Uzuma

Unit Planner
Element
Rank 5★
Max Level 91
Type Human, Female
Job 1
Telekinetic Artist
Job 2
Shrine Maiden
Job 3
Magia Gunslinger
Chg Job 3
Seth Magia Gunslinger
Stats
Primary Stats
Type Min Max
HP 108 611
PATK 34 122
PDEF 33 118
MATK 46 169
MDEF 33 120
DEX 48 173
AGI 59 102
CRIT 44 161
LUCK 38 138
Jewels 51 203
Primary Stats
Type 60 65 75 91
HP 407 433 483 565
PATK 86 90 99 113
PDEF 83 87 96 110
MATK 119 125 137 157
MDEF 84 89 98 112
DEX 122 128 141 161
AGI 84 86 91 98
CRIT 113 119 131 150
LUCK 97 102 112 128
Jewels 141 149 164 189
Leader Skill
Fresh Wind's Worship (5★)
Raises MATK by 30% & HP by 20% & Thunder Res by 10% for Wind units
Hide Target Buff
Target Buff (SelfSide)
Element Wind
Stats
Type Min Max
MATK +30%
HP +20%
Thunder Res +10
Master Ability
Raises MATK/AGI/Initial Jewels
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MATK +100
AGI +10
Initial Jewels +20
Gear Ability
3-hit Wind Magic ATK to units within target area [Range: 4, Area: Cross (3), Height Range: 2]
Skill Effect
Combo Damage Rate 35%
Combo Hits 3
Combo Hit Damage ~56%
Type Min Max
Attack 160%
ATK Scaling
1.5 * (MATK + MDEF - Enemy's MDEF)
Charges:
1
70
Height:
2
Cast Speed:
420
Range
Area
Job Restriction
Gear
Removes debuffs of ally units within area around self & raises Debuff Res for three turns [Area: Diamond (5), Height Range: 2]
Charges:
2
28
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
Debuff Res +100
Target Condition (SelfSide)
Conditions
DisableCondition
Type Min Max
Rate 100%
Duration (SkillEnd) 1
Gear
Water Mag attack on enemy unit & absorbs Jewels [Range: 2, Height Range: 2]
Skill Effect
Jewel Damage 30
Type Min Max
Attack 140%
ATK Scaling
1.5 * (MATK + MDEF - Enemy's MDEF)
Charges:
1
20
Height:
2
Range
Area
Job Restriction
Gear
Skins
Requirements
  • Level 85
  • Limit Break 25x+
Evolution
Level Materials Zeni Cost
1 500000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +78 +1 +2 +0
3 +156 +2 +4 +0
4 +234 +3 +6 +1
5 +312 +4 +8 +1
6 +390 +5 +10 +2
Max Level Enhancement (Stats)
Stats
Type Value
HP +60
MATK +35
LUCK +15
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 5000000
Requirements
  • Envy Level 3
  • Job Seth Magia Gunslinger Lv11+
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +13 +13 +2 +1
3 +26 +26 +4 +2
4 +39 +39 +6 +3
5 +52 +52 +8 +4
6 +65 +65 +10 +5
Max Level Enhancement (Ability)
New Skill
Raises MATK & raises Power of Telekinesis/Telekinesis Range +1 & Range +1
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Range +1
MATK +15%
Old Skill
Range +1 and raises MATK
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Range +1
MATK +5% +10%
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
  • Sloth Level 3
Enhancement
Stats
Level HP DEX AGI Evasion Rate
1 Max Level +2
2 +7 +6 +0 +3
3 +14 +12 +0 +6
4 +21 +18 +1 +9
5 +28 +24 +1 +12
6 +35 +30 +2 +15
Max Level Enhancement (Leader Skill)
Fresh Wind's Worship
Raises all ATK by 30%/HP by 30%/Thunder Res by 10% for Wind units
Hide Target Buff
Target Buff (SelfSide)
Element Wind
Stats
Type Min Max
HP +30%
Wind +30
Thunder Res +10
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Stats
Primary Stats
Type Equipment Modifier
HP +302 +20%
PATK +72 -16%
PDEF +96 +13%
MATK +242 +12%
MDEF +211 +14%
DEX +62 +13%
AGI +32 +12%
CRIT +140 +15%
LUCK +132 -
Jewels - +10%
Other Stats
Type Equipment
Hit Rate +7
Jewels Obtained +36
Job Master Bonus
Type Value
HP +19%
MATK +4%
MDEF +6%
CRIT +2%
Basic Information
Type Defender
Move 3
Jump 2
Initial Jewels 34%
Elemental Res
Type Equipment Type Equipment
+3 +4
+5 +4
+5 +3
Status Res
Type Equipment Type Equipment
- +15
+35 +43
+28 +25
- -
- -
- -
- -
+28 -
Strike
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.5 * MATK
Height:
2
Back Defense Rate:
-15%
Range
Area
Telekinesis
After moving, raises PDEF/MDEF of ally units in area around self [Move Area: Diamond (7), Height Range: 5]
Charges:
3
36
Height:
2
Range
Area
Hide Target Buff
Target Buff (GridNoUnit)
Duration (ActionStart) 3
Stats
Type Min Max
PDEF +5% +25%
MDEF +5% +25%
Fire Magic ATK (strong vs plants) to units within target area [Range: 4, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 140%
ATK Scaling
1.5 * (MATK + MDEF - Enemy's MDEF)
Charges:
3
40
Height:
2
DMG vs Plants:
+50
Range
Area
Thunder Magic ATK (strong vs machines) to units within target area that inflicts Paralyze & increases in power according to number of dead allies [Range: 3, Area: Line (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 125% 150%
ATK Scaling
1.5 * (MATK + MDEF - Enemy's MDEF)
Charges:
3
50
Height:
2
DMG vs Machines:
+50
DMG +20% per dead ally
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Paralyze Rate 80%
Creates a barrier that halves Phys Dmg inflicted on self three times
Skill Effect
Shield Type (UseCount) 3
Type Min Max
Shield -50%
Charges:
1
75
Range
Area
Basic Telekinesis
Strike ATK to enemy unit [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 115%
ATK Scaling
1.5 * MATK
Charges:
5
16
Height:
2
Range
Area
Inflicts Sleep on enemy units in area around self [Area: Square (3) around self, Height Range: 2]
Charges:
2
25
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Raises own Evasion Rate
Charges:
3
24
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
Evasion Rate +5 +25
4-hit Water Missile Mag ATK to enemy unit [Range: 4, Height Range: 2]
Skill Effect
Combo Damage Rate 30%
Combo Hits 4
Combo Hit Damage ~33% ~42%
Type Min Max
Attack 110% 140%
ATK Scaling
1.5 * (MATK + MDEF - Enemy's MDEF)
Charges:
3
36
Height:
2
Range
Area
Passive Abilities
Chance of completely evading Phys ATK
Skill Effect (PhyDamage)
Type Min Max
PerfectAvoid 5% 10%
Casts Auto Heal on self & raises All Status Res of self and adjacent allies when one or more ally units are in adjacent squares
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
All Status Res +5 +15
Target Condition (Self)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Auto Heal Rate 8%
Raises own PATK/PDEF/MATK/MDEF/AGI for three turns after appearing on map
Target Buff (Self)
Duration (ActionEnd) 3
Stats
Type Min Max
PATK +10% +50%
PDEF +10% +50%
MATK +10% +50%
MDEF +10% +50%
AGI +5% +30%
Stats
Primary Stats
Type Equipment Modifier
HP +180 -
PATK +87 -50%
PDEF +125 -10%
MATK +246 -40%
MDEF +42 -10%
DEX +148 -50%
AGI +17 +5%
CRIT +66 -
LUCK +159 -
Jewels - +20%
Other Stats
Type Equipment
Jewels Obtained +16
Job Master Bonus
Type Value
HP +16%
PATK +2%
MATK +4%
LUCK +2%
Basic Information
Type Supporter
Move 4
Jump 2
Initial Jewels 50%
Elemental Res
Type Equipment Type Equipment
+10 +4
+3 +3
+4 +2
Status Res
Type Equipment Type Equipment
- +43
+15 +15
+10 +15
+10 -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.7 * (MATK + LUCK)
Height:
1
Back Defense Rate:
-15%
Range
Area
Shamanism
Boosts all own Stats, especially PATK/PDEF, for three turns
Charges:
2
36
Range
Area
Target Buff (Self)
Duration (ActionStart) 4
Stats
Type Min Max
PATK +100% +125%
PDEF +65% +85%
MATK +50% +75%
MDEF +15% +35%
DEX +75% +100%
AGI +10%
CRIT +15% +30%
LUCK +15% +30%
Boosts all own Stats, especially PATK & DEX, for three turns
Charges:
2
36
Range
Area
Target Buff (Self)
Duration (ActionStart) 4
Stats
Type Min Max
PATK +75% +100%
PDEF +35% +65%
MATK +75% +100%
MDEF +35% +65%
DEX +100% +125%
AGI +20%
CRIT +20% +40%
LUCK +20% +40%
Boosts all own Stats, especially MATK/MDEF, for three turns
Charges:
2
36
Range
Area
Target Buff (Self)
Duration (ActionStart) 4
Stats
Type Min Max
PATK +50% +75%
PDEF +15% +35%
MATK +100% +125%
MDEF +65% +85%
DEX +50% +75%
AGI +10%
CRIT +10% +20%
LUCK +50% +75%
Boosts all own stats, especially PDEF/MDEF, for three turns
Charges:
2
36
Range
Area
Target Buff (Self)
Duration (ActionStart) 4
Stats
Type Min Max
PATK +75% +100%
PDEF +65% +115%
MATK +75% +100%
MDEF +65% +115%
DEX +50% +75%
AGI +10%
CRIT +10% +20%
LUCK +10% +20%
Basic Shamanism
Light Magic ATK (Strong vs Undead) to enemy unit [Range: 2, Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 110%
ATK Scaling
0.7 * (MATK + LUCK)
Charges:
5
16
Height:
2
Cast Speed:
300
DMG vs Undead:
+50
Range
Area
Removes all statuses inflicted on ally unit
Charges:
3
24
Height:
2
Cast Speed:
300
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
Value 100%
Raises ally unit's PDEF/MDEF
Charges:
3
25
Height:
2
Cast Speed:
300
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
PDEF +15% +30%
MDEF +15% +30%
Raises ally unit's CRIT Rate and LUCK
Charges:
3
25
Height:
2
Cast Speed:
300
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
LUCK +15% +30%
Crit Rate +10 +25
Passive Abilities
Chance of performing physical counter when receiving Dmg with chance of inflicting Silence on attacking unit [Range: 1, Height Range: 1]
Skill Effect (TotalDamage)
Rate Min: 5%
Max: 15%
Type Min Max
Attack 100%
ATK Scaling
0.7 * (MATK + LUCK)
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 5% 15%
Value 100%
Duration (ActionStart) 3
Raises MDEF & Max HP
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MDEF +7% +12%
HP +5% +10%
Stats
Primary Stats
Type Equipment Modifier
HP +180 +10%
PATK +42 -
PDEF +50 -1%
MATK +221 -
MDEF +168 +5%
DEX +201 +20%
AGI +24 +8%
CRIT +136 +15%
LUCK +186 -
Jewels - +5%
Other Stats
Type Equipment
Jewels Obtained +24
Job Master Bonus
Type Value
HP +16%
MATK +6%
MDEF +4%
DEX +2%
AGI +2%
Basic Information
Type Attacker
Move 3
Jump 2
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+5 +3
+3 +4
+1 +4
Status Res
Type Equipment Type Equipment
- +43
+15 +15
- +25
+10 -
+28 +28
- -
- -
- -
Magia Gunslinger
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.2 * MATK
Height:
2
Back Defense Rate:
-15%
Range
Area
Magic Gun
Missile Mag ATK (Strong vs Airborne) to target unit [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 125% 145%
ATK Scaling
1.2 * MATK
Charges:
5
16
Height:
99
Cast Speed:
360
DMG vs Airborne:
+50
Range
Area
Fire Missile Mag ATK that inflicts Daze on target unit [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 105% 120%
ATK Scaling
1.2 * MATK
Charges:
3
25
Height:
99
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Penetrating Light Missile Mag ATK to target unit & raises own MATK for three turns [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 115% 130%
ATK Scaling
1.2 * MATK
Charges:
3
36
Height:
99
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
MATK +30%
Dark Missile Mag ATK (100% Hit) to target unit [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 130% 155%
ATK Scaling
1.2 * MATK
Charges:
3
45
Height:
99
Range
Area
Basic Magic Gun
Penetrating Fire Missile Mag ATK to units within target area [Range: 4, Area: Cross (3), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 100% 105%
ATK Scaling
1.2 * MATK
Charges:
5
25
Height:
99
Range
Area
Penetrating Water Missile Mag ATK to units within target area [Range: 4, Area: Cross (3), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 100% 105%
ATK Scaling
1.2 * MATK
Charges:
5
25
Height:
99
Range
Area
Penetrating Thunder Missile Mag ATK to units within target area [Range: 4, Area: Cross (3), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 100% 105%
ATK Scaling
1.2 * MATK
Charges:
5
25
Height:
99
Range
Area
Penetrating Wind Missile Mag ATK to units within target area [Range: 4, Area: Cross (3), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 100% 105%
ATK Scaling
1.2 * MATK
Charges:
5
25
Height:
99
Range
Area
Passive Abilities
Chance of performing a preemptive strike when being attacked [Range: 5, Height Range: Unlimited]
Skill Effect (TotalDamage)
Rate Min: 10%
Max: 25%
Type Min Max
Attack 100%
ATK Scaling
1.2 * MATK
Height:
99
Range
Area
Range +1 and raises MATK
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Range +1
MATK +5% +10%
Stats
Primary Stats
Type Equipment Modifier
HP +180 +20%
PATK +42 -
PDEF +50 +5%
MATK +249 +5%
MDEF +189 +5%
DEX +215 +20%
AGI +28 +8%
CRIT +143 +15%
LUCK +186 -
Jewels - +5%
Other Stats
Type Equipment
Jewels Obtained +24
Job Master Bonus
Type Value
HP +20%
MATK +7%
MDEF +4%
DEX +2%
AGI +2%
HP +125
Basic Information
Type Attacker
Move 3
Jump 2
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+5 +3
+3 +4
+1 +4
Status Res
Type Equipment Type Equipment
- +43
+15 +15
- +25
+10 -
+28 +28
- -
- -
- -
Magia Gunslinger
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.2 * MATK
Height:
2
Back Defense Rate:
-15%
Range
Area
Magic Gun
Missile Mag ATK (Strong vs Airborne) to target unit [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 125% 145%
ATK Scaling
1.2 * MATK
Charges:
5
16
Height:
99
Cast Speed:
360
DMG vs Airborne:
+50
Range
Area
Wind Missile Mag ATK & inflicts Daze (Strong vs Thunder) [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 100% 110%
ATK Scaling
1.2 * MATK
Charges:
5
25
Height:
99
Strong vs Thunder:
+65
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Penetrating Light Missile Mag ATK to target unit & raises own MATK for three turns [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 115% 130%
ATK Scaling
1.2 * MATK
Charges:
3
36
Height:
99
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
MATK +30%
Dark Missile Mag ATK (100% Hit) to target unit [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 130% 155%
ATK Scaling
1.2 * MATK
Charges:
3
45
Height:
99
Range
Area
Powerful Wind Missile Mag ATK & moves target 1 sq back (Strong vs Thunder) & nullifies Range extension [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 160% 190%
ATK Scaling
1.2 * MATK
Charges:
3
120
Height:
2
Strong vs Thunder:
+80
Range
Area
Basic Magic Gun
Penetrating Fire Missile Mag ATK to units within target area [Range: 4, Area: Cross (3), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 100% 105%
ATK Scaling
1.2 * MATK
Charges:
5
25
Height:
99
Range
Area
Penetrating Water Missile Mag ATK to units within target area [Range: 4, Area: Cross (3), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 100% 105%
ATK Scaling
1.2 * MATK
Charges:
5
25
Height:
99
Range
Area
Penetrating Thunder Missile Mag ATK to units within target area [Range: 4, Area: Cross (3), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 100% 105%
ATK Scaling
1.2 * MATK
Charges:
5
25
Height:
99
Range
Area
Wind Missile Mag ATK within target area (Strong vs Thunder) & increases Range extension area [Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 90% 95%
ATK Scaling
1.2 * MATK
Charges:
4
30
Height:
2
Strong vs Thunder:
+65
Range
Area
Passive Abilities
Chance of performing a preemptive strike when being attacked [Range: 5, Height Range: Unlimited]
Skill Effect (TotalDamage)
Rate Min: 10%
Max: 25%
Type Min Max
Attack 100%
ATK Scaling
1.2 * MATK
Height:
99
Range
Area
Range +1 and raises MATK
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Range +1
MATK +5% +10%