG Type Magical Element Thunder Multiplier Lv 1: 105%
Lv 20: 115%
Range
Area
Height 2 Cast Speed 250 Usage 10 Effect Inflicts Thunder Mag Dmg (Low) [Range: 4, Area: Cross (3), Height Range: 2]
Name Poison Mist Cost 16 Range
Area
Height 2 Cast Speed 250 Usage 10 Effect Inflicts poison [Range: 4, Area: Cross (3), Height Range: 2] Unit Cond
Inflict Status
Passive Abilities
Name Counter Magic+2 Job Level 4 Max Level 20 Type Reaction ATK Type Magic Weapon 15 * (100 * MATK / 10) / 100 DMG Type Magical Chance Lv 1: 25%
Lv 20: 50%
Range
Area
Height 2 Effect Chance of performing magic counter when receiving Dmg [Range: 4, Height Range: 2]
Name Magic Up+2 Job Level 6 Max Level 20 Type Support Effect Raises MATK Self Buff
MATK
Lv 1: +7%
Lv 20: +12%
Stats
Job Stat Modifiers
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels
-5% +7% -3% +3% -7% +14% +25% +25% - -
Level 85 Stats + Job Equipment (Enhanced)
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels
508 380 196 161 158 331 137 255 201 169
Job Equipment (Enhanced) Secondary Stats
Fire Res Water Res Wind Res Thunder Res Poison Res Paralyze Res Stun Res
+7 +5 +8 +3 +3 +4 +4
Sleep Res Charm Res Petrify Res Jewels Obtained
+4 +3 +4 +20
Job Master Bonus
Type Value
PATK +2%
AGI +4%
CRIT +2%
Basic Stats
ATK Skill ATK Type Range Height Move Jump Initial Jewels
Attack (NIN) Slash 0-1 2 4 4 25%
Weapon Scaling Formula
14 * (100 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)) / 20 / 100
Ninjutsu
Name Utsusemi Cost 10 Range
Area
Usage 3 Effect Raises own Evasion Rate Self Buff
Evasion Rate
Lv 1: +10
Lv 20: +20
Duration
3 (ActionStart)
Name Smoke Bomb Cost 10 Range
Area
Height 2 Usage 5 Effect Inflicts Blind on units within area around self [Area: Square (3) around self, Height Range: 2] Non Self Cond
Inflict Status
Name Tranquillizing Blade Cost 30 ATK Type Slash DMG Type Physical Multiplier Lv 1: 50%
Lv 20: 75%
Range
Area
Height 1 Usage 3 Effect Inflicts Phys Dmg (Low) & Sleep [Range: 1, Height Range: 1] Enemy Cond
Inflict Status
Name Venom Blade Cost 30 ATK Type Slash DMG Type Physical Multiplier Lv 1: 50%
Lv 20: 75%
Range
Area
Height 1 Usage 3 Effect Inflicts Phys Dmg (Low) & Poison [Range: 1, Height Range: 1] Enemy Cond
Inflict Status
Name Viper Blade Cost 30 ATK Type Slash DMG Type Physical Multiplier Lv 1: 50%
Lv 20: 75%
Range
Area
Height 1 Usage 3 Effect Inflicts Phys Dmg (Low) & Paralyze [Range: 1, Height Range: 1] Enemy Cond
Inflict Status
Name Shadow Stich Cost 30 ATK Type Slash DMG Type Physical Multiplier Lv 1: 50%
Lv 20: 75%
Range
Area
Height 1 Usage 3 Effect Phys Dmg (Low) & Bind [Range: 1, Height Range: 1] Enemy Cond
Inflict Status
Name Golden Bind Cost 15 ATK Type Slash DMG Type Physical Multiplier Lv 1: 50%
Lv 20: 75%
Range
Area
Height 1 Usage 3 Effect Phys Dmg (Low) & Stop [Range: 1, Height Range: 1] Enemy Cond
Inflict Status
Basic Ninjutsu
Name Shuriken Cost 25 ATK Type Missile DMG Type Physical Multiplier Lv 1: 50%
Lv 20: 75%
Range
Area
Height 2 Usage 5 Effect Inflicts Phys Dmg (Low) with chance of critical [Range: 3, Height Range: 2]
Name Fire Seal Cost 20 DMG Type Physical Element Fire Multiplier Lv 1: 100%
Lv 20: 110%
Range
Area
Height 2 Usage 2 Effect Inflicts Fire Phys Dmg (Low) [Range: 3, Height Range: 2]
Name Water Seal Cost 20 DMG Type Physical Element Water Multiplier Lv 1: 100%
Lv 20: 110%
Range
Area
Height 2 Usage 2 Effect Inflicts Water Phys Dmg (Low) [Range: 3, Height Range: 2]
Name Wind Seal Cost 20 DMG Type Physical Element Wind Multiplier Lv 1: 100%
Lv 20: 110%
Range
Area
Height 2 Usage 2 Effect Inflicts Wind Phys Dmg (Low) [Range: 3, Height Range: 2]
Name Thunder Seal Cost 20 DMG Type Physical Element Thunder Multiplier Lv 1: 100%
Lv 20: 110%
Range
Area
Height 2 Usage 2 Effect Inflicts Thunder Phys Dmg (Low) [Range: 3, Height Range: 2]
Passive Abilities
Name Ninja Stealth Job Level 2 Max Level 1 Type Support Effect MOVE +1 and JUMP +1 Self Buff
MOVE
+1
JUMP
+1
Name Poison Fog Job Level 4 Max Level 20 Type Reaction Chance Lv 1: 5%
Lv 20: 25%
Range
Area
Height 2 Effect Chance of inflicting Poison on attacker when receiving Dmg [Range: 1, Height Range: 2] Enemy Cond
Inflict Status
Profile

Reida is the daughter of a family of samurai. She's been living side by side with her sickly older brother, and she loves him even more than her parents. If no treatment were to be effective to save her brother, she's prepared to offer him a painless death herself. As a principle, she thoroughly seeks to annihilate anyone who threatens her brother or herself.

Origin: Wadatsumi
Gender: Female
Height: 164cm
Weight: 52kg
Birthday: Jun 12
Blood Type: Type Pa
Zodiac: Moon of the Dark Magic Dragon
Likes: Her older brother
Hobbies: Serving her brother
Illust: しぶ彦
CV: 富樫美鈴

Artworks
Reid
Reid closeup