Stats
Primary Stats
Type Min Max
HP 67 335
PATK 34 127
PDEF 22 74
MATK 29 101
MDEF 18 66
DEX 34 127
AGI 51 88
CRIT 35 131
LUCK 33 109
Jewels 36 136
Primary Stats
Type 60 65 75 97
HP 226 240 267 326
PATK 89 94 103 124
PDEF 52 55 60 72
MATK 71 75 82 98
MDEF 46 49 53 64
DEX 89 94 103 124
AGI 73 74 78 86
CRIT 92 97 106 128
LUCK 78 82 89 106
Jewels 95 100 110 132
Leader Skill
Marksman's Fervor (3★)
Raises Missile ATK by 10% for whole party
Hide Target Buff
Target Buff (SelfSide)
Stats
Type Min Max
Missile ATK Power +10
Evolution
Rarity Materials Zeni Cost
4★ 50000
5★ 150000
Quests
Type Quests
Soul Shard [Hard] Ch 3: Ep 1 [2-4] Sabbath Tournament
Featuring Soul Shards Fire-Element Hard Quest
Requirements
Level Limit Break
85 25
Evolution
Level Materials Zeni Cost
1 300000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +66 +2 +1 +0
3 +132 +4 +2 +0
4 +198 +6 +3 +0
5 +264 +8 +4 +0
6 +330 +10 +5 +1
Max Level Enhancement (Stats)
Stats
Type Value
HP +50
PATK +30
DEX +30
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 5000000
Requirements
Gate Job Level 11
Envy Level 3
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +7 +5 +1 +1
3 +14 +10 +2 +2
4 +21 +15 +3 +3
5 +28 +20 +4 +4
6 +35 +25 +5 +5
Max Level Enhancement (Ability)
New Skill
Greatly raises DEX & raises Missile ATK Power & raises Range by 1
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
DEX +50%
Range +1
Missile ATK Power +10
Old Skill
Greatly raises DEX
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
DEX +25% +50%
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
Gate
Sloth Level 3
Enhancement
Stats
Level HP DEX AGI Evasion Rate
1 Max Level +2
2 +6 +4 +0 +3
3 +12 +8 +0 +6
4 +18 +12 +1 +9
5 +24 +16 +1 +12
6 +30 +20 +2 +15
Max Level Enhancement (Leader Skill)
Marksman's Trance
Raises Missile ATK Power by 30% for all party members & raises all ATK by 20% for Fire units
Hide Target Buff
Target Buff (SelfSide)
Stats
Type Min Max
Missile ATK Power +30
Fire +20
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Lust Level 3
Enhancement
Stats
Level HP PDEF MDEF Hit Rate
1 Max Level +2
2 +37 +2 +1 +1
3 +74 +4 +2 +2
4 +111 +6 +3 +3
5 +148 +8 +4 +4
6 +185 +10 +5 +5
Max Level Enhancement (Stats)
Stats
Type Value
HP +50
PATK +25
DEX +20
Strong vs Envy +20
Strong vs Sloth +40
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Gluttony Level 3
Enhancement
Stats
Level HP PDEF MDEF AGI CRIT
1 Max Level +2
2 +22 +1 +1 +0 +7
3 +44 +2 +2 +0 +14
4 +66 +3 +3 +1 +21
5 +88 +4 +4 +1 +28
6 +110 +5 +5 +2 +35
Max Level Enhancement (Ability)
Light Slash ATK to units within area around self (Strong vs Demons) [Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 180%
ATK Scaling
1.4 * PATK
Charges:
5
46
Height:
2
Strong vs Demon:
+200
Range
Area
Light Slash ATK to units within area around self (Strong vs Demons) [Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 140%
ATK Scaling
1.4 * PATK
Charges:
3
46
Height:
2
Strong vs Demon:
+200
Range
Area
Missile ATK on enemy units within area & 100% Hit & inflicts Jewel Dmg & raises Power if target is inflicted with a status [Range: 4, Area: Diamond (5), Height Range: Unlimited]
Skill Effect
Jewel Damage sqrt(Damage) * 2
Type Min Max
Attack 140%
State Dependent Effect (Target)
Tokkou Damage Rate +50
State Requirement Any
Conditions
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
45
Height:
99
Range
Area
Missile ATK (100% Hit) to enemy units within target area & Jewel Dmg [Range: 4, Area: Diamond (5), Height Range: Unlimited]
Skill Effect
Jewel Damage sqrt(Damage) * 2
Type Min Max
Attack 120% 130%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
45
Height:
99
Range
Area
Interrupts the Cast Time of target units within area & dispels CT Up for three turns [Range: 6, Area: Diamond (5), Height Range: Unlimited]
Charges:
3
0
Height:
99
Range
Area
Target Condition (NotSelf)
Conditions
DisableCondition
Type Min Max
Rate 100%
Interrupts the Cast Time of target units within area & dispels CT Up for three turns [Range: 6, Area: Diamond (5), Height Range: Unlimited]
Charges:
3
22
Height:
99
Range
Area
Target Condition (NotSelf)
Conditions
DisableCondition
Type Min Max
Rate 100%
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
Gate
Wrath Level 3
Enhancement
Stats
Level HP DEX AGI LUCK
1 Max Level +2
2 +164 +12 +0 +12
3 +328 +24 +0 +24
4 +492 +36 +1 +36
5 +656 +48 +1 +48
6 +820 +60 +2 +60
Evolution
Level Soul Shard Materials Zeni Cost
2 500000
3 800000
4 1500000
5 3000000
6 15000000
Stats
Primary Stats
Type Equipment Modifier
HP +308 -
PATK +199 +5%
PDEF +170 -
MATK +57 -15%
MDEF +50 -15%
DEX +171 -12%
AGI +14 -6%
CRIT +91 +5%
LUCK +103 -
Jewels - -10%
Job Master Bonus
Type Value
HP +19%
PATK +3%
Basic Information
Type Attacker
Move 4
Jump 1
Initial Jewels 25%
Weapon Type Sword
Elemental Res
Type Equipment Type Equipment
+10 +4
+5 +3
+1 -
Status Res
Type Equipment Type Equipment
+10 +15
+15 +43
+38 +15
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.3 * PATK
Height:
1
Back Defense Rate:
-15%
Range
Area
War Arts
Raises own PDEF/Evasion Rate
Charges:
5
7
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
PDEF +10% +20%
Evasion Rate +5 +10
Greatly raises own PATK & lowers PDEF
Charges:
3
10
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
PATK +15% +25%
PDEF -15%
Slash ATK on enemy unit (Strong vs Demons) [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 120% 140%
ATK Scaling
1.3 * PATK
Charges:
3
24
Height:
1
Strong vs Demon:
+50
Range
Area
Basic War Arts
Missile ATK to an enemy [Range: 3, Height Range: 1]
Skill Effect
Type Min Max
Attack 70% 90%
ATK Scaling
1.3 * PATK
Charges:
10
5
Height:
1
Range
Area
Recovers an ally's HP [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Heal 90% 120%
Charges:
10
10
Height:
1
Range
Area
Slash ATK to an enemy & interrupts skill charging [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
1.3 * PATK
Charges:
5
20
Height:
1
Range
Area
Passive Abilities
PATK/PDEF Up
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
PATK +5% +10%
PDEF +5% +10%
Chance of reducing Phys Dmg
Skill Effect (PhyDamage)
Rate Min: 5%
Max: 25%
Type Min Max
Defend 10% 25%
Raises Slash ATK
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Slash ATK Power +5 +10
Stats
Primary Stats
Type Equipment Modifier
HP +204 -7%
PATK +237 +2%
PDEF +113 -7%
MATK +24 -2%
MDEF +35 -10%
DEX +138 +14%
AGI +22 +4%
CRIT +130 +12%
LUCK +189 -
Jewels - -5%
Other Stats
Type Equipment
Jewels Obtained +16
Job Master Bonus
Type Value
HP +24%
DEX +2%
AGI +2%
Basic Information
Type Attacker
Move 3
Jump 2
Initial Jewels 25%
Weapon Type Bow
Elemental Res
Type Equipment Type Equipment
+6 +4
+3 +7
- +3
Status Res
Type Equipment Type Equipment
+10 +43
+15 +15
+10 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.65 * (PATK + DEX)
Height:
2
Range
Area
Bow
Missile ATK on enemy unit (Strong vs Monsters) [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
5
16
Height:
99
Strong vs Monster:
+50
Range
Area
Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 115% 125%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
24
Height:
99
Strong vs Airborne:
+50
Range
Area
Missile ATK to enemy units in target area & 100% Hit [Range: 4, Area: Cross (3), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 120% 130%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
36
Height:
99
Range
Area
Basic Bow
Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 135% 160%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
5
12
Height:
99
Cast Speed:
360
Range
Area
Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Slow [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
16
Height:
99
Strong vs Airborne:
+50
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 25%
Value 100%
Duration (ActionStart) 3
Slow Value 1
2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Skill Effect
Combo Damage Rate 60%
Combo Hits 2
Type Min Max
Attack 110% 120%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
16
Height:
99
Random Hit Rate:
70%
Range
Area
Passive Abilities
Range +1
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Range +1
After receiving Dmg, chance of inflicting Slow on enemy unit [Range: 3, Height Range: Unlimited]
Skill Effect (TotalDamage)
Type Min Max
FailCondition 5% 25%
Height:
99
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Slow Value 1
Raises Hit Rate
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Hit Rate +5 +10
Stats
Primary Stats
Type Equipment Modifier
HP +204 -3%
PATK +223 +5%
PDEF +138 -5%
MATK +24 -
MDEF +35 -7%
DEX +145 +18%
AGI +29 -8%
CRIT +88 +4%
LUCK +189 -
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +16
Job Master Bonus
Type Value
HP +16%
PDEF +2%
DEX +3%
AGI +3%
Basic Information
Type Attacker
Move 2
Jump 2
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+9 +4
+3 +7
- +3
Status Res
Type Equipment Type Equipment
+10 +43
+15 +15
+10 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.7 * (PATK + DEX)
Height:
2
Range
Area
Firearms
Raises ally unit's MOVE by 1 for three turns [Range: 2, Height Range: 1]
Charges:
3
12
Height:
1
Cast Speed:
360
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
MOVE +1
Raises ally unit's JUMP by 1 for three turns [Range: 2, Height Range: 1]
Charges:
3
12
Height:
1
Cast Speed:
360
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
JUMP +1
Inflicts Blind & Stun on units within target area [Range: 4, Area: Cross (3), Height Range: 2]
Charges:
3
16
Height:
2
Range
Area
Target Condition (UnitAll)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 1
Blind Hit Rate -15%
Blind Evasion Rate -15%
Fire Missile ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
0.7 * (PATK + DEX)
Charges:
3
32
Height:
2
Range
Area
Penetrating Fire Missile ATK on target unit that ignores DEF (Strong vs Machines) [Range: 4, Area: Line (4), Height Range: 1]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.7 * (PATK + DEX)
Charges:
3
42
Height:
1
Strong vs Machine:
+50
Ignore Defense Rate:
-100%
Range
Area
Basic Firearms
Fire Missile ATK on enemy unit [Range: 5, Height Range: 2]
Skill Effect
Type Min Max
Attack 125% 140%
ATK Scaling
0.7 * (PATK + DEX)
Charges:
5
16
Height:
2
Range
Area
Raises own DEX for two turns
Charges:
3
12
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
DEX +10% +20%
Raises own Hit Rate for two turns
Charges:
3
12
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
Hit Rate +35 +50
Fire Missile ATK to units within target area [Range: 4, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 105%
ATK Scaling
0.7 * (PATK + DEX)
Charges:
3
20
Height:
2
Range
Area
Passive Abilities
Raises DEX
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
DEX +10% +15%
Change of reducing portion of Dmg when receiving Dmg
Skill Effect (TotalDamage)
Rate Min: 5%
Max: 15%
Type Min Max
DamageControl -20%
Range
Area
Raises AGI
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
AGI +5% +10%
Stats
Primary Stats
Type Equipment Modifier
HP +411 +30%
PATK +196 +14%
PDEF +177 +18%
MATK +66 +1%
MDEF +33 +4%
DEX +189 -4%
AGI +20 +13%
CRIT +87 +5%
LUCK +104 +2%
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +32
Job Master Bonus
Type Value
HP +26%
PATK +3%
PDEF +7%
CRIT +1%
HP +150
Basic Information
Type Attacker
Move 4
Jump 1
Initial Jewels 40%
Weapon Type Sword
Elemental Res
Type Equipment Type Equipment
+7 +4
+5 +3
+4 -
Status Res
Type Equipment Type Equipment
+10 +15
+15 +43
+38 +15
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Holy Sword
Recovers a portion of own HP & greatly raises PDEF/MDEF for one turn, but lowers Evasion Rate
Skill Effect
Type Min Max
RateHeal 30%
Charges:
5
15
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 1
Stats
Type Min Max
PDEF +75% +125%
MDEF +75% +125%
Evasion Rate -10
Light Slash ATK to enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
1.4 * PATK
Charges:
3
24
Height:
2
Range
Area
Will survive fatal Dmg and stay alive on verge of death only once
Charges:
1
32
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (GutsEnd) 1
Stats
Type Min Max
Guts +100
Light Slash ATK to units within area around self (Strong vs Demons) [Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 140%
ATK Scaling
1.4 * PATK
Charges:
3
46
Height:
2
Strong vs Demon:
+200
Range
Area
Basic Holy Sword
Non-Type ATK on enemy units within area & inflicts Stun for two turns & interrupts skill cast [Range: 1, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 80% 90%
ATK Scaling
1.4 * PATK
Charges:
5
20
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Weak Missile ATK on target unit and removes Poison/Slow/Blind status [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 1
ATK Scaling
1.4 * PATK
Charges:
10
10
Height:
2
Ignore Defense Rate:
-100%
Range
Area
Target Condition (UnitAll)
Conditions
CureCondition
Type Min Max
Rate 100%
Slash ATK to enemy units in target area & lowers enemy unit's PATK [Range: 1, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 65% 85%
ATK Scaling
1.4 * PATK
Charges:
3
16
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
PATK -20% -30%
Slash ATK to enemy units within target area & lowers PDEF [Range: 1, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 65% 85%
ATK Scaling
1.4 * PATK
Charges:
3
16
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
PDEF -20% -30%
Passive Abilities
Raises Max HP/PATK/PDEF
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
PDEF +15% +30%
HP +10% +20%
PATK +5% +10%
Chance of defending when receiving Dmg
Skill Effect (TotalDamage)
Rate Min: 20%
Max: 40%
Type Min Max
Defend 20% 50%
Raises Slash ATK
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Slash ATK Power +5 +10
Stats
Primary Stats
Type Equipment Modifier
HP +204 +16%
PATK +258 +8%
PDEF +113 +10%
MATK +24 +5%
MDEF +35 +8%
DEX +236 +20%
AGI +26 +10%
CRIT +179 +22%
LUCK +189 -
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +16
Missile ATK Power +11
Job Master Bonus
Type Value
HP +16%
PATK +3%
DEX +4%
AGI +4%
CRIT +1%
HP +100
Basic Information
Type Attacker
Move 3
Jump 3
Initial Jewels 25%
Weapon Type Bow
Elemental Res
Type Equipment Type Equipment
+6 +4
+9 +4
- +3
Status Res
Type Equipment Type Equipment
+10 +43
+15 +15
+10 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.65 * (PATK + DEX)
Height:
2
Range
Area
Hunting
Missile ATK on enemy unit (Strong vs Monsters) [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
5
16
Height:
99
Strong vs Monster:
+50
Range
Area
Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 125% 135%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
24
Height:
99
Strong vs Airborne:
+50
Range
Area
Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 125% 140%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
30
Height:
99
Range
Area
Missile ATK (100% Hit) to enemy units within target area & Jewel Dmg [Range: 4, Area: Diamond (5), Height Range: Unlimited]
Skill Effect
Jewel Damage sqrt(Damage) * 2
Type Min Max
Attack 120% 130%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
45
Height:
99
Range
Area
Basic Hunting
Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 135% 160%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
5
12
Height:
99
Cast Speed:
360
Range
Area
Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Bind [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
16
Height:
99
Strong vs Airborne:
+50
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 25%
Value 100%
Duration (ActionStart) 3
Missile ATK with chance of inflicting Daze to enemy unit & Jewel Dmg [Range: 4, Height Range: Unlimited]
Skill Effect
Jewel Damage sqrt(Damage) * 2
Type Min Max
Attack 65% 85%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
20
Height:
99
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 25%
Value 100%
Duration (ActionStart) 3
2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Skill Effect
Combo Damage Rate 60%
Combo Hits 2
Type Min Max
Attack 120% 130%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
20
Height:
99
Random Hit Rate:
70%
Range
Area
Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 30% 40%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
10
10
Height:
99
Ignore Defense Rate:
-50%
Range
Area
Target Condition (UnitAll)
Conditions
CureCondition
Type Min Max
Rate 50%
Passive Abilities
Range +2
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Range +2
After receiving Dmg, chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
Skill Effect (TotalDamage)
Type Min Max
FailCondition 25% 50%
Height:
99
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Raises Missile ATK Power/Hit Rate
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Hit Rate +5 +10
Missile ATK Power +5 +10
Stats
Primary Stats
Type Equipment Modifier
HP +204 +19%
PATK +237 +25%
PDEF +113 -
MATK +24 +4%
MDEF +35 -5%
DEX +222 +37%
AGI +26 -
CRIT +144 +12%
LUCK +231 +4%
Jewels - +6%
Other Stats
Type Equipment
Jewels Obtained +16
Missile ATK Power +11
Job Master Bonus
Type Value
HP +28%
PATK +2%
PDEF +4%
DEX +5%
AGI +3%
HP +125
Basic Information
Type Attacker
Move 3
Jump 2
Initial Jewels 25%
Weapon Type Rocket Launcher
Elemental Res
Type Equipment Type Equipment
+6 +4
+6 +4
- +3
Status Res
Type Equipment Type Equipment
+10 +43
+15 +15
+10 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.8 * (PATK + DEX)
Height:
2
Range
Area
Gunnery
Raises ally unit's MOVE by 2 for three turns [Range: 2, Height Range: 1]
Charges:
3
12
Height:
1
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
MOVE +2
Raises ally unit's JUMP by 2 for three turns [Range: 2, Height Range: 1]
Charges:
3
12
Height:
1
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
JUMP +2
Chance of inflicting powerful Blind & Paralyze on units within area [Range: 4, Area: Cross (3), Height Range: 2]
Charges:
3
20
Height:
2
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 75%
Value 100%
Duration (ActionStart) 3
Paralyze Rate 80%
Blind Hit Rate -25%
Blind Evasion Rate -25%
Fire Missile ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 125%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
3
32
Height:
2
Range
Area
Interrupts the Cast Time of target units within area & dispels CT Up for three turns [Range: 6, Area: Diamond (5), Height Range: Unlimited]
Charges:
3
22
Height:
99
Range
Area
Target Condition (NotSelf)
Conditions
DisableCondition
Type Min Max
Rate 100%
Penetrating Fire Missile ATK on enemy unit that ignores DEF (Strong vs Machines) [Range: 4, Area: Line (4), Height Range: 1]
Skill Effect
Type Min Max
Attack 100% 130%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
3
42
Height:
1
Strong vs Machine:
+50
Ignore Defense Rate:
-100%
Range
Area
Basic Gunnery
Fire Missile ATK to enemy unit [Range: 5, Height Range: 2]
Skill Effect
Type Min Max
Attack 125% 140%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
5
16
Height:
2
Range
Area
Raises own DEX for two turns
Charges:
3
12
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
DEX +15% +25%
Raises own Hit Rate for two turns
Charges:
3
12
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
Hit Rate +35 +50
Fire Missile ATK on units within area & lowers targets' AGI & removes Quicken [Range: 4, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 110%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
3
22
Height:
2
Range
Area
Hide Target Buff
Target Buff (NotSelf)
Duration (ActionStart) 3
Stats
Type Min Max
AGI -20%
Target Condition (NotSelf)
Conditions
CureCondition
Type Min Max
Rate 100%
Passive Abilities
Greatly raises DEX
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
DEX +25% +50%
Change of reducing portion of Dmg when receiving Dmg
Skill Effect (TotalDamage)
Rate Min: 15%
Max: 25%
Type Min Max
DamageControl -40%
Raises AGI
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
AGI +10% +20%
Job Equipment
Job Equipment
Job Equipment
Job Equipment
Job Equipment
Job Equipment
Profile

Richie operates a small toy store in Slothstein. He loves spending time alone tinkering, and he never used to have the inclination to deal with other people. However, ever since seeing the Parade of Envylia, he has had the dream of touching other people's hearts with his toys.

Origin: Slothstein
Gender: Male
Height: 180cm
Weight: 64kg
Birthday: Apr 2
Blood Type: Type Pa
Zodiac: Moon of the Flame King
Likes: Machines and mechanics
Hobbies: Tinkering
Illust: 4騎
CV: ランズベリー・アーサー

Artworks
Rich
Rich closeup