Ban

Unit Planner
Element
Rank 5★
Max Level 95
Type Human, Male
Job 1
Fox Sin
Job 2
Holy Cavalier
Job 3
Warrior
Chg Job 2
Holy Cavalier [David]
Chg Job 3
Warrior [Muspell]
Stats
Primary Stats
Type Min Max
HP 200 850
PATK 55 160
PDEF 35 105
MATK 38 130
MDEF 30 103
DEX 52 180
AGI 65 95
CRIT 73 182
LUCK 39 150
Jewels 65 187
Primary Stats
Type 60 65 75 95
HP 587 620 685 817
PATK 117 122 133 154
PDEF 76 80 87 101
MATK 92 97 106 125
MDEF 73 77 84 99
DEX 128 134 147 173
AGI 82 84 87 93
CRIT 137 143 154 176
LUCK 105 110 121 144
Jewels 137 143 156 180
Leader Skill
Raging Fire's Heartbeat (5★)
Raises HP by 50% & PATK by 20% & Daze Res by 30% for Fire units
Hide Target Buff
Target Buff (SelfSide)
Element Fire
Stats
Type Min Max
HP +50%
PATK +20%
Daze Res +30
Gear Ability
Raises all stats of ally units within area around self for three turns [Area: Square (3), Height Range: 2]
Charges:
1
100
Height:
2
Range
Area
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
HP +30%
PATK +30%
PDEF +30%
MATK +30%
MDEF +30%
DEX +30%
AGI +15%
CRIT +30%
LUCK +30%
Gear
Recovers own Jewels & raises own AGI for three turns
Skill Effect
Type Min Max
GemsIncDec 50
Charges:
1
20
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
AGI +20%
Gear
Inflicts Jewel Dmg on units within area & lowers all ATK for three turns [Range: 2, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Jewel Attack 28
MATK
Charges:
2
30
Height:
2
Ignore Defense Rate:
-100%
Range
Area
Target Buff (UnitAll)
Duration (ActionStart) 4
Stats
Type Min Max
Fire -20
Water -20
Thunder -20
Wind -20
Light -20
Dark -20
Gear
Quests
Type Quests
Soul Shard Featuring Soul Shards Obtain The Seven Deadly Sins Soul Shards
Requirements
  • Level 85
  • Limit Break 25x+
Evolution
Level Materials Zeni Cost
1 500000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +86 +2 +3 +0
3 +172 +4 +6 +0
4 +258 +6 +9 +1
5 +344 +8 +12 +1
6 +430 +10 +15 +2
Max Level Enhancement (Stats)
Stats
Type Value
HP +65
PATK +25
CRIT +30
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 5000000
Requirements
  • Envy Level 3
  • Job Warrior [Muspell] Lv11+
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +11 +10 +2 +1
3 +22 +20 +4 +2
4 +33 +30 +6 +3
5 +44 +40 +8 +4
6 +55 +50 +10 +5
Max Level Enhancement (Ability)
New Skill
Raises Max HP/PATK/AGI
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +20%
PATK +35%
AGI +5%
Old Skill
PATK/Max HP Up
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +10% +20%
PATK +10% +20%
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 10000000
Requirements
  • Sloth Level 3
Enhancement
Stats
Level HP DEX AGI Evasion Rate
1 Max Level +2
2 +7 +4 +0 +3
3 +14 +8 +0 +6
4 +21 +12 +1 +9
5 +28 +16 +1 +12
6 +35 +20 +2 +15
Max Level Enhancement (Leader Skill)
Raging Fire's Heartbeat
Raises HP by 50% & all ATK by 20% & Daze Res by 30% for Fire units
Hide Target Buff
Target Buff (SelfSide)
Element Fire
Stats
Type Min Max
HP +50%
Fire +20
Daze Res +30
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 8000000
Requirements
  • Lust Level 3
Enhancement
Stats
Level HP PDEF MDEF Hit Rate
1 Max Level +2
2 +48 +3 +2 +1
3 +96 +6 +4 +2
4 +144 +9 +6 +3
5 +192 +12 +8 +4
6 +240 +15 +10 +5
Max Level Enhancement (Stats)
Stats
Type Value
HP +65
PATK +15
DEX +20
DMG vs Lust +20
DMG vs Greed +40
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 8000000
Requirements
  • Gluttony Level 3
Enhancement
Stats
Level HP PDEF MDEF AGI CRIT
1 Max Level +2
2 +29 +2 +2 +0 +14
3 +58 +4 +4 +0 +28
4 +87 +6 +6 +1 +42
5 +116 +8 +8 +1 +56
6 +145 +10 +10 +2 +70
Max Level Enhancement (Ability)
Recovers a portion of own HP & will survive fatal Dmg and stay alive on verge of death only once & raises PATK until activated
Skill Effect
Type Min Max
RateHeal 50%
Charges:
1
32
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (GutsEnd) 1
Stats
Type Min Max
PATK +30%
Hide Self Buff
Self Buff
Duration (GutsEnd) 1
Stats
Type Min Max
Guts +100
Will survive fatal Dmg and stay alive on verge of death only once
Charges:
1
32
Range
Area
Hide Self Buff
Self Buff
Duration (GutsEnd) 1
Stats
Type Min Max
Guts +100
Raises Strike Res of ally units within area around self for three turns & raises Max HP of ally units by 15% & raises own Max HP by 30% (recovers amount raised) (Stackable up to 2x) [Area: Cross (3), Height Range: 2]
Charges:
5
15
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stackable 2 Times
Stats
Type Min Max
Strike Res +50
HP +15%
Hide Self Buff
Self Buff
Duration (ActionStart) 3
Stackable 2 Times
Stats
Type Min Max
HP +30%
Raises Strike Res of ally units in area around self for three turns [Area: Cross (3), Height Range: 2]
Charges:
5
15
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
Strike Res +40 +50
Jump Slash ATK to units within target area & raises own Slash ATK Power for three turns [Range: 3, Area: Cross (7), Height Range: 2]
Skill Effect
Type Min Max
Attack 145%
ATK Scaling
1.4 * PATK
Charges:
3
36
Height:
2
Cast Speed:
500
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
Slash ATK Power +10 +20
Jump Slash ATK to units within target area & raises own Slash ATK Power for three turns [Range: 3, Area: Cross (7), Height Range: 2]
Skill Effect
Type Min Max
Attack 120%
ATK Scaling
1.4 * PATK
Charges:
3
36
Height:
2
Cast Speed:
240
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
Slash ATK Power +10 +20
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 10000000
Stats
Primary Stats
Type Equipment Modifier
HP +515 +5%
PATK +360 +20%
PDEF +60 -
MATK +63 -
MDEF +40 -
DEX +134 +35%
AGI +37 +20%
CRIT +233 -
LUCK +75 -
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +60
Job Master Bonus
Type Value
HP +24%
PATK +6%
AGI +2%
CRIT +2%
Basic Information
Type Attacker
Move 4
Jump 2
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+6 +5
+9 +3
+1 -
Status Res
Type Equipment Type Equipment
+10 +15
+25 +43
+38 +15
+10 -
- -
+42 -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.5 * PATK
Height:
2
Back Defense Rate:
-15%
Range
Area
Snatch Arts
Will survive fatal Dmg and stay alive on verge of death only once
Charges:
1
32
Range
Area
Hide Self Buff
Self Buff
Duration (GutsEnd) 1
Stats
Type Min Max
Guts +100
Non-type ATK to enemy unit & moves target up to 6 sq forward [Range: 7, Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 120%
ATK Scaling
1.5 * PATK
Charges:
5
12
Height:
2
Ignore Defense Rate:
-50%
Range
Area
3-hit Fire Slash ATK on enemy unit & inflicts Disable Heal & chance of critical [Range: 4, Height Range: 2]
Skill Effect
Combo Damage Rate 40%
Combo Hits 3
Type Min Max
Attack 110% 130%
ATK Scaling
1.5 * PATK
Charges:
3
32
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
After moving, Fire StrikeATKon units within area & chance of inflicting Death Sentence & chance of critical [Move Area: Diamond (9), Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 150%
ATK Scaling
1.5 * PATK
Charges:
3
36
Height:
2
Range
Area
Target Condition (GridNoUnit)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 70%
Duration (ActionStart) 3
Fire non-type ATK on units within area that grows more powerful the lower own remaining HP is & chance of critical [Range: 3, Area: Special (Square-Cross), Height Range: 2]
Skill Effect
Effect HP Rate -50%
Effect HP Damage 100%~150% 150%~200%
Type Min Max
Attack 150% 200%
ATK Scaling
1.5 * PATK
Charges:
3
42
Height:
2
Range
Area
Basic Snatch Arts
Absorbs enemy unit's PATK/MATK/AGI for three turns [Range: 4, Height Range: 3]
Charges:
3
24
Height:
3
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
PATK -10% -30%
MATK -10% -30%
AGI -10%
Ignores DEF and absorbs enemy unit's HP [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Attack 70% 80%
ATK Scaling
1.5 * PATK
Charges:
5
12
Height:
2
Cast Speed:
500
Ignore Defense Rate:
-100%
Range
Area
Ignores DEF and absorbs enemy unit's Jewels [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Jewel Attack 100% 130%
Formula sqrt(Damage) * 2
ATK Scaling
1.5 * PATK
Charges:
3
12
Height:
2
Cast Speed:
500
Ignore Defense Rate:
-100%
Range
Area
After moving, greatly raises own Evasion Rate for one turn [Move Area: Diamond (7), JUMP: 3]
Charges:
1
36
Height:
3
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 1
Stats
Type Min Max
Evasion Rate +999
Passive Abilities
Casts Auto Heal & Raises Max HP
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +5% +10%
Target Condition (Self)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Auto Heal Rate 8%
Chance of absorbing all of the target's Stats for five turns when receiving Dmg (Stackable up to 5x) & also activated by skill attacks [Range: 3, Height Range: 2]
Skill Effect (TotalDamage)
Type Min Max
Debuff 40% 70%
Height:
2
Range
Area
Target Buff (EnemySide)
Duration (ActionStart) 6
Stackable 5 Times
Stats
Type Min Max
PATK -50 -150
PDEF -40 -80
MATK -50 -150
MDEF -40 -80
AGI -1 -5
DEX -40 -80
CRIT -40 -80
LUCK -40 -80
Raises PATK/AGI when HP is under 50%
Hide Target Buff
Target Buff (Self) (JudgeHP)
Stats
Type Min Max
PATK +15% +30%
AGI +10% +20%
Stats
Primary Stats
Type Equipment Modifier
HP +336 +20%
PATK +199 +10%
PDEF +163 +15%
MATK +57 -5%
MDEF +50 -
DEX +186 -6%
AGI +13 +5%
CRIT +88 +6%
LUCK +94 -
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +32
Job Master Bonus
Type Value
HP +22%
PATK +3%
PDEF +6%
CRIT +1%
Basic Information
Type Attacker
Move 3
Jump 1
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+7 +4
+5 +3
+4 -
Status Res
Type Equipment Type Equipment
+10 +15
+15 +43
+38 +15
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Holy Sword
Recovers a portion of own HP & greatly raises PDEF/MDEF for one turn, but lowers Evasion Rate
Skill Effect
Type Min Max
RateHeal 30%
Charges:
5
15
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 1
Stats
Type Min Max
PDEF +75% +125%
MDEF +75% +125%
Evasion Rate -10
Light Slash ATK to enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
1.4 * PATK
Charges:
3
24
Height:
2
Range
Area
Will survive fatal Dmg and stay alive on verge of death only once
Charges:
1
32
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (GutsEnd) 1
Stats
Type Min Max
Guts +100
Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 140%
ATK Scaling
1.4 * PATK
Charges:
3
46
Height:
2
Range
Area
Basic Holy Sword
Non-type ATK & Stun to enemy units within target area [Range: 1, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 80% 90%
ATK Scaling
1.4 * PATK
Charges:
5
12
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 1
Weak Missile ATK with chance of removing Poison/Slow/Blind status [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 30% 40%
ATK Scaling
1.4 * PATK
Charges:
10
10
Height:
2
Ignore Defense Rate:
-50%
Range
Area
Target Condition (UnitAll)
Conditions
CureCondition
Type Min Max
Rate 50%
Slash ATK to enemy units in target area & lowers enemy unit's PATK [Range: 1, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 65% 85%
ATK Scaling
1.4 * PATK
Charges:
3
16
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
PATK -20% -30%
Slash ATK to enemy units within target area & lowers PDEF [Range: 1, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 65% 85%
ATK Scaling
1.4 * PATK
Charges:
3
16
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
PDEF -20% -30%
Passive Abilities
Chance of defending when receiving Dmg
Skill Effect (TotalDamage)
Rate Min: 20%
Max: 40%
Type Min Max
Defend 20% 50%
Raises PDEF & Max HP
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
PDEF +15% +40%
HP +10% +20%
Stats
Primary Stats
Type Equipment Modifier
HP +336 +20%
PATK +269 +12%
PDEF +128 +10%
MATK +57 -10%
MDEF +50 -
DEX +165 -6%
AGI +13 +8%
CRIT +123 +6%
LUCK +63 -
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +32
Job Master Bonus
Type Value
HP +26%
PATK +4%
PDEF +1%
CRIT +2%
Basic Information
Type Attacker
Move 3
Jump 1
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+7 +10
+5 +3
+1 -
Status Res
Type Equipment Type Equipment
+10 +39
+15 +43
+38 +15
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Axe
Slash ATK to enemy unit [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 120%
ATK Scaling
1.4 * PATK
Charges:
5
20
Height:
2
Range
Area
Raises own PDEF & raises MOVE by 1 for three turns
Charges:
3
24
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 4
Stats
Type Min Max
PDEF +10% +20%
MOVE +1
Jump Slash ATK to units within target area & raises own Slash ATK Power for three turns [Range: 3, Area: Cross (7), Height Range: 2]
Skill Effect
Type Min Max
Attack 120%
ATK Scaling
1.4 * PATK
Charges:
3
36
Height:
2
Cast Speed:
240
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
Slash ATK Power +10 +20
Slash ATK to enemy unit that grows more powerful the lower own remaining HP is [Range: 1, Height Range: 2]
Skill Effect
Effect HP Rate -130%
Effect HP Damage 100%~230% 130%~260%
Type Min Max
Attack 230% 260%
ATK Scaling
1.4 * PATK
Charges:
2
40
Height:
2
Range
Area
Basic Axe
Curved Slash ATK to enemy unit [Range: 3, Height Range: 3]
Skill Effect
Type Min Max
Attack 95% 115%
ATK Scaling
1.4 * PATK
Charges:
5
16
Height:
3
Range
Area
Raises PATK of ally units in area around self [Area: Cross (3), Height Range: 2]
Charges:
3
16
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
PATK +20% +30%
Slash ATK to units within area around self [Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
1.4 * PATK
Charges:
3
24
Height:
2
Range
Area
Raises own AGI
Charges:
3
24
Height:
2
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
AGI +25% +40%
Passive Abilities
PATK/Max HP Up
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +10% +20%
PATK +10% +20%
After receiving Dmg, chance of performing counter [Range: 1, Height Range: 2]
Skill Effect (TotalDamage)
Rate Min: 25%
Max: 50%
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
2
Range
Area
Stats
Primary Stats
Type Equipment Modifier
HP +469 +34%
PATK +199 +18%
PDEF +177 +20%
MATK +57 -5%
MDEF +50 -3%
DEX +186 -6%
AGI +13 +16%
CRIT +88 +6%
LUCK +94 -
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +32
Strike Res +21
Job Master Bonus
Type Value
HP +26%
PATK +3%
PDEF +7%
CRIT +1%
HP +150
Basic Information
Type Attacker
Move 3
Jump 1
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+7 +4
+5 +3
+4 -
Status Res
Type Equipment Type Equipment
+10 +15
+15 +55
+50 +15
- -
- -
- -
- -
+40 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Holy Sword
Raises Strike Res of ally units in area around self for three turns [Area: Cross (3), Height Range: 2]
Charges:
5
15
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
Strike Res +40 +50
Light Slash ATK to enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
1.4 * PATK
Charges:
3
24
Height:
2
Range
Area
Will survive fatal Dmg and stay alive on verge of death only once
Charges:
1
32
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (GutsEnd) 1
Stats
Type Min Max
Guts +100
Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 140%
ATK Scaling
1.4 * PATK
Charges:
3
46
Height:
2
Range
Area
Basic Holy Sword
Non-type ATK & Stun to enemy units within target area [Range: 1, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 80% 90%
ATK Scaling
1.4 * PATK
Charges:
5
12
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 1
Weak Missile ATK with chance of removing Poison/Slow/Blind status [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 30% 40%
ATK Scaling
1.4 * PATK
Charges:
10
10
Height:
2
Ignore Defense Rate:
-50%
Range