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Reimei

Rank
5★
Element
Fire
Type
Human, Male
Max LB
25
Max Lvl
85
Job 1
Ninja
Job 2
Martial Artist
Job 3
Samurai
Stats
Base Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels
86 48 26 36 24 43 54 47 37 42
Max Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels
457 177 96 128 90 156 97 172 133 168
Leader Skill

Raises PATK by 50% for Fire units

Player Buff
Type Unit Element Value
PATK Fire +50%
Master Ability
Name Dark Belief Effect Raises Slash Res and HP Self Buff
Slash Res
+25
HP
+100
Stats
Job Stat Modifiers
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels
-5% +7% -3% +3% -7% +14% +25% +25% - -
Level 85 Stats + Job Equipment (Enhanced)
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels
568 404 223 162 112 349 143 290 199 148
Job Equipment (Enhanced) Secondary Stats
Fire Res Water Res Wind Res Thunder Res Poison Res Paralyze Res Stun Res
+7 +5 +8 +3 +10 +43 +15
Sleep Res Charm Res Petrify Res Bind Res Daze Res Jewels Obtained
+15 +10 +15 +28 +28 +20
Job Master Bonus
Type Value
HP +16%
PATK +2%
AGI +4%
CRIT +2%
Basic Stats
ATK Skill ATK Type Range Height Move Jump Initial Jewels
Attack (NIN) Slash 0-1 2 4 4 25%
Weapon Scaling Formula
14 * (100 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)) / 20 / 100
Ninjutsu
Name Utsusemi Cost 10 Range
Area
Usage 3 Effect Raises own Evasion Rate Self Buff
Evasion Rate
Lv 1: +10
Lv 20: +20
Duration
3 (ActionStart)
Name Smoke Bomb Cost 10 Range
Area
Height 2 Usage 5 Effect Inflicts Blind on units within area around self [Area: Square (3) around self, Height Range: 2] Non Self Cond
Inflict Status
Name Tranquillizing Blade Cost 30 ATK Type Slash DMG Type Physical Multiplier Lv 1: 50%
Lv 20: 75%
Range
Area
Height 1 Usage 3 Effect Inflicts Phys Dmg (Low) & Sleep [Range: 1, Height Range: 1] Enemy Cond
Inflict Status
Name Venom Blade Cost 30 ATK Type Slash DMG Type Physical Multiplier Lv 1: 50%
Lv 20: 75%
Range
Area
Height 1 Usage 3 Effect Inflicts Phys Dmg (Low) & Poison [Range: 1, Height Range: 1] Enemy Cond
Inflict Status
Name Viper Blade Cost 30 ATK Type Slash DMG Type Physical Multiplier Lv 1: 50%
Lv 20: 75%
Range
Area
Height 1 Usage 3 Effect Inflicts Phys Dmg (Low) & Paralyze [Range: 1, Height Range: 1] Enemy Cond
Inflict Status
Name Shadow Stich Cost 30 ATK Type Slash DMG Type Physical Multiplier Lv 1: 50%
Lv 20: 75%
Range
Area
Height 1 Usage 3 Effect Phys Dmg (Low) & Bind [Range: 1, Height Range: 1] Enemy Cond
Inflict Status
Name Golden Bind Cost 15 ATK Type Slash DMG Type Physical Multiplier Lv 1: 50%
Lv 20: 75%
Range
Area
Height 1 Usage 3 Effect Phys Dmg (Low) & Stop [Range: 1, Height Range: 1] Enemy Cond
Inflict Status
Basic Ninjutsu
Name Shuriken Cost 25 ATK Type Missile DMG Type Physical Multiplier Lv 1: 75%
Lv 20: 110%
Range
Area
Height 2 Usage 5 Effect Inflicts Phys Dmg (Low) & chance of critical [Range: 4, Height Range: 2]
Name Fire Seal Cost 20 DMG Type Physical Element Fire Multiplier Lv 1: 110%
Lv 20: 120%
Range
Area
Height 2 Usage 2 Effect Inflicts Fire Phys Dmg (Low) [Range: 4, Height Range: 2]
Name Water Seal Cost 20 DMG Type Physical Element Water Multiplier Lv 1: 110%
Lv 20: 120%
Range
Area
Height 2 Usage 2 Effect Inflicts Water Phys Dmg (Low) [Range: 4, Height Range: 2]
Name Wind Seal Cost 20 DMG Type Physical Element Wind Multiplier Lv 1: 110%
Lv 20: 120%
Range
Area
Height 2 Usage 2 Effect Inflicts Wind Phys Dmg (Low) [Range: 4, Height Range: 2]
Name Thunder Seal Cost 20 DMG Type Physical Element Thunder Multiplier Lv 1: 110%
Lv 20: 120%
Range
Area
Height 2 Usage 2 Effect Inflicts Thunder Phys Dmg (Low) [Range: 4, Height Range: 2]
Passive Abilities
Name Ninja Stealth Job Level 2 Max Level 1 Type Support Effect MOVE +1 and JUMP +1 Self Buff
MOVE
+1
JUMP
+1
Name Poison Fog Job Level 4 Max Level 20 Type Reaction Chance Lv 1: 5%
Lv 20: 25%
Range
Area
Height 2 Effect Chance of inflicting Poison on attacker when receiving Dmg [Range: 1, Height Range: 2] Enemy Cond
Inflict Status
Stats
Job Stat Modifiers
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels
+12% +10% +5% -20% -15% -8% +2% +10% - -20%
Level 85 Stats + Job Equipment (Enhanced)
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels
776 384 229 137 106 288 122 288 178 119
Job Equipment (Enhanced) Secondary Stats
Fire Res Water Res Wind Res Thunder Res Poison Res Paralyze Res Stun Res
+7 +5 +5 +3 +10 +33 +15
Sleep Res Charm Res Petrify Res Slow Res Jewels Obtained
+43 +38 +15 +28 +20
Job Master Bonus
Type Value
HP +22%
PATK +3%
AGI +2%
Basic Stats
ATK Skill ATK Type Range Height Move Jump Initial Jewels
Attack (KAK) Strike 0-1 1 3 2 25%
Weapon Scaling Formula
17 * (100 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)) / 20 / 100
Combat
Name Inner Eruption Cost 12 ATK Type Strike DMG Type Physical Multiplier Lv 1: 115%
Lv 20: 125%
Range
Area
Height 2 Usage 5 Effect Inflicts Phys Dmg (Medium) with chance of Paralyze [Range: 1, Height Range: 2] Enemy Cond
Inflict Status
Chance
25%
Name Blasting Wave Cost 12 ATK Type Strike DMG Type Physical Multiplier Lv 1: 100%
Lv 20: 110%
Range
Area
Height 2 Usage 5 Effect Inflicts Phys Dmg (Low) [Range: 3, Height Range: 2]
Name Random Strike Cost 20 ATK Type Strike DMG Type Physical Multiplier Lv 1: 105%
Lv 20: 115%
Range
Area
Height 2 Usage 3 Effect Inflicts Phys Dmg (Low) & lowers CT by 50% [Range: 1, Area: Lateral (3), Height Range: 2] Non Self Buff
Charge Time
-50%
Name Firm Fist Cost 26 ATK Type Strike DMG Type Physical Multiplier Lv 1: 110%
Lv 20: 120%
Range
Area
Height 2 Usage 3 Effect Inflicts Phys Dmg (Medium) & Daze & Bind [Range: 1, Height Range: 2] Enemy Cond
Inflict Status
Name Divine Fists Cost 32 ATK Type Strike Weapon 15 * (100 * PATK / 10) / 100 DMG Type Physical Multiplier Lv 1: 150%
Lv 20: 200%
Range
Area
Height 2 Usage 1 Effect Inflicts Phys Dmg (High) & strong vs humans [Range: 1, Height Range: 2] Extra Info
Human DMG Bonus
+50%
Basic Combat
Name Fist Thrust Cost 10 ATK Type Strike DMG Type Physical Multiplier Lv 1: 105%
Lv 20: 110%
Range
Area
Height 1 Usage 5 Effect Inflicts Phys Dmg (Low) with chance of inflicting Stun [Range: 1, Height Range: 1] Enemy Cond
Inflict Status
Chance
25%
Name Blinding Strike Cost 10 ATK Type Strike DMG Type Physical Multiplier Lv 1: 80%
Lv 20: 90%
Range
Area
Height 1 Usage 5 Effect Inflicts Phys Dmg (Low) with chance of inflicting Blind [Range: 1, Height Range: 1] Enemy Cond
Inflict Status
Chance
25%
Name Charge Up Cost 12 Range
Area
Height 1 Usage 5 Effect PATK x2.5 for one turn Self Buff
PATK
+150%
Duration
2 (ActionStart)
Name Condition Control Cost 8 Range
Area
Height 1 Usage 5 Effect Removes all statuses inflicted on self Self Cond
Remove Status
Name Roundhouse Kick Cost 24 ATK Type Strike DMG Type Physical Multiplier Lv 1: 105%
Lv 20: 115%
Range
Area
Height 1 Usage 3 Effect Inflicts Phys Dmg on units within target area [Area: Square (3) around self, Height Range: 1]
Passive Abilities
Name Toughness Job Level 2 Max Level 20 Type Support Effect Raises Max HP Self Buff
HP
Lv 1: +10%
Lv 20: +20%
Name Counter Job Level 4 Max Level 20 Type Reaction ATK Type Strike DMG Type Physical Chance Lv 1: 5%
Lv 20: 25%
Range
Area
Height 1 Effect Chance of performing physical counter when receiving Dmg [Range: 1, Height Range: 1]
Name Strike Mastery+1 Job Level 6 Max Level 20 Type Support Effect PATK modifier for Strike ATK Type Self Buff
Strike ATK
Lv 1: +5
Lv 20: +10
Stats
Job Stat Modifiers
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels
+3% +7% +5% -5% +5% +10% +12% +50% +3% -10%
Level 85 Stats + Job Equipment (Enhanced)
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels
600 390 229 154 120 343 125 384 181 134
Job Equipment (Enhanced) Secondary Stats
Fire Res Water Res Wind Res Thunder Res Poison Res Paralyze Res Stun Res
+7 +5 +5 +3 +10 +15 +15
Sleep Res Charm Res Petrify Res Blind Res Slow Res Jewels Obtained
+43 +38 +15 +18 +28 +20
Job Master Bonus
Type Value
HP +16%
PATK +4%
DEX +1%
AGI +3%
Basic Stats
ATK Skill ATK Type Range Height Move Jump Initial Jewels
Attack (SAM) Slash 0-1 1 4 2 25%
Weapon Scaling Formula
15 * (100 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)) / 20 / 100
Blade
Name Watching the Flow Cost 8 Range
Area
Usage 5 Effect Raises own PATK and CRIT Rate Self Buff
PATK
Lv 1: +10%
Lv 20: +20%
CRIT
Lv 1: +25%
Lv 20: +50%
Duration
3 (ActionStart)
Name Drawing Slash Cost 24 ATK Type Slash DMG Type Physical Multiplier Lv 1: 105%
Lv 20: 115%
Range
Area
Height 2 Usage 3 Effect Inflicts Phys Dmg (Low) [Range: 1, Area: Lateral (3), Height Range: 2]
Name Steel Cutting Blade Cost 32 ATK Type Slash DMG Type Physical Multiplier Lv 1: 130%
Lv 20: 150%
Range
Area
Height 2 Usage 3 Effect Inflicts Phys Dmg (strong vs metal) that ignores DEF [Range: 1, Height Range: 2] Extra Info
Ignore Defense Rate
-100%
Metal DMG Bonus
+50%
Name Steel Cutting Flash Cost 48 ATK Type Slash DMG Type Physical Multiplier Lv 1: 130%
Lv 20: 150%
Range
Area
Height 2 Usage 1 Effect Inflicts Phys Dmg (strong vs metal) that ignores DEF [Range: 3, Area: Line (3), Height Range: 2] Extra Info
Ignore Defense Rate
-100%
Metal DMG Bonus
+50%
Basic Blade
Name Ogre Slayer Cost 16 ATK Type Slash DMG Type Physical Multiplier Lv 1: 100%
Lv 20: 110%
Range
Area
Height 2 Usage 3 Effect Inflicts Phys Dmg (Low) & chance of lowering target's PATK [Range: 1, Height Range: 2] Enemy Buff
PATK
Lv 1: -20%
Lv 20: -30%
Duration
4 (ActionStart)
Name Saint Slayer Cost 16 ATK Type Slash DMG Type Physical Multiplier Lv 1: 100%
Lv 20: 110%
Range
Area
Height 2 Usage 3 Effect Inflicts Phys Dmg (Low) & lowers target's MATK [Range: 1, Height Range: 2] Enemy Buff
MATK
Lv 1: -20%
Lv 20: -30%
Duration
4 (ActionStart)
Name Armor Shredder Cost 16 ATK Type Slash DMG Type Physical Multiplier Lv 1: 100%
Lv 20: 110%
Range
Area
Height 2 Usage 3 Effect Inflicts Phys Dmg (Low) & lowers target's PDEF [Range: 1, Height Range: 2] Enemy Buff
PDEF
Lv 1: -20%
Lv 20: -30%
Duration
3 (ActionStart)
Name Spell Shredder Cost 16 ATK Type Slash DMG Type Physical Multiplier Lv 1: 100%
Lv 20: 110%
Range
Area
Height 2 Usage 3 Effect Inflicts Phys Dmg (Low) & lowers target's MDEF [Range: 1, Height Range: 2] Enemy Buff
MDEF
Lv 1: -20%
Lv 20: -30%
Duration
3 (ActionStart)
Name Quaking Blade Cost 16 ATK Type Slash DMG Type Physical Multiplier Lv 1: 100%
Lv 20: 110%
Range
Area
Height 2 Usage 3 Effect Inflicts Phys Dmg (Low) & lowers target's DEX [Range: 1, Height Range: 2] Enemy Buff
DEX
Lv 1: -20%
Lv 20: -30%
Duration
3 (ActionStart)
Name Starfall Blade Cost 16 ATK Type Slash DMG Type Physical Multiplier Lv 1: 100%
Lv 20: 110%
Range
Area
Height 2 Usage 3 Effect Inflicts Phys Dmg (Low) & lowers target's AGI [Range: 1, Height Range: 2] Enemy Buff
AGI
Lv 1: -20%
Lv 20: -30%
Duration
3 (ActionStart)
Passive Abilities
Name Single Blade Job Level 2 Max Level 20 Type Support Effect Raises PATK and lowers Evasion and AGI Self Buff
PATK
Lv 1: +10%
Lv 20: +50%
AGI
-20%
Evasion Rate
-5
Name Tsubamegaeshi Job Level 4 Max Level 20 Type Reaction ATK Type Slash DMG Type Physical Chance Lv 1: 5%
Lv 20: 25%
Range
Area
Height 2 Effect Chance of performing physical counter when receiving Dmg [Range: 1, Height Range: 2]
Name Enhance Counter Job Level 6 Max Level 20 Type Support Effect Raises PDEF & greatly raises PATK/MATK when performing counter Self Buff
Counter ATK
Lv 1: +25
Lv 20: +50
PDEF
Lv 1: +10%
Lv 20: +20%
Profile

Reimei is the last descendant of Shiba Senko, the most detested faction in Wadatsumi. He defeats his opponents through forbidden techniques regarded as foul and cowardly. In his loneliness due to being a hated individual, his secret enjoyment during his free time is to enjoy sweet bean desserts by himself.

Origin: Wadatsumi
Gender: Male
Height: 186cm
Weight: 79kg
Birthday: Oct 9
Blood Type: Type Kn
Zodiac: Moon of the Imperial Fire Vault
Likes: Sweet bean desserts
Hobbies: Watching traditional Wadatsumi dance
Illust:
CV: 松岡禎丞

Artworks
Reim
Reim closeup