Toritoh

Unit Planner
Element
Rank 5★
Max Level 95
Type Human, Female
Job 1
Sacred Knight
Job 2
Bishop
Job 3
Martial Master
Chg Job 1
Pure-Hearted General
Chg Job 2
Bishop Baptism
Chg Job 3
Martial Master [Survivor]
Stats
Primary Stats
Type Min Max
HP 92 571
PATK 41 170
PDEF 35 118
MATK 41 165
MDEF 34 125
DEX 35 130
AGI 49 95
CRIT 35 143
LUCK 37 125
Jewels 46 186
Primary Stats
Type 60 65 75 95
HP 377 401 450 546
PATK 117 124 137 163
PDEF 84 88 97 113
MATK 114 121 133 158
MDEF 88 92 102 120
DEX 91 96 106 125
AGI 76 78 83 92
CRIT 99 104 115 137
LUCK 89 93 102 120
Jewels 129 136 150 178
Leader Skill
Light of Dawn's Art (5★)
Raises HP by 30% & Slash ATK by 20% & MDEF by 20% for Light units
Hide Target Buff
Target Buff (SelfSide)
Element Light
Stats
Type Min Max
HP +30%
Slash ATK Power +20
MDEF +20%
Gear Ability
Raises Max HP of ally units by 50% within area around self for three turns (amount of HP gained will be added to your current HP) [Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
RateHeal 50%
Charges:
1
40
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
HP +50%
Job Restriction
Gear
Raises All Elements Res/AGI for three turns after appearing on map
Target Buff (Self)
Duration (ActionEnd) 3
Stats
Type Min Max
Fire Res +20
Water Res +20
Wind Res +20
Thunder Res +20
Light Res +20
Dark Res +20
AGI +20%
Job Restriction
Gear
Raises PATK/MATK when HP is below 80%
Hide Target Buff
Target Buff (Self) (JudgeHP)
Stats
Type Min Max
PATK +30%
MATK +30%
Gear
Skins
Requirements
  • Level 85
  • Limit Break 25x+
Evolution
Level Materials Zeni Cost
1 500000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +81 +3 +3 +0
3 +162 +6 +6 +0
4 +243 +9 +9 +1
5 +324 +12 +12 +1
6 +405 +15 +15 +2
Max Level Enhancement (Stats)
Stats
Type Value
HP +60
PATK +25
CRIT +20
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 5000000
Requirements
  • Envy Level 3
  • Job Pure-Hearted General Lv11+
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +9 +12 +1 +1
3 +18 +24 +2 +2
4 +27 +36 +3 +3
5 +36 +48 +4 +4
6 +45 +60 +5 +5
Max Level Enhancement (Ability)
New Skill
Raises Max HP/Slash ATK Power/Mag Res/Healing
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Slash ATK Power +30
Magic Res +20
Healing +20
HP +15%
Old Skill
Raises Slash ATK Power/Healing/Magic Res
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Slash ATK Power +5 +20
Magic Res +5 +20
Healing +5 +20
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
  • Sloth Level 3
Enhancement
Stats
Level HP DEX AGI Evasion Rate
1 Max Level +2
2 +7 +4 +0 +3
3 +14 +8 +0 +6
4 +21 +12 +1 +9
5 +28 +16 +1 +12
6 +35 +20 +2 +15
Max Level Enhancement (Leader Skill)
Light of Dawn's Worship
Raises HP by 30%/All ATK by 20%/MDEF by 20% for Light units
Hide Target Buff
Target Buff (SelfSide)
Element Light
Stats
Type Min Max
HP +30%
Light +20
MDEF +20%
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
  • Lust Level 3
Enhancement
Stats
Level HP PDEF MDEF Hit Rate
1 Max Level +2
2 +56 +2 +2 +1
3 +112 +4 +4 +2
4 +168 +6 +6 +3
5 +224 +8 +8 +4
6 +280 +10 +10 +5
Max Level Enhancement (Stats)
Stats
Type Value
HP +70
PATK +20
MATK +20
DEX +20
DMG vs Sloth +20
DMG vs Greed +40
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
  • Gluttony Level 3
Enhancement
Stats
Level HP PDEF MDEF AGI CRIT
1 Max Level +2
2 +34 +1 +2 +0 +8
3 +68 +2 +4 +0 +16
4 +102 +3 +6 +1 +24
5 +136 +4 +8 +1 +32
6 +170 +5 +10 +2 +40
Max Level Enhancement (Ability)
Light Slash ATK & lowers Light Res for three turns & lowers all Attack if target unit is a Dark unit [Range: 3, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 185%
ATK Scaling
0.9 * (PATK + MATK)
Charges:
4
32
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
Light Res -30
Dark -20
Slash ATK on units within area & lowers Light Res for three turns & lowers all Attack if target unit is a Dark unit [Range: 3, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 140%
ATK Scaling
0.9 * (PATK + MATK)
Charges:
4
32
Height:
2
Range
Area
Hide Target Buff
Target Buff (NotSelf)
Duration (ActionStart) 4
Stats
Type Min Max
Light Res -10 -30
Dark -10 -20
Missile ATK on target unit that inflicts Stop (Strong vs Humans) [Range: 6, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 90% 100%
ATK Scaling
1.5 * PATK
Charges:
5
32
Height:
99
DMG vs Humans:
+80
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Missile ATK (Strong vs Humans) that inflicts Stop on target unit [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 90% 100%
ATK Scaling
1.5 * PATK
Charges:
3
32
Height:
99
DMG vs Humans:
+80
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
3-hit Light Mag ATK on enemy unit (Strong vs Undead) & 100% Hit [Range: 5, Height Range: 4]
Skill Effect
Combo Damage Rate 40%
Combo Hits 3
Combo Hit Damage ~72%
Type Min Max
Attack 180%
ATK Scaling
1.4 * MATK
Charges:
5
40
Height:
4
Cast Speed:
450
DMG vs Undead:
+50
Range
Area
3-hit Light Mag ATK on enemy unit (Strong vs Undead) & 100% Hit [Range: 5, Height Range: 4]
Skill Effect
Combo Damage Rate 40%
Combo Hits 3
Combo Hit Damage ~50% ~60%
Type Min Max
Attack 125% 150%
ATK Scaling
1.4 * MATK
Charges:
2
55
Height:
4
Cast Speed:
350
DMG vs Undead:
+50
Range
Area
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Stats
Primary Stats
Type Equipment Modifier
HP +368 +25%
PATK +152 +30%
PDEF +142 +30%
MATK +144 +30%
MDEF +193 +20%
DEX +164 +15%
AGI +15 +30%
CRIT +110 -5%
LUCK +117 -
Jewels - +5%
Other Stats
Type Equipment
Jewels Obtained +32
Job Master Bonus
Type Value
HP +22%
PATK +6%
MATK +2%
MDEF +4%
Basic Information
Type Attacker
Move 4
Jump 2
Initial Jewels 34%
Elemental Res
Type Equipment Type Equipment
+5 +3
+6 +3
+9 +1
Status Res
Type Equipment Type Equipment
- +15
+25 +43
+28 +25
+10 -
- -
- -
- -
+28 -
Slash
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.9 * (PATK + MATK)
Height:
2
Back Defense Rate:
-15%
Range
Area
Sacred Blade
Consumes own HP to greatly recover HP of units in area around self & greatly raise own Slash ATK [Area: Square (3) around self, Height Range: 2]
Skill Effect
Type Min Max
Heal 240% 300%
Charges:
1
28
Height:
2
HP Cost:
40%
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 2
Stats
Type Min Max
Slash ATK Power +50 +150
Creates a barrier that greatly reduces Magic Dmg inflicted on ally unit three times [Range: 2, Height Range: 2]
Skill Effect
Shield Type (UseCount) 3
Type Min Max
Shield -80%
Charges:
3
35
Height:
2
Range
Area
Slash ATK to units within target area [Range: 3, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 140%
ATK Scaling
0.9 * (PATK + MATK)
Charges:
4
40
Height:
2
Range
Area
Slash ATK (ignores Elemental Res) to units within target area [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 65% 85%
ATK Scaling
0.9 * (PATK + MATK)
Charges:
1
55
Height:
2
Range
Area
Basic Sacred Blade
Swaps positions with ally unit [Range: 3, Height Range: 3]
Charges:
5
5
Height:
3
Range
Area
Recovers HP of ally units within target area [Range: 3, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Heal 150% 165%
Charges:
3
30
Height:
2
Range
Area
Light Slash Mag ATK to units within target area [Range: 4, Area: Line (4), Height Range: 2]
Skill Effect
Type Min Max
Attack 135% 150%
ATK Scaling
0.9 * (PATK + MATK)
Charges:
5
32
Height:
2
Range
Area
Passive Abilities
Raises Slash ATK/Magic Res
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Slash ATK Power +5 +20
Magic Res +5 +20
After receiving Magic Dmg or a skill attack, casts Auto Jewel Charge on self
Self Condition
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Auto Jewel Rate 10%
Stats
Primary Stats
Type Equipment Modifier
HP +88 -12%
PATK +75 -16%
PDEF +50 -10%
MATK +237 +16%
MDEF +163 +20%
DEX +54 -8%
AGI +23 -1%
CRIT +134 -15%
LUCK +172 -
Jewels +84 +20%
Other Stats
Type Equipment
Jewels Obtained +36
Job Master Bonus
Type Value
HP +28%
MATK +2%
MDEF +4%
Basic Information
Type Healer
Move 3
Jump 1
Initial Jewels 100%
Elemental Res
Type Equipment Type Equipment
+3 +4
+5 +3
+4 +4
Status Res
Type Equipment Type Equipment
- +15
+15 +15
- +53
+10 +28
- -
- -
+28 -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.9 * MATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Holy Magic
Restores HP of units within target area [Range: 4, Area: Cross (3), Height Range: 3]
Skill Effect
Type Min Max
Heal 187% 240%
Charges:
5
24
Height:
3
Cast Speed:
400
Range
Area
Light Mag attack (Low/Strong vs Undead) [Range: 3, Area: Cross (3), Height Range: 3]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
1.4 * MATK
Charges:
5
36
Height:
3
Cast Speed:
300
DMG vs Undead:
+50
Range
Area
Light Mag attack (100% Hit/Strong vs Undead) [Range: 5, Height Range: 4]
Skill Effect
Type Min Max
Attack 125% 150%
ATK Scaling
1.4 * MATK
Charges:
3
48
Height:
4
Cast Speed:
300
DMG vs Undead:
+50
Range
Area
Completely recovers HP of ally unit & recovers statuses [Range: 3, Height Range: 4]
Skill Effect
Type Min Max
RateHeal 100%
Charges:
3
36
Height:
4
Cast Speed:
200
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
Value 100%
Basic Holy Magic
Recovers HP of ally units [Range: 5, Height Range: 3]
Skill Effect
Type Min Max
Heal 162% 180%
Charges:
10
8
Height:
3
Cast Speed:
500
Range
Area
Restores a portion of ally unit's HP & casts Auto Heal for three turns [Range: 3, Height Range: 3]
Skill Effect
Type Min Max
RateHeal 15%
Charges:
10
16
Height:
3
Cast Speed:
360
Range
Area
Target Condition (SelfSide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Auto Heal Rate 8%
Removes Death Sentence status from ally unit [Range: 5, Height Range: 1]
Charges:
5
10
Height:
1
Cast Speed:
500
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
Recovers HP of ally units within target area [Range: 2, Area: Square (3), Height Range: 3]
Skill Effect
Type Min Max
Heal 135% 150%
Charges:
10
16
Height:
3
Cast Speed:
240
Range
Area
Recovers a portion of HP for ally units in area around self & casts Auto Heal for three turns [Area: Square (3), Height Range: 3]
Skill Effect
Type Min Max
RateHeal 15%
Charges:
10
24
Height:
3
Cast Speed:
240
Range
Area
Target Condition (SelfSide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Auto Heal Rate 8%
Passive Abilities
Casts Auto Heal on self
Target Condition (Self)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Auto Heal Rate 8%
After receiving Magic ATK Dmg, chance of defending
Skill Effect (MagDamage)
Type Min Max
Defend 15% 30%
Range
Area
Nullifies Death Sentence & raises Max HP
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +10%
Target Condition (Self)
Conditions
DisableCondition
Type Min Max
Rate 100%
Stats
Primary Stats
Type Equipment Modifier
HP +327 +2%
PATK +259 +12%
PDEF +240 +15%
MATK +45 -
MDEF +33 -8%
DEX +167 +4%
AGI +29 +5%
CRIT +155 +10%
LUCK +69 -
Jewels - +3%
Other Stats
Type Equipment
Jewels Obtained +28
Job Master Bonus
Type Value
HP +16%
PATK +6%
PDEF +4%
AGI +2%
CRIT +2%
Basic Information
Type Attacker
Move 3
Jump 2
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+7 +5
+5 +3
- -
Status Res
Type Equipment Type Equipment
+20 +15
+15 +43
+38 +15
- -
- +24
- -
- -
+28 -
Martial Master
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.5 * PATK
Height:
2
Back Defense Rate:
-15%
Range
Area
Martial Arts
Strike ATK (strong vs machines) that inflicts Daze on enemy unit [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 80% 110%
ATK Scaling
1.5 * PATK
Charges:
3
25
Height:
2
DMG vs Machines:
+80
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Penetrating Pierce ATK (strong vs monsters) that inflicts Sleep on target unit [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Attack 80% 110%
ATK Scaling
1.5 * PATK
Charges:
3
25
Height:
2
DMG vs Monsters:
+80
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Missile ATK (strong vs humans) that inflicts Stop on target unit [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 60% 80%
ATK Scaling
1.5 * PATK
Charges:
3
32
Height:
99
DMG vs Humans:
+50
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Slash ATK to units within area around self & lowers PATK/MATK [Area: Diamond (5), Height Range: 3]
Skill Effect
Type Min Max
Attack 120% 140%
ATK Scaling
1.5 * PATK
Charges:
3
50
Height:
3
Range
Area
Hide Target Buff
Target Buff (NotSelf)
Duration (ActionStart) 3
Stats
Type Min Max
PATK -10% -20%
MATK -10% -20%
Basic Martial Arts
Penetrating Slash ATK that inflicts Bind on target unit [Range: 3, Area: Line (3), Height Range: 3]
Skill Effect
Type Min Max
Attack 100% 110%
ATK Scaling
1.5 * PATK
Charges:
5
16
Height:
3
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Slash ATK to units within area around self [Area: Square (3) around self, Height Range: 3]
Skill Effect
Type Min Max
Attack 105% 125%
ATK Scaling
1.5 * PATK
Charges:
5
25
Height:
3
Range
Area
Raises own Missile ATK/Pierce ATK
Charges:
3
30
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
Missile ATK Power +5 +15
Pierce ATK Power +5 +15
Raises own Slash ATK/Strike ATK
Charges:
3
30
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
Slash ATK Power +5 +15
Strike ATK Power +5 +15
Passive Abilities
Chance of reducing Phys Dmg when PATK is received
Skill Effect (PhyDamage)
Rate Min: 20%
Max: 40%
Type Min Max
Defend 20% 50%
Raises Slash/Strike ATK
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Slash ATK Power +5 +15
Strike ATK Power +5 +15
Raises Missile/Pierce ATK
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Missile ATK Power +5 +15
Pierce ATK Power +5 +15
Stats
Primary Stats
Type Equipment Modifier
HP +416 +50%
PATK +276 +30%
PDEF +163 +30%
MATK +234 +30%
MDEF +224 +20%
DEX +155 +25%
AGI +24 +30%
CRIT +134 -5%
LUCK +132 -
Jewels - +15%
Other Stats
Type Equipment
Jewels Obtained +32
Job Master Bonus
Type Value
HP +22%
PATK +6%
PDEF +2%
MATK +4%
Basic Information
Type Attacker
Move 4
Jump 2
Initial Jewels 34%
Elemental Res
Type Equipment Type Equipment
+8 +3
+7 +3
+9 +4
Status Res
Type Equipment Type Equipment
- +17
+35 +33
+28 +17
+24 +12
+12 -
- -
- -
+28 -
Slash
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.9 * (PATK + MATK)
Height:
2
Back Defense Rate:
-15%
Range
Area
Sacred Blade
Consumes own HP to greatly recover HP of ally units within area around self & greatly raises own Slash ATK for one turn [Area: Square (3), Height Range: 2]
Skill Effect
Type Min Max
Heal 240% 300%
Charges:
2
28
Height:
2
HP Cost:
30%
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 2
Stats
Type Min Max
Slash ATK Power +50 +150
Creates a barrier that greatly reduces Magic Dmg inflicted on ally unit three times [Range: 2, Height Range: 2]
Skill Effect
Shield Type (UseCount) 3
Type Min Max
Shield -80%
Charges:
3
35
Height:
2
Range
Area
Slash ATK on units within area & lowers Light Res for three turns & lowers all Attack if target unit is a Dark unit [Range: 3, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 140%
ATK Scaling
0.9 * (PATK + MATK)
Charges:
4
32
Height:
2
Range
Area
Hide Target Buff
Target Buff (NotSelf)
Duration (ActionStart) 4
Stats
Type Min Max
Light Res -10 -30
Dark -10 -20
Slash ATK (ignores Elemental Res) to units within target area [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 65% 85%
ATK Scaling
0.9 * (PATK + MATK)
Charges:
1
55
Height:
2
Range
Area
Basic Sacred Blade
Swaps positions with ally unit [Range: 3, Height Range: 3]
Charges:
5
5
Height:
3
Range
Area
Recovers HP of ally units within area & recovers statuses [Range: 3, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Heal 150% 170%
Charges:
3
24
Height:
2
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
Value 100%
Light Slash Mag ATK to units within target area [Range: 4, Area: Line (4), Height Range: 2]
Skill Effect
Type Min Max
Attack 135% 150%
ATK Scaling
0.9 * (PATK + MATK)
Charges:
5
32
Height:
2
Range
Area
Creates a barrier that nullifies Mag Dmg on ally units within area, excluding self (once) [Area: Diamond (5), Height Range: 2]
Skill Effect
Shield Type (UseCount) 1
Type Min Max
Shield -999%
Charges:
1
40
Height:
2
Range
Area
Passive Abilities
Raises Slash ATK Power/Healing/Magic Res
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Slash ATK Power +5 +20
Magic Res +5 +20
Healing +5 +20
After receiving Magic Dmg or a skill attack, casts Auto Jewel Charge on self
Self Condition
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Auto Jewel Rate 10%
Stats
Primary Stats
Type Equipment Modifier
HP +88 +42%
PATK +75 -16%
PDEF +50 -10%
MATK +321 +20%
MDEF +212 +20%
DEX +54 -3%
AGI +33 -1%
CRIT +169 -9%
LUCK +172 -
Jewels +84 +20%
Other Stats
Type Equipment
Jewels Obtained +36
Job Master Bonus
Type Value
HP +32%
MATK +4%
MDEF +4%
DEX +2%
AGI +2%
HP +125
Basic Information
Type Defender
Move 3
Jump 1
Initial Jewels 100%
Elemental Res
Type Equipment Type Equipment
+3 +4
+5 +3
+4 +4
Status Res
Type Equipment Type Equipment
- +15
+15 +15
- +53
+10 +28
- -
- -
+28 -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.9 * MATK
Height:
1
Back Defense Rate:
-15%
Range
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