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Vincent

Rank
4★ - 5★
Element
Thunder
Type
Human, Male
Max LB
25
Max Lvl
85
Job 1
Sage
Job 2
Bard
Job 3
Professor
Stats
Base Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels
82 35 25 46 38 36 50 35 39 51
Max Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels
390 124 95 169 133 130 84 126 142 206
Leader Skill

Raises HP by 20% for Thunder units

Player Buff
Type Unit Element Value
HP Thunder +20%

Raises HP by 30% for Thunder units

Player Buff
Type Unit Element Value
HP Thunder +30%
Stats
Job Stat Modifiers
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels
-10% -16% -10% +24% +22% -8% -2% -8% - +25%
Level 85 Stats + Job Equipment (Enhanced)
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels
397 168 126 423 306 160 100 248 267 227
Job Equipment (Enhanced) Secondary Stats
Fire Res Water Res Wind Res Thunder Res Light Res Dark Res Paralyze Res
+3 +4 +8 +3 +1 +4 +4
Stun Res Sleep Res Petrify Res Blind Res Jewels Obtained
+4 +4 +7 +3 +36
Job Master Bonus
Type Value
MATK +6%
MDEF +4%
AGI +2%
LUCK +2%
Basic Stats
ATK Skill ATK Type Range Height Move Jump Initial Jewels
Attack (DAI) Strike 0-1 1 3 1 100%
Weapon Scaling Formula
9 * (100 * MATK / 10) / 100
Sorcery
Name Elemental Burst Cost 16 ATK Type Magic Weapon 15 * (100 * MATK / 10) / 100 DMG Type Magical Multiplier Lv 1: 25%
Lv 20: 50%
Range
Area
Height 2 Usage 3 Effect Inflicts Mag Dmg (Low) on units within area around self [Area: Cross (3), Height Range: 2]
Name Mega Flame Cost 25 ATK Type Magic Weapon 15 * (100 * MATK / 10) / 100 DMG Type Magical Element Fire Multiplier Lv 1: 115%
Lv 20: 130%
Range
Area
Height 2 Cast Speed 160 Usage 10 Effect Inflicts Fire Mag Dmg [Range: 4, Area: Diamond (5), Height Range: 2]
Name Mega Blizzard Cost 25 ATK Type Magic Weapon 15 * (100 * MATK / 10) / 100 DMG Type Magical Element Water Multiplier Lv 1: 115%
Lv 20: 130%
Range
Area
Height 2 Cast Speed 160 Usage 10 Effect Inflicts Water Mag Dmg [Range: 4, Area: Diamond (5), Height Range: 2]
Name Mega Blast Cost 25 ATK Type Magic Weapon 15 * (100 * MATK / 10) / 100 DMG Type Magical Element Wind Multiplier Lv 1: 115%
Lv 20: 130%
Range
Area
Height 2 Cast Speed 160 Usage 10 Effect Inflicts Wind Mag Dmg [Range: 4, Area: Diamond (5), Height Range: 2]
Name Mega Spark Cost 25 ATK Type Magic Weapon 15 * (100 * MATK / 10) / 100 DMG Type Magical Element Thunder Multiplier Lv 1: 115%
Lv 20: 130%
Range
Area
Height 2 Cast Speed 160 Usage 10 Effect Inflicts Thunder Mag Dmg [Range: 4, Area: Diamond (5), Height Range: 2]
Basic Sorcery
Name Cross Flare Cost 12 ATK Type Magic Weapon 15 * (100 * MATK / 10) / 100 DMG Type Magical Element Fire Multiplier Lv 1: 105%
Lv 20: 115%
Range
Area
Height 2 Cast Speed 250 Usage 10 Effect Inflicts Fire Mag Dmg (Low) [Range: 4, Area: Cross (3), Height Range: 2]
Name Cross Blizzard Cost 12 ATK Type Magic Weapon 15 * (100 * MATK / 10) / 100 DMG Type Magical Element Water Multiplier Lv 1: 105%
Lv 20: 115%
Range
Area
Height 2 Cast Speed 250 Usage 10 Effect Inflicts Water Mag Dmg (Low) [Range: 4, Area: Cross (3), Height Range: 2]
Name Cross Blast Cost 12 ATK Type Magic Weapon 15 * (100 * MATK / 10) / 100 DMG Type Magical Element Wind Multiplier Lv 1: 105%
Lv 20: 115%
Range
Area
Height 2 Cast Speed 250 Usage 10 Effect Inflicts Wind Mag Dmg (Low) [Range: 4, Area: Cross (3), Height Range: 2]
Name Cross Spark Cost 12 ATK Type Magic Weapon 15 * (100 * MATK / 10) / 100 DMG Type Magical Element Thunder Multiplier Lv 1: 105%
Lv 20: 115%
Range
Area
Height 2 Cast Speed 250 Usage 10 Effect Inflicts Thunder Mag Dmg (Low) [Range: 4, Area: Cross (3), Height Range: 2]
Name Poison Mist Cost 16 Range
Area
Height 2 Cast Speed 250 Usage 10 Effect Inflicts poison [Range: 4, Area: Cross (3), Height Range: 2] Unit Cond
Inflict Status
Passive Abilities
Name Counter Magic+2 Job Level 4 Max Level 20 Type Reaction ATK Type Magic Weapon 15 * (100 * MATK / 10) / 100 DMG Type Magical Chance Lv 1: 25%
Lv 20: 50%
Range
Area
Height 2 Effect Chance of performing magic counter when receiving Dmg [Range: 4, Height Range: 2]
Name Magic Up+2 Job Level 6 Max Level 20 Type Support Effect Raises MATK Self Buff
MATK
Lv 1: +7%
Lv 20: +12%
Stats
Job Stat Modifiers
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels
-8% - -5% +7% +10% +10% +2% +4% +5% +4%
Level 85 Stats + Job Equipment (Enhanced)
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels
504 291 220 247 167 343 100 215 223 189
Job Equipment (Enhanced) Secondary Stats
Fire Res Water Res Wind Res Thunder Res Poison Res Paralyze Res Stun Res
+7 +5 +5 +3 +3 +4 +4
Sleep Res Charm Res Petrify Res Jewels Obtained
+4 +6 +4 +20
Job Master Bonus
Type Value
AGI +2%
LUCK +2%
Basic Stats
ATK Skill ATK Type Range Height Move Jump Initial Jewels
Attack (BAR) Special 2-3 2 3 2 50%
Weapon Scaling Formula
12 * (100 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)) / 20 / 100
Poetry
Name Lullaby Cost 20 Range
Area
Height 1 Usage 5 Effect Inflicts Sleep on units within target area [Range: 4, Area: Diamond (5), Height Range: 1] Non Self Cond
Inflict Status
Name Song of the Artist Cost 16 Range
Area
Height 99 Usage 10 Effect Medium increase to DEX for one turn [Area: Whole Map, Height Range: Unlimited] Player Buff
DEX
Lv 1: +10%
Lv 20: +30%
Duration
2 (ActionStart)
Name Song of the Hunter Cost 16 Range
Area
Height 99 Usage 10 Effect Medium increase to AGI for one turn [Area: Whole Map, Height Range: Unlimited] Player Buff
AGI
Lv 1: +2
Lv 20: +10
Duration
2 (ActionStart)
Name Song of the Hero Cost 24 Range
Area
Height 99 Usage 5 Effect Small increase to all stats for one turn [Range: 4, Area: Cross (3), Height Range: Unlimited] Player Buff
PATK
Lv 1: +10%
Lv 20: +20%
PDEF
Lv 1: +10%
Lv 20: +20%
MATK
Lv 1: +10%
Lv 20: +20%
MDEF
Lv 1: +10%
Lv 20: +20%
DEX
Lv 1: +10%
Lv 20: +20%
AGI
Lv 1: +2
Lv 20: +5
CRIT
Lv 1: +10%
Lv 20: +20%
LUCK
Lv 1: +10%
Lv 20: +20%
Duration
2 (ActionStart)
Basic Poetry
Name Song of the Warrior Cost 12 Range
Area
Height 99 Usage 10 Effect Medium increase to PATK for one turn [Area: Whole Map, Height Range: Unlimited] Player Buff
PATK
Lv 1: +10%
Lv 20: +30%
Duration
2 (ActionStart)
Name Song of the Guardian Cost 12 Range
Area
Height 99 Usage 10 Effect Medium increase to PDEF for one turn [Area: Whole Map, Height Range: Unlimited] Player Buff
PDEF
Lv 1: +10%
Lv 20: +30%
Duration
2 (ActionStart)
Name Song of Wisdom Cost 12 Range
Area
Height 99 Usage 10 Effect Medium increase to MATK for one turn [Area: Whole Map, Height Range: Unlimited] Player Buff
MATK
Lv 1: +10%
Lv 20: +30%
Duration
2 (ActionStart)
Name Song of Concealment Cost 12 Range
Area
Height 99 Usage 10 Effect Medium increase to MDEF for one turn [Area: Whole Map, Height Range: Unlimited] Player Buff
MDEF
Lv 1: +10%
Lv 20: +30%
Duration
2 (ActionStart)
Name Song of Fortune Cost 12 Range
Area
Height 99 Usage 10 Effect Medium increase to LUCK for one turn [Area: Whole Map, Height Range: Unlimited] Player Buff
LUCK
Lv 1: +10%
Lv 20: +30%
Duration
2 (ActionStart)
Passive Abilities
Name Sound of Slumber Job Level 2 Max Level 20 Type Support Effect Recovers HP and Jewels when asleep Self Cond
Inflict Status
Name Twist Job Level 4 Max Level 20 Type Reaction DMG Type Magical Element None Multiplier Lv 1: 20%
Lv 20: 60%
Height 99 Effect Steals Jewels from attacker when Dmg is received
Name Echo Job Level 6 Max Level 1 Type Support Effect Increases turn duration of buffs cast by self Self Buff
Buff Duration
+1
Stats
Job Stat Modifiers
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels
-8% -10% -5% +12% +12% +15% +3% -16% +6% +12%
Level 85 Stats + Job Equipment (Enhanced)
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels
496 211 202 376 176 329 93 153 289 203
Job Equipment (Enhanced) Secondary Stats
Fire Res Water Res Wind Res Thunder Res Dark Res Poison Res Paralyze Res
+8 +4 +3 +3 +2 +3 +7
Stun Res Sleep Res Charm Res Petrify Res Blind Res Jewels Obtained
+4 +4 +3 +4 +3 +16
Job Master Bonus
Type Value
MATK +4%
MDEF +6%
DEX +1%
LUCK +2%
Basic Stats
ATK Skill ATK Type Range Height Move Jump Initial Jewels
Attack (DOC) Special 0-1 2 3 1 100%
Weapon Scaling Formula
11 * (100 * (MATK + DEX / 2 + LUCK / 2)) / 20 / 100
Remedies
Name Petrification Antidote Cost 12 Range
Area
Height 2 Usage 10 Effect Removes Petrify status from target [Range: 3, Height Range: 2] Player Cond
Remove Status
Name Sedative Cost 12 Range
Area
Height 2 Usage 10 Effect Removes Rage status from target [Range: 3, Height Range: 2] Player Cond
Remove Status
Name Love Potion Cost 16 Range
Area
Height 2 Usage 10 Effect Inflicts Charm on target [Range: 3, Height Range: 2] Enemy Cond
Inflict Status
Name Tranquilizer Cost 16 Range
Area
Height 2 Usage 10 Effect Inflicts Bind and Daze on target [Range: 3, Height Range: 2] Enemy Cond
Inflict Status
Name Panacea Cost 15 Range
Area
Height 2 Usage 10 Effect Removes all statuses except Death Sentence [Range: 3, Height Range: 2] Player Cond
Remove Status
Name Vaccine Cost 24 Range
Area
Height 2 Usage 10 Effect Nullifies all statuses inflicted on units within area around self during turn used [Range: 3, Area: Cross (5), Height Range: 2] Player Cond
Ailment Immunity
Duration
3 (ActionStart)
Name Trial Potion II Cost 32 Multiplier Lv 1: 105%
Lv 20: 120%
Range
Area
Height 2 Usage 5 Effect Greatly recovers target's HP with chance of inflicting Paralyze as side-effect [Range: 3, Height Range: 2] Player Cond
Inflict Status
Chance
Lv 1: 25%
Lv 20: 10%
Basic Remedies
Name Large Healing Potion Cost 8 Multiplier Lv 1: 85%
Lv 20: 95%
Range
Area
Height 2 Usage 10 Effect Slightly recovers target's HP [Range: 3, Height Range: 2]
Name Antidote Cost 8 Range
Area
Height 2 Usage 10 Effect Removes Poison status from target [Range: 3, Height Range: 2] Player Cond
Remove Status
Name Neuro Potion Cost 8 Range
Area
Height 2 Usage 10 Effect Removes Paralyze status from target [Range: 3, Height Range: 2] Player Cond
Remove Status
Name Eye Drops Cost 8 Range
Area
Height 2 Usage 10 Effect Removes Blind status from target [Range: 3, Height Range: 2] Player Cond
Remove Status
Name Throat Drops Cost 8 Range
Area
Height 2 Usage 10 Effect Removes Silence status from target [Range: 3, Height Range: 2] Player Cond
Remove Status
Name Empowering Potion Cost 16 Range
Area
Height 1 Usage 5 Effect Slightly raises target's PATK/PDEF [Range: 3, Height Range: 1] Player Buff
PATK
Lv 1: +10%
Lv 20: +25%
PDEF
Lv 1: +10%
Lv 20: +25%
Duration
3 (ActionStart)
Name Energy Potion Cost 16 Range
Area
Height 1 Usage 5 Effect Slightly raises target's MATK/MDEF [Range: 3, Height Range: 1] Player Buff
MATK
Lv 1: +10%
Lv 20: +25%
MDEF
Lv 1: +10%
Lv 20: +25%
Duration
3 (ActionStart)
Name Venom Potion Cost 20 ATK Type Magic DMG Type Magical Element None Multiplier Lv 1: 100%
Lv 20: 110%
Range
Area
Height 2 Usage 10 Effect Inflicts Mag Dmg (Low) & Poison [Range: 3, Height Range: 2] Unit Cond
Inflict Status
Passive Abilities
Name Auto-Cure Job Level 4 Max Level 20 Type Reaction Chance Lv 1: 10%
Lv 20: 20%
Range
Area
Effect Chance of casting Auto Heal on self when receiving Dmg Self Cond
Inflict Status
Name Poison Knowledge +2 Job Level 6 Max Level 1 Type Support Effect Increases Poison Dmg and turn duration Self Buff
Poison Dmg Rate
+15
Poison Duration
+1
Profile

Vincent is a prominent engineer from Slothstein. He's known as the Wizard from the Land of Machinery, but apparently, he hates being called a wizard, and insists that he's an engineer. The owl always perked on his right arm is not a robot, but a real one, and its name is Genius.

Origin: Slothstein
Gender: Male
Height: 176cm
Weight: 62kg
Birthday: Nov 3
Blood Type: Type Pa
Zodiac: Moon of the Thunder Beast
Likes: New discoveries
Hobbies: Verifying reality's possibilities
Illust:
CV: 森嶋秀太

Artworks
Vinc
Vinc closeup