Suiran

Unit Planner
Element
Rank 4★ - 5★
Max Level 85
Type Human, Female
Job 1
Blacksmith
Job 2
Beast Tamer
Job 3
Machinist
Chg Job 2
Wild Beast Tamer [Stalwart Elephant]
Chg Job 3
Machinist Diana
Stats
Primary Stats
Type Min Max
HP 84 458
PATK 41 161
PDEF 30 108
MATK 34 121
MDEF 25 96
DEX 38 162
AGI 54 96
CRIT 40 145
LUCK 38 141
Jewels 46 184
Primary Stats
Type 60 65 75 85
HP 306 325 363 401
PATK 112 118 130 142
PDEF 76 80 88 96
MATK 85 90 99 107
MDEF 67 70 78 85
DEX 111 118 130 143
AGI 79 81 85 89
CRIT 102 107 118 129
LUCK 99 104 114 125
Jewels 128 135 149 163
Leader Skill
Fresh Wind's Boon (4★)
Raises Strike ATK by 20% & HP by 10% for Wind units
Hide Target Buff
Target Buff (SelfSide)
Element Wind
Stats
Type Min Max
Strike ATK Power +20
HP +10%
Gear Ability
Raises own strong vs Gigantic after appearing on map
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
DMG vs Giants +30
Job Restriction
Gear
Raises own Modify Strong vs Beasts/Single Target ATK after appearing on map
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
DMG vs Beasts +25
Single Target ATK +5
Job Restriction
Gear
Wind non-type attack on units within area (strong vs Thunder) & preemptively raises PATK for Wind units by 50% for one turn [Range: 3, Area: Line (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 230%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
1
50
Height:
2
Strong vs Thunder:
+20
Range
Area
Hide Self Buff
Self Buff
Duration (ActionEnd) 1
Element Wind
Stats
Type Min Max
PATK +50%
Job Restriction
Gear
Raises Missile ATK Power by 80% for one turn & raises Range by 1
Charges:
3
20
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 2
Stats
Type Min Max
Missile ATK Power +80
Range +1
Job Restriction
Gear
Evolution
Rank Materials Zeni Cost
5★ 150000
Quests
Type Quests
Soul Shard [Hard] Ch 3: Ep 4 [1-8] Unprecedented Faction
Featuring Soul Shards Wind-Element Hard Quest
Stats
Primary Stats
Type Equipment Modifier
HP +418 +20%
PATK +284 +3%
PDEF +271 +15%
MATK +63 -5%
MDEF +50 -5%
DEX +208 -
AGI +11 +10%
CRIT +117 +8%
LUCK +60 -
Jewels - +5%
Other Stats
Type Equipment
Jewels Obtained +32
Job Master Bonus
Type Value
HP +22%
PATK +4%
PDEF +8%
CRIT +1%
Basic Information
Type Attacker
Move 3
Jump 1
Initial Jewels 50%
Elemental Res
Type Equipment Type Equipment
+13 +5
+5 +4
- -
Status Res
Type Equipment Type Equipment
+10 +53
+15 +15
+10 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Smithing
Raises PDEF of ally units within target area for three turns (stackable up to ten times) [Range: 3, Area: Cross (3), Height Range: 3]
Charges:
10
25
Height:
3
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stackable 10 Times
Stats
Type Min Max
PDEF +10% +30%
Raises PATK of ally units within target area for three turns (stackable up to ten times) [Range: 3, Area: Cross (3), Height Range: 3]
Charges:
10
25
Height:
3
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stackable 10 Times
Stats
Type Min Max
PATK +10% +30%
Cancels all buffs/debuffs cast on units within target area [Range: 3, Area: Cross (3), Height Range: 3]
Charges:
1
50
Height:
3
Range
Area
Target Condition (UnitAll)
Conditions
DisableCondition
Type Min Max
Rate 100%
Duration (SkillEnd) 1
Fire Strike ATK (strong vs metal) to units within target area [Range: 3, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 140%
ATK Scaling
1.4 * PATK
Charges:
2
50
Height:
2
DMG vs Metal:
+50
Range
Area
Basic Smithing
Raises Missile ATK Power of ally unit for three turns [Range: 2, Height Range: 3]
Charges:
3
30
Height:
3
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
Missile ATK Power +5 +25
Raises Pierce ATK Power of ally unit for three turns [Range: 2, Height Range: 3]
Charges:
3
30
Height:
3
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
Pierce ATK Power +5 +25
Raises Strike ATK Power of ally unit for three turns [Range: 2, Height Range: 3]
Charges:
3
30
Height:
3
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
Strike ATK Power +5 +25
Raises Slash ATK Power of ally unit for three turns [Range: 2, Height Range: 3]
Charges:
3
30
Height:
3
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
Slash ATK Power +5 +25
Fire Phys attack on enemy units within target area [Range: 3, Area: Line (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 130%
ATK Scaling
1.4 * PATK
Charges:
3
37
Height:
2
Range
Area
Passive Abilities
After receiving Dmg, performs counter with chance of lowering enemy's PATK for three turns [Range: 1, Height Range: 3]
Skill Effect (PhyDamage)
Type Min Max
Attack 100% 105%
ATK Scaling
1.4 * PATK
Height:
3
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Rate 25%
Duration (ActionStart) 4
Stats
Type Min Max
PATK -10% -50%
Raises Fire Res/Light Res/Max HP
Hide Self Buff
Self Buff
Stats
Type Min Max
Fire Res +5 +20
Light Res +5 +20
HP +5% +10%
Stats
Primary Stats
Type Equipment Modifier
HP +328 +7%
PATK +212 +4%
PDEF +140 +3%
MATK +66 -2%
MDEF +38 -2%
DEX +161 +7%
AGI +31 +8%
CRIT +99 +10%
LUCK +60 -
Jewels - -7%
Other Stats
Type Equipment
Jewels Obtained +20
Job Master Bonus
Type Value
HP +16%
PATK +3%
DEX +1%
AGI +4%
Basic Information
Type Attacker
Move 4
Jump 4
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+7 +5
+5 +3
- -
Status Res
Type Equipment Type Equipment
+10 +43
+33 +15
+10 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
1
Back Defense Rate:
-15%
Range
Area
Beast Mastery
Lowers enemy unit's Hit Rate [Range: 5, Height Range: 2]
Charges:
3
10
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
Hit Rate -15 -25
Non-type ATK (strong vs monsters) to enemy unit [Range: 2, Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
20
Height:
2
DMG vs Monsters:
+50
Range
Area
Non-type ATK that inflicts Stun on enemy unit [Range: 3, Area: Line (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 125%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
26
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 1
Powerful non-type ATK (Strong vs Beasts) that raises PATK according to how much higher the enemy unit's level is [Range: 2, Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 130%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
1
32
Height:
2
DMG vs Beasts:
+50
DMG +4% per level lower than target
Range
Area
Basic Beast Mastery
Non-type ATK that inflicts Stun on enemy unit [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 100% 105%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
12
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 1
Non-type ATK that inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 105% 110%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
16
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Paralyze Rate 80%
Raises own Evasion Rate for three turns
Charges:
3
20
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
Evasion Rate +15 +25
Inflicts Rage on enemy units within area around self & lowers PATK for three turns [Area: Diamond (5), Height Range: 2]
Charges:
5
24
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
PATK -5% -15%
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Recovers a portion of own HP & casts Sleep on self
Skill Effect
Type Min Max
RateHeal 50% 70%
Charges:
5
24
Range
Area
Self Condition
Conditions
ForcedFailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Passive Abilities
Raises AGI
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
AGI +5% +10%
After receiving Dmg, chance of Evasion Rate is raised for one turn
Skill Effect (TotalDamage)
Type Min Max
Buff 5% 15%
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 1
Stats
Type Min Max
Evasion Rate +5 +15
Raises PDEF & increases chance of surviving fatal Dmg
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Guts +5 +10
PDEF +5% +10%
Stats
Primary Stats
Type Equipment Modifier
HP +204 +5%
PATK +223 +15%
PDEF +113 -
MATK +24 +4%
MDEF +35 -5%
DEX +180 +25%
AGI +22 -5%
CRIT +144 +10%
LUCK +210 -
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +16
Job Master Bonus
Type Value
HP +24%
PATK +2%
PDEF +4%
DEX +4%
AGI +3%
Basic Information
Type Attacker
Move 3
Jump 2
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+6 +4
+3 +7
- +3
Status Res
Type Equipment Type Equipment
+10 +43
+15 +15
+10 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.8 * (PATK + DEX)
Height:
2
Range
Area
Gunnery
Raises ally unit's MOVE by 2 for three turns [Range: 2, Height Range: 1]
Charges:
3
12
Height:
1
Cast Speed:
360
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
MOVE +2
Raises ally unit's JUMP by 2 for three turns [Range: 2, Height Range: 1]
Charges:
3
12
Height:
1
Cast Speed:
360
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
JUMP +2
Chance of inflicting Paralyze on units within target area [Range: 4, Area: Cross (3), Height Range: 2]
Charges:
3
16
Height:
2
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 50%
Value 100%
Duration (ActionStart) 3
Paralyze Rate 80%
Fire Missile ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 125%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
3
32
Height:
2
Range
Area
Penetrating Fire Missile ATK (strong vs machines) to enemy unit & ignores DEF [Range: 4, Area: Line (4), Height Range: 1]
Skill Effect
Type Min Max
Attack 100% 130%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
3
42
Height:
1
DMG vs Machines:
+50
Ignore Defense Rate:
-100%
Range
Area
Basic Gunnery
Fire Missile ATK to enemy unit [Range: 5, Height Range: 2]
Skill Effect
Type Min Max
Attack 125% 140%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
5
16
Height:
2
Range
Area
Raises own DEX for two turns
Charges:
3
12
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
DEX +15% +25%
Raises own Hit Rate for two turns
Charges:
3
12
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
Hit Rate +35 +50
Fire Missile ATK to units within target area [Range: 4, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 110%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
3
20
Height:
2
Range
Area
Passive Abilities
Raises DEX
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
DEX +15% +30%
Chance of defending when receiving Dmg
Skill Effect (TotalDamage)
Rate Min: 15%
Max: 25%
Type Min Max
DamageControl -40%
Raises AGI
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
AGI +10% +20%
Stats
Primary Stats
Type Equipment Modifier
HP +359 +18%
PATK +262 +9%
PDEF +186 +20%
MATK +39 -
MDEF +52 +10%
DEX +232 +12%
AGI +37 +6%
CRIT +155 +15%
LUCK +126 -
Jewels - +10%
Other Stats
Type Equipment
Jewels Obtained +24
Job Master Bonus
Type Value
HP +23%
PATK +6%
DEX +4%
AGI +4%
CRIT +2%
HP +100
Basic Information
Type Attacker
Move 4
Jump 4
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+5 +5
+6 +3
- +2
Status Res
Type Equipment Type Equipment
+20 +67
+15 +15
+10 +15
- -
+52 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
2
DMG vs Beasts:
+50
Back Defense Rate:
-15%
Range
Area
Wild Beast Taming
Moves adjacent unit to empty grid [Throw Distance: Diamond (7), Height Range: 3]
Charges:
3
16
Height:
3
Range
Area
2-hit non-type ATK that inflicts Blind on enemy unit [Range: 2, Height Range: 2]
Skill Effect
Combo Damage Rate 55%
Combo Hits 2
Combo Hit Damage ~55% ~60.5%
Type Min Max
Attack 100% 110%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
20
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Blind Hit Rate -15%
Blind Evasion Rate -15%
Will survive fatal Dmg and stay alive on verge of death only once.
Charges:
1
30
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (GutsEnd) 1
Stats
Type Min Max
Guts +100
Non-type attack on enemy unit that ignores DEF and increases according to own PDEF & 100% Hit & Strong vs Beasts [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 150% 180%
ATK Scaling
1.4 * PDEF
Charges:
3
35
Height:
2
DMG vs Beasts:
+50
Ignore Defense Rate:
-100%
Range
Area
Non-type attack (strong vs monsters) on units within target area with attack increase based on height range & 1 sq Knockback [Range: 2, Area: Cross (3), Height Range: 4]
Skill Effect
Type Min Max
Attack 140% 155%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
45
Height:
4
DMG vs Monsters:
+50
Range
Area
Basic Wild Beast Taming
Non-type ATK that inflicts Stun on target [Range: 2, Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 110%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
12
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 1
Inflicts Rage on enemy units within area around self & lowers targets' PATK for three turns & raises own PDEF [Area: Diamond (5), Height Range: 2]
Charges:
3
32
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
PATK -5% -15%
Hide Self Buff
Self Buff
Duration (ActionStart) 3
Stats
Type Min Max
PDEF +15% +30%
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Absorbs HP from units in area around self with chance of inflicting Paralyze & Poison [Area: Square (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 115%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
36
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Poison Rate 20%
Paralyze Rate 80%
Fully recovers own HP & doubles PDEF/MDEF & casts Sleep & Auto Jewel Charge (Weak) on self for three turns
Skill Effect
Type Min Max
RateHeal 100%
Charges:
1
35
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
PDEF +100%
MDEF +100%
Target Condition (Self)
Conditions
ForcedFailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Self Condition
Conditions
ForcedFailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3 4
Auto Jewel Rate 2%
Places a Damage Grid which inflicts Bind on units within target area (Grid disappears after being activated once) [Range: 4, Area: Cross (3), Height Range: 2]
Torabasami Mimicry
Damage & Bind Status Grid (Disappears once activated)
Damage:
400
Charges:
1
Panel Cond (UnitAll)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Charges:
5
25
Height:
2
Range
Area
Consumes own HP to do a non-type ATK (Strong vs Beasts) to units within target area that increases in power according to number of dead allies [Range: 3, Area: Cross (3), Height Range: 1]
Skill Effect
Type Min Max
Attack 110% 135%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
40
Height:
1
DMG vs Beasts:
+50
DMG +20% per dead ally
HP Cost:
30%
Range
Area
Passive Abilities
Raises PDEF/AGI & raises JUMP by 2
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
AGI +5% +10%
JUMP +2
PDEF +10% +20%
After receiving Dmg, chance of performing Counter & 1 sq Knockback on enemy units around self [Area: Square (3) around self, Height Range: 2]
Skill Effect (TotalDamage)
Rate Min: 40%
Max: 60%
Type Min Max
Attack 105% 110%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
2
Range
Area
Greatly increases chance of surviving fatal Dmg
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Guts +10 +15
Stats
Primary Stats
Type Equipment Modifier
HP +204 +16%
PATK +265 +28%
PDEF +113 +2%
MATK +24 +6%
MDEF +35 -2%
DEX +201 +28%
AGI +26 +1%
CRIT +144 +12%
LUCK +210 -
Jewels - +4%
Other Stats
Type Equipment
Jewels Obtained +16
Missile ATK Power +11
Job Master Bonus
Type Value
HP +28%
PATK +2%
PDEF +4%
DEX +5%
AGI +3%
HP +125
Basic Information
Type Attacker
Move 3
Jump 2
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+6 +4
+3 +11
- +3
Status Res
Type Equipment Type Equipment
+10 +43
+15 +15
+10 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.8 * (PATK + DEX)
Height:
2
Range
Area
Gunnery
Raises ally unit's MOVE by 2 for three turns [Range: 2, Height Range: 1]
Charges:
3
12
Height:
1
Cast Speed:
360
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
MOVE +2
Raises ally unit's JUMP by 2 for three turns [Range: 2, Height Range: 1]
Charges:
3
12
Height:
1
Cast Speed:
360
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
JUMP +2
Chance of inflicting Paralyze on units within target area [Range: 4, Area: Cross (3), Height Range: 2]
Charges:
3
16
Height:
2
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 50%
Value 100%
Duration (ActionStart) 3
Paralyze Rate 80%