Lambert

Element
Rank 2★ - 5★
Max Level 91
Type Human, Male
Job 1
Soldier
Job 2
Thief
Job 3
Holy Knight
Chg Job 3
Holy Cavalier [Porta]
Stats
Primary Stats
Type Min Max
HP 70 369
PATK 35 129
PDEF 22 74
MATK 30 97
MDEF 20 68
DEX 31 109
AGI 50 86
CRIT 33 115
LUCK 33 115
Jewels 35 134
Primary Stats
Type 60 65 75 91
HP 248 263 293 341
PATK 91 95 105 120
PDEF 52 55 60 69
MATK 69 73 80 90
MDEF 48 51 55 63
DEX 77 81 89 101
AGI 71 73 76 82
CRIT 81 86 94 107
LUCK 81 86 94 107
Jewels 94 99 109 125
Leader Skill
Raging Fire's Boon (2★)
Raises PATK by 20% for Fire units
Hide Target Buff
Target Buff (SelfSide)
Element Fire
Stats
Type Min Max
PATK +20%
Gear Ability
Raises Slash ATK, AGI & increases chance of surviving fatal Dmg for three turns after appearing on map
Hide Target Buff
Target Buff (Self)
Duration (ActionEnd) 3
Stats
Type Min Max
Slash ATK Power +40
AGI +30%
Guts +30
Gear
Evolution
Rank Materials Zeni Cost
3★ 25000
4★ 50000
5★ 150000
Quests
Type Quests
Soul Shard [Hard] Ch 1: Ep 1 [3-10] No Lies - No Matter What
Requirements
  • Level 85
  • Limit Break 25x+
Evolution
Level Materials Zeni Cost
1 300000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +77 +1 +2 +0
3 +154 +2 +4 +0
4 +231 +3 +6 +0
5 +308 +4 +8 +0
6 +385 +5 +10 +1
Max Level Enhancement (Stats)
Stats
Type Value
HP +60
PDEF +10
MDEF +15
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 5000000
Requirements
  • Envy Level 3
  • Job Holy Cavalier [Porta] Lv11+
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +8 +8 +2 +1
3 +16 +16 +4 +2
4 +24 +24 +6 +3
5 +32 +32 +8 +4
6 +40 +40 +10 +5
Max Level Enhancement (Ability)
New Skill
Raises PATK & PDEF & Max HP & Pierce Res
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
PDEF +40%
HP +25%
Pierce Res +25
PATK +15%
Old Skill
PDEF & Max HP & Pierce Res Up
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
PDEF +15% +35%
HP +10% +20%
Pierce Res +20 +25
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
  • Sloth Level 3
Enhancement
Stats
Level HP DEX AGI Evasion Rate
1 Max Level +2
2 +7 +4 +0 +3
3 +14 +8 +0 +6
4 +21 +12 +1 +9
5 +28 +16 +1 +12
6 +35 +20 +2 +15
Max Level Enhancement (Leader Skill)
Raging Fire's Boon
Raises HP by 50% & all ATK by 20% for Fire units
Hide Target Buff
Target Buff (SelfSide)
Element Fire
Stats
Type Min Max
HP +50%
Fire +20
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Stats
Primary Stats
Type Equipment Modifier
HP +308 -
PATK +199 +5%
PDEF +170 -
MATK +57 -15%
MDEF +50 -15%
DEX +171 -12%
AGI +14 -6%
CRIT +91 +5%
LUCK +103 +0%
Jewels - -10%
Job Master Bonus
Type Value
HP +19%
PATK +3%
Basic Information
Type Attacker
Move 4
Jump 1
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+10 +4
+5 +3
+1 -
Status Res
Type Equipment Type Equipment
+10 +15
+15 +43
+38 +15
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.3 * PATK
Height:
1
Back Defense Rate:
-15%
Range
Area
War Arts
Raises own PDEF/Evasion Rate
Charges:
5
7
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
PDEF +10% +20%
Evasion Rate +5 +10
Greatly raises own PATK & lowers PDEF
Charges:
3
10
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
PATK +15% +25%
PDEF -15%
Slash ATK to an enemy (strong vs demons) [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 120% 140%
ATK Scaling
1.3 * PATK
Charges:
3
24
Height:
1
Strong vs Demons:
+50
Range
Area
Basic War Arts
Missile ATK to an enemy [Range: 3, Height Range: 1]
Skill Effect
Type Min Max
Attack 70% 90%
ATK Scaling
1.3 * PATK
Charges:
10
5
Height:
1
Range
Area
Recovers an ally's HP [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Heal 90% 120%
Charges:
10
10
Height:
1
Range
Area
Slash ATK to an enemy & interrupts skill charging [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
1.3 * PATK
Charges:
5
20
Height:
1
Range
Area
Passive Abilities
PATK/PDEF Up
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
PATK +5% +10%
PDEF +5% +10%
Chance of reducing Phys Dmg when PATK is received
Skill Effect (PhyDamage)
Rate Min: 5%
Max: 25%
Type Min Max
Defend 10% 25%
Raises Slash ATK
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Slash ATK Power +5 +10
Stats
Primary Stats
Type Equipment Modifier
HP +188 -5%
PATK +181 +3%
PDEF +140 -4%
MATK +45 -5%
MDEF +38 -8%
DEX +192 +12%
AGI +31 +10%
CRIT +99 +10%
LUCK +60 +0%
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +76
Job Master Bonus
Type Value
HP +16%
AGI +3%
CRIT +1%
Basic Information
Type Attacker
Move 4
Jump 4
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+7 +5
+5 +3
- -
Status Res
Type Equipment Type Equipment
+28 +43
+15 +15
+10 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.65 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
1
Back Defense Rate:
-15%
Range
Area
Rogue
Inflicts Charm on enemy unit [Range: 1, Height Range: 1]
Charges:
5
15
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Raises own Evasion Rate
Charges:
5
20
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
Evasion Rate +5 +10
Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1]
Skill Effect
Type Min Max
GemsGift 15
Charges:
5
15
Height:
1
Range
Area
Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 145% 180%
ATK Scaling
0.65 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
24
Height:
1
Back Defense Rate:
-100%
Range
Area
Basic Rogue
Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Charges:
3
15
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Poison Rate 10%
Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Charges:
3
15
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Paralyze Rate 80%
Inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Charges:
3
15
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Blind Hit Rate -15%
Blind Evasion Rate -15%
Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Charges:
3
15
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Non-type ATK to enemy unit [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Attack 75% 90%
ATK Scaling
0.65 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
10
Height:
2
Range
Area
Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Jewel Attack 0
ATK Scaling
0.65 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
16
Height:
1
Random Hit Rate:
60%
Range
Area
Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Skill Effect
Type Min Max
Heal 67% 90%
Charges:
5
20
Height:
1
Range
Area
Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
Charges:
3
10
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 50%
Value 100%
Duration (ActionStart) 3
Passive Abilities
MOVE +1
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MOVE +1
After receiving Dmg, AGI is raised until next turn
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 1
Stats
Type Min Max
AGI +25% +50%
JUMP +1
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
JUMP +1
Stats
Primary Stats
Type Equipment Modifier
HP +308 +10%
PATK +199 +7%
PDEF +170 +12%
MATK +57 -10%
MDEF +50 -5%
DEX +192 -10%
AGI +14 -4%
CRIT +91 +3%
LUCK +103 +0%
Jewels - -5%
Job Master Bonus
Type Value
HP +19%
PATK +3%
PDEF +4%
Basic Information
Type Attacker
Move 3
Jump 1
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+7 +4
+5 +3
+4 -
Status Res
Type Equipment Type Equipment
+10 +15
+15 +43
+38 +15
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Shield
Recovers a portion of own HP & greatly raises PDEF/MDEF for one turn, but lowers Evasion Rate
Skill Effect
Type Min Max
RateHeal 30%
Charges:
5
15
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 1
Stats
Type Min Max
PDEF +50% +100%
MDEF +50% +100%
Evasion Rate -10
Light Slash ATK to enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
1.4 * PATK
Charges:
3
24
Height:
2
Range
Area
Will survive fatal Dmg and stay alive on verge of death only once.
Charges:
1
32
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (GutsEnd) 1
Stats
Type Min Max
Guts +100
Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 130%
ATK Scaling
1.4 * PATK
Charges:
3
46
Height:
2
Range
Area
Basic Shield
Non-type ATK & Stun to enemy units within target area [Range: 1, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 130%
ATK Scaling
1.4 * PATK
Charges:
5
12
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 1
Slash ATK to enemy units in target area & lowers enemy unit's PATK [Range: 1, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 65% 85%
ATK Scaling
1.4 * PATK
Charges:
3
16
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
PATK -20% -30%
Slash ATK to enemy units within target area & lowers PDEF [Range: 1, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 65% 85%
ATK Scaling
1.4 * PATK
Charges:
3
16
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
PDEF -20% -30%
Passive Abilities
Chance of defending when receiving Dmg
Skill Effect (TotalDamage)
Rate Min: 10%
Max: 30%
Type Min Max
Defend 15% 30%
Raises PDEF & Max HP
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
PDEF +5% +10%
HP +5% +10%
Stats
Primary Stats
Type Equipment Modifier
HP +427 +32%
PATK +199 +10%
PDEF +198 +25%
MATK +57 -5%
MDEF +50 +5%
DEX +186 -
AGI +13 +13%
CRIT +88 +6%
LUCK +94 +0%
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +32
Pierce Res +21
Job Master Bonus
Type Value
HP +26%
PATK +3%
PDEF +7%
CRIT +1%
HP +150
Basic Information
Type Attacker
Move 3
Jump 1
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+7 +4
+5 +3
+4 -
Status Res
Type Equipment Type Equipment
+10 +15
+15 +43
+38 +15
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Holy Sword
Pierce Res Up for ally units in area around self for three turns [Area: Cross (3), Height Range: 2]
Charges:
5
15
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
Pierce Res +40 +50
Light Slash ATK to enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
1.4 * PATK
Charges:
3
24
Height:
2
Range
Area
Will survive fatal Dmg and stay alive on verge of death only once.
Charges:
1
32
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (GutsEnd) 1
Stats
Type Min Max
Guts +100
Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 140%
ATK Scaling
1.4 * PATK
Charges:
3
46
Height:
2
Range
Area
Basic Holy Sword
Non-type ATK & Stun to enemy units within target area [Range: 1, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 80% 90%
ATK Scaling
1.4 * PATK
Charges:
5
12
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 1
Weak Missile ATK with chance of removing Poison/Slow/Blind status [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 30% 40%
ATK Scaling
1.4 * PATK
Charges:
10
10
Height:
2
Ignore Defense Rate:
-50%
Range
Area
Target Condition (UnitAll)
Conditions
CureCondition
Type Min Max
Rate 50%
Slash ATK to enemy units within target area & Pierce ATK Down [Range: 1, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 65% 85%
ATK Scaling
1.4 * PATK
Charges:
3
16
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
Pierce ATK Power -50 -60
Slash ATK to enemy units within target area & lowers PDEF [Range: 1, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 65% 85%
ATK Scaling
1.4 * PATK
Charges:
3
16
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
PDEF -20% -30%
Passive Abilities
Chance of defending when receiving Dmg
Skill Effect (TotalDamage)
Rate Min: 20%
Max: 40%
Type Min Max
Defend 20% 50%
PDEF & Max HP & Pierce Res Up
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
PDEF +15% +35%
HP +10% +20%
Pierce Res +20 +25
Job Equipment
Job Equipment
Job Equipment
Job Equipment
Profile

Lambert is a mercenary from Envylia. He has wandered the whole continent, perfecting his own personal sword style. It is said he was once scouted by a knight faction of Envylia, but because he hates staying in one place, he supposedly refused the offer.

Origin: Envylia
Gender: Male
Height: 175cm
Weight: 68kg
Birthday: Apr 24
Blood Type: Type Qe
Zodiac: Moon of the Flame King
Likes: Apples
Hobbies: Wandering
Illust: 大盛よしを
CV: 村田太志

Artworks
Runb
Runb closeup