Tamamo

Unit Planner
Element
Rank 5★
Max Level 91
Type Human, Female
Job 1
Shrine Maiden
Job 2
Mage
Job 3
Ranger
Chg Job 3
Ranger [Serpent]
Stats
Primary Stats
Type Min Max
HP 82 419
PATK 41 147
PDEF 24 90
MATK 42 151
MDEF 29 103
DEX 41 148
AGI 55 94
CRIT 41 148
LUCK 41 147
Jewels 48 194
Primary Stats
Type 60 65 75 91
HP 282 299 333 388
PATK 104 109 120 137
PDEF 63 66 73 83
MATK 106 112 123 141
MDEF 73 76 84 96
DEX 104 110 120 138
AGI 78 80 84 90
CRIT 104 110 120 138
LUCK 104 109 120 137
Jewels 135 142 157 180
Leader Skill
Fresh Wind's Worship (5★)
Raises PATK by 50% for Wind units
Hide Target Buff
Target Buff (SelfSide)
Element Wind
Stats
Type Min Max
PATK +50%
Master Ability
Raises ATK for all ATK Types & raises AGI & MOVE +1
Target Buff (Self)
Stats
Type Min Max
MOVE +1
Slash ATK Power +25
Pierce ATK Power +25
Strike ATK Power +25
Missile ATK Power +25
MATK Power +25
JUMP ATK Power +25
AGI +10
Gear Ability
Light Missile ATK (Strong vs Dark) on units within area & chance of critical [Range: 5, Area: Line (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 125%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
40
Height:
2
Strong vs Dark:
+70
Range
Area
Job Restriction
Gear
Raises Max HP of ally units by 50% within area around self for three turns (amount of HP gained will be added to your current HP) [Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
RateHeal 50%
Charges:
1
40
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
HP +50%
Job Restriction
Gear
Recovers a portion of HP of ally units within target area & removes statuses inflicted on them [Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
RateHeal 35%
Charges:
2
30
Height:
2
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
Value 100%
Gear
Quests
Type Quests
Soul Shard [Hard] Ch 2: Ep 1 [2-10] Reclaim the Captured Princess
[1/Day] 10M Downloads Worldwide Celebration Quest
Master Ability Episode 3 Smile at Friendship
Skins
Requirements
  • Level 85
  • Limit Break 25x+
Evolution
Level Materials Zeni Cost
1 500000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +97 +2 +2 +0
3 +194 +4 +4 +0
4 +291 +6 +6 +1
5 +388 +8 +8 +1
6 +485 +10 +10 +2
Max Level Enhancement (Stats)
Stats
Type Value
HP +75
PATK +35
DEX +35
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 5000000
Requirements
  • Envy Level 3
  • Job Ranger [Serpent] Lv11+
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +14 +10 +2 +1
3 +28 +20 +4 +2
4 +42 +30 +6 +3
5 +56 +40 +8 +4
6 +70 +50 +10 +5
Max Level Enhancement (Ability)
New Skill
Raises Missile ATK Power/Hit Rate & Range +1
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Missile ATK Power +25
Hit Rate +10
Range +1
Old Skill
Raises Missile ATK Power/Hit Rate
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Hit Rate +5 +10
Missile ATK Power +5 +10
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
  • Sloth Level 3
Enhancement
Stats
Level HP DEX AGI Evasion Rate
1 Max Level +2
2 +8 +5 +0 +3
3 +16 +10 +0 +6
4 +24 +15 +1 +9
5 +32 +20 +1 +12
6 +40 +25 +2 +15
Max Level Enhancement (Leader Skill)
Fresh Wind's Worship
Raises PATK by 40%/All ATK by 20%/Max Jewels by 10% for Wind units
Hide Target Buff
Target Buff (SelfSide)
Element Wind
Stats
Type Min Max
PATK +40%
Wind +20
Max Jewels +10%
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Stats
Primary Stats
Type Equipment Modifier
HP +180 -
PATK +87 -50%
PDEF +125 -10%
MATK +246 -40%
MDEF +42 -10%
DEX +148 -50%
AGI +17 +5%
CRIT +66 -
LUCK +159 -
Jewels - +20%
Other Stats
Type Equipment
Jewels Obtained +16
Job Master Bonus
Type Value
HP +16%
PATK +2%
MATK +4%
LUCK +2%
Basic Information
Type Supporter
Move 4
Jump 2
Initial Jewels 50%
Elemental Res
Type Equipment Type Equipment
+10 +4
+3 +3
+4 +2
Status Res
Type Equipment Type Equipment
- +43
+15 +15
+10 +15
+10 -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.7 * (MATK + LUCK)
Height:
1
Back Defense Rate:
-15%
Range
Area
Shamanism
Boosts all own Stats, especially PATK/PDEF, for three turns
Charges:
2
36
Range
Area
Target Buff (Self)
Duration (ActionStart) 4
Stats
Type Min Max
PATK +100% +125%
PDEF +65% +85%
MATK +50% +75%
MDEF +15% +35%
DEX +75% +100%
AGI +10%
CRIT +15% +30%
LUCK +15% +30%
Boosts all own Stats, especially PATK & DEX, for three turns
Charges:
2
36
Range
Area
Target Buff (Self)
Duration (ActionStart) 4
Stats
Type Min Max
PATK +75% +100%
PDEF +35% +65%
MATK +75% +100%
MDEF +35% +65%
DEX +100% +125%
AGI +20%
CRIT +20% +40%
LUCK +20% +40%
Boosts all own Stats, especially MATK/MDEF, for three turns
Charges:
2
36
Range
Area
Target Buff (Self)
Duration (ActionStart) 4
Stats
Type Min Max
PATK +50% +75%
PDEF +15% +35%
MATK +100% +125%
MDEF +65% +85%
DEX +50% +75%
AGI +10%
CRIT +10% +20%
LUCK +50% +75%
Boosts all own stats, especially PDEF/MDEF, for three turns
Charges:
2
36
Range
Area
Target Buff (Self)
Duration (ActionStart) 4
Stats
Type Min Max
PATK +75% +100%
PDEF +65% +115%
MATK +75% +100%
MDEF +65% +115%
DEX +50% +75%
AGI +10%
CRIT +10% +20%
LUCK +10% +20%
Basic Shamanism
Light Magic ATK (strong vs undead) to enemy unit [Range: 2, Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 110%
ATK Scaling
0.7 * (MATK + LUCK)
Charges:
5
16
Height:
2
Cast Speed:
300
DMG vs Undead:
+50
Range
Area
Removes all statuses inflicted on ally unit
Charges:
3
24
Height:
2
Cast Speed:
300
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
Value 100%
Raises ally unit's PDEF/MDEF
Charges:
3
25
Height:
2
Cast Speed:
300
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
PDEF +15% +30%
MDEF +15% +30%
Raises ally unit's CRIT Rate and LUCK
Charges:
3
25
Height:
2
Cast Speed:
300
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
LUCK +15% +30%
Crit Rate +10 +25
Passive Abilities
Chance of performing physical counter when receiving Dmg with chance of inflicting Silence on attacking unit [Range: 1, Height Range: 1]
Skill Effect (TotalDamage)
Rate Min: 5%
Max: 15%
Type Min Max
Attack 100%
ATK Scaling
0.7 * (MATK + LUCK)
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 5% 15%
Value 100%
Duration (ActionStart) 3
Raises MDEF & Max HP
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MDEF +7% +12%
HP +5% +10%
Stats
Primary Stats
Type Equipment Modifier
HP +88 -20%
PATK +75 -20%
PDEF +50 -15%
MATK +286 +22%
MDEF +163 +20%
DEX +54 -12%
AGI +23 -4%
CRIT +144 -12%
LUCK +141 +0%
Jewels +70 +20%
Other Stats
Type Equipment
Jewels Obtained +36
Job Master Bonus
Type Value
HP +24%
MATK +3%
MDEF +2%
Basic Information
Type Defender
Move 2
Jump 1
Initial Jewels 100%
Elemental Res
Type Equipment Type Equipment
+3 +7
+5 +3
+1 +4
Status Res
Type Equipment Type Equipment
- +15
+15 +15
- +53
+10 +28
- -
- -
+28 -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.9 * MATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Spell Casting
Magic ATK to units in area around self [Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 25% 50%
ATK Scaling
1.5 * MATK
Charges:
3
16
Height:
2
Range
Area
Fire Magic ATK to units within target area [Range: 3, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 150%
ATK Scaling
1.5 * MATK
Charges:
10
25
Height:
2
Cast Speed:
300
Range
Area
Water Magic ATK to units within target area [Range: 3, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 150%
ATK Scaling
1.5 * MATK
Charges:
10
25
Height:
2
Cast Speed:
300
Range
Area
Wind Magic ATK to units within target area [Range: 3, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 150%
ATK Scaling
1.5 * MATK
Charges:
10
25
Height:
2
Cast Speed:
300
Range
Area
Thunder Magic ATK to units within target area [Range: 3, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 150%
ATK Scaling
1.5 * MATK
Charges:
10
25
Height:
2
Cast Speed:
300
Range
Area
Basic Spell Casting
Fire Magic ATK to enemy unit [Range: 4, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 110%
ATK Scaling
1.5 * MATK
Charges:
10
12
Height:
2
Cast Speed:
600
Range
Area
Water Magic ATK to enemy unit [Range: 4, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 110%
ATK Scaling
1.5 * MATK
Charges:
10
12
Height:
2
Cast Speed:
600
Range
Area
Wind Magic ATK to enemy unit [Range: 4, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 110%
ATK Scaling
1.5 * MATK
Charges:
10
12
Height:
2
Cast Speed:
600
Range
Area
Thunder Magic ATK to enemy unit [Range: 4, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 110%
ATK Scaling
1.5 * MATK
Charges:
10
12
Height:
2
Cast Speed:
600
Range
Area
Inflicts Poison status on target [Range: 3, Area: Cross (3), Height Range: 2]
Charges:
10
16
Height:
2
Cast Speed:
250
Range
Area
Target Condition (UnitAll)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Poison Rate 10%
Passive Abilities
After receiving Dmg, chance of performing counter [Range: 3, Height Range: 2]
Skill Effect (TotalDamage)
Rate Min: 5%
Max: 25%
Type Min Max
Attack 100%
ATK Scaling
1.5 * MATK
Height:
2
Range
Area
Raises MATK & Hit Rate
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MATK +5% +10%
Hit Rate +2 +5
Stats
Primary Stats
Type Equipment Modifier
HP +204 -5%
PATK +237 +8%
PDEF +113 -3%
MATK +24 -2%
MDEF +35 -5%
DEX +180 +20%
AGI +22 +8%
CRIT +130 +15%
LUCK +189 +0%
Jewels - -5%
Other Stats
Type Equipment
Jewels Obtained +16
Job Master Bonus
Type Value
HP +16%
PATK +3%
DEX +4%
AGI +4%
CRIT +1%
Basic Information
Type Attacker
Move 3
Jump 3
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+6 +4
+9 +4
- +3
Status Res
Type Equipment Type Equipment
+10 +43
+15 +15
+10 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.65 * (PATK + DEX)
Height:
2
Range
Area
Hunting
Missile ATK (strong vs monsters) to enemy unit [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
5
16
Height:
99
DMG vs Monsters:
+50
Range
Area
Missile ATK (strong vs airborne) to enemy unit & 100% hit [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 125% 135%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
24
Height:
99
DMG vs Airborne:
+50
Range
Area
Penetrating Missile ATK to enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 125% 140%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
30
Height:
99
Range
Area
Missile ATK to enemy units within target area & 100% hit [Range: 4, Area: Diamond (5), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 120% 130%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
45
Height:
99
Range
Area
Basic Hunting
Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 135% 160%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
5
12
Height:
99
Cast Speed:
360
Range
Area
Missile ATK with chance of inflicting Bind on enemy unit [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
16
Height:
99
DMG vs Airborne:
+50
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 25%
Value 100%
Duration (ActionStart) 3
Missile ATK with chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
20
Height:
99
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 25%
Value 100%
Duration (ActionStart) 3
2-hit Missile ATK on random unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Skill Effect
Combo Damage Rate 60%
Combo Hits 2
Combo Hit Damage ~72% ~78%
Type Min Max
Attack 120% 130%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
20
Height:
99
Random Hit Rate:
70%
Range
Area
Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 30% 40%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
10
10
Height:
99
Ignore Defense Rate:
-50%
Range
Area
Target Condition (UnitAll)
Conditions
CureCondition
Type Min Max
Rate 50%
Passive Abilities
Range +2
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Range +2
After receiving Dmg, chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
Skill Effect (TotalDamage)
Type Min Max
FailCondition 25% 50%
Height:
99
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Raises Missile ATK Power/Hit Rate
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Hit Rate +5 +10
Missile ATK Power +5 +10
Stats
Primary Stats
Type Equipment Modifier
HP +204 +16%
PATK +258 +8%
PDEF +113 +10%
MATK +24 +5%
MDEF +35 +8%
DEX +236 +20%
AGI +26 +10%
CRIT +179 +22%
LUCK +189 +0%
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +16
Missile ATK Power +11
Job Master Bonus
Type Value
HP +16%
PATK +3%
DEX +4%
AGI +4%
CRIT +1%
HP +100
Basic Information
Type Attacker
Move 3
Jump 3
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+6 +4
+9 +4
- +3
Status Res
Type Equipment Type Equipment
+10 +43
+15 +15
+10 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.65 * (PATK + DEX)
Height:
2
Range
Area
Hunting
Missile ATK (strong vs monsters) to enemy unit [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
5
16
Height:
99
DMG vs Monsters:
+50
Range
Area
Missile ATK (strong vs airborne) to enemy unit & 100% hit [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 125% 135%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
24
Height:
99
DMG vs Airborne:
+50
Range
Area
Penetrating Missile ATK to enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 125% 140%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
30
Height:
99
Range
Area
Missile ATK (100% Hit) to enemy units within target area & Jewel Dmg [Range: 4, Area: Diamond (5), Height Range: Unlimited]
Skill Effect
Jewel Damage sqrt(Damage) * 2
Type Min Max
Attack 120% 130%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
45
Height:
99
Range
Area
Basic Hunting
Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 135% 160%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
5
12
Height:
99
Cast Speed:
360
Range
Area
Missile ATK with chance of inflicting Bind on enemy unit [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
16
Height:
99
DMG vs Airborne:
+50
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 25%
Value 100%
Duration (ActionStart) 3
Missile ATK with chance of inflicting Daze to enemy unit & Jewel Dmg [Range: 4, Height Range: Unlimited]
Skill Effect
Jewel Damage sqrt(Damage) * 2
Type Min Max
Attack 65% 85%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
20
Height:
99
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 25%
Value 100%
Duration (ActionStart) 3
2-hit Missile ATK on random unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Skill Effect
Combo Damage Rate 60%
Combo Hits 2
Combo Hit Damage ~72% ~78%
Type Min Max
Attack 120% 130%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
20
Height:
99
Random Hit Rate:
70%
Range
Area
Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 30% 40%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
10
10
Height:
99
Ignore Defense Rate:
-50%
Range
Area
Target Condition (UnitAll)
Conditions
CureCondition
Type Min Max
Rate 50%
Passive Abilities
Range +2
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Range +2
After receiving Dmg, chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
Skill Effect (TotalDamage)
Type Min Max
FailCondition 25% 50%
Height:
99
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Raises Missile ATK Power/Hit Rate
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Hit Rate +5 +10
Missile ATK Power +5 +10
Job Equipment
Level Equipment
Unlock Job
Level 1
Level 2
Level 3
Level 4
Level 5
Level 6