Dark Princess Yomi

Unit Planner
Element
Rank 5★
Max Level 91
Type Human, Female
Job 1
Ranger
Job 2
Samurai
Job 3
Merchant
Chg Job 1
Ranger [Serpent]
Chg Job 3
Merchant [Cunning-Tanuki]
Stats
Primary Stats
Type Min Max
HP 85 443
PATK 38 138
PDEF 24 87
MATK 37 132
MDEF 23 84
DEX 49 179
AGI 56 98
CRIT 40 146
LUCK 40 144
Jewels 46 186
Primary Stats
Type 60 65 75 91
HP 298 316 352 410
PATK 97 102 112 128
PDEF 61 64 71 81
MATK 93 98 108 123
MDEF 59 62 68 78
DEX 126 133 146 167
AGI 81 83 87 94
CRIT 103 108 119 136
LUCK 101 107 117 134
Jewels 129 136 150 173
Leader Skill
Twilight Mastery (5★)
Raises Missile ATK by 30% & HP by 20% for Dark units
Hide Target Buff
Target Buff (SelfSide)
Element Dark
Stats
Type Min Max
Missile ATK Power +30
HP +20%
Gear Ability
Raises PATK/DEX/Hit Rate after appearing on map if "Tranquil Bow Alizehan" is equipped
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
PATK +35
DEX +35
Hit Rate +10
Job Restriction
Gear
Casts Auto Jewel Charge on units within area around self [Area: Cross (3), Height Range: 2]
Charges:
1
70
Height:
2
Range
Area
Target Condition (SelfSide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Auto Jewel Rate 10%
Job Restriction
Gear
Dark Missile ATK to enemy units within target area [Range: 4, Area: Diamond (5), Height Range: 3]
Skill Effect
Type Min Max
Attack 150%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
1
50
Height:
3
Range
Area
Gear
Absorbs Jewels from enemy unit [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Jewel Attack 60
ATK Scaling
0.9 * MATK
Charges:
2
15
Height:
2
Ignore Defense Rate:
-100%
Range
Area
Job Restriction
Gear
Light Missile ATK (Strong vs Dark) on units within area & chance of critical [Range: 5, Area: Line (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 125%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
40
Height:
2
Strong vs Dark:
+70
Range
Area
Job Restriction
Gear
Raises Max HP of ally units by 50% within area around self for three turns (amount of HP gained will be added to your current HP) [Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
RateHeal 50%
Charges:
1
40
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
HP +50%
Job Restriction
Gear
Greatly lowers own PATK/MATK for two turns & greatly recovers Jewels
Skill Effect
Type Min Max
GemsIncDec 35%
Charges:
1
25
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
PATK -50%
MATK -50%
Job Restriction
Gear
Raises PATK/DEX/Hit Rate after appearing on map if "Tranquil Bow Alizehan" is equipped
Job Restriction
Gear
Requirements
  • Level 85
  • Limit Break 25x+
Evolution
Level Materials Zeni Cost
1 500000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +95 +2 +2 +0
3 +190 +4 +4 +0
4 +285 +6 +6 +1
5 +380 +8 +8 +1
6 +475 +10 +10 +2
Max Level Enhancement (Stats)
Stats
Type Value
HP +65
PATK +30
DEX +40
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 5000000
Requirements
  • Envy Level 3
  • Job Merchant [Cunning-Tanuki] Lv11+
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +11 +9 +2 +1
3 +22 +18 +4 +2
4 +33 +27 +6 +3
5 +44 +36 +8 +4
6 +55 +45 +10 +5
Max Level Enhancement (Ability)
New Skill
Raises Initial Jewels & raises Skill Use Count by 1
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Initial Jewels +20
Skill Use Count +1
Old Skill
Raises Initial Jewels
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Initial Jewels +5 +10
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 10000000
Requirements
  • Sloth Level 3
Enhancement
Stats
Level HP DEX AGI Evasion Rate
1 Max Level +2
2 +8 +6 +0 +3
3 +16 +12 +0 +6
4 +24 +18 +1 +9
5 +32 +24 +1 +12
6 +40 +30 +2 +15
Max Level Enhancement (Leader Skill)
Twilight Mastery
Raises HP by 40%/All ATK by 30% for Dark units
Hide Target Buff
Target Buff (SelfSide)
Element Dark
Stats
Type Min Max
Dark +30
HP +40%
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 8000000
Stats
Primary Stats
Type Equipment Modifier
HP +204 -5%
PATK +237 +8%
PDEF +113 -3%
MATK +24 -2%
MDEF +35 -5%
DEX +180 +20%
AGI +22 +8%
CRIT +130 +15%
LUCK +189 -
Jewels - -5%
Other Stats
Type Equipment
Jewels Obtained +16
Job Master Bonus
Type Value
HP +16%
PATK +3%
DEX +4%
AGI +4%
CRIT +1%
Basic Information
Type Attacker
Move 3
Jump 3
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+6 +4
+9 +4
- +3
Status Res
Type Equipment Type Equipment
+10 +43
+15 +15
+10 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.65 * (PATK + DEX)
Height:
2
Range
Area
Hunting
Missile ATK (strong vs monsters) to enemy unit [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
5
16
Height:
99
DMG vs Monsters:
+50
Range
Area
Missile ATK (strong vs airborne) to enemy unit & 100% hit [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 125% 135%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
24
Height:
99
DMG vs Airborne:
+50
Range
Area
Penetrating Missile ATK to enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 125% 140%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
30
Height:
99
Range
Area
Missile ATK to enemy units within target area & 100% hit [Range: 4, Area: Diamond (5), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 120% 130%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
45
Height:
99
Range
Area
Basic Hunting
Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 135% 160%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
5
12
Height:
99
Cast Speed:
360
Range
Area
Missile ATK with chance of inflicting Bind on enemy unit [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
16
Height:
99
DMG vs Airborne:
+50
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 25%
Value 100%
Duration (ActionStart) 3
Missile ATK with chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
20
Height:
99
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 25%
Value 100%
Duration (ActionStart) 3
2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Skill Effect
Combo Damage Rate 60%
Combo Hits 2
Combo Hit Damage ~72% ~78%
Type Min Max
Attack 120% 130%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
20
Height:
99
Random Hit Rate:
70%
Range
Area
Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 30% 40%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
10
10
Height:
99
Ignore Defense Rate:
-50%
Range
Area
Target Condition (UnitAll)
Conditions
CureCondition
Type Min Max
Rate 50%
Passive Abilities
Range +2
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Range +2
After receiving Dmg, chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
Skill Effect (TotalDamage)
Type Min Max
FailCondition 25% 50%
Height:
99
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Raises Missile ATK Power/Hit Rate
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Hit Rate +5 +10
Missile ATK Power +5 +10
Stats
Primary Stats
Type Equipment Modifier
HP +188 +3%
PATK +223 +7%
PDEF +140 +5%
MATK +45 -5%
MDEF +38 +5%
DEX +192 +10%
AGI +25 +12%
CRIT +155 +50%
LUCK +60 +3%
Jewels - -10%
Other Stats
Type Equipment
Jewels Obtained +20
Job Master Bonus
Type Value
HP +16%
PATK +4%
DEX +1%
AGI +3%
Basic Information
Type Attacker
Move 4
Jump 2
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+7 +5
+5 +3
- -
Status Res
Type Equipment Type Equipment
+10 +15
+15 +43
+38 +15
+18 -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.75 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
1
Back Defense Rate:
-15%
Range
Area
Blade
Raises own PATK and CRIT Rate
Charges:
5
8
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
PATK +10% +20%
CRIT +25% +50%
Slash ATK to enemy unit [Range: 1, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
0.75 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
24
Height:
2
Range
Area
Slash ATK (strong vs metal) to enemy unit that ignores DEF [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 150%
ATK Scaling
0.75 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
32
Height:
2
DMG vs Metal:
+50
Ignore Defense Rate:
-100%
Range
Area
Slash ATK (strong vs metal) to units within target area that ignores DEF [Range: 3, Area: Line (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 150%
ATK Scaling
0.75 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
1
48
Height:
2
DMG vs Metal:
+50
Ignore Defense Rate:
-100%
Range
Area
Basic Blade
Slash ATK that lowers PATK of enemy unit [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 110%
ATK Scaling
0.75 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
16
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
PATK -20% -30%
Slash ATK that lowers MATK of enemy unit [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 110%
ATK Scaling
0.75 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
16
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
MATK -20% -30%
Slash ATK that lowers PDEF of enemy unit [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 110%
ATK Scaling
0.75 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
16
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
PDEF -20% -30%
Slash ATK that lowers MDEF of enemy unit [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 110%
ATK Scaling
0.75 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
16
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
MDEF -20% -30%
Slash ATK that lowers DEX of enemy unit [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 110%
ATK Scaling
0.75 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
16
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
DEX -20% -30%
Slash ATK that lowers AGI of enemy unit [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 110%
ATK Scaling
0.75 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
16
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
AGI -20% -30%
Passive Abilities
Raises PATK & lowers Evasion Rate/AGI
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
PATK +10% +50%
AGI -20%
Evasion Rate -5
After receiving Dmg, chance of performing counter [Range: 1, Height Range: 2]
Skill Effect (TotalDamage)
Rate Min: 5%
Max: 25%
Type Min Max
Attack 100%
ATK Scaling
0.75 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
2
Range
Area
Raises PDEF & greatly increases Dmg inflicted when countering
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Counter ATK Power +25 +50
PDEF +10% +20%
Stats
Primary Stats
Type Equipment Modifier
HP +328 +20%
PATK +181 -10%
PDEF +175 -2%
MATK +45 -5%
MDEF +38 -5%
DEX +161 +5%
AGI +25 -5%
CRIT +99 -
LUCK +95 +6%
Jewels - +15%
Other Stats
Type Equipment
Jewels Obtained +31
Job Master Bonus
Type Value
HP +26%
PATK +2%
AGI +4%
LUCK +2%
Basic Information
Type Supporter
Move 4
Jump 1
Initial Jewels 50%
Elemental Res
Type Equipment Type Equipment
+7 +5
+5 +9
- -
Status Res
Type Equipment Type Equipment
+10 +15
+15 +43
+38 +15
- -
- -
- -
- -
+28 -
An abacus-shaped staff.
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.5 * (PATK + LUCK)
Height:
2
Range
Area
Trading Skill
Consumes own Jewels and transfers them to ally unit [Range: 4, Height Range: 3]
Skill Effect
Type Min Max
GemsGift 10
Charges:
5
10
Height:
3
Range
Area
Raises CT until next turn by 50 for ally unit [Range: 4, Height Range: 3]
Control Charge Time
Type Min Max
Value +50
Charges:
5
45
Height:
3
Range
Area
Consumes own Jewels and transfers them to ally unit [Range: 4, Height Range: 3]
Skill Effect
Type Min Max
GemsGift 20
Charges:
5
20
Height:
3
Range
Area
Casts Auto Jewel Charge on ally unit for three turns [Range: 4, Height Range: 3]
Charges:
2
40
Height:
3
Cast Speed:
200
Range
Area
Target Condition (SelfSide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Auto Jewel Rate 10%
Basic Trading Skill
Inflicts Blind on enemy unit [Range: 4, Height Range: 3]
Charges:
5
20
Height:
3
Cast Speed:
300
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Blind Hit Rate -15%
Blind Evasion Rate -15%
Inflicts Charm on enemy units within area around self [Area: Diamond (5), Height Range: 2]
Charges:
3
50
Height:
2
Cast Speed:
360
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Nullifies all statuses inflicted on ally units within area around self for three turns [Area: Square (3), Height Range: 2]
Charges:
5
24
Height:
2
Range
Area
Target Condition (SelfSide)
Conditions
DisableCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Recovers HP of ally units within area around self [Area: Square (3), Height Range: 2]
Skill Effect
Type Min Max
Heal 142% 165%
Charges:
5
16
Height:
2
Range
Area
Passive Abilities
After receiving Dmg, chance of casting Auto Jewel Charge on self
Skill Effect (TotalDamage)
Type Min Max
FailCondition 10% 35%
Target Condition (Self)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Auto Jewel Rate 10%
Raises Initial Jewels
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Initial Jewels +5 +10
Raises Jewels Obtained
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Jewels Obtained +1 +10
Stats
Primary Stats
Type Equipment Modifier
HP +204 +16%
PATK +258 +8%
PDEF +113 +10%
MATK +24 +5%
MDEF +35 +8%
DEX +236 +20%
AGI +26 +10%
CRIT +179 +22%
LUCK +189 -
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +16
Missile ATK Power +11
Job Master Bonus
Type Value
HP +16%
PATK +3%
DEX +4%
AGI +4%
CRIT +1%
HP +100
Basic Information
Type Attacker
Move 3
Jump 3
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+6 +4
+9 +4
- +3
Status Res
Type Equipment Type Equipment
+10 +43
+15 +15
+10 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.65 * (PATK + DEX)
Height:
2
Range
Area
Hunting
Missile ATK (strong vs monsters) to enemy unit [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
5
16
Height:
99
DMG vs Monsters:
+50
Range
Area
Missile ATK (strong vs airborne) to enemy unit & 100% hit [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 125% 135%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
24
Height:
99
DMG vs Airborne:
+50
Range
Area
Penetrating Missile ATK to enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 125% 140%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
30
Height:
99
Range
Area
Missile ATK (100% Hit) to enemy units within target area & Jewel Dmg [Range: 4, Area: Diamond (5), Height Range: Unlimited]
Skill Effect
Jewel Damage sqrt(Damage) * 2
Type Min Max
Attack 120% 130%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
45
Height:
99
Range
Area
Basic Hunting
Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 135% 160%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
5
12
Height:
99
Cast Speed:
360
Range
Area
Missile ATK with chance of inflicting Bind on enemy unit [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
16
Height:
99
DMG vs Airborne:
+50
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 25%
Value 100%
Duration (ActionStart) 3
Missile ATK with chance of inflicting Daze to enemy unit & Jewel Dmg [Range: 4, Height Range: Unlimited]
Skill Effect
Jewel Damage sqrt(Damage) * 2
Type Min Max
Attack 65% 85%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
20
Height:
99
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 25%
Value 100%
Duration (ActionStart) 3
2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Skill Effect
Combo Damage Rate 60%
Combo Hits 2
Combo Hit Damage ~72% ~78%
Type Min Max
Attack 120% 130%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
20
Height:
99
Random Hit Rate:
70%
Range
Area
Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 30% 40%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
10
10
Height:
99
Ignore Defense Rate:
-50%
Range