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Strauss

Rank
3★ - 4★
Element
Water
Type
Human, Male
Max LB
20
Max Lvl
70
Job 1
Hunter
Job 2
Crafter
Job 3
Gunner
Stats
Base Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels
63 34 22 30 19 37 51 36 33 36
Max Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels
288 121 77 103 68 137 89 129 109 138
Leader Skill

Raises Missile ATK by 10% for whole party

Player Buff
Type Value
Missile ATK +10
Evolution
Stats
Job Stat Modifiers
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels
-7% +2% -7% -2% -10% +14% +4% +12% - -5%
Level 70 Stats + Job Equipment (Enhanced)
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels
336 260 145 79 65 213 92 170 229 102
Job Equipment (Enhanced) Secondary Stats
Fire Res Water Res Wind Res Thunder Res Dark Res Paralyze Res Stun Res
+2 +1 +1 +2 +1 +2 +2
Sleep Res Petrify Res Jewels Obtained
+2 +2 +16
Job Master Bonus
Type Value
DEX +2%
AGI +2%
Basic Stats
ATK Skill ATK Type Range Height Move Jump Initial Jewels
Attack (HUN) Missile 2-3 2 3 2 25%
Weapon Scaling Formula
13 * (100 * (PATK + DEX)) / 20 / 100
Bow
Name Hunting Arrow Cost 16 ATK Type Missile DMG Type Physical Multiplier Lv 1: 110%
Lv 20: 120%
Range
Area
Height 99 Cast Speed 360 Usage 5 Effect Inflicts Phys Dmg (Low) [Range: 4, Height Range: Unlimited) Extra Info
Monster DMG Bonus
+50%
Name Surefire Shot Cost 24 ATK Type Missile DMG Type Physical Multiplier Lv 1: 115%
Lv 20: 125%
Range
Area
Height 99 Usage 3 Effect Inflicts Phys Dmg & 100% Hit [Range: 4, Height Range: Unlimited)
Name Divine Shot Cost 36 ATK Type Missile DMG Type Physical Multiplier Lv 1: 120%
Lv 20: 130%
Range
Area
Height 99 Usage 3 Effect Inflicts Phys Dmg & 100% Hit [Range: 4, Area: Cross (3), Height Range: Unlimited)
Basic Bow
Name Charged Shot Cost 12 ATK Type Missile DMG Type Physical Multiplier Lv 1: 105%
Lv 20: 115%
Range
Area
Height 99 Cast Speed 360 Usage 5 Effect Inflicts Phys Dmg (Low) with chance of critical [Range: 4, Height Range: Unlimited]
Name Targeted Shot Cost 16 ATK Type Missile DMG Type Physical Multiplier Lv 1: 50%
Lv 20: 75%
Range
Area
Height 99 Cast Speed 360 Usage 3 Effect Inflicts Phys Dmg with chance of inflicting Slow [Range: 4, Height Range: Unlimited] Enemy Cond
Inflict Status
Chance
25%
Name Wild Shot Cost 16 ATK Type Missile DMG Type Physical Multiplier Lv 1: 110%
Lv 20: 120%
Range
Area
Height 99 Random Hit Rate 70% Usage 3 Effect Inflicts Phys Dmg on random enemy within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Passive Abilities
Name Hawk Eye Job Level 2 Max Level 1 Type Support Effect Range +1 Self Buff
RANGE
+1
Name Booby Trap Job Level 4 Max Level 20 Type Reaction Chance Lv 1: 5%
Lv 20: 25%
Range
Area
Height 99 Effect Chance of inflicting Slow on attacker when receiving Dmg [Range: 3, Height Range: Unlimited] Enemy Cond
Inflict Status
Name Focus Job Level 6 Max Level 20 Type Support Effect Raises Hit Rate Self Buff
Hit Rate
Lv 1: +5
Lv 20: +10
Stats
Job Stat Modifiers
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels
-3% +5% -5% - -7% +18% -8% +4% - -
Level 70 Stats + Job Equipment (Enhanced)
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels
345 257 157 80 67 218 85 144 229 107
Job Equipment (Enhanced) Secondary Stats
Fire Res Water Res Wind Res Thunder Res Dark Res Paralyze Res Stun Res
+3 +1 +1 +2 +1 +2 +2
Sleep Res Petrify Res Jewels Obtained
+2 +2 +16
Job Master Bonus
Type Value
PDEF +2%
DEX +3%
AGI +3%
Basic Stats
ATK Skill ATK Type Range Height Move Jump Initial Jewels
Attack (KUR) Missile 2-4 2 2 2 25%
Weapon Scaling Formula
13 * (100 * (PATK + DEX)) / 20 / 100
Firearms
Name MOVE Boost+1 Cost 12 Range
Area
Height 1 Cast Speed 360 Usage 3 Effect MOVE +1 during turn used Player Buff
MOVE
+1
Duration
3 (ActionStart)
Name JUMP Boost+1 Cost 12 Range
Area
Height 1 Cast Speed 360 Usage 3 Effect JUMP +1 during turn used Player Buff
JUMP
+1
Duration
3 (ActionStart)
Name Strobe Grenade Cost 16 Range
Area
Height 2 Usage 3 Effect Inflicts Blind & Stun on all units within target area [Range: 4, Area: Cross (3), Height Range: 2] Unit Cond
Inflict Status
Name Bursting Shot Cost 32 ATK Type Missile DMG Type Physical Element Fire Multiplier Lv 1: 110%
Lv 20: 120%
Range
Area
Height 2 Usage 3 Effect Inflicts Fire Phys Dmg (Low) on units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Name Armor Piercing Shot Cost 42 ATK Type Missile DMG Type Physical Element Fire Multiplier Lv 1: 50%
Lv 20: 75%
Range
Area
Height 1 Usage 3 Effect Inflicts Fire Phys Dmg (High) on target & Penetrating & ignores DEF & strong vs machines [Range: 4, Area: 1 sq line, Height Range: 1] Extra Info
Ignore Defense Rate
-100%
Machine DMG Bonus
+50%
Basic Firearms
Name Heavy Fire Cost 16 ATK Type Missile DMG Type Physical Element Fire Multiplier Lv 1: 105%
Lv 20: 110%
Range
Area
Height 2 Usage 5 Effect Inflicts Fire Phys Dmg (Low) [Range: 4, Height Range: 2]
Name Maintenance Cost 12 Range
Area
Height 1 Usage 3 Effect Raises DEX Self Buff
DEX
Lv 1: +10%
Lv 20: +20%
Duration
3 (ActionStart)
Name Lock On Cost 12 Range
Area
Height 1 Usage 3 Effect Raises Hit Rate Self Buff
Hit Rate
Lv 1: +10%
Lv 20: +20%
Duration
3 (ActionStart)
Name Firebomb Cost 20 ATK Type Missile DMG Type Physical Element Fire Multiplier Lv 1: 100%
Lv 20: 105%
Range
Area
Height 2 Usage 3 Effect Inflicts Fire Phys Dmg (Low) on units within target area [Range: 4, Area: Cross (3), Height Range: 2]
Passive Abilities
Name Tune Up+1 Job Level 2 Max Level 20 Type Support Effect Raises DEX Self Buff
DEX
Lv 1: +5%
Lv 20: +10%
Name Composite Armor Job Level 4 Max Level 20 Type Reaction Value 20% Chance Lv 1: 5%
Lv 20: 15%
Range
Area
Effect Chance of reducing Dmg received when attacked
Name Booster+1 Job Level 6 Max Level 20 Type Support Effect Raises AGI Self Buff
AGI
Lv 1: +5%
Lv 20: +10%
Stats
Job Stat Modifiers
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels
-5% +4% -5% - -7% +16% +5% +14% - -
Level 70 Stats + Job Equipment (Enhanced)
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels
341 262 146 80 67 215 93 167 238 107
Job Equipment (Enhanced) Secondary Stats
Fire Res Water Res Wind Res Thunder Res Dark Res Paralyze Res Stun Res
+2 +1 +1 +2 +1 +2 +2
Sleep Res Petrify Res Jewels Obtained
+2 +2 +16
Job Master Bonus
Type Value
DEX +3%
CRIT +2%
LUCK +1%
Basic Stats
ATK Skill ATK Type Range Height Move Jump Initial Jewels
Attack (GUN) Missile 2-3 2 3 1 25%
Weapon Scaling Formula
13 * (100 * (PATK + DEX)) / 20 / 100
Marksman
Name Leg Shot Cost 16 ATK Type Missile DMG Type Physical Multiplier Lv 1: 50%
Lv 20: 75%
Range
Area
Height 99 Usage 3 Effect Inflicts Phys Dmg (Low) with chance of inflicting Slow [Range: 4, Height Range: Unlimited] Enemy Cond
Inflict Status
Name Headshot Cost 20 ATK Type Missile DMG Type Physical Multiplier Lv 1: 50%
Lv 20: 75%
Range
Area
Height 99 Usage 3 Effect Inflicts Phys Dmg (Low) with chance of inflicting Bind & Daze [Range: 4, Height Range: Unlimited] Enemy Cond
Inflict Status
Name Piercing Shot Cost 25 ATK Type Missile DMG Type Physical Multiplier Lv 1: 115%
Lv 20: 125%
Range
Area
Height 99 Usage 3 Effect Inflicts Phys Dmg on units within line of fire & Penetrating [Range: 4, Area: 1 sq line, Height Range: Unlimited]
Name Pinpoint Shot Cost 32 ATK Type Missile DMG Type Physical Multiplier Lv 1: 120%
Lv 20: 130%
Range
Area
Height 99 Usage 3 Effect Inflicts Phys Dmg & Stop & 100% Hit[Range: 4, Height Range: Unlimited] Enemy Cond
Inflict Status
Basic Marksman
Name Charged Shot Cost 12 ATK Type Missile DMG Type Physical Multiplier Lv 1: 105%
Lv 20: 115%
Range
Area
Height 99 Cast Speed 360 Usage 5 Effect Inflicts Phys Dmg (Low) [Range: 4, Height Range: Unlimited)
Name Take Aim Cost 10 Range
Area
Usage 5 Effect Raises own Hit Rate Self Buff
Hit Rate
Lv 1: +10
Lv 20: +20
Duration
3 (ActionStart)
Name Bullet Shot Cost 20 ATK Type Missile DMG Type Physical Multiplier Lv 1: 110%
Lv 20: 120%
Range
Area
Height 2 Usage 3 Effect Inflicts Phys Dmg on units within target area [Range: 1, Area: Lateral (3), Height Range: 2]
Passive Abilities
Name Long Shot Job Level 2 Max Level 1 Type Support Effect Range +1 Self Buff
RANGE
+1
Name Counter Shot Job Level 4 Max Level 20 Type Reaction ATK Type Missile DMG Type Physical Chance Lv 1: 5%
Lv 20: 25%
Range
Area
Height 99 Effect Chance of performing physical counter when receiving Dmg [Range: 4, Height Range: Unlimited]
Name Shot Mastery+1 Job Level 6 Max Level 20 Type Support Effect ATK modifier for Missile ATK Type Self Buff
Missile ATK
Lv 1: +5
Lv 20: +10
Profile

A young guy making his living in Slothstein as a jack-of-all-trades. He enjoys modifying weapons, but he's definitely not good at it. People make fun of him for his ridiculous creations, but he's the kind of mood maker that you could never dislike.

Origin: Slothstein
Gender: Male
Height: 178cm
Weight: 62kg
Birthday: Sep 7
Blood Type: Type Pa
Zodiac: Moon of the Ice Water Wolf
Likes: Prank toys
Hobbies: Modifications
Illust: しぶ彦
CV: 長谷川芳明

Artworks
Sara
Sara closeup