Victor

Element
Rank 4★ - 5★
Max Level 91
Type Human, Male
Job 1
Holy Cavalier
Job 2
Ninja
Job 3
Twin-Blade Swordsman
Chg Job 1
Holy Cavalier [Magi]
Chg Job 2
Ninja [Qilin]
Stats
Primary Stats
Type Min Max
HP 80 430
PATK 39 143
PDEF 26 93
MATK 34 121
MDEF 24 87
DEX 38 139
AGI 52 92
CRIT 37 135
LUCK 37 135
Jewels 40 160
Primary Stats
Type 60 65 75 91
HP 288 306 341 398
PATK 100 106 116 133
PDEF 65 69 76 86
MATK 85 90 99 113
MDEF 61 64 71 81
DEX 98 103 113 129
AGI 75 77 81 88
CRIT 95 100 110 126
LUCK 95 100 110 126
Jewels 111 117 129 149
Leader Skill
Light of Dawn's Breath (4★)
Raises HP by 20% for Light units
Hide Target Buff
Target Buff (SelfSide)
Element Light
Stats
Type Min Max
HP +20%
Light of Dawn's Heartbeat (5★)
Raises HP by 30% for Light units
Hide Target Buff
Target Buff (SelfSide)
Element Light
Stats
Type Min Max
HP +30%
Evolution
Rank Materials Zeni Cost
5★ 150000
Quests
Type Quests
Soul Shard [Hard] Ch 3: Ep 1 [2-5] Shouldering Expectations
Skins
Requirements
  • Level 85
  • Limit Break 25x+
Evolution
Level Materials Zeni Cost
1 400000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +75 +2 +3 +0
3 +150 +4 +6 +0
4 +225 +6 +9 +0
5 +300 +8 +12 +0
6 +375 +10 +15 +1
Max Level Enhancement (Stats)
Stats
Type Value
HP +60
PDEF +15
MDEF +20
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 5000000
Requirements
  • Envy Level 3
  • Job Ninja [Qilin] Lv11+
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +9 +11 +2 +1
3 +18 +22 +4 +2
4 +27 +33 +6 +3
5 +36 +44 +8 +4
6 +45 +55 +10 +5
Max Level Enhancement (Ability)
New Skill
Greatly raises AGI, raises Evasion rate, lowers all other stats
Target Buff (Self)
Stats
Type Min Max
PATK -3%
PDEF -3%
MATK -3%
MDEF -3%
DEX -3%
AGI +25%
CRIT -2%
LUCK -2%
Evasion Rate +10
Old Skill
Greatly raises AGI & lowers all other stats
Target Buff (Self)
Stats
Type Min Max
PATK -3%
PDEF -3%
MATK -3%
MDEF -3%
DEX -3%
AGI +20% +25%
CRIT -2%
LUCK -2%
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
  • Sloth Level 3
Enhancement
Stats
Level HP DEX AGI Evasion Rate
1 Max Level +2
2 +7 +5 +0 +3
3 +14 +10 +0 +6
4 +21 +15 +1 +9
5 +28 +20 +1 +12
6 +35 +25 +2 +15
Max Level Enhancement (Leader Skill)
Light of Dawn's Heartbeat
Raises HP by 30% & all ATK by 20%& DEX by 20% for Light units
Hide Target Buff
Target Buff (SelfSide)
Element Light
Stats
Type Min Max
HP +30%
Light +20
DEX +20%
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Stats
Primary Stats
Type Equipment Modifier
HP +336 +20%
PATK +199 +10%
PDEF +163 +15%
MATK +57 -5%
MDEF +50 -
DEX +186 -6%
AGI +13 +5%
CRIT +88 +6%
LUCK +94 +0%
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +32
Job Master Bonus
Type Value
HP +22%
PATK +3%
PDEF +6%
CRIT +1%
Basic Information
Type Attacker
Move 3
Jump 1
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+7 +4
+5 +3
+4 -
Status Res
Type Equipment Type Equipment
+10 +15
+15 +43
+38 +15
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Holy Sword
Recovers a portion of own HP & greatly raises PDEF/MDEF for one turn, but lowers Evasion Rate
Skill Effect
Type Min Max
RateHeal 30%
Charges:
5
15
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 1
Stats
Type Min Max
PDEF +75% +125%
MDEF +75% +125%
Evasion Rate -10
Light Slash ATK to enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
1.4 * PATK
Charges:
3
24
Height:
2
Range
Area
Will survive fatal Dmg and stay alive on verge of death only once.
Charges:
1
32
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (GutsEnd) 1
Stats
Type Min Max
Guts +100
Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 140%
ATK Scaling
1.4 * PATK
Charges:
3
46
Height:
2
Range
Area
Basic Holy Sword
Non-Type ATK & Stun to enemy units within target area [Range: 1, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 80% 90%
ATK Scaling
1.4 * PATK
Charges:
5
12
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 1
Weak Missile ATK with chance of removing Poison/Slow/Blind status [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 30% 40%
ATK Scaling
1.4 * PATK
Charges:
10
10
Height:
2
Ignore Defense Rate:
-50%
Range
Area
Target Condition (UnitAll)
Conditions
CureCondition
Type Min Max
Rate 50%
Slash ATK to enemy units in target area & lowers enemy unit's PATK [Range: 1, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 65% 85%
ATK Scaling
1.4 * PATK
Charges:
3
16
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
PATK -20% -30%
Slash ATK to enemy units within target area & lowers PDEF [Range: 1, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 65% 85%
ATK Scaling
1.4 * PATK
Charges:
3
16
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
PDEF -20% -30%
Passive Abilities
Chance of defending when receiving Dmg
Skill Effect (TotalDamage)
Rate Min: 20%
Max: 40%
Type Min Max
Defend 20% 50%
Raises PDEF & Max HP
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
PDEF +15% +40%
HP +10% +20%
Stats
Primary Stats
Type Equipment Modifier
HP +188 -5%
PATK +237 +7%
PDEF +140 -3%
MATK +45 +3%
MDEF +38 -7%
DEX +192 +14%
AGI +31 +25%
CRIT +99 +25%
LUCK +81 +0%
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +20
Job Master Bonus
Type Value
HP +16%
PATK +2%
AGI +4%
CRIT +2%
Basic Information
Type Attacker
Move 4
Jump 4
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+7 +5
+8 +3
- -
Status Res
Type Equipment Type Equipment
+10 +43
+15 +15
+10 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
2
Back Defense Rate:
-15%
Range
Area
Ninjutsu
Raises own Evasion Rate
Charges:
3
10
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
Evasion Rate +10 +20
Inflicts Blind on units within area around self [Area: Square (3) around self, Height Range: 2]
Charges:
5
10
Height:
2
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Blind Hit Rate -15%
Blind Evasion Rate -15%
Slash attack & inflicts Sleep [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
30
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Slash attack & inflicts Poison [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
30
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Poison Rate 10%
Slash attack & inflicts Paralyze [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
30
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Paralyze Rate 80%
Slash attack & inflicts Bind [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
30
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Slash attack & inflicts Stop [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
15
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Basic Ninjutsu
Missile ATK to enemy unit & chance of critical [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 75% 110%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
25
Height:
2
Range
Area
Fire Non-Type ATK to enemy unit [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
20
Height:
2
Range
Area
Water Non-Type ATK to enemy unit [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
20
Height:
2
Range
Area
Wind Non-Type ATK [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
20
Height:
2
Range
Area
Thunder Non-Type ATK [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
20
Height:
2
Range
Area
Passive Abilities
MOVE +1 & JUMP +1
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MOVE +1
JUMP +1
After receiving Dmg, chance of inflicting Poison on enemy unit [Range: 1, Height Range: 2]
Skill Effect (TotalDamage)
Type Min Max
FailCondition 5% 25%
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Poison Rate 10%
Stats
Primary Stats
Type Equipment Modifier
HP +264 -
PATK +199 -
PDEF +128 -5%
MATK +57 -
MDEF +50 -5%
DEX +171 +5%
AGI +24 +25%
CRIT +147 +10%
LUCK +93 +5%
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +26
Job Master Bonus
Type Value
HP +16%
PATK +3%
AGI +2%
CRIT +3%
Basic Information
Type Attacker
Move 3
Jump 2
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+7 +4
+8 +3
+1 -
Status Res
Type Equipment Type Equipment
+10 +15
+15 +43
+38 +15
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Twin Blade
2-hit Slash ATK to enemy unit with chance of critical [Range: 1, Height Range: 2]
Skill Effect
Combo Damage Rate 40%
Combo Hits 2
Combo Hit Damage ~48% ~56%
Type Min Max
Attack 120% 140%
ATK Scaling
1.4 * PATK
Charges:
3
16
Height:
2
Range
Area
Slash ATK to units within target area [Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 110%
ATK Scaling
1.4 * PATK
Charges:
3
24
Height:
2
Range
Area
Fey
2-hit Slash ATK to enemy unit with chance of critical [Range: 4, Height Range: 2]
Skill Effect
Combo Damage Rate 45%
Combo Hits 2
Combo Hit Damage ~54% ~63%
Type Min Max
Attack 120% 140%
ATK Scaling
1.4 * PATK
Charges:
3
35
Height:
2
Range
Area
3-hit Slash ATK with chance of critical [Range: 1, Height Range: 2]
Skill Effect
Combo Damage Rate 35%
Combo Hits 3
Combo Hit Damage ~38.5% ~45.5%
Type Min Max
Attack 110% 130%
ATK Scaling
1.4 * PATK
Charges:
3
40
Height:
2
Range
Area
Basic Twin Blade
Slash ATK to enemy unit that lowers Hit Rate [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 50% 60%
ATK Scaling
1.4 * PATK
Charges:
5
16
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
Hit Rate -5 -20
Raises own Evasion Rate
Charges:
3
24
Height:
2
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
Evasion Rate +10 +25
Raises own PATK
Charges:
3
24
Height:
2
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
PATK +10% +30%
Slash ATK to enemy unit & raises own Evasion Rate [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 80% 100%
ATK Scaling
1.4 * PATK
Charges:
3
30
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 3
Stats
Type Min Max
Evasion Rate +5 +15
Passive Abilities
Raises Evasion Rate
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Evasion Rate +5 +20
Chance of completely evading Phys ATK
Skill Effect (PhyDamage)
Type Min Max
PerfectAvoid 5% 10%
Stats
Primary Stats
Type Equipment Modifier
HP +427 +30%
PATK +199 +10%
PDEF +163 +5%
MATK +57 -5%
MDEF +106 +22%
DEX +186 -6%
AGI +13 +13%
CRIT +88 +6%
LUCK +105 +10%
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +32
Magic Res +21
Job Master Bonus
Type Value
HP +26%
PATK +3%
PDEF +7%
CRIT +1%
HP +150
Basic Information
Type Attacker
Move 3
Jump 1
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+7 +4
+5 +3
+4 -
Status Res
Type Equipment Type Equipment
+10 +15
+15 +43
+38 +15
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Holy Sword
Raises Magic Res of ally units in area around self for three turns [Area: Cross (3), Height Range: 2]
Charges:
5
15
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
Magic Res +40 +50
Light Slash ATK to enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
1.4 * PATK
Charges:
3
24
Height:
2
Range
Area
Will survive fatal Dmg and stay alive on verge of death only once.
Charges:
1
32
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (GutsEnd) 1
Stats
Type Min Max
Guts +100
Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 140%
ATK Scaling
1.4 * PATK
Charges:
3
46
Height:
2
Range
Area
Basic Holy Sword
Non-Type ATK & Stun to enemy units within target area [Range: 1, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 80% 90%
ATK Scaling
1.4 * PATK
Charges:
5
12
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 1
Weak Missile ATK with chance of removing Poison/Slow/Blind status [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 30% 40%
ATK Scaling
1.4 * PATK
Charges:
10
10
Height:
2
Ignore Defense Rate:
-50%
Range
Area
Target Condition (UnitAll)
Conditions
CureCondition
Type Min Max
Rate 50%
Slash attack on enemy units within target area & lowers units' MATK Power [Range: 1, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 65% 85%
ATK Scaling
1.4 * PATK
Charges:
3
16
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
MATK Power -50 -60
Slash ATK to enemy units within target area & lowers PDEF [Range: 1, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 65% 85%
ATK Scaling
1.4 * PATK
Charges:
3
16
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
PDEF -20% -30%
Passive Abilities
Chance of defending when receiving Dmg
Skill Effect (TotalDamage)
Rate Min: 20%
Max: 40%
Type Min Max
Defend 20% 50%
Raises PDEF & Max HP & Magic Res
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
PDEF +15% +35%
HP +10% +20%
Magic Res +20 +25
Stats
Primary Stats
Type Equipment Modifier
HP +188 +28%
PATK +237 +9%
PDEF +140 +12%
MATK +45 +3%
MDEF +38 -4%
DEX +217 +18%
AGI +32 +25%
CRIT +99 +30%
LUCK +81 +0%
Jewels - +4%
Other Stats
Type Equipment
Jewels Obtained +20
Job Master Bonus
Type Value
HP +24%
PATK +3%
DEX +4%
AGI +4%
CRIT +3%
HP +125
Basic Information
Type Attacker
Move 4
Jump 4
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+7 +5
+8 +3
- -
Status Res
Type Equipment Type Equipment
+10 +43
+15 +15
+10 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
2
Back Defense Rate:
-15%
Range
Area
Ninjutsu
Raises own Evasion Rate/AGI for three turns
Charges:
3
16
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
Evasion Rate +10 +20
AGI +10% +20%
Inflicts Blind on units within area around self [Area: Square (3) around self, Height Range: 2]
Charges:
5
10
Height:
2
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Blind Hit Rate -15%
Blind Evasion Rate -15%
Slash attack & inflicts Sleep [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
30
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Slash attack & inflicts Poison [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
30
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Poison Rate 10%
Slash attack & inflicts Paralyze [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
30
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Paralyze Rate 80%
Slash attack & inflicts Bind [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
30
Height:
1
Range
Area