Dancer Shenmei

Unit Planner
Element
Rank 5★
Max Level 91
Type Human, Female
Job 1
Dancer
Job 2
Merchant
Job 3
Gunner (Etrian Odyssey)
Chg Job 2
Merchant [Lucky Crane]
Stats
Primary Stats
Type Min Max
HP 89 452
PATK 44 156
PDEF 34 126
MATK 43 157
MDEF 30 112
DEX 44 163
AGI 53 92
CRIT 41 149
LUCK 55 199
Jewels 48 194
Primary Stats
Type 60 65 75 91
HP 305 323 360 418
PATK 110 116 127 145
PDEF 88 93 102 117
MATK 110 116 128 146
MDEF 78 83 91 104
DEX 114 120 132 152
AGI 76 78 82 88
CRIT 105 110 121 139
LUCK 140 148 162 185
Jewels 135 142 157 180
Leader Skill
Pure Water's Heartbeat (5★)
Raises HP by 40% & Max Jewels by 10% for Water units
Hide Target Buff
Target Buff (SelfSide)
Element Water
Stats
Type Min Max
HP +40%
Max Jewels +10%
Requirements
  • Level 85
  • Limit Break 25x+
Evolution
Level Materials Zeni Cost
1 500000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +92 +3 +3 +0
3 +184 +6 +6 +0
4 +276 +9 +9 +1
5 +368 +12 +12 +1
6 +460 +15 +15 +2
Max Level Enhancement (Stats)
Stats
Type Value
HP +70
PATK +35
CRIT +30
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 5000000
Requirements
  • Envy Level 3
  • Job Merchant [Lucky Crane] Lv11+
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +14 +8 +2 +1
3 +28 +16 +4 +2
4 +42 +24 +6 +3
5 +56 +32 +8 +4
6 +70 +40 +10 +5
Max Level Enhancement (Ability)
New Skill
Raises Max HP/Initial Jewels/PATK
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Initial Jewels +10
PATK +15%
HP +10%
Old Skill
Raises Initial Jewels
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Initial Jewels +5 +10
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 10000000
Requirements
  • Sloth Level 3
Enhancement
Stats
Level HP DEX AGI Evasion Rate
1 Max Level +2
2 +8 +4 +0 +3
3 +16 +8 +0 +6
4 +24 +12 +1 +9
5 +32 +16 +1 +12
6 +40 +20 +2 +15
Max Level Enhancement (Leader Skill)
Pure Water's Heartbeat
Raises HP by 40% & all ATK by 20% & Max Jewels by 10% for Water units
Hide Target Buff
Target Buff (SelfSide)
Element Water
Stats
Type Min Max
HP +40%
Max Jewels +10%
Water +20
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 8000000
Stats
Primary Stats
Type Equipment Modifier
HP +188 +25%
PATK +321 +30%
PDEF +140 -5%
MATK +45 +7%
MDEF +38 +15%
DEX +161 +30%
AGI +50 +10%
CRIT +99 +15%
LUCK +126 +10%
Jewels +56 +5%
Other Stats
Type Equipment
Jewels Obtained +28
Job Master Bonus
Type Value
HP +25%
PATK +2%
PDEF +4%
AGI +3%
Basic Information
Type Attacker
Move 4
Jump 2
Initial Jewels 50%
Elemental Res
Type Equipment Type Equipment
+7 +5
+5 +3
- -
Status Res
Type Equipment Type Equipment
+10 +15
+15 +43
+42 +15
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.95 * (PATK + DEX / 2 + LUCK / 2)
Height:
2
Back Defense Rate:
-15%
Range
Area
Blade Dance
Recovers HP of all ally units [Area: Whole Map, Height Range: Unlimited]
Skill Effect
Type Min Max
Heal 165% 240%
Charges:
3
30
Height:
99
Range
Area
Slash attack on targets within area around self with chance of critical & inflicts Stun [Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 150%
ATK Scaling
0.95 * (PATK + DEX / 2 + LUCK / 2)
Charges:
5
25
Height:
2
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 2
Slash attack on targets within area with chance of critical & raises own Evasion Rate for three turns [Area: Special (Cone), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 160%
ATK Scaling
0.95 * (PATK + DEX / 2 + LUCK / 2)
Charges:
3
35
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 3
Stats
Type Min Max
Evasion Rate +5 +20
4-hit Slash attack on enemy unit with chance of critical & greatly raises own AGI until the next turn [Range: 1, Height Range: 2]
Skill Effect
Combo Damage Rate 35%
Combo Hits 4
Combo Hit Damage ~42% ~52.5%
Type Min Max
Attack 120% 150%
ATK Scaling
0.95 * (PATK + DEX / 2 + LUCK / 2)
Charges:
3
45
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 1
Stats
Type Min Max
AGI +50% +80%
Basic Blade Dance
Raises PATK and MATK of all ally units for two turns (stackable up to 3x) [Area: Whole Map, Height Range: Unlimited]
Charges:
5
20
Height:
99
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stackable 3 Times
Stats
Type Min Max
PATK +5% +20%
MATK +5% +20%
Raises PDEF and MDEF of all ally units for two turns (stackable up to 3x) [Area: Whole Map, Height Range: Unlimited]
Charges:
5
20
Height:
99
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 2
Stackable 3 Times
Stats
Type Min Max
PDEF +5% +20%
MDEF +5% +20%
Reduces Jewels Spent of ally unit [Range: 4, Height Range: 3]
Charges:
3
25
Height:
3
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
Jewels Spent -1 -10
Removes status effects for ally units within area [Range: 3, Area: Diamond (7), Height Range: 3]
Charges:
3
36
Height:
3
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
Passive Abilities
Reduces own Jewels Spent for three turns after receiving Dmg
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 4
Stats
Type Min Max
Jewels Spent -1 -10
Raises AGI and Evasion Rate
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
AGI +5% +10%
Evasion Rate +5 +20
Stats
Primary Stats
Type Equipment Modifier
HP +328 +20%
PATK +181 -10%
PDEF +175 -2%
MATK +45 -5%
MDEF +38 -5%
DEX +161 +5%
AGI +25 -5%
CRIT +99 -
LUCK +95 -
Jewels - +15%
Other Stats
Type Equipment
Jewels Obtained +31
Job Master Bonus
Type Value
HP +26%
PATK +2%
AGI +4%
LUCK +2%
Basic Information
Type Supporter
Move 4
Jump 1
Initial Jewels 50%
Elemental Res
Type Equipment Type Equipment
+7 +5
+5 +9
- -
Status Res
Type Equipment Type Equipment
+10 +15
+15 +43
+38 +15
- -
- -
- -
- -
+28 -
An abacus-shaped staff.
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.5 * (PATK + LUCK)
Height:
2
Range
Area
Trading Skill
Consumes own Jewels and transfers them to ally unit [Range: 4, Height Range: 3]
Skill Effect
Type Min Max
GemsGift 10
Charges:
5
10
Height:
3
Range
Area
Reduces time until next turn by 50% for ally unit [Range: 4, Height Range: 3]
Control Charge Time
Type Min Max
Value +50
Charges:
5
45
Height:
3
Range
Area
Consumes own Jewels and transfers them to ally unit [Range: 4, Height Range: 3]
Skill Effect
Type Min Max
GemsGift 20
Charges:
5
20
Height:
3
Range
Area
Casts Auto Jewel Charge on ally unit for three turns [Range: 4, Height Range: 3]
Charges:
2
40
Height:
3
Cast Speed:
200
Range
Area
Target Condition (SelfSide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Auto Jewel Rate 10%
Basic Trading Skill
Inflicts Blind on enemy unit [Range: 4, Height Range: 3]
Charges:
5
20
Height:
3
Cast Speed:
300
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Blind Hit Rate -15%
Blind Evasion Rate -15%
Inflicts Charm on enemy units within area around self [Area: Diamond (5), Height Range: 2]
Charges:
3
50
Height:
2
Cast Speed:
360
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Nullifies all statuses inflicted on ally units within area around self for three turns [Area: Square (3), Height Range: 2]
Charges:
5
24
Height:
2
Range
Area
Target Condition (SelfSide)
Conditions
DisableCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Recovers HP of ally units within area around self [Area: Square (3), Height Range: 2]
Skill Effect
Type Min Max
Heal 142% 165%
Charges:
5
16
Height:
2
Range
Area
Passive Abilities
After receiving Dmg, chance of casting Auto Jewel Charge on self
Skill Effect (TotalDamage)
Type Min Max
FailCondition 10% 35%
Target Condition (Self)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Auto Jewel Rate 10%
Raises Initial Jewels
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Initial Jewels +5 +10
Raises Jewels Obtained
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Jewels Obtained +1 +10
Stats
Primary Stats
Type Equipment Modifier
HP +270 -
PATK +160 +40%
PDEF +233 -
MATK +24 -
MDEF +138 -10%
DEX +257 +20%
AGI +15 +20%
CRIT +115 -15%
LUCK +180 -10%
Jewels - +5%
Other Stats
Type Equipment
Jewels Obtained +25
Job Master Bonus
Type Value
HP +11%
PDEF +3%
DEX +3%
Basic Information
Type Attacker
Move 3
Jump 2
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+6 +8
+3 +4
- +3
Status Res
Type Equipment Type Equipment
+10 +43
+15 +15
+10 +15
- -
+28 +31
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.65 * (PATK + DEX)
Height:
2
Range
Area
Ranged Shooter
Missile attack on enemy unit & inflicts Daze [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 95% 110%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
5
16
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Penetrating Missile attack on units within target area [Range: 4, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 120%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
5
32
Height:
2
Range
Area
Recovers HP and removes all statuses inflicted on ally unit [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Heal 150% 180%
Charges:
5
32
Height:
2
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
3-hit Missile ATK on enemy unit (strong vs airborne) [Range: 4, Height Range: 2]
Skill Effect
Combo Damage Rate 45%
Combo Hits 3
Combo Hit Damage ~54% ~63%
Type Min Max
Attack 120% 140%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
45
Height:
2
DMG vs Airborne:
+50
Range
Area
Basic Ranged Shooter
Fire Missile attack on enemy unit [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 125%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
5
20
Height:
2
Range
Area
Water Missile attack on enemy unit [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 125%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
5
20
Height:
2
Range
Area
Thunder Missile attack on enemy unit [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 125%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
5
20
Height:
2
Range
Area
Missile attack on enemy unit (100% Hit) [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 135%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
5
32
Height:
2
Range
Area
Passive Abilities
Chance of performing counter & inflicting Paralyze when receiving Dmg [Range: 4, Height Range: 2]
Skill Effect (TotalDamage)
Rate Min: 10%
Max: 40%
Type Min Max
Attack 80% 100%
ATK Scaling
0.65 * (PATK + DEX)
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Paralyze Rate 80%
Raises Missile ATK Power/Hit Rate
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Missile ATK Power +5 +20
Hit Rate +5 +15
Raises power of elemental skills for Basic Ranged Shooter abilities
Upgraded Skills (TEC Up)
Fire Missile attack on enemy unit [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 150%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
5
20
Height:
2
Range
Area
Fire Missile attack on enemy unit [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 125%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
5
20
Height:
2
Range
Area
Water Missile attack on enemy unit [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 150%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
5
20
Height:
2
Range
Area
Water Missile attack on enemy unit [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 125%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
5
20
Height:
2
Range
Area
Thunder Missile attack on enemy unit [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 150%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
5
20
Height:
2
Range
Area
Thunder Missile attack on enemy unit [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 125%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
5
20
Height:
2
Range
Area
Stats
Primary Stats
Type Equipment Modifier
HP +384 +22%
PATK +181 -10%
PDEF +175 +3%
MATK +85 +25%
MDEF +38 +5%
DEX +161 +12%
AGI +25 -5%
CRIT +99 -
LUCK +95 -
Jewels - +15%
Other Stats
Type Equipment
Jewels Obtained +31
Job Master Bonus
Type Value
HP +32%
PATK +2%
AGI +4%
LUCK +2%
HP +150
Basic Information
Type Supporter
Move 4
Jump 1
Initial Jewels 50%
Elemental Res
Type Equipment Type Equipment
+7 +5
+5 +9
- -
Status Res
Type Equipment Type Equipment
+10 +15
+15 +43
+38 +15
- -
- -
- -
- -
+28 -
An abacus-shaped staff.
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.5 * (PATK + LUCK)
Height:
2
Range
Area
Trading Skill
Consumes own Jewels and transfers them to ally unit [Range: 4, Height Range: 3]
Skill Effect
Type Min Max
GemsGift 10
Charges:
5
10
Height:
3
Range
Area
Reduces time until next turn by 50% for ally unit [Range: 4, Height Range: 3]
Control Charge Time
Type Min Max
Value +50
Charges:
5
45
Height:
3
Range
Area
Consumes own Jewels and transfers them to ally unit [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
GemsGift 35
Charges:
3
35
Height:
2
Range
Area
Casts Auto Jewel Charge on ally unit for three turns [Range: 4, Height Range: 3]
Charges:
2
40
Height:
3
Cast Speed:
200
Range
Area
Target Condition (SelfSide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Auto Jewel Rate 10%
Basic Trading Skill
Inflicts Blind on enemy unit [Range: 4, Height Range: 3]
Charges:
5
20
Height:
3
Cast Speed:
300
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Blind Hit Rate -15%
Blind Evasion Rate -15%
Inflicts Charm on enemy units within area around self [Area: Diamond (5), Height Range: 2]
Charges:
3
50
Height:
2
Cast Speed:
360
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Nullifies all statuses inflicted on ally units within area around self for three turns [Area: Square (3), Height Range: 2]
Charges:
5
24
Height:
2
Range
Area
Target Condition (SelfSide)
Conditions
DisableCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Recovers HP of ally units within area around self [Area: Square (3), Height Range: 2]
Skill Effect
Type Min Max
Heal 165% 187%
Charges:
5
20
Height:
2
Range
Area
Passive Abilities
After receiving Dmg, chance of casting Auto Jewel Charge on self
Skill Effect (TotalDamage)
Type Min Max
FailCondition 10% 35%
Target Condition (Self)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Auto Jewel Rate 10%
Raises Initial Jewels
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Initial Jewels +5 +10
Raises Jewels Obtained
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Jewels Obtained +1 +10
Job Equipment
Job Equipment
Job Equipment
Level Equipment
Unlock Job
Level 1
Level 2
Level 3
Level 4
Level 5