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Rin Tohsaka

Rank
5★
Element
Fire
Type
Human, Female
Max LB
25
Max Lvl
85
Job 1
Jewel Magician
Job 2
Martial Artist
Job 3
Sage
Stats
Base Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels
80 37 28 33 42 38 50 30 39 54
Max Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels
411 145 152 132 160 135 89 116 123 214
Leader Skill

Raises MATK by 30% & PATK by 20% for Fire units

Player Buff
Type Unit Element Value
MATK Fire +30%
PATK Fire +20%
Gear Ability
Name Average One Cost 50 ATK Type Magic Weapon 18 * (100 * (PATK + MATK)) / 20 / 100 DMG Type Magical Element Fire Multiplier 150% Range
Area
Height 3 Usage 1 Effect Inflicts Fire Mag Dmg & Stop & raises own MATK for three turns [Range: 5, Height Range: 3] Self Buff
MATK
+30%
Duration
3 Turns
Enemy Cond
Inflict Status
Job Jewel Magician Gear
Stats
Job Stat Modifiers
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels
+10% -5% -5% +23% +20% -8% - -8% +2% +25%
Level 85 Stats + Job Equipment (Enhanced)
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels
540 232 237 387 298 165 120 207 253 236
Job Equipment (Enhanced) Secondary Stats
Fire Res Water Res Wind Res Thunder Res Light Res Dark Res Paralyze Res
+3 +11 +5 +3 +1 +4 +4
Stun Res Sleep Res Petrify Res Blind Res Jewels Obtained
+4 +4 +7 +3 +36
Job Master Bonus
Type Value
PATK +4%
MATK +6%
DEX +1%
AGI +3%
Basic Stats
ATK Skill ATK Type Range Height Move Jump Initial Jewels
Attack (Spellcaster / Rin Tohsaka) Missile 0-4 2 3 1 100%
Weapon Scaling Formula
12 * (100 * MATK / 10) / 100
Jewel Magic
Name Single Fionn Strike Cost 20 ATK Type Magic DMG Type Magical Element Fire Multiplier Lv 1: 115%
Lv 20: 135%
Range
Area
Height 2 Usage 5 Effect Fire Mag Dmg (Medium) [Range: 4, Height Range: 2]
Name Deceptive Blackness Cost 20 Range
Area
Height 2 Usage 2 Effect Curved shot that inflicts Blind on enemy units within target area [Range: 3, Area: Diamond (5), Height Range: 2] Enemy Cond
Inflict Status
Name Serial Gandr Strike Cost 35 ATK Type Magic DMG Type Magical Element Fire Multiplier Lv 1: 105%
Lv 20: 120%
Range
Area
Height 2 Usage 3 Effect Inflicts Fire Mag Dmg (Medium) on units within target area [Range: 3, Area: 1 sq line, Height Range: 2]
Name Black-Flame Missile Cost 40 ATK Type Magic DMG Type Magical Element Fire Multiplier Lv 1: 110%
Lv 20: 130%
Range
Area
Height 2 Cast Speed 360 Usage 3 Effect Curved shot that inflicts Fire Mag Dmg (High) & Bind on units within target area [Range: 3, Area: Diamond (5), Height Range: 2] Unit Cond
Inflict Status
Basic Jewel Magic
Name Sweeping Kick Cost 15 ATK Type Strike Weapon 17 * (100 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)) / 20 / 100 DMG Type Physical Multiplier Lv 1: 105%
Lv 20: 120%
Range
Area
Height 2 Usage 3 Effect Inflicts Phys Dmg (Medium) on enemy units within target area with chance of inflicting Stun [Range: 1, Area: Lateral (3), Height Range: 1] Enemy Cond
Inflict Status
Chance
Lv 1: 25%
Lv 20: 50%
Name Palm Strike Cost 20 ATK Type Strike Weapon 17 * (100 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)) / 20 / 100 DMG Type Physical Multiplier Lv 1: 120%
Lv 20: 150%
Range
Area
Height 2 Usage 3 Effect Inflicts Phys Dmg (High) [Range: 1, Height Range: 2]
Name Solid Legs Cost 30 Range
Area
Usage 3 Effect Quadruples own PATK for one turn Self Buff
PATK
+300%
Duration
1 Turn
Passive Abilities
Name Sieben Job Level 2 Max Level 20 Type Reaction Value Lv 1: 20%
Lv 20: 50%
Chance Lv 1: 20%
Lv 20: 40%
Effect Chance of defending when receiving Dmg
Name Red Devil Job Level 6 Max Level 20 Type Support Effect Raises own MATK/PATK Self Buff
PATK
Lv 1: +5%
Lv 20: +15%
MATK
Lv 1: +5%
Lv 20: +15%
Stats
Job Stat Modifiers
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels
+12% +10% +5% -20% -15% -8% +2% +10% - -20%
Level 85 Stats + Job Equipment (Enhanced)
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels
731 352 279 139 159 272 115 232 170 152
Job Equipment (Enhanced) Secondary Stats
Fire Res Water Res Wind Res Thunder Res Poison Res Paralyze Res Stun Res
+7 +5 +5 +3 +3 +7 +4
Sleep Res Charm Res Petrify Res Jewels Obtained
+4 +3 +4 +20
Job Master Bonus
Type Value
HP +6%
PATK +3%
AGI +2%
Basic Stats
ATK Skill ATK Type Range Height Move Jump Initial Jewels
Attack (KAK) Strike 0-1 1 3 2 25%
Weapon Scaling Formula
17 * (100 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)) / 20 / 100
Combat
Name Inner Eruption Cost 12 ATK Type Strike DMG Type Physical Multiplier Lv 1: 110%
Lv 20: 120%
Range
Area
Height 1 Usage 5 Effect Inflicts Phys Dmg (Low) with chance of inflicting Paralyze [Range: 1, Height Range: 1] Enemy Cond
Inflict Status
Chance
25%
Name Blasting Wave Cost 12 ATK Type Strike DMG Type Physical Multiplier Lv 1: 75%
Lv 20: 95%
Range
Area
Height 1 Usage 5 Effect Inflicts Phys Dmg (Low) [Range: 3, Height Range: 1]
Name Random Strike Cost 20 ATK Type Strike DMG Type Physical Multiplier Lv 1: 80%
Lv 20: 100%
Range
Area
Height 1 Usage 3 Effect Inflicts Phys Dmg (Low) & reduces CT by half [Range: 1, Area: Lateral (3), Height Range: 1] Non Self Buff
Charge Time
-50%
Name Firm Fist Cost 26 ATK Type Strike DMG Type Physical Multiplier Lv 1: 90%
Lv 20: 110%
Range
Area
Height 1 Usage 3 Effect Inflicts Phys Dmg (Low) & Daze & Bind [Range: 1, Height Range: 1] Enemy Cond
Inflict Status
Name Divine Fists Cost 32 ATK Type Strike DMG Type Physical Multiplier Lv 1: 120%
Lv 20: 130%
Range
Area
Height 1 Usage 1 Effect Inflicts Phys Dmg & strong vs humans [Range: 1, Height Range: 1] Extra Info
Human DMG Bonus
+50%
Basic Combat
Name Fist Thrust Cost 10 ATK Type Strike DMG Type Physical Multiplier Lv 1: 105%
Lv 20: 110%
Range
Area
Height 1 Usage 5 Effect Inflicts Phys Dmg (Low) with chance of inflicting Stun [Range: 1, Height Range: 1] Enemy Cond
Inflict Status
Chance
25%
Name Blinding Strike Cost 10 ATK Type Strike DMG Type Physical Multiplier Lv 1: 80%
Lv 20: 90%
Range
Area
Height 1 Usage 5 Effect Inflicts Phys Dmg (Low) with chance of inflicting Blind [Range: 1, Height Range: 1] Enemy Cond
Inflict Status
Chance
25%
Name Charge Up Cost 12 Range
Area
Height 1 Usage 5 Effect PATK x2.5 for one turn Self Buff
PATK
+150%
Duration
1 Turn
Name Condition Control Cost 8 Range
Area
Height 1 Usage 5 Effect Removes all statuses inflicted on self Self Cond
Remove Status
Name Roundhouse Kick Cost 24 ATK Type Strike DMG Type Physical Multiplier Lv 1: 105%
Lv 20: 115%
Range
Area
Height 1 Usage 3 Effect Inflicts Phys Dmg on units within target area [Area: Square (3) around self, Height Range: 1]
Passive Abilities
Name Toughness Job Level 2 Max Level 20 Type Support Effect Raises Max HP Self Buff
HP
Lv 1: +5%
Lv 20: +10%
Name Counter Job Level 4 Max Level 20 Type Reaction ATK Type Strike DMG Type Physical Chance Lv 1: 5%
Lv 20: 25%
Range
Area
Height 1 Effect Chance of performing physical counter when receiving Dmg [Range: 1, Height Range: 1]
Name Strike Mastery+1 Job Level 6 Max Level 20 Type Support Effect PATK modifier for Strike ATK Type Self Buff
Strike ATK
Lv 1: +5
Lv 20: +10
Stats
Job Stat Modifiers
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels
-10% -16% -10% +24% +22% -8% -2% -8% - +25%
Level 85 Stats + Job Equipment (Enhanced)
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels
412 183 170 382 336 165 105 238 251 236
Job Equipment (Enhanced) Secondary Stats
Fire Res Water Res Wind Res Thunder Res Light Res Dark Res Paralyze Res
+3 +4 +8 +3 +1 +4 +4
Stun Res Sleep Res Petrify Res Blind Res Jewels Obtained
+4 +4 +7 +3 +36
Job Master Bonus
Type Value
MATK +6%
MDEF +4%
AGI +2%
LUCK +2%
Basic Stats
ATK Skill ATK Type Range Height Move Jump Initial Jewels
Attack (DAI) Strike 0-1 1 3 1 100%
Weapon Scaling Formula
9 * (100 * MATK / 10) / 100
Sorcery
Name Elemental Burst Cost 16 ATK Type Magic Weapon 15 * (100 * MATK / 10) / 100 DMG Type Magical Multiplier Lv 1: 25%
Lv 20: 50%
Range
Area
Height 2 Usage 3 Effect Inflicts Mag Dmg (Low) on units within area around self [Area: Cross (3), Height Range: 2]
Name Mega Flame Cost 25 ATK Type Magic Weapon 15 * (100 * MATK / 10) / 100 DMG Type Magical Element Fire Multiplier Lv 1: 115%
Lv 20: 130%
Range
Area
Height 2 Cast Speed 160 Usage 10 Effect Inflicts Fire Mag Dmg [Range: 4, Area: Diamond (5), Height Range: 2]
Name Mega Blizzard Cost 25 ATK Type Magic Weapon 15 * (100 * MATK / 10) / 100 DMG Type Magical Element Water Multiplier Lv 1: 115%
Lv 20: 130%
Range
Area
Height 2 Cast Speed 160 Usage 10 Effect Inflicts Water Mag Dmg [Range: 4, Area: Diamond (5), Height Range: 2]
Name Mega Blast Cost 25 ATK Type Magic Weapon 15 * (100 * MATK / 10) / 100 DMG Type Magical Element Wind Multiplier Lv 1: 115%
Lv 20: 130%
Range
Area
Height 2 Cast Speed 160 Usage 10 Effect Inflicts Wind Mag Dmg [Range: 4, Area: Diamond (5), Height Range: 2]
Name Mega Spark Cost 25 ATK Type Magic Weapon 15 * (100 * MATK / 10) / 100 DMG Type Magical Element Thunder Multiplier Lv 1: 115%
Lv 20: 130%
Range
Area
Height 2 Cast Speed 160 Usage 10 Effect Inflicts Thunder Mag Dmg [Range: 4, Area: Diamond (5), Height Range: 2]
Basic Sorcery
Name Cross Flare Cost 12 ATK Type Magic Weapon 15 * (100 * MATK / 10) / 100 DMG Type Magical Element Fire Multiplier Lv 1: 105%
Lv 20: 115%
Range
Area
Height 2 Cast Speed 250 Usage 10 Effect Inflicts Fire Mag Dmg (Low) [Range: 4, Area: Cross (3), Height Range: 2]
Name Cross Blizzard Cost 12 ATK Type Magic Weapon 15 * (100 * MATK / 10) / 100 DMG Type Magical Element Water Multiplier Lv 1: 105%
Lv 20: 115%
Range
Area
Height 2 Cast Speed 250 Usage 10 Effect Inflicts Water Mag Dmg (Low) [Range: 4, Area: Cross (3), Height Range: 2]
Name Cross Blast Cost 12 ATK Type Magic Weapon 15 * (100 * MATK / 10) / 100 DMG Type Magical Element Wind Multiplier Lv 1: 105%
Lv 20: 115%
Range
Area
Height 2 Cast Speed 250 Usage 10 Effect Inflicts Wind Mag Dmg (Low) [Range: 4, Area: Cross (3), Height Range: 2]
Name Cross Spark Cost 12 ATK Type Magic Weapon 15 * (100 * MATK / 10) / 100 DMG Type Magical Element Thunder Multiplier Lv 1: 105%
Lv 20: 115%
Range
Area
Height 2 Cast Speed 250 Usage 10 Effect Inflicts Thunder Mag Dmg (Low) [Range: 4, Area: Cross (3), Height Range: 2]
Name Poison Mist Cost 16 Range
Area
Height 2 Cast Speed 250 Usage 10 Effect Inflicts poison [Range: 4, Area: Cross (3), Height Range: 2] Unit Cond
Inflict Status
Passive Abilities
Name Counter Magic+2 Job Level 4 Max Level 20 Type Reaction ATK Type Magic Weapon 15 * (100 * MATK / 10) / 100 DMG Type Magical Chance Lv 1: 25%
Lv 20: 50%
Range
Area
Height 2 Effect Chance of performing magic counter when receiving Dmg [Range: 4, Height Range: 2]
Name Magic Up+2 Job Level 6 Max Level 20 Type Support Effect Raises MATK Self Buff
MATK
Lv 1: +7%
Lv 20: +12%
Profile

Rin is a mage who entered the War of the Holy Grail to defend the name of the Tohsaka Family. The mages in her family lineage are known for governing evergreen trees. At school, she's an overall genius in both literary and combat arts, priding herself in both beauty and intelligence. ...Or that's what she acts like anyway. Some people however, seem to be able to see through her act.

Origin:
Gender: Female
Height: 159cm
Weight: 47kg
Birthday:
Blood Type:
Zodiac:
Likes: Polishing jewelry
Hobbies:
Illust:
CV: 植田佳奈

Artworks
Tosa
Tosa closeup