Stats
Primary Stats
Type Min Max
HP 101 632
PATK 90 212
PDEF 28 106
MATK 35 125
MDEF 27 124
DEX 37 133
AGI 70 100
CRIT 38 137
LUCK 38 138
Jewels 36 160
Primary Stats
Type 60 65 75 99
HP 417 444 497 626
PATK 162 168 181 210
PDEF 74 78 86 105
MATK 88 93 102 124
MDEF 84 89 99 123
DEX 94 99 108 132
AGI 87 89 92 99
CRIT 97 102 112 136
LUCK 97 102 112 136
Jewels 109 116 128 158
Leader Skill
Twilight's Heartbeat (5★)
Raises HP by 50% & PATK by 20% for Dark units
Hide Target Buff
Target Buff (SelfSide)
Element Dark
Stats
Type Min Max
HP +50%
PATK +20%
Master Ability
Raises Max HP/PATK/Rage & enhances "Grace of Varna"
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +300
PATK +200
Rage +25
Upgraded Skills (Ruinmaker's Crimson Trail)
Recovers own Jewels when receiving Dmg & raises own Slash ATK Power for one turn (Stackable up to 5x) & also activated by Skill ATKs
Skill Effect (TotalDamage)
Type Min Max
GemsIncDec 1 30
Hide Self Buff
Self Buff
Duration (ActionStart) 2
Stackable 5 Times
Stats
Type Min Max
Slash ATK Power +20 +40
Recovers own Jewels when receiving Dmg & also activated by Skill ATKs
Skill Effect (TotalDamage)
Type Min Max
GemsIncDec 1 20
Recovers own Jewels when receiving Dmg & raises own Slash ATK Power for one turn (Stackable up to 5x) & also activated by Skill ATKs
Skill Effect (TotalDamage)
Type Min Max
GemsIncDec 1 30
Hide Self Buff
Self Buff
Duration (ActionStart) 2
Stackable 5 Times
Stats
Type Min Max
Slash ATK Power +20 +40
Recovers own Jewels when receiving Dmg & also activated by Skill ATKs
Skill Effect (TotalDamage)
Type Min Max
GemsIncDec 1 20
Dark Slash ATK on enemy that grows more powerful according to number of dead allies & if own HP is 50% or less, activates "The Rotting" as a follow-up [Range: 3, Height Range: 5]
Skill Effect
Type Min Max
Attack 170%
ATK Scaling
1.5 * PATK
0
Height:
5
DMG +40% per dead ally
Range
Area
Follow-up that raises Counterattack Power by 2.5x for 1 turn & inflicts Slow & "Grace of Varna" becomes "Eternal Darkbloom" ("Grace of Varna" does not change on consecutive uses)
0
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 2
Stats
Type Min Max
Counter ATK Power +150
Reaction Block Res +999
Self Condition
Conditions
Disable Reaction Block
DisableCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 1
Ability Change
Old Grace of Varna
New Eternal Darkbloom
Turns 1
Dark Slash ATK on enemy that grows more powerful according to number of dead allies & if own HP is 50% or less, activates "The Rotting" as a follow-up [Range: 3, Height Range: 5]
Skill Effect
Type Min Max
Attack 130% 170%
ATK Scaling
1.5 * PATK
Charges:
5
50
Height:
5
DMG +40% per dead ally
Range
Area
Follow-up that raises Counterattack Power by 2.5x for 1 turn & inflicts Slow & "Grace of Varna" becomes "Eternal Darkbloom" ("Grace of Varna" does not change on consecutive uses)
0
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 2
Stats
Type Min Max
Counter ATK Power +150
Reaction Block Res +999
Self Condition
Conditions
Disable Reaction Block
DisableCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 1
Ability Change
Old Grace of Varna
New Eternal Darkbloom
Turns 1
Dark Slash ATK on enemies in area around self after moving that grows more powerful according to number of dead allies & inflicts Rage for 2 turns & inflicts Alchemic Overload & moves targets 2sq back & endures lethal Dmg for 1 turn & halves AGI & if HP is 50% or less, activates "The Rotting" as a follow-up [Move Area: Diamond (9), Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 180%
ATK Scaling
1.5 * PATK
0
Height:
2
DMG +40% per dead ally
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 1
Stats
Type Min Max
AGI -50%
Guts +100
Target Condition (GridNoUnit)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Bomb Stackable 5 Times
Bomb Cancel (Jewel Cost) 80%
Follow-up that raises Counterattack Power by 2.5x for 1 turn & inflicts Slow & "Grace of Varna" becomes "Eternal Darkbloom" ("Grace of Varna" does not change on consecutive uses)
0
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 2
Stats
Type Min Max
Counter ATK Power +150
Reaction Block Res +999
Self Condition
Conditions
Disable Reaction Block
DisableCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 1
Ability Change
Old Grace of Varna
New Eternal Darkbloom
Turns 1
Dark Slash ATK on enemies in area around self after moving that grows more powerful according to number of dead allies & inflicts Rage for 2 turns & inflicts Alchemic Overload & moves targets 2sq back & endures lethal Dmg for 1 turn & halves AGI & if HP is 50% or less, activates "The Rotting" as a follow-up [Move Area: Diamond (9), Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 135% 180%
ATK Scaling
1.5 * PATK
Charges:
3
80
Height:
2
DMG +40% per dead ally
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 1
Stats
Type Min Max
AGI -50%
Guts +100
Target Condition (GridNoUnit)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Bomb Stackable 5 Times
Bomb Cancel (Jewel Cost) 80%
Follow-up that raises Counterattack Power by 2.5x for 1 turn & inflicts Slow & "Grace of Varna" becomes "Eternal Darkbloom" ("Grace of Varna" does not change on consecutive uses)
0
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 2
Stats
Type Min Max
Counter ATK Power +150
Reaction Block Res +999
Self Condition
Conditions
Disable Reaction Block
DisableCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 1
Ability Change
Old Grace of Varna
New Eternal Darkbloom
Turns 1
Related Gears
Gear Type Stats Jobs
Armor HP +800
Magic Res +10
Missile Res +10
CRIT Rate +20
-
Accessory PDEF +50
Berserk Res +50
Rage Res +50
JUMP +1
Armor HP +550
PDEF +60
MDEF +100
Light Res +50
-
Related Mementos
Memento Stats
PATK +110
Water Res +13
HP +640
Area ATK +24
Magic Res +8
HP +480
Single Target ATK Res +13
Slash ATK Power +16
DEF vs Human +10
Counter ATK Power +16
AGI +13
PDEF +72
PATK +80
Quests
Type Quests
Soul Shard [Hard] Ch 4: Ep 3 [3-4] Return
Featuring Soul Shards Dark-Element Hard Quest
[1/Day] Summer Campaign Soul Shard Quest
[1/Day] Mystic Town Nigredo Introduction Celebration
Flowers Bloom at Dawn Hard Stage 1 Hard Stage 1
Flowers Bloom at Dawn Hard Stage 2 Hard Stage 2
Flowers Bloom at Dawn Hard Stage 3 Hard Stage 3
Flowers Bloom at Dawn Hard Stage 4 Hard Stage 4
Flowers Bloom at Dawn Hard Stage 5 Hard Stage 5
Master Ability Episode 3 O Ruinmaker, You Will Never Fade
Skins
Requirements
Level Limit Break
85 25
Evolution
Level Materials Zeni Cost
1 500000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +84 +2 +2 +0
3 +168 +4 +4 +0
4 +252 +6 +6 +1
5 +336 +8 +8 +1
6 +420 +10 +10 +2
Max Level Enhancement (Stats)
Stats
Type Value
HP +65
PATK +30
CRIT +25
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 5000000
Requirements
Gate Job Level 11
Envy Level 3
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +12 +8 +2 +1
3 +24 +16 +4 +2
4 +36 +24 +6 +3
5 +48 +32 +8 +4
6 +60 +40 +10 +5
Max Level Enhancement (Ability)
New Skill
Raises Max HP/PDEF/Magic Res/all DEF
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
PDEF +35%
HP +40%
Magic Res +25
Dark Unit DEF +5
Old Skill
Raises PDEF & Max HP & Magic Res
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
PDEF +15% +35%
HP +10% +20%
Magic Res +20 +25
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
Gate
Sloth Level 3
Enhancement
Stats
Level HP DEX AGI Evasion Rate
1 Max Level +2
2 +7 +4 +0 +3
3 +14 +8 +0 +6
4 +21 +12 +1 +9
5 +28 +16 +1 +12
6 +35 +20 +2 +15
Max Level Enhancement (Leader Skill)
Twilight's Heartbeat
Raises HP by 50% & all ATK by 20% for Dark units
Hide Target Buff
Target Buff (SelfSide)
Element Dark
Stats
Type Min Max
HP +50%
Dark +20
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Lust Level 3
Enhancement
Stats
Level HP PDEF MDEF Hit Rate
1 Max Level +2
2 +46 +3 +2 +1
3 +92 +6 +4 +2
4 +138 +9 +6 +3
5 +184 +12 +8 +4
6 +230 +15 +10 +5
Max Level Enhancement (Stats)
Stats
Type Value
HP +65
PATK +25
DEX +20
Strong vs Envy +20
Strong vs Wrath +40
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Gluttony Level 3
Enhancement
Stats
Level HP PDEF MDEF AGI CRIT
1 Max Level +2
2 +28 +2 +2 +0 +12
3 +56 +4 +4 +0 +24
4 +84 +6 +6 +1 +36
5 +112 +8 +8 +1 +48
6 +140 +10 +10 +2 +60
Max Level Enhancement (Ability)
Multiplies own PATK by 2.5 until one attack is performed & skill use not counted for "Kali's Throwing Axe" or "Rampaging Asura" for one turn & no Jewels Spent
Charges:
3
60
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (AttackEnd) 1
Stats
Type Min Max
PATK +150%
Ability Change
Old Kali's Throwing Axe
Rampaging Asura
New Kali's Throwing Axe
Rampaging Asura
Turns 1
Doubles PATK until one attack is performed
Charges:
3
60
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (AttackEnd) 1
Stats
Type Min Max
PATK +100%
Non-Type ATK that grows more powerful the lower own remaining HP is on units within area (Strong vs Monsters) & Power increases based on difference in height range & inflicts 1 sq Knockback on targets [Range: 3, Area: Cross (3), Height Range: 4]
Skill Effect
Effect HP Rate -85%
Effect HP Damage 190%~275%
Type Min Max
Attack 275%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
45
Height:
4
Strong vs Monster:
+50
Range
Area
Non-Type attack (Strong vs Monsters) on units within target area & Power increases based on difference in height range & 1 sq Knockback [Range: 2, Area: Cross (3), Height Range: 4]
Skill Effect
Type Min Max
Attack 140% 155%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
45
Height:
4
Strong vs Monster:
+50
Range
Area
Raises Magic Res of ally units within area around self for five turns & increases Rage by 60 [Area: Cross (3), Height Range: 2]
Charges:
5
15
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 6
Stats
Type Min Max
Magic Res +50
Rage +60
Raises Magic Res of ally units in area around self for three turns [Area: Cross (3), Height Range: 2]
Charges:
5
15
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
Magic Res +40 +50
Multiplies own PATK by 2.5 until one attack is performed & skill use not counted for "Kali's Throwing Axe" or "Asura's Frenzy" for one turn & no Jewels Spent (Successive uses do not affect "Kali's Throwing Axe" or "Asura's Frenzy")
Charges:
3
60
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (AttackEnd) 1
Stats
Type Min Max
PATK +150%
Ability Change
Old Kali's Darkaxe
Asura's Frenzy
New Kali's Darkaxe
Asura's Frenzy
Turns 1
Doubles own PATK for one attack
Charges:
3
60
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (AttackEnd) 1
Stats
Type Min Max
PATK +100%
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
Gate
Wrath Level 3
Enhancement
Stats
Level HP DEX AGI LUCK
1 Max Level +2
2 +172 +11 +0 +12
3 +344 +22 +0 +24
4 +516 +33 +1 +36
5 +688 +44 +1 +48
6 +860 +55 +2 +60
Evolution
Level Soul Shard Materials Zeni Cost
2 500000
3 800000
4 1500000
5 3000000
6 15000000
Requirements
Gate
Greed Level 3
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +13 +12 +12 +0
3 +26 +24 +24 +0
4 +39 +36 +36 +1
5 +52 +48 +48 +1
6 +65 +60 +60 +2
Evolution
Level Soul Shard Materials Zeni Cost
2 1000000
3 1500000
4 3000000
5 6000000
6 30000000
Spirit Gear
Theresa Revenant Gear
Level Skill
10 Dark Might
Level Stats
1 HP +1%
2 HP +1%
3 HP +1%
4 HP +1%
5 HP +1%
PATK +5%
6 HP +1%
7 HP +1%
8 HP +1%
9 HP +1%
10 HP +1%
Single Target ATK Res +10
11 HP +1%
12 HP +1%
13 HP +1%
14 HP +1%
15 HP +11%
Spirit Gear Ability
Adds Strong vs Light to own Dark attacks
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Strong vs Light +25
Enlightened Bond
Wishes upon Graveyard Blossoms
Level Stats Materials
1 Slash ATK Power +10
Pierce ATK Power +10
CRIT Rate +15
2 Area ATK +10
HP +20%
Critical Damage Rate +10
3 Dark Unit DEF +5
Skill Use Count +1
Initial Jewels +20
Stats
Primary Stats
Type Equipment Modifier
HP +516 +25%
PATK +330 +20%
PDEF +155 +5%
MATK +81 -10%
MDEF +45 +5%
DEX +175 -6%
AGI +18 +8%
CRIT +165 +6%
LUCK +57 -
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +8
Job Master Bonus
Type Value
HP +30%
PATK +4%
AGI +2%
CRIT +2%
Basic Information
Type Attacker
Move 4
Jump 2
Initial Jewels 15%
Weapon Type Axe
Elemental Res
Type Equipment Type Equipment
+8 +4
+5 +3
+1 -
Status Res
Type Equipment Type Equipment
+20 +15
+15 +43
+73 +15
- -
- -
- -
- -
+28 -
Slash ATK (3 sq forward)
Skill Effect
Type Min Max
Attack 90%
ATK Scaling
1.5 * PATK
Height:
2
DMG +40% per dead ally
Back Defense Rate:
-15%
Range
Area
Sacred Berserker Arts
Slash ATK on enemy unit that increases in strength according to number of dead allies [Range: 2, Height Range: 3]
Skill Effect
Type Min Max
Attack 120% 140%
ATK Scaling
1.5 * PATK
Charges:
5
50
Height:
3
DMG +40% per dead ally
Range
Area
Doubles PATK until one attack is performed
Charges:
3
60
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (AttackEnd) 1
Stats
Type Min Max
PATK +100%
After moving, Slash ATK on target units within area that increases in strength according to number of dead allies & moves target 2 sq back & will survive fatal Dmg for one turn & halves own AGI [Move Area: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 150%
ATK Scaling
1.5 * PATK
Charges:
2
80
Height:
2
DMG +40% per dead ally
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 1
Stats
Type Min Max
AGI -50%
Guts +100
Basic Sacred Berserker Arts
Slash ATK on target units within area that increases in strength according to number of dead allies [Range: 3, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 135%
ATK Scaling
1.5 * PATK
Charges:
5
60
Height:
2
DMG +40% per dead ally
Range
Area
Inflicts Stun on enemy units within area for three turns [Range: 3, Area: Lateral (3), Height Range: 2]
Charges:
2
36
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Slash ATK on enemy units within area around self that increases in strength according to number of dead allies & absorbs HP [Area: Square (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 80% 100%
ATK Scaling
1.5 * PATK
Charges:
3
70
Height:
2
DMG +40% per dead ally
Range
Area
Passive Abilities
Max HP & Charm Res Up
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +10% +30%
Charm Res +1 +20
Recovers own Jewels when receiving Dmg & also activated by Skill ATKs
Skill Effect (TotalDamage)
Type Min Max
GemsIncDec 1 20
Stats
Primary Stats
Type Equipment Modifier
HP +310 +10%
PATK +262 +9%
PDEF +130 +15%
MATK +39 -
MDEF +52 +2%
DEX +197 +12%
AGI +37 +6%
CRIT +155 +15%
LUCK +126 -
Jewels - +10%
Other Stats
Type Equipment
Jewels Obtained +24
Job Master Bonus
Type Value
HP +20%
PATK +6%
AGI +4%
CRIT +2%
Basic Information
Type Attacker
Move 4
Jump 4
Initial Jewels 25%
Weapon Type Claw
Elemental Res
Type Equipment Type Equipment
+5 +5
+6 +3
- +2
Status Res
Type Equipment Type Equipment
+20 +67
+15 +15
+10 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
2
Strong vs Beast:
+50
Back Defense Rate:
-15%
Range
Area
Wild Beast Taming
Moves adjacent unit to empty grid [Throw Distance: Diamond (7), Height Range: 3]
Charges:
3
16
Height:
3
Range
Area
2-hit Non-Type ATK that inflicts Blind on enemy unit [Range: 2, Height Range: 2]
Skill Effect
Combo Damage Rate 55%
Combo Hits 2
Type Min Max
Attack 100% 110%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
20
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Blind Hit Rate -15%
Blind Evasion Rate -15%
Non-Type ATK (Strong vs Beasts, ignores DEF) to enemy unit [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 150% 180%
PATK
Charges:
3
35
Height:
2
Strong vs Beast:
+50
Ignore Defense Rate:
-100%
Range
Area
Non-Type attack (Strong vs Monsters) on units within target area & Power increases based on difference in height range & 1 sq Knockback [Range: 2, Area: Cross (3), Height Range: 4]
Skill Effect
Type Min Max
Attack 140% 155%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
45
Height:
4
Strong vs Monster:
+50
Range
Area
Basic Wild Beast Taming
Non-Type ATK that inflicts Stun on target [Range: 2, Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 110%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
12
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 1
Inflicts Rage on enemy units in area around self & lowers PATK of targets for three turns [Area: Diamond (5), Height Range: 2]
Charges:
3
32
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
PATK -5% -15%
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Absorbs HP from units in area around self with chance of inflicting Paralyze & Deadly Poison [Area: Square (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 115%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
36
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Poison Rate 20%
Paralyze Rate 80%
Fully recovers own HP & doubles PDEF/MDEF & casts Sleep & Jewel Auto Charge (Weak) on self for three turns
Skill Effect
Type Min Max
RateHeal 100%
Charges:
1
35
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
PDEF +100%
MDEF +100%
Target Condition (Self)
Conditions
ForcedFailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Self Condition
Conditions
ForcedFailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3 4
Auto Jewel Rate 2%
Places a Damage Grid which inflicts Bind on units within target area (Grid disappears after being activated once) [Range: 4, Area: Cross (3), Height Range: 2]
Bear Trap Mimicry
Damage & Bind Status Grid (Disappears once activated)
Damage:
400
Charges:
1
Panel Cond (UnitAll)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Charges:
5
25
Height:
2
Range
Area
Consumes own HP to do a Non-Type ATK (Strong vs Beasts) to units within target area that increases in power according to number of dead allies [Range: 3, Area: Cross (3), Height Range: 1]
Skill Effect
Type Min Max
Attack 110% 135%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
40
Height:
1
Strong vs Beast:
+50
DMG +20% per dead ally
HP Cost:
30%
Range
Area
Passive Abilities
Raises AGI & raises JUMP by 2
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
AGI +5% +10%
JUMP +2
After receiving Dmg, chance of performing Counter & 1 sq Knockback on enemy units around self [Area: Square (3) around self, Height Range: 2]
Skill Effect (TotalDamage)
Rate Min: 40%
Max: 60%
Type Min Max
Attack 105% 110%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
2
Range
Area
Greatly increases chance of surviving fatal Dmg
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Guts +10 +15
Stats
Primary Stats
Type Equipment Modifier
HP +336 +20%
PATK +199 +10%
PDEF +163 +15%
MATK +57 -5%
MDEF +50 -
DEX +186 -6%
AGI +13 +5%
CRIT +88 +6%
LUCK +94 -
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +32
Job Master Bonus
Type Value
HP +22%
PATK +3%
PDEF +6%
CRIT +1%
Basic Information
Type Attacker
Move 3
Jump 1
Initial Jewels 40%
Weapon Type Sword
Elemental Res
Type Equipment Type Equipment
+7 +4
+5 +3
+4 -
Status Res
Type Equipment Type Equipment
+10 +15
+15 +43
+38 +15
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Holy Sword
Recovers a portion of own HP & greatly raises PDEF/MDEF for one turn, but lowers Evasion Rate
Skill Effect
Type Min Max
RateHeal 30%
Charges:
5
15
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 1
Stats
Type Min Max
PDEF +75% +125%
MDEF +75% +125%
Evasion Rate -10
Light Slash ATK to enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
1.4 * PATK
Charges:
3
24
Height:
2
Range
Area
Will survive fatal Dmg and stay alive on verge of death only once
Charges:
1
32
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (GutsEnd) 1
Stats
Type Min Max
Guts +100
Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 140%
ATK Scaling
1.4 * PATK
Charges:
3
46
Height:
2
Range
Area
Basic Holy Sword
Non-Type ATK & Stun to enemy units within target area & interrupts skill cast [Range: 1, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 80% 90%
ATK Scaling
1.4 * PATK
Charges:
5
12
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 1
Weak Missile ATK with chance of removing Poison/Slow/Blind status [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 1
ATK Scaling
1.4 * PATK
Charges:
10
10
Height:
2
Ignore Defense Rate:
-100%
Range
Area
Target Condition (UnitAll)
Conditions
CureCondition
Type Min Max
Rate 50%
Slash ATK to enemy units in target area & lowers enemy unit's PATK [Range: 1, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 65% 85%
ATK Scaling
1.4 * PATK
Charges:
3
16
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
PATK -20% -30%
Slash ATK to enemy units within target area & lowers PDEF [Range: 1, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 65% 85%
ATK Scaling
1.4 * PATK
Charges:
3
16
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
PDEF -20% -30%
Passive Abilities
Chance of defending when receiving Dmg
Skill Effect (TotalDamage)
Rate Min: 20%
Max: 40%
Type Min Max
Defend 20% 50%
Raises PDEF & Max HP
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
PDEF +15% +40%
HP +10% +20%
Stats
Primary Stats
Type Equipment Modifier
HP +1006 +43%
PATK +330 +20%
PDEF +170 +5%
MATK +87 -10%
MDEF +54 +5%
DEX +210 -6%
AGI +32 +8%
CRIT +192 +6%
LUCK +93 +20%
Jewels +36 +20%
Other Stats
Type Equipment
Jewels Obtained +8
Job Master Bonus
Type Value
HP +38%
PATK +4%
DEX +4%
AGI +2%
CRIT +2%
HP +150
Basic Information
Type Attacker
Move 4
Jump 2
Initial Jewels 15%
Weapon Type Axe
Elemental Res
Type Equipment Type Equipment
+10 +5
+6 +3
+1 -
Status Res
Type Equipment Type Equipment
+20 +15
+15 +43
+73 +15
- -
- -
- -
- -
+28 -
Slash ATK (3 sq forward)
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.5 * PATK
Height:
2
DMG +40% per dead ally
Back Defense Rate:
-15%
Range
Area
Sacred Berserker Arts
Dark Slash ATK on enemy that grows more powerful according to number of dead allies & if own HP is 50% or less, activates "The Rotting" as a follow-up [Range: 3, Height Range: 5]
Skill Effect
Type Min Max
Attack 130% 170%
ATK Scaling
1.5 * PATK
Charges:
5
50
Height:
5
DMG +40% per dead ally
Range
Area
Follow-up that raises Counterattack Power by 2.5x for 1 turn & inflicts Slow & "Grace of Varna" becomes "Eternal Darkbloom" ("Grace of Varna" does not change on consecutive uses)
0
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 2
Stats
Type Min Max
Counter ATK Power +150
Reaction Block Res +999
Self Condition
Conditions
Disable Reaction Block
DisableCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 1
Ability Change
Old Grace of Varna
New Eternal Darkbloom
Turns 1
Doubles own PATK for one attack
Charges:
3
60
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (AttackEnd) 1
Stats
Type Min Max
PATK +100%
Dark Slash ATK on enemies in area around self after moving that grows more powerful according to number of dead allies & inflicts Rage for 2 turns & inflicts Alchemic Overload & moves targets 2sq back & endures lethal Dmg for 1 turn & halves AGI & if HP is 50% or less, activates "The Rotting" as a follow-up [Move Area: Diamond (9), Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 135% 180%
ATK Scaling
1.5 * PATK
Charges:
3
80
Height:
2
DMG +40% per dead ally
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 1
Stats
Type Min Max
AGI -50%
Guts +100
Target Condition (GridNoUnit)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Bomb Stackable 5 Times
Bomb Cancel (Jewel Cost) 80%
Follow-up that raises Counterattack Power by 2.5x for 1 turn & inflicts Slow & "Grace of Varna" becomes "Eternal Darkbloom" ("Grace of Varna" does not change on consecutive uses)
0
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 2
Stats
Type Min Max
Counter ATK Power +150
Reaction Block Res +999
Self Condition
Conditions
Disable Reaction Block
DisableCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 1
Ability Change
Old Grace of Varna
New Eternal Darkbloom
Turns 1
Basic Sacred Berserker Arts
Dark Slash ATK on targets within area that grows more powerful according to number of dead allies & disables Reactions to this attack [Range: 3, Area: Lateral (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 140%
ATK Scaling
1.5 * PATK
Charges:
5
60
Height:
2
DMG +40% per dead ally
Range
Area
Inflicts Stun on enemy units within area for three turns [Range: 3, Area: Lateral (3), Height Range: 2]
Charges:
2
36
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Dark Slash ATK on targets within area around self that grows more powerful according to number of dead allies & Absorbs HP [Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 125% 150%
ATK Scaling
1.5 * PATK
Charges:
3
70
Height:
2
DMG +40% per dead ally
Range
Area
Passive Abilities
Raises Max HP, PATK, Slash ATK Power, Charm Res
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +20% +40%
PATK +5% +10%
Charm Res +1 +20
Slash ATK Power +10 +20
Recovers own Jewels when receiving Dmg & also activated by Skill ATKs
Skill Effect (TotalDamage)
Type Min Max
GemsIncDec 1 20
Stats
Primary Stats
Type Equipment Modifier
HP +324 +12%
PATK +283 +15%
PDEF +130 +15%
MATK +39 -
MDEF +52 +2%
DEX +253 +20%
AGI +37 +6%
CRIT +155 +15%
LUCK +126 -
Jewels - +10%
Other Stats
Type Equipment
Jewels Obtained +24
Job Master Bonus
Type Value
HP +23%
PATK +6%
DEX +4%
AGI +4%
CRIT +2%
HP +100
Basic Information
Type Attacker
Move 4
Jump 4
Initial Jewels 25%
Weapon Type Claw
Elemental Res
Type Equipment Type Equipment
+5 +5
+6 +3
- +2
Status Res
Type Equipment Type Equipment
+20 +67
+15 +15
+10 +15
- -
+28 +52
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
2
Strong vs Beast:
+50
Back Defense Rate:
-15%
Range
Area
Wild Beast Taming
Moves adjacent unit to empty grid [Throw Distance: Diamond (7), Height Range: 3]
Charges:
3
16
Height:
3
Range
Area
3-hit Non-Type attack that inflicts Blind on enemy unit (Strong vs Airborne) [Range: 3, Height Range: 2]
Skill Effect
Combo Damage Rate 40%
Combo Hits 3
Type Min Max
Attack 120% 140%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
20
Height:
2
Strong vs Airborne:
+50
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Blind Hit Rate -15%
Blind Evasion Rate -15%
Non-Type ATK (Strong vs Beasts, ignores DEF) to enemy unit [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 150% 180%
PATK
Charges:
3
35
Height:
2
Strong vs Beast:
+50
Ignore Defense Rate:
-100%
Range
Area
Powerful Non-Type attack on units within area that increases in Power the closer the user is to Max HP (Strong vs Humans) [Range: 4, Area: Cross (3), Height Range: 2]
Skill Effect
Effect HP Rate 100%
Effect HP Damage 210%~110% 225%~125%
Type Min Max
Attack 110% 125%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
40
Height:
2
Strong vs Human:
+50
Range
Area
Non-Type attack (Strong vs Monsters) on units within target area & Power increases based on difference in height range & 1 sq Knockback [Range: 2, Area: Cross (3), Height Range: 4]
Skill Effect
Type Min Max
Attack 140% 155%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
45
Height:
4
Strong vs Monster:
+50
Range
Area
Basic Wild Beast Taming
Non-Type attack that inflicts Stun on enemy unit & raises own PATK for three turns [Range: 2, Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 125%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
12
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
PATK +12% +25%
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 1
Inflicts Rage on enemy units in area around self & lowers PATK of targets for three turns [Area: Diamond (5), Height Range: 2]
Charges:
3
32
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
PATK -5% -15%
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Absorbs HP from units in area around self with chance of inflicting Paralyze & Deadly Poison [Area: Square (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 115%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
36
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Poison Rate 20%
Paralyze Rate 80%
Fully recovers own HP & doubles PDEF/MDEF & casts Sleep & Jewel Auto Charge (Weak) on self for three turns
Skill Effect
Type Min Max
RateHeal 100%
Charges:
1
35
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
PDEF +100%
MDEF +100%
Target Condition (Self)
Conditions
ForcedFailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Self Condition
Conditions
ForcedFailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3 4
Auto Jewel Rate 2%
Places a Damage Grid which inflicts Bind on units within target area (Grid disappears after being activated once) [Range: 4, Area: Cross (3), Height Range: 2]
Bear Trap Mimicry
Damage & Bind Status Grid (Disappears once activated)
Damage:
400
Charges:
1
Panel Cond (UnitAll)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Charges:
5
25
Height:
2
Range
Area
Consumes own HP to do a Non-Type ATK (Strong vs Beasts) to units within target area that increases in power according to number of dead allies [Range: 3, Area: Cross (3), Height Range: 1]
Skill Effect
Type Min Max
Attack 110% 135%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
40
Height:
1
Strong vs Beast:
+50
DMG +20% per dead ally
HP Cost:
30%
Range
Area
Passive Abilities
Raises PATK/AGI & raises JUMP by +2
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
AGI +5% +10%
JUMP +2
PATK +5% +10%
After receiving Dmg, chance of performing Counter & 1 sq Knockback on enemy units around self [Area: Square (3) around self, Height Range: 2]
Skill Effect (TotalDamage)
Rate Min: 40%
Max: 60%
Type Min Max
Attack 105% 110%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
2
Range
Area
Greatly increases chance of surviving fatal Dmg
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Guts +10 +15
Stats
Primary Stats
Type Equipment Modifier
HP +427 +30%
PATK +199 +10%
PDEF +163 +5%
MATK +57 -5%
MDEF +106 +22%
DEX +186 -6%
AGI +13 +13%
CRIT +88 +6%
LUCK +105 +10%
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +32
Magic Res +21
Job Master Bonus
Type Value
HP +26%
PATK +3%
PDEF +7%
CRIT +1%
HP +150
Basic Information
Type Attacker
Move 3
Jump 1
Initial Jewels 40%
Weapon Type Sword
Elemental Res
Type Equipment Type Equipment
+7 +4
+5 +3
+4 -
Status Res
Type Equipment Type Equipment
+10 +15
+15 +43
+38 +15
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Holy Sword
Raises Magic Res of ally units in area around self for three turns [Area: Cross (3), Height Range: 2]
Charges:
5
15
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
Magic Res +40 +50
Light Slash ATK to enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
1.4 * PATK
Charges:
3
24
Height:
2
Range
Area
Will survive fatal Dmg and stay alive on verge of death only once
Charges:
1
32
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (GutsEnd) 1
Stats
Type Min Max
Guts +100
Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 140%
ATK Scaling
1.4 * PATK
Charges:
3
46
Height:
2
Range
Area
Cover by taking Mag Dmg for ally units in area around self for three turns (Cover Area: Diamond (5), Cover Height Range: 2) & greatly raises own Mag Res for one turn [Area: Diamond (5), Height Range:2]
Protect (MagDamage)
Type Min Max
Turn 3
Range 2
Height 2
Charges:
3
30
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 1
Stats
Type Min Max
Magic Res +35
Basic Holy Sword
Non-Type ATK & Stun to enemy units within target area & interrupts skill cast [Range: 1, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 80% 90%
ATK Scaling
1.4 * PATK
Charges:
5
12
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 1
Weak Missile ATK with chance of removing Poison/Slow/Blind status [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 1
ATK Scaling
1.4 * PATK
Charges:
10
10
Height:
2
Ignore Defense Rate:
-100%
Range
Area
Target Condition (UnitAll)
Conditions
CureCondition
Type Min Max
Rate 50%
Slash ATK on enemy units within target area & lowers units' MATK Power [Range: 1, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 65% 85%
ATK Scaling
1.4 * PATK
Charges:
3
16
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
MATK Power -50 -60
Slash ATK to enemy units within target area & lowers PDEF [Range: 1, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 65% 85%
ATK Scaling
1.4 * PATK
Charges:
3
16
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
PDEF -20% -30%
Passive Abilities
Chance of defending when receiving Dmg
Skill Effect (TotalDamage)
Rate Min: 20%
Max: 40%
Type Min Max
Defend 20% 50%
Raises PDEF & Max HP & Magic Res
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
PDEF +15% +35%
HP +10% +20%
Magic Res +20 +25
Job Equipment
Job Equipment
Job Equipment
Job Equipment
Job Equipment
Job Equipment
Profile

Theresa is a knight of Wratharis and the war-hating instructor of Lamia. She has earned the nickname Ruinmaker due to her penchant for destroying everything in sight while on the battlefield. When she is far away from combat, she can often be seen peacefully admiring the flowers and gently teasing those about her.

Origin: Wratharis
Gender: Female
Height: 164cm
Weight: 51kg
Birthday: Dec 8
Blood Type: Type Pa
Zodiac: Moon of the Nightmare Cherry Blossom
Likes: Tranquility, poppies
Hobbies: Admiring flowers in silence
Illust: だーくろ
CV: 椎名へきる

Artworks
Tere
Tere closeup
Tere swim
Tere swim closeup