Seida

Element
Rank 5★
Max Level 91
Type Human, Female
Job 1
Venom Archer
Job 2
Hunter
Job 3
Ninja
Chg Job 1
Venom Archer+
Chg Job 2
Ranger [Falcon]
Stats
Primary Stats
Type Min Max
HP 78 406
PATK 52 186
PDEF 27 97
MATK 40 144
MDEF 29 104
DEX 51 185
AGI 63 108
CRIT 41 145
LUCK 40 144
Jewels 49 198
Primary Stats
Type 60 65 75 91
HP 273 290 323 376
PATK 131 138 152 173
PDEF 68 72 79 90
MATK 101 107 117 134
MDEF 73 77 85 97
DEX 130 137 151 172
AGI 89 92 96 103
CRIT 102 108 118 135
LUCK 101 107 117 134
Jewels 137 145 160 184
Leader Skill
Fresh Wind's Worship (5★)
Raises PATK by 50% for Wind units
Hide Target Buff
Target Buff (SelfSide)
Element Wind
Stats
Type Min Max
PATK +50%
Gear Ability
Wind Missile ATK to units within target area & casts Quicken on self for three turns [Range: 6, Area: Cross (3), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 150%
ATK Scaling
0.7 * (PATK + DEX)
Charges:
1
50
Height:
99
Range
Area
Self Condition
Conditions
ForcedFailCondition
Type Min Max
Rate 100%
Duration (ClockCountUp) 35
Quicken Rate +50%
Gear
Missile ATK Power Up
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Missile ATK Power +20
Gear
Quests
Type Quests
Soul Shard [Hard] Sacred Stone Memories Featuring Seida Soul Shard
Requirements
  • Level 85
  • Limit Break 25x+
Evolution
Level Materials Zeni Cost
1 500000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +99 +2 +2 +0
3 +198 +4 +4 +0
4 +297 +6 +6 +1
5 +396 +8 +8 +1
6 +495 +10 +10 +2
Max Level Enhancement (Stats)
Stats
Type Value
HP +75
PATK +30
DEX +35
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 5000000
Requirements
  • Envy Level 3
  • Job Venom Archer+ Lv11+
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +12 +11 +2 +1
3 +24 +22 +4 +2
4 +36 +33 +6 +3
5 +48 +44 +8 +4
6 +60 +55 +10 +5
Max Level Enhancement (Ability)
New Skill
Raises Missile ATK Power & raises Range by 2
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Range +2
Missile ATK Power +20
Old Skill
Range +2
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Range +2
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
  • Sloth Level 3
Enhancement
Stats
Level HP DEX AGI Evasion Rate
1 Max Level +2
2 +9 +5 +0 +3
3 +18 +10 +0 +6
4 +27 +15 +1 +9
5 +36 +20 +1 +12
6 +45 +25 +2 +15
Max Level Enhancement (Leader Skill)
Fresh Wind's Worship
Raises PATK by 30%/HP by 20%/All ATK by 20% for Wind units
Hide Target Buff
Target Buff (SelfSide)
Element Wind
Stats
Type Min Max
HP +20%
Wind +20
PATK +30%
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Stats
Primary Stats
Type Equipment Modifier
HP +239 -5%
PATK +237 +8%
PDEF +113 -3%
MATK +24 -2%
MDEF +35 -5%
DEX +159 +20%
AGI +19 +8%
CRIT +88 +15%
LUCK +189 +0%
Jewels - -5%
Other Stats
Type Equipment
Jewels Obtained +16
Job Master Bonus
Type Value
HP +16%
PATK +3%
DEX +3%
AGI +1%
CRIT +4%
Basic Information
Type Attacker
Move 3
Jump 3
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+12 +4
+3 +4
- +3
Status Res
Type Equipment Type Equipment
+10 +43
+15 +15
+10 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.65 * (PATK + DEX)
Height:
2
Range
Area
Flashing Bow
Wind Missile ATK (100% Hit/strong vs airborne) to enemy unit [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 115% 125%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
5
16
Height:
99
Strong vs Airborne:
+50
Range
Area
Wind Missile ATK that inflicts Death Sentence on enemy unit [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
24
Height:
99
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 50% 75%
Value 100%
Duration (ActionStart) 3
Wind Missile ATK that inflicts Poison on enemy unit [Range: 4, Area: Diamond (5), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
30
Height:
99
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 50% 75%
Value 100%
Duration (ActionStart) 3
Poison Rate 10%
Penetrating Wind Missile ATK to target unit [Range: 5, Area: Line (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 135%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
45
Height:
2
Range
Area
Basic Flashing Bow
Recovers HP of ally units [Range: 3, Height Range: 3]
Skill Effect
Type Min Max
Heal 90% 144%
Charges:
5
12
Height:
3
Cast Speed:
240
Range
Area
Wind Missile ATK (strong vs airborne) to enemy unit [Range: 3, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 115% 125%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
5
20
Height:
99
Strong vs Airborne:
+50
Range
Area
Slash ATK that inflicts Stops on enemy unit [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 110%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
24
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Raises Evasion Rate of ally units within target area [Range: 3, Area: Cross (3), Height Range: 3]
Charges:
3
24
Height:
3
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
Evasion Rate +5 +15
Passive Abilities
After receiving Dmg, chance of inflicting Sleep on enemy unit [Range: 4, Height Range: Unlimited]
Skill Effect (TotalDamage)
Type Min Max
FailCondition 25% 50%
Height:
99
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Range +2
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Range +2
Raises DEX
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
DEX +15% +25%
Stats
Primary Stats
Type Equipment Modifier
HP +204 -7%
PATK +237 +2%
PDEF +113 -7%
MATK +24 -2%
MDEF +35 -10%
DEX +138 +14%
AGI +22 +4%
CRIT +130 +12%
LUCK +189 +0%
Jewels - -5%
Other Stats
Type Equipment
Jewels Obtained +16
Job Master Bonus
Type Value
HP +24%
DEX +2%
AGI +2%
Basic Information
Type Attacker
Move 3
Jump 2
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+6 +4
+3 +7
- +3
Status Res
Type Equipment Type Equipment
+10 +43
+15 +15
+10 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.65 * (PATK + DEX)
Height:
2
Range
Area
Bow
Missile ATK (strong vs monsters) to enemy unit [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
5
16
Height:
99
Strong vs Monsters:
+50
Range
Area
Missile ATK (strong vs airborne) to enemy unit & 100% hit [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 115% 125%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
24
Height:
99
Strong vs Airborne:
+50
Range
Area
Missile ATK to enemy units in target area & 100% hit [Range: 4, Area: Cross (3), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 120% 130%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
36
Height:
99
Range
Area
Basic Bow
Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 135% 160%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
5
12
Height:
99
Cast Speed:
360
Range
Area
Missile ATK (strong vs airborne) with chance of inflicting Slow [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
16
Height:
99
Strong vs Airborne:
+50
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 25%
Value 100%
Duration (ActionStart) 3
Slow Value 1
2-hit Missile ATK on random unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Skill Effect
Combo Damage Rate 60%
Combo Hits 2
Combo Hit Damage ~66% ~72%
Type Min Max
Attack 110% 120%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
16
Height:
99
Random Hit Rate:
70%
Range
Area
Passive Abilities
Range +1
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Range +1
After receiving Dmg, chance of inflicting Slow on enemy unit [Range: 3, Height Range: Unlimited]
Skill Effect (TotalDamage)
Type Min Max
FailCondition 5% 25%
Height:
99
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Slow Value 1
Raises Hit Rate
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Hit Rate +5 +10
Stats
Primary Stats
Type Equipment Modifier
HP +188 -5%
PATK +237 +7%
PDEF +140 -3%
MATK +45 +3%
MDEF +38 -7%
DEX +192 +14%
AGI +31 +25%
CRIT +99 +25%
LUCK +81 +0%
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +20
Job Master Bonus
Type Value
HP +16%
PATK +2%
AGI +4%
CRIT +2%
Basic Information
Type Attacker
Move 4
Jump 4
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+7 +5
+8 +3
- -
Status Res
Type Equipment Type Equipment
+10 +43
+15 +15
+10 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
2
Back Defense Rate:
-15%
Range
Area
Ninjutsu
Raises own Evasion Rate
Charges:
3
10
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
Evasion Rate +10 +20
Inflicts Blind on units within area around self [Area: Square (3) around self, Height Range: 2]
Charges:
5
10
Height:
2
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Blind Hit Rate -15%
Blind Evasion Rate -15%
Slash ATK & inflicts Sleep [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
30
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Slash ATK & inflicts Poison [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
30
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Poison Rate 10%
Slash ATK & inflicts Paralyze [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
30
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Paralyze Rate 80%
Slash ATK & inflicts Bind [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
30
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Slash ATK & inflicts Stop [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
15
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Basic Ninjutsu
Missile ATK to enemy unit & chance of critical [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 75% 110%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
25
Height:
2
Range
Area
Fire non-type ATK to enemy unit [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
20
Height:
2
Range
Area
Water non-type ATK to enemy unit [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
20
Height:
2
Range
Area
Wind non-type ATK [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
20
Height:
2
Range
Area
Thunder non-type ATK [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
20
Height:
2
Range
Area
Passive Abilities
MOVE +1 & JUMP +1
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MOVE +1
JUMP +1
After receiving Dmg, chance of inflicting Poison on enemy unit [Range: 1, Height Range: 2]
Skill Effect (TotalDamage)
Type Min Max
FailCondition 5% 25%
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Poison Rate 10%
Stats
Primary Stats
Type Equipment Modifier
HP +254 -5%
PATK +255 +8%
PDEF +140 -3%
MATK +45 -2%
MDEF +71 -
DEX +204 +20%
AGI +25 +8%
CRIT +141 +15%
LUCK +198 +0%
Jewels - -5%
Other Stats
Type Equipment
Jewels Obtained +28
Job Master Bonus
Type Value
HP +16%
PATK +3%
DEX +3%
AGI +1%
CRIT +4%
HP +100
Basic Information
Type Attacker
Move 3
Jump 3
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+13 +4
+3 +4
- +3
Status Res
Type Equipment Type Equipment
+10 +43
+15 +15
+10 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.7 * (PATK + DEX)
Height:
2
Range
Area
Flashing Bow
Wind Missile ATK (100% Hit/strong vs airborne) to enemy unit [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 115% 125%
ATK Scaling
0.7 * (PATK + DEX)
Charges:
5
16
Height:
99
Strong vs Airborne:
+50
Range
Area
Wind Missile ATK that inflicts Death Sentence on enemy unit [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
0.7 * (PATK + DEX)
Charges:
3
24
Height:
99
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 50% 75%
Value 100%
Duration (ActionStart) 3
Wind Missile ATK that inflicts Poison on enemy unit [Range: 4, Area: Diamond (5), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
0.7 * (PATK + DEX)
Charges:
3
30
Height:
99
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 50% 75%
Value 100%
Duration (ActionStart) 3
Poison Rate 10%
Penetrating 2-hit Wind Missile ATK & raises own AGI for three turns [Range: 5, Area: Line (5), Height Range: 2]
Skill Effect
Combo Damage Rate 60%
Combo Hits 2
Combo Hit Damage ~75% ~87%
Type Min Max
Attack 125% 145%
ATK Scaling
0.7 * (PATK + DEX)
Charges:
3
50
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 3
Stats
Type Min Max
AGI +20%
Basic Flashing Bow
Recovers HP of ally units [Range: 3, Height Range: 3]
Skill Effect
Type Min Max
Heal 90% 144%
Charges:
5
12
Height:
3
Cast Speed:
240
Range
Area
Wind Missile ATK (strong vs airborne) to enemy unit [Range: 3, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 115% 125%
ATK Scaling
0.7 * (PATK + DEX)
Charges:
5
20
Height:
99
Strong vs Airborne:
+50
Range
Area
Slash ATK that inflicts Stop on enemy unit [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 110%
ATK Scaling
0.7 * (PATK + DEX)
Charges:
3
24
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Raises Evasion Rate of ally units within target area [Range: 3, Area: Cross (3), Height Range: 3]
Charges:
3
24
Height:
3
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
Evasion Rate +5 +15
Passive Abilities
After receiving Dmg, chance of inflicting Sleep on enemy unit [Range: 4, Height Range: Unlimited]
Skill Effect (TotalDamage)
Type Min Max
FailCondition 25% 50%
Height:
99
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Range +2
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Range +2
Raises DEX
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
DEX +15% +25%
Stats
Primary Stats
Type Equipment Modifier
HP +204 +9%
PATK +279 +10%
PDEF +113 -3%
MATK +24 -2%
MDEF +35 -5%
DEX +215 +32%
AGI +29 +14%
CRIT +130 +15%
LUCK +189 +5%
Jewels - -5%
Evasion Rate - +5
Other Stats
Type Equipment
Jewels Obtained +16
Missile ATK Power +11
Job Master Bonus
Type Value
HP +16%
PATK +3%
DEX +4%
AGI +4%
CRIT +1%
HP +100
Basic Information
Type Attacker
Move 3
Jump 3
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+6 +4
+9 +4
- +3
Status Res
Type Equipment Type Equipment
+10 +43
+15 +15
+10 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.65 * (PATK + DEX)
Height:
2
Range
Area
Hunting
Missile ATK (strong vs monsters) to enemy unit [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
5
16
Height:
99
Strong vs Monsters:
+50
Range
Area
Missile ATK (strong vs airborne) to enemy unit & 100% hit [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 125% 135%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
24
Height:
99
Strong vs Airborne:
+50
Range
Area
Penetrating Missile ATK to enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 125% 140%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
30
Height:
99
Range
Area
Missile ATK to enemy units within target area & 100% hit [Range: 4, Area: Diamond (5), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 120% 130%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
45
Height:
99
Range