Silma

Unit Planner
Element
Rank 5★
Max Level 91
Type Human, Female
Job 1
Martial Master
Job 2
Martial Artist
Job 3
Machinist
Chg Job 1
Martial Master [Beast]
Chg Job 3
Machinist Diana
Stats
Primary Stats
Type Min Max
HP 125 630
PATK 55 170
PDEF 30 80
MATK 48 140
MDEF 31 115
DEX 55 185
AGI 61 94
CRIT 65 240
LUCK 30 100
Jewels 48 198
Primary Stats
Type 60 65 75 91
HP 425 451 502 584
PATK 123 129 140 159
PDEF 59 62 67 75
MATK 102 107 116 131
MDEF 81 85 93 107
DEX 132 139 152 173
AGI 80 82 85 90
CRIT 169 178 195 224
LUCK 71 75 82 93
Jewels 137 144 160 184
Leader Skill
Fresh Wind's Worship (5★)
Raises HP by 30%/Pierce ATK Power by 20%/Slash ATK Power by 20% for Wind units
Hide Target Buff
Target Buff (SelfSide)
Element Wind
Stats
Type Min Max
HP +30%
Pierce ATK Power +20
Slash ATK Power +20
Requirements
  • Level 85
  • Limit Break 25x+
Evolution
Level Materials Zeni Cost
1 500000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +91 +3 +2 +0
3 +182 +6 +4 +0
4 +273 +9 +6 +1
5 +364 +12 +8 +1
6 +455 +15 +10 +2
Max Level Enhancement (Stats)
Stats
Type Value
HP +70
PATK +30
CRIT +30
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 5000000
Requirements
  • Envy Level 3
  • Job Machinist Diana Lv11+
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +13 +8 +2 +1
3 +26 +16 +4 +2
4 +39 +24 +6 +3
5 +52 +32 +8 +4
6 +65 +40 +10 +5
Max Level Enhancement (Ability)
New Skill
Raises Max HP/AGI
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
AGI +20%
HP +25%
Old Skill
Raises AGI
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
AGI +10% +20%
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
  • Sloth Level 3
Enhancement
Stats
Level HP DEX AGI Evasion Rate
1 Max Level +2
2 +8 +5 +0 +3
3 +16 +10 +0 +6
4 +24 +15 +1 +9
5 +32 +20 +1 +12
6 +40 +25 +2 +15
Max Level Enhancement (Leader Skill)
Fresh Wind's Worship
Raises HP by 40% & all ATK by 30% for Wind units
Hide Target Buff
Target Buff (SelfSide)
Element Wind
Stats
Type Min Max
HP +40%
Wind +30
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Stats
Primary Stats
Type Equipment Modifier
HP +327 +2%
PATK +259 +12%
PDEF +240 +15%
MATK +45 -
MDEF +33 -8%
DEX +167 +4%
AGI +29 +5%
CRIT +155 +10%
LUCK +69 +0%
Jewels - +3%
Other Stats
Type Equipment
Jewels Obtained +28
Job Master Bonus
Type Value
HP +16%
PATK +6%
PDEF +4%
AGI +2%
CRIT +2%
Basic Information
Type Attacker
Move 3
Jump 2
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+7 +5
+5 +3
- -
Status Res
Type Equipment Type Equipment
+20 +15
+15 +43
+38 +15
- -
- +24
- -
- -
+28 -
Martial Master
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.5 * PATK
Height:
2
Back Defense Rate:
-15%
Range
Area
Martial Arts
Strike ATK (strong vs machines) that inflicts Daze on enemy unit [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 80% 110%
ATK Scaling
1.5 * PATK
Charges:
3
25
Height:
2
DMG vs Machines:
+80
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Penetrating Pierce ATK (strong vs monsters) that inflicts Sleep on target unit [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Attack 80% 110%
ATK Scaling
1.5 * PATK
Charges:
3
25
Height:
2
DMG vs Monsters:
+80
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Missile ATK (strong vs humans) that inflicts Stop on target unit [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 60% 80%
ATK Scaling
1.5 * PATK
Charges:
3
32
Height:
99
DMG vs Humans:
+50
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Slash ATK to units within area around self & lowers PATK/MATK [Area: Diamond (5), Height Range: 3]
Skill Effect
Type Min Max
Attack 120% 140%
ATK Scaling
1.5 * PATK
Charges:
3
50
Height:
3
Range
Area
Hide Target Buff
Target Buff (NotSelf)
Duration (ActionStart) 3
Stats
Type Min Max
PATK -10% -20%
MATK -10% -20%
Basic Martial Arts
Penetrating Slash ATK that inflicts Bind on target unit [Range: 3, Area: Line (3), Height Range: 3]
Skill Effect
Type Min Max
Attack 100% 110%
ATK Scaling
1.5 * PATK
Charges:
5
16
Height:
3
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Slash ATK to units within area around self [Area: Square (3) around self, Height Range: 3]
Skill Effect
Type Min Max
Attack 105% 125%
ATK Scaling
1.5 * PATK
Charges:
5
25
Height:
3
Range
Area
Raises own Missile ATK/Pierce ATK
Charges:
3
30
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
Missile ATK Power +5 +15
Pierce ATK Power +5 +15
Raises own Slash ATK/Strike ATK
Charges:
3
30
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
Slash ATK Power +5 +15
Strike ATK Power +5 +15
Passive Abilities
Chance of reducing Phys Dmg when PATK is received
Skill Effect (PhyDamage)
Rate Min: 20%
Max: 40%
Type Min Max
Defend 20% 50%
Raises Slash/Strike ATK
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Slash ATK Power +5 +15
Strike ATK Power +5 +15
Raises Missile/Pierce ATK
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Missile ATK Power +5 +15
Pierce ATK Power +5 +15
Stats
Primary Stats
Type Equipment Modifier
HP +328 +12%
PATK +212 +10%
PDEF +140 +5%
MATK +45 -20%
MDEF +38 -15%
DEX +161 -8%
AGI +31 +2%
CRIT +120 +10%
LUCK +60 +0%
Jewels - -20%
Other Stats
Type Equipment
Jewels Obtained +20
Job Master Bonus
Type Value
HP +22%
PATK +3%
AGI +2%
Basic Information
Type Attacker
Move 3
Jump 2
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+7 +5
+5 +3
- -
Status Res
Type Equipment Type Equipment
+10 +33
+15 +43
+38 +15
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
1
Back Defense Rate:
-15%
Range
Area
Combat Arts
Strike ATK with chance of inflicting Paralyze [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 125%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
12
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 25%
Value 100%
Duration (ActionStart) 3
Paralyze Rate 80%
Strike ATK to enemy unit [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 110%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
12
Height:
2
Range
Area
Strike ATK & lowers CT by 50% [Range: 1, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 115%
Control Charge Time
Type Min Max
Value -50%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
20
Height:
2
Range
Area
Strike ATK & Daze & Bind [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
26
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Strike ATK & strong vs humans [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 150% 200%
ATK Scaling
1.5 * PATK
Charges:
1
32
Height:
2
DMG vs Humans:
+50
Range
Area
Basic Combat Arts
Strike ATK with chance of inflicting Stun [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 105% 110%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
10
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 25%
Value 100%
Duration (ActionStart) 1
Strike ATK with chance of inflicting Blind [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 80% 90%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
10
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 25%
Value 100%
Duration (ActionStart) 3
Blind Hit Rate -15%
Blind Evasion Rate -15%
PATK x2.5 for one turn
Charges:
5
12
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 2
Stats
Type Min Max
PATK +150%
Removes all statuses inflicted on self
Charges:
5
8
Height:
1
Range
Area
Target Condition (Self)
Conditions
CureCondition
Type Min Max
Rate 100%
Value 100%
Strike ATK to units in area around self [Area: Square (3) around self, Height Range: 1]
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
24
Height:
1
Range
Area
Passive Abilities
Raises Max HP
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +10% +20%
After receiving Dmg, chance of performing counter [Range: 1, Height Range: 1]
Skill Effect (TotalDamage)
Rate Min: 5%
Max: 25%
Type Min Max
Attack 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
1
Range
Area
Raises Strike ATK
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Strike ATK Power +5 +10
Stats
Primary Stats
Type Equipment Modifier
HP +204 +5%
PATK +223 +15%
PDEF +113 -
MATK +24 +4%
MDEF +35 -5%
DEX +180 +25%
AGI +22 -5%
CRIT +144 +10%
LUCK +210 +0%
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +16
Job Master Bonus
Type Value
HP +24%
PATK +2%
PDEF +4%
DEX +4%
AGI +3%
Basic Information
Type Attacker
Move 3
Jump 2
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+6 +4
+3 +7
- +3
Status Res
Type Equipment Type Equipment
+10 +43
+15 +15
+10 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.8 * (PATK + DEX)
Height:
2
Range
Area
Gunnery
Raises ally unit's MOVE by 2 for three turns [Range: 2, Height Range: 1]
Charges:
3
12
Height:
1
Cast Speed:
360
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
MOVE +2
Raises ally unit's JUMP by 2 for three turns [Range: 2, Height Range: 1]
Charges:
3
12
Height:
1
Cast Speed:
360
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
JUMP +2
Chance of inflicting Paralyze on units within target area [Range: 4, Area: Cross (3), Height Range: 2]
Charges:
3
16
Height:
2
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 50%
Value 100%
Duration (ActionStart) 3
Paralyze Rate 80%
Fire Missile ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 125%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
3
32
Height:
2
Range
Area
Penetrating Fire Missile ATK (strong vs machines) to enemy unit & ignores DEF [Range: 4, Area: Line (4), Height Range: 1]
Skill Effect
Type Min Max
Attack 100% 130%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
3
42
Height:
1
DMG vs Machines:
+50
Ignore Defense Rate:
-100%
Range
Area
Basic Gunnery
Fire Missile ATK to enemy unit [Range: 5, Height Range: 2]
Skill Effect
Type Min Max
Attack 125% 140%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
5
16
Height:
2
Range
Area
Raises own DEX for two turns
Charges:
3
12
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
DEX +15% +25%
Raises own Hit Rate for two turns
Charges:
3
12
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
Hit Rate +35 +50
Fire Missile ATK to units within target area [Range: 4, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 110%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
3
20
Height:
2
Range
Area
Passive Abilities
Raises DEX
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
DEX +15% +30%
Chance of defending when receiving Dmg
Skill Effect (TotalDamage)
Rate Min: 15%
Max: 25%
Type Min Max
DamageControl -40%
Raises AGI
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
AGI +10% +20%
Stats
Primary Stats
Type Equipment Modifier
HP +369 +7%
PATK +287 +22%
PDEF +254 +15%
MATK +45 -
MDEF +33 -4%
DEX +167 +5%
AGI +33 +7%
CRIT +155 +10%
LUCK +69 +0%
Jewels - +4%
Other Stats
Type Equipment
Jewels Obtained +28
Job Master Bonus
Type Value
HP +20%
PATK +7%
PDEF +4%
AGI +2%
CRIT +2%
HP +100
Basic Information
Type Attacker
Move 3
Jump 2
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+7 +5
+5 +3
- -
Status Res
Type Equipment Type Equipment
+20 +15
+15 +43
+38 +15
- -
- +35
- -
- -
+28 -
Martial Master
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.5 * PATK
Height:
2
Back Defense Rate:
-15%
Range
Area
Martial Arts
Strike ATK (strong vs machines) that inflicts Daze on enemy unit [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 80% 110%
ATK Scaling
1.5 * PATK
Charges:
3
25
Height:
2
DMG vs Machines:
+80
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Penetrating Pierce ATK (strong vs monsters) that inflicts Sleep on target unit [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 150%
ATK Scaling
1.5 * PATK
Charges:
3
38
Height:
2
DMG vs Monsters:
+120
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Missile ATK (strong vs humans) that inflicts Stop on target unit [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 60% 80%
ATK Scaling
1.5 * PATK
Charges:
3
32
Height:
99
DMG vs Humans:
+50
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Slash ATK to units within area around self & lowers PATK/MATK [Area: Diamond (5), Height Range: 3]
Skill Effect
Type Min Max
Attack 120% 140%
ATK Scaling
1.5 * PATK
Charges:
3
50
Height:
3
Range
Area
Hide Target Buff
Target Buff (NotSelf)
Duration (ActionStart) 3
Stats
Type Min Max
PATK -10% -20%
MATK -10% -20%
Basic Martial Arts
Penetrating Slash ATK (strong vs beasts) to target unit [Range: 3, Area: Line (3), Height Range: 3]
Skill Effect
Type Min Max
Attack 90% 120%
ATK Scaling
1.5 * PATK
Charges:
5
16
Height:
3
DMG vs Beasts:
+80
Range
Area
Slash ATK to units within area around self [Area: Square (3) around self, Height Range: 3]
Skill Effect
Type Min Max
Attack 105% 125%
ATK Scaling
1.5 * PATK
Charges:
5
25
Height:
3
Range
Area
Raises own Missile ATK/Pierce ATK
Charges:
3
30
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
Missile ATK Power +5 +15
Pierce ATK Power +5 +15
Raises own Slash ATK/Strike ATK
Charges:
3
30
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
Slash ATK Power +5 +15
Strike ATK Power +5 +15
Passive Abilities
Chance of reducing Phys Dmg when PATK is received
Skill Effect (PhyDamage)
Rate Min: 20%
Max: 40%
Type Min Max
Defend 20% 50%
Raises Slash/Strike ATK
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Slash ATK Power +5 +15
Strike ATK Power +5 +15
Raises Missile/Pierce ATK
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Missile ATK Power +5 +15
Pierce ATK Power +5 +15
Stats
Primary Stats
Type Equipment Modifier
HP +204 +16%
PATK +265 +28%
PDEF +113 +2%
MATK +24 +6%
MDEF +35 -2%
DEX +201 +28%
AGI +26 +1%
CRIT +144 +12%
LUCK +210 +0%
Jewels - +4%
Other Stats
Type Equipment
Jewels Obtained +16
Missile ATK Power +11
Job Master Bonus
Type Value
HP +28%
PATK +2%
PDEF +4%
DEX +5%
AGI +3%
HP +125
Basic Information
Type Attacker
Move 3
Jump 2
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+6 +4
+3 +11
- +3
Status Res
Type Equipment Type Equipment
+10 +43
+15 +15
+10 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.8 * (PATK + DEX)
Height:
2
Range
Area
Gunnery
Raises ally unit's MOVE by 2 for three turns [Range: 2, Height Range: 1]
Charges:
3
12
Height:
1
Cast Speed:
360
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
MOVE +2
Raises ally unit's JUMP by 2 for three turns [Range: 2, Height Range: 1]
Charges:
3
12
Height:
1
Cast Speed:
360
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
JUMP +2
Chance of inflicting Paralyze on units within target area [Range: 4, Area: Cross (3), Height Range: 2]
Charges:
3
16
Height:
2
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 50%
Value 100%
Duration (ActionStart) 3
Paralyze Rate 80%
Inflicts Wind Missile ATK on units within target area & nullifies Quicken for units that took 3 turns of damage & debuffs/statuses inflicted. [Range: 5, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 125%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
3
32
Height:
2
Range
Area
Hide Target Buff
Target Buff (NotSelf)
Duration (ActionStart) 3
Stats
Type Min Max
All Statuses -100
Penetrating Fire Missile ATK (strong vs machines) to enemy unit & ignores DEF [Range: 4, Area: Line (4), Height Range: 1]
Skill Effect
Type Min Max
Attack 100% 130%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
3
42
Height:
1
DMG vs Machines:
+50
Ignore Defense Rate:
-100%
Range
Area
Basic Gunnery
Fire Missile ATK to enemy unit [Range: 5, Height Range: 2]
Skill Effect
Type Min Max
Attack 125% 140%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
5
16
Height:
2
Range
Area
Raises own DEX for two turns
Charges:
3
12
Height:
1
Range
Area