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Shekinah

Rank
5★
Element
Fire
Type
Human, Female
Max LB
25
Max Lvl
85
Job 1
Ranger
Job 2
Hunter
Job 3
Holy Brawler
Stats
Base Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels
82 42 27 38 30 52 60 45 41 50
Max Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels
451 148 95 136 129 185 110 160 150 201
Leader Skill

Raises PATK by 30% & HP by 20% for Fire units

Player Buff
Type Unit Element Value
HP Fire +20%
PATK Fire +30%
Gear Ability
Name Kill the Nightmare Cost 50 ATK Type Missile Weapon 13 * (100 * (PATK + DEX)) / 20 / 100 DMG Type Physical Multiplier 150% Range
Area
Height 99 Usage 1 Effect Inflicts Phys Dmg & raises own Range by 1 for three turns [Range: 5, Height Range: Unlimited] Self Buff
RANGE
+1
Chance
100
Duration
4 (ActionStart)
Gear
Stats
Job Stat Modifiers
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels
-5% +8% -3% -2% -5% +20% +8% +15% - -5%
Level 85 Stats + Job Equipment (Enhanced)
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels
580 378 195 143 144 376 132 293 322 170
Job Equipment (Enhanced) Secondary Stats
Fire Res Water Res Wind Res Thunder Res Dark Res Poison Res Paralyze Res
+6 +4 +9 +4 +3 +10 +43
Stun Res Sleep Res Charm Res Petrify Res Bind Res Daze Res Jewels Obtained
+15 +15 +10 +15 +28 +28 +16
Job Master Bonus
Type Value
HP +16%
PATK +3%
DEX +4%
AGI +4%
CRIT +1%
Basic Stats
ATK Skill ATK Type Range Height Move Jump Initial Jewels
Attack (RAN) Missile 2-3 2 3 3 25%
Weapon Scaling Formula
13 * (100 * (PATK + DEX)) / 20 / 100
Hunting
Name Scouting Shot Cost 16 ATK Type Missile DMG Type Physical Multiplier Lv 1: 110%
Lv 20: 120%
Range
Area
Height 99 Usage 5 Effect Inflicts Phys Dmg (Low/strong vs monsters) [Range: 5, Height Range: Unlimited] Extra Info
Monster DMG Bonus
+50%
Name Hunter's Eyes Cost 24 ATK Type Missile DMG Type Physical Multiplier Lv 1: 125%
Lv 20: 135%
Range
Area
Height 99 Usage 3 Effect Inflicts Phys Dmg (100% Hit/strong vs airborne) [Range: 4, Height Range: Unlimited] Extra Info
Floating DMG Bonus
+50%
Name Piercing Bolt Cost 30 ATK Type Missile DMG Type Physical Multiplier Lv 1: 125%
Lv 20: 140%
Range
Area
Height 99 Usage 3 Effect Inflicts Phys Dmg on units within line of fire & Penetrating [Range: 4, Area: 1 sq line, Height Range: Unlimited]
Name Arrow Rain Cost 45 ATK Type Missile DMG Type Physical Multiplier Lv 1: 120%
Lv 20: 130%
Range
Area
Height 99 Usage 3 Effect Inflicts Phys Dmg & 100% Hit [Range: 4, Area: Diamond (5), Height Range: Unlimited]
Basic Hunting
Name Punishing Shot Cost 12 ATK Type Missile DMG Type Physical Multiplier Lv 1: 135%
Lv 20: 160%
Range
Area
Height 99 Cast Speed 360 Usage 5 Effect Inflicts Phys Dmg (High) & chance of critical [Range: 4, Height Range: Unlimited]
Name Sniping Shot Cost 16 ATK Type Missile DMG Type Physical Multiplier Lv 1: 50%
Lv 20: 75%
Range
Area
Height 99 Usage 3 Effect Inflicts Phys Dmg (strong vs airborne) & chance of inflicting Bind [Range: 4, Height Range: Unlimited] Enemy Cond
Inflict Status
Chance
25%
Extra Info
Floating DMG Bonus
+50%
Name Shadow Shot Cost 20 ATK Type Missile DMG Type Physical Multiplier Lv 1: 50%
Lv 20: 75%
Range
Area
Height 99 Usage 3 Effect Inflicts Phys Dmg with chance of inflicting Daze [Range: 4, Height Range: Unlimited] Enemy Cond
Inflict Status
Chance
25%
Name Wide Barrage Cost 20 ATK Type Missile DMG Type Physical Multiplier Lv 1: 120%
Lv 20: 130%
Range
Area
Height 99 Random Hit Rate 70% Usage 3 Effect Inflicts 2-hit Phys Dmg on random enemy within target area [Range: 3, Area: Square (3), Height Range: Unlimited] Extra Info
Combo Damage Rate
60%
Name Arrow of Care Cost 10 ATK Type Missile DMG Type Physical Element None Multiplier Lv 1: 30%
Lv 20: 40%
Range
Area
Height 99 Usage 10 Effect Inflicts non-elemental Missile Dmg (Very Low) with chance of removing Paralyze/Stun/Bind/Daze/Delay [Range: 4, Height Range: Unlimited] Unit Cond
Remove Status
Chance
50%
Extra Info
Ignore Defense Rate
-50%
Passive Abilities
Name Eagle Eye Job Level 2 Max Level 1 Type Support Effect Range +2 Self Buff
RANGE
+2
Name Hide Trap Job Level 4 Max Level 20 Type Reaction Chance Lv 1: 25%
Lv 20: 50%
Range
Area
Height 99 Effect Chance of inflicting Daze on attacking unit when receiving Phys Dmg [Range: 4, Height Range: Unlimited] Enemy Cond
Inflict Status
Name Deep Focus Job Level 6 Max Level 20 Type Support Effect ATK/Hit Rate modifier for Missile ATK Type Self Buff
Hit Rate
Lv 1: +5
Lv 20: +10
Missile ATK
Lv 1: +5
Lv 20: +10
Stats
Job Stat Modifiers
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels
-7% +2% -7% -2% -10% +14% +4% +12% - -5%
Level 85 Stats + Job Equipment (Enhanced)
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels
572 370 192 143 138 324 128 289 322 170
Job Equipment (Enhanced) Secondary Stats
Fire Res Water Res Wind Res Thunder Res Dark Res Poison Res Paralyze Res
+6 +4 +3 +7 +3 +10 +43
Stun Res Sleep Res Charm Res Petrify Res Bind Res Daze Res Jewels Obtained
+15 +15 +10 +15 +28 +28 +16
Job Master Bonus
Type Value
HP +24%
DEX +2%
AGI +2%
Basic Stats
ATK Skill ATK Type Range Height Move Jump Initial Jewels
Attack (HUN) Missile 2-3 2 3 2 25%
Weapon Scaling Formula
13 * (100 * (PATK + DEX)) / 20 / 100
Bow
Name Hunting Arrow Cost 16 ATK Type Missile DMG Type Physical Multiplier Lv 1: 110%
Lv 20: 120%
Range
Area
Height 99 Usage 5 Effect Inflicts Phys Dmg (Low/strong vs monsters) [Range: 4, Height Range: Unlimited] Extra Info
Monster DMG Bonus
+50%
Name Surefire Shot Cost 24 ATK Type Missile DMG Type Physical Multiplier Lv 1: 115%
Lv 20: 125%
Range
Area
Height 99 Usage 3 Effect Inflicts Phys Dmg (100% Hit/strong vs airborne) [Range: 4, Height Range: Unlimited] Extra Info
Floating DMG Bonus
+50%
Name Divine Shot Cost 36 ATK Type Missile DMG Type Physical Multiplier Lv 1: 120%
Lv 20: 130%
Range
Area
Height 99 Usage 3 Effect Inflicts Phys Dmg & 100% Hit [Range: 4, Area: Cross (3), Height Range: Unlimited)
Basic Bow
Name Charged Shot Cost 12 ATK Type Missile DMG Type Physical Multiplier Lv 1: 135%
Lv 20: 160%
Range
Area
Height 99 Cast Speed 360 Usage 5 Effect Inflicts Phys Dmg (High) & chance of critical [Range: 4, Height Range: Unlimited]
Name Targeted Shot Cost 16 ATK Type Missile DMG Type Physical Multiplier Lv 1: 50%
Lv 20: 75%
Range
Area
Height 99 Usage 3 Effect Inflicts Phys Dmg (strong vs airborne) & chance of inflicting Slow [Range: 4, Height Range: Unlimited] Enemy Cond
Inflict Status
Chance
25%
Extra Info
Floating DMG Bonus
+50%
Name Wild Shot Cost 16 ATK Type Missile DMG Type Physical Multiplier Lv 1: 110%
Lv 20: 120%
Range
Area
Height 99 Random Hit Rate 70% Usage 3 Effect Inflicts 2-hit Phys Dmg on random enemy within target area [Range: 3, Area: Square (3), Height Range: Unlimited] Extra Info
Combo Damage Rate
60%
Passive Abilities
Name Hawk Eye Job Level 2 Max Level 1 Type Support Effect Range +1 Self Buff
RANGE
+1
Name Booby Trap Job Level 4 Max Level 20 Type Reaction Chance Lv 1: 5%
Lv 20: 25%
Range
Area
Height 99 Effect Chance of inflicting Slow on attacker when receiving Dmg [Range: 3, Height Range: Unlimited] Enemy Cond
Inflict Status
Name Focus Job Level 6 Max Level 20 Type Support Effect Raises Hit Rate Self Buff
Hit Rate
Lv 1: +5
Lv 20: +10
Stats
Job Stat Modifiers
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels
+15% +15% +7% -10% -10% - +8% +20% - -10%
Level 85 Stats + Job Equipment (Enhanced)
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels
782 362 229 154 141 325 141 290 193 161
Job Equipment (Enhanced) Secondary Stats
Fire Res Water Res Wind Res Thunder Res Poison Res Paralyze Res Stun Res
+7 +5 +5 +3 +10 +15 +33
Sleep Res Charm Res Petrify Res Slow Res Jewels Obtained
+43 +38 +15 +28 +20
Job Master Bonus
Type Value
HP +26%
PATK +4%
DEX +1%
AGI +3%
Basic Stats
ATK Skill ATK Type Range Height Move Jump Initial Jewels
Attack (STR) Strike 0-1 1 4 3 25%
Weapon Scaling Formula
17 * (100 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)) / 20 / 100
Fist
Name Focused Palm Cost 12 ATK Type Strike DMG Type Physical Multiplier Lv 1: 115%
Lv 20: 125%
Range
Area
Height 2 Usage 5 Effect Inflicts Phys Dmg (Medium) with chance of Paralyze [Range: 1, Height Range: 2] Enemy Cond
Inflict Status
Chance
25%
Name Palm Shockwave Cost 12 ATK Type Strike DMG Type Physical Multiplier Lv 1: 100%
Lv 20: 110%
Range
Area
Height 2 Usage 5 Effect Inflicts Phys Dmg (Low) [Range: 3, Height Range: 2]
Name Exploding Palm Cost 20 ATK Type Strike DMG Type Physical Multiplier Lv 1: 105%
Lv 20: 115%
Range
Area
Height 2 Usage 3 Effect Inflicts Phys Dmg (Low) & lowers CT by 50% [Range: 1, Area: Lateral (3), Height Range: 2] Non Self Buff
Charge Time
-50%
Name Void Strike Cost 16 ATK Type Strike DMG Type Physical Multiplier Lv 1: 80%
Lv 20: 100%
Range
Area
Height 2 Usage 5 Effect Inflicts Phys Dmg (Low) & Death Sentence [Range: 1, Height Range: 2] Enemy Cond
Inflict Status
Name Divine Battle Trance Cost 32 ATK Type Strike DMG Type Physical Multiplier Lv 1: 110%
Lv 20: 120%
Range
Area
Height 2 Usage 1 Effect Inflicts Phys Dmg (Medium) & Daze & Bind [Range: 1, Height Range: 2] Enemy Cond
Inflict Status
Name Supreme Battle Trance Cost 45 ATK Type Strike Weapon 15 * (100 * PATK / 10) / 100 DMG Type Physical Multiplier Lv 1: 180%
Lv 20: 220%
Range
Area
Height 2 Usage 3 Effect Inflicts Phys Dmg (High) & strong vs humans [Range: 1, Height Range: 2] Extra Info
Human DMG Bonus
+50%
Basic Fist
Name Steel Fists Cost 10 ATK Type Strike DMG Type Physical Multiplier Lv 1: 105%
Lv 20: 110%
Range
Area
Height 1 Usage 5 Effect Inflicts Phys Dmg (Low) with chance of inflicting Stun [Range: 1, Height Range: 1] Enemy Cond
Inflict Status
Chance
25%
Name Blinding Thrust Cost 10 ATK Type Strike DMG Type Physical Multiplier Lv 1: 80%
Lv 20: 90%
Range
Area
Height 1 Usage 5 Effect Inflicts Phys Dmg (Low) with chance of inflicting Blind [Range: 1, Height Range: 1] Enemy Cond
Inflict Status
Chance
25%
Name Sharpening Focus Cost 12 Range
Area
Height 1 Usage 3 Effect Triples own PATK for one turn Self Buff
PATK
+200%
Duration
2 (ActionStart)
Name Hardening Focus Cost 12 Range
Area
Height 1 Usage 3 Effect Raises own PDEF Self Buff
PDEF
Lv 1: +20%
Lv 20: +30%
Duration
3 (ActionStart)
Name Controlling Focus Cost 8 Range
Area
Height 2 Usage 3 Effect Removes all statuses inflicted on units in area around self [Range: Cross (3), Height Range: 2] Player Cond
Remove Status
Name Whirlwind Kick Cost 24 ATK Type Strike DMG Type Physical Multiplier Lv 1: 105%
Lv 20: 115%
Range
Area
Height 1 Usage 3 Effect Inflicts Phys Dmg (Low) on units within target area
Passive Abilities
Name Iron Body Job Level 2 Max Level 20 Type Support Effect Raises Max HP Self Buff
HP
Lv 1: +15%
Lv 20: +30%
Name Cross-Counter Job Level 4 Max Level 20 Type Reaction ATK Type Strike DMG Type Physical Range
Area
Height 1 Effect Performs physical counter when receiving Dmg [Range: 1, Height Range: 1]
Name Guts Job Level 5 Max Level 20 Type Support Effect Increases chance of surviving fatal Dmg Self Buff
Guts
Lv 1: +5
Lv 20: +10
Name Strike Mastery+2 Job Level 6 Max Level 20 Type Support Effect PATK modifier for Strike ATK Type Self Buff
Strike ATK
Lv 1: +10
Lv 20: +20
Profile

Shekinah is a "Killer Princess" from the Church of Ragnarok, guided to this world from the continent of Ragna. She shares her name with her Killium weapon. She always maintains a dignified appearance and a strict manner, which gives her a strange impactful presence. She's very reliable, but utterly unforgiving of those who break the rules.

Origin: Ragna
Gender: Female
Height: 161cm
Weight: 52kg
Birthday: Feb 7
Blood Type: Type A
Zodiac: Aquarius
Likes: Shiny and sparkling things
Hobbies: Flashy fashion
Illust:
CV: 名塚佳織

Artworks
Shek
Shek closeup
Shek maid
Shek maid closeup