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Dark Princess Yomi

Rank
5★
Element
Dark
Type
Human, Female
Max LB
25
Max Lvl
85
Job 1
Ranger
Job 2
Samurai
Job 3
Merchant
Stats
Base Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels
89 38 24 37 23 49 56 40 40 46
Max Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels
480 138 87 132 84 179 98 146 144 186
Leader Skill

Raises Missile ATK by 30% & HP by 20% for Dark units

Player Buff
Type Unit Element Value
Missile ATK Dark +30
HP Dark +20%
Gear Ability
Name Skeleton Soul Eater Cost 50 ATK Type Missile Weapon 13 * (100 * (PATK + DEX)) / 20 / 100 DMG Type Physical Element Dark Multiplier 150% Range
Area
Height 3 Usage 1 Effect Inflicts Dark Dmg on enemy units within target area [Range: 4, Area: Diamond (5), Height Range: 3] Gear
Stats
Job Stat Modifiers
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels
-5% +8% -3% -2% -5% +20% +8% +15% - -5%
Level 85 Stats + Job Equipment (Enhanced)
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels
603 368 188 139 106 370 120 278 317 156
Job Equipment (Enhanced) Secondary Stats
Fire Res Water Res Wind Res Thunder Res Dark Res Poison Res Paralyze Res
+6 +4 +9 +4 +3 +10 +43
Stun Res Sleep Res Charm Res Petrify Res Bind Res Daze Res Jewels Obtained
+15 +15 +10 +15 +28 +28 +16
Job Master Bonus
Type Value
HP +16%
PATK +3%
DEX +4%
AGI +4%
CRIT +1%
Basic Stats
ATK Skill ATK Type Range Height Move Jump Initial Jewels
Attack (RAN) Missile 2-3 2 3 3 25%
Weapon Scaling Formula
13 * (100 * (PATK + DEX)) / 20 / 100
Hunting
Name Scouting Shot Cost 16 ATK Type Missile DMG Type Physical Multiplier Lv 1: 110%
Lv 20: 120%
Range
Area
Height 99 Usage 5 Effect Inflicts Phys Dmg (Low/strong vs monsters) [Range: 5, Height Range: Unlimited] Extra Info
Monster DMG Bonus
+50%
Name Hunter's Eyes Cost 24 ATK Type Missile DMG Type Physical Multiplier Lv 1: 125%
Lv 20: 135%
Range
Area
Height 99 Usage 3 Effect Inflicts Phys Dmg (100% Hit/strong vs airborne) [Range: 4, Height Range: Unlimited] Extra Info
Floating DMG Bonus
+50%
Name Piercing Bolt Cost 30 ATK Type Missile DMG Type Physical Multiplier Lv 1: 125%
Lv 20: 140%
Range
Area
Height 99 Usage 3 Effect Inflicts Phys Dmg on units within line of fire & Penetrating [Range: 4, Area: 1 sq line, Height Range: Unlimited]
Name Arrow Rain Cost 45 ATK Type Missile DMG Type Physical Multiplier Lv 1: 120%
Lv 20: 130%
Range
Area
Height 99 Usage 3 Effect Inflicts Phys Dmg & 100% Hit [Range: 4, Area: Diamond (5), Height Range: Unlimited]
Basic Hunting
Name Punishing Shot Cost 12 ATK Type Missile DMG Type Physical Multiplier Lv 1: 135%
Lv 20: 160%
Range
Area
Height 99 Cast Speed 360 Usage 5 Effect Inflicts Phys Dmg (High) & chance of critical [Range: 4, Height Range: Unlimited]
Name Sniping Shot Cost 16 ATK Type Missile DMG Type Physical Multiplier Lv 1: 50%
Lv 20: 75%
Range
Area
Height 99 Usage 3 Effect Inflicts Phys Dmg (strong vs airborne) & chance of inflicting Bind [Range: 4, Height Range: Unlimited] Enemy Cond
Inflict Status
Chance
25%
Extra Info
Floating DMG Bonus
+50%
Name Shadow Shot Cost 20 ATK Type Missile DMG Type Physical Multiplier Lv 1: 50%
Lv 20: 75%
Range
Area
Height 99 Usage 3 Effect Inflicts Phys Dmg with chance of inflicting Daze [Range: 4, Height Range: Unlimited] Enemy Cond
Inflict Status
Chance
25%
Name Wide Barrage Cost 20 ATK Type Missile DMG Type Physical Multiplier Lv 1: 120%
Lv 20: 130%
Range
Area
Height 99 Random Hit Rate 70% Usage 3 Effect Inflicts 2-hit Phys Dmg on random enemy within target area [Range: 3, Area: Square (3), Height Range: Unlimited] Extra Info
Combo Damage Rate
60%
Name Arrow of Care Cost 10 ATK Type Missile DMG Type Physical Element None Multiplier Lv 1: 30%
Lv 20: 40%
Range
Area
Height 99 Usage 10 Effect Inflicts non-elemental Missile Dmg (Very Low) with chance of removing Paralyze/Stun/Bind/Daze/Delay [Range: 4, Height Range: Unlimited] Unit Cond
Remove Status
Chance
50%
Extra Info
Ignore Defense Rate
-50%
Passive Abilities
Name Eagle Eye Job Level 2 Max Level 1 Type Support Effect Range +2 Self Buff
RANGE
+2
Name Hide Trap Job Level 4 Max Level 20 Type Reaction Chance Lv 1: 25%
Lv 20: 50%
Range
Area
Height 99 Effect Chance of inflicting Daze on attacking unit when receiving Phys Dmg [Range: 4, Height Range: Unlimited] Enemy Cond
Inflict Status
Name Deep Focus Job Level 6 Max Level 20 Type Support Effect ATK/Hit Rate modifier for Missile ATK Type Self Buff
Hit Rate
Lv 1: +5
Lv 20: +10
Missile ATK
Lv 1: +5
Lv 20: +10
Stats
Job Stat Modifiers
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels
+3% +7% +5% -5% +5% +10% +12% +50% +3% -10%
Level 85 Stats + Job Equipment (Enhanced)
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels
620 353 220 157 115 366 126 348 191 148
Job Equipment (Enhanced) Secondary Stats
Fire Res Water Res Wind Res Thunder Res Poison Res Paralyze Res Stun Res
+7 +5 +5 +3 +10 +15 +15
Sleep Res Charm Res Petrify Res Blind Res Slow Res Jewels Obtained
+43 +38 +15 +18 +28 +20
Job Master Bonus
Type Value
HP +16%
PATK +4%
DEX +1%
AGI +3%
Basic Stats
ATK Skill ATK Type Range Height Move Jump Initial Jewels
Attack (SAM) Slash 0-1 1 4 2 25%
Weapon Scaling Formula
15 * (100 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)) / 20 / 100
Blade
Name Watching the Flow Cost 8 Range
Area
Usage 5 Effect Raises own PATK and CRIT Rate Self Buff
PATK
Lv 1: +10%
Lv 20: +20%
CRIT
Lv 1: +25%
Lv 20: +50%
Duration
3 (ActionStart)
Name Drawing Slash Cost 24 ATK Type Slash DMG Type Physical Multiplier Lv 1: 105%
Lv 20: 115%
Range
Area
Height 2 Usage 3 Effect Inflicts Phys Dmg (Low) [Range: 1, Area: Lateral (3), Height Range: 2]
Name Steel Cutting Blade Cost 32 ATK Type Slash DMG Type Physical Multiplier Lv 1: 130%
Lv 20: 150%
Range
Area
Height 2 Usage 3 Effect Inflicts Phys Dmg (strong vs metal) that ignores DEF [Range: 1, Height Range: 2] Extra Info
Ignore Defense Rate
-100%
Metal DMG Bonus
+50%
Name Steel Cutting Flash Cost 48 ATK Type Slash DMG Type Physical Multiplier Lv 1: 130%
Lv 20: 150%
Range
Area
Height 2 Usage 1 Effect Inflicts Phys Dmg (strong vs metal) that ignores DEF [Range: 3, Area: Line (3), Height Range: 2] Extra Info
Ignore Defense Rate
-100%
Metal DMG Bonus
+50%
Basic Blade
Name Ogre Slayer Cost 16 ATK Type Slash DMG Type Physical Multiplier Lv 1: 100%
Lv 20: 110%
Range
Area
Height 2 Usage 3 Effect Inflicts Phys Dmg (Low) & chance of lowering target's PATK [Range: 1, Height Range: 2] Enemy Buff
PATK
Lv 1: -20%
Lv 20: -30%
Duration
4 (ActionStart)
Name Saint Slayer Cost 16 ATK Type Slash DMG Type Physical Multiplier Lv 1: 100%
Lv 20: 110%
Range
Area
Height 2 Usage 3 Effect Inflicts Phys Dmg (Low) & lowers target's MATK [Range: 1, Height Range: 2] Enemy Buff
MATK
Lv 1: -20%
Lv 20: -30%
Duration
4 (ActionStart)
Name Armor Shredder Cost 16 ATK Type Slash DMG Type Physical Multiplier Lv 1: 100%
Lv 20: 110%
Range
Area
Height 2 Usage 3 Effect Inflicts Phys Dmg (Low) & lowers target's PDEF [Range: 1, Height Range: 2] Enemy Buff
PDEF
Lv 1: -20%
Lv 20: -30%
Duration
3 (ActionStart)
Name Spell Shredder Cost 16 ATK Type Slash DMG Type Physical Multiplier Lv 1: 100%
Lv 20: 110%
Range
Area
Height 2 Usage 3 Effect Inflicts Phys Dmg (Low) & lowers target's MDEF [Range: 1, Height Range: 2] Enemy Buff
MDEF
Lv 1: -20%
Lv 20: -30%
Duration
3 (ActionStart)
Name Quaking Blade Cost 16 ATK Type Slash DMG Type Physical Multiplier Lv 1: 100%
Lv 20: 110%
Range
Area
Height 2 Usage 3 Effect Inflicts Phys Dmg (Low) & lowers target's DEX [Range: 1, Height Range: 2] Enemy Buff
DEX
Lv 1: -20%
Lv 20: -30%
Duration
3 (ActionStart)
Name Starfall Blade Cost 16 ATK Type Slash DMG Type Physical Multiplier Lv 1: 100%
Lv 20: 110%
Range
Area
Height 2 Usage 3 Effect Inflicts Phys Dmg (Low) & lowers target's AGI [Range: 1, Height Range: 2] Enemy Buff
AGI
Lv 1: -20%
Lv 20: -30%
Duration
3 (ActionStart)
Passive Abilities
Name Single Blade Job Level 2 Max Level 20 Type Support Effect Raises PATK and lowers Evasion and AGI Self Buff
PATK
Lv 1: +10%
Lv 20: +50%
AGI
-20%
Evasion Rate
-5
Name Tsubamegaeshi Job Level 4 Max Level 20 Type Reaction ATK Type Slash DMG Type Physical Chance Lv 1: 5%
Lv 20: 25%
Range
Area
Height 2 Effect Chance of performing physical counter when receiving Dmg [Range: 1, Height Range: 2]
Name Enhance Counter Job Level 6 Max Level 20 Type Support Effect Raises PDEF & greatly raises PATK/MATK when performing counter Self Buff
Counter ATK
Lv 1: +25
Lv 20: +50
PDEF
Lv 1: +10%
Lv 20: +20%
Stats
Job Stat Modifiers
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels
+20% -10% -2% -5% -5% +5% -5% - +6% +15%
Level 85 Stats + Job Equipment (Enhanced)
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels
832 291 251 157 109 327 112 228 230 188
Job Equipment (Enhanced) Secondary Stats
Fire Res Water Res Wind Res Thunder Res Poison Res Paralyze Res Stun Res
+7 +5 +5 +9 +10 +15 +15
Sleep Res Charm Res Petrify Res Slow Res Jewels Obtained
+43 +38 +15 +28 +31
Job Master Bonus
Type Value
HP +26%
PATK +2%
AGI +4%
LUCK +2%
Basic Stats
ATK Skill ATK Type Range Height Move Jump Initial Jewels
Attack (SHN) Strike 0-1 2 4 1 50%
Weapon Scaling Formula
10 * (100 * (PATK + LUCK)) / 20 / 100
Salesman Skill
Name Low Leverage Cost 10 Range
Area
Height 3 Usage 5 Effect Transfers Jewels used by self to target ally unit [Range: 4, Height Range: 3]
Name Jewel Investment Cost 45 Range
Area
Height 3 Usage 5 Effect Greatly reduces time until next turn for target ally unit [Range: 4, Height Range: 3] Player Buff
Charge Time
+50
Name Full Leverage Cost 20 Range
Area
Height 3 Usage 5 Effect Transfers Jewels used by self to target ally unit [Range: 4, Height Range: 3]
Name Jewels Rule Everything Around Me Cost 40 Range
Area
Height 3 Cast Speed 200 Usage 2 Effect Casts Auto Jewel Charge on target ally unit for three turns [Range: 4, Height Range: 3] Player Cond
Inflict Status
Duration
4 (ActionStart)
Basic Salesman Skill
Name Imminent Crisis Cost 20 Range
Area
Height 3 Cast Speed 300 Usage 5 Effect Inflicts Blind status on target [Range: 4, Height Range: 3] Enemy Cond
Inflict Status
Name Pyramid Scheme Cost 50 Range
Area
Height 2 Cast Speed 360 Usage 3 Effect Inflicts Charm on enemy units within area around self [Area: Diamond (5), Height Range: 2] Enemy Cond
Inflict Status
Name Poison Pill Cost 24 Range
Area
Height 2 Usage 5 Effect Nullifies all statuses inflicted on ally units within area around self [Area: Diamond (5), Height Range: 2] Player Cond
Ailment Immunity
Duration
3 (ActionStart)
Name Cure Delivery Cost 16 Multiplier Lv 1: 95%
Lv 20: 110%
Range
Area
Height 2 Usage 5 Effect Recovers HP (Medium) of ally units within area around self [Area: Square (3) around self, Height Range: 2]
Passive Abilities
Name Risk Hedge Job Level 2 Max Level 20 Type Reaction Chance Lv 1: 10%
Lv 20: 35%
Effect Chance of casting Auto Jewel Charge on self when receiving Dmg Self Cond
Inflict Status
Name How's Business? Job Level 4 Max Level 20 Type Support Effect Raises Initial Jewels Self Buff
Initial Jewels
Lv 1: +5
Lv 20: +10
Name Not too bad Job Level 6 Max Level 20 Type Support Effect Raises Jewels Obtained Self Buff
Jewels Obtained
Lv 1: +1
Lv 20: +10
Profile

Yomi is a samurai, guided to this world from Zipangu, whose supernatural abilities allow her to wield an infernal dark power. Despite her cute, fresh-faced appearance, she's in fact been alive for a near-eternity. If she doesn't like something she'll quickly start sulking, and will sometimes show a dark, scary side. However, she also has an innocent side that she shows to those she takes a liking to.

Origin: Zipangu
Gender: Female
Height: 130cm
Weight: 24kg
Birthday: Aug 28
Blood Type: Type AB
Zodiac: Virgo
Likes: Having a siesta
Hobbies: Recruitment
Illust: 渡り棒
CV: かないみか

Artworks
S yomi
S yomi closeup