Please consider disabling your adblocker.

Zangetsu

Rank
4★ - 5★
Element
Fire
Type
Human, Male
Max LB
25
Max Lvl
85
Job 1
Samurai
Job 2
Martial Artist
Job 3
Dragon Cavalier
Stats
Base Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels
79 43 27 36 25 43 53 42 38 42
Max Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels
401 163 92 128 91 156 94 154 138 170
Leader Skill

Raises Pierce ATK by 20% for whole party

Player Buff
Type Value
Pierce ATK +20
Master Ability
Name Hero Aura Effect Raises Pierce ATK and Max HP Self Buff
Pierce ATK
+10
HP
+50
Stats
Job Stat Modifiers
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels
+3% +7% +5% -5% +5% +10% +12% +50% +3% -10%
Level 85 Stats + Job Equipment (Enhanced)
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels
550 377 226 154 122 343 122 360 185 135
Job Equipment (Enhanced) Secondary Stats
Fire Res Water Res Wind Res Thunder Res Poison Res Paralyze Res Stun Res
+7 +5 +5 +3 +3 +4 +4
Sleep Res Charm Res Petrify Res Blind Res Jewels Obtained
+4 +3 +4 +3 +20
Job Master Bonus
Type Value
PATK +4%
DEX +1%
AGI +3%
Basic Stats
ATK Skill ATK Type Range Height Move Jump Initial Jewels
Attack (SAM) Slash 0-1 1 4 2 25%
Weapon Scaling Formula
15 * (100 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)) / 20 / 100
Blade
Name Watching the Flow Cost 8 Range
Area
Usage 5 Effect Raises own PATK and CRIT Rate Self Buff
PATK
Lv 1: +10%
Lv 20: +20%
CRIT
Lv 1: +25%
Lv 20: +50%
Duration
3 (ActionStart)
Name Drawing Slash Cost 24 ATK Type Slash DMG Type Physical Multiplier Lv 1: 105%
Lv 20: 115%
Range
Area
Height 1 Usage 3 Effect Inflicts Phys Dmg (Low) [Range: 1, Area: Lateral (3), Height Range: 1]
Name Steel Cutting Blade Cost 32 ATK Type Slash DMG Type Physical Multiplier Lv 1: 90%
Lv 20: 100%
Range
Area
Height 1 Usage 3 Effect Inflicts Phys Dmg that ignores DEF [Range: 1, Height Range: 1] Extra Info
Ignore Defense Rate
-100%
Name Steel Cutting Flash Cost 48 ATK Type Slash DMG Type Physical Multiplier Lv 1: 110%
Lv 20: 120%
Range
Area
Height 1 Usage 1 Effect Inflicts Phys Dmg (High) that ignores DEF [Range: 3, Area: 1 sq line, Height Range: 1] Extra Info
Ignore Defense Rate
-100%
Metal DMG Bonus
+50%
Basic Blade
Name Ogre Slayer Cost 16 ATK Type Slash DMG Type Physical Multiplier Lv 1: 50%
Lv 20: 75%
Range
Area
Height 1 Usage 3 Effect Inflicts Phys Dmg (Low) with chance of lowering PATK [Range: 1, Height Range: 1] Enemy Buff
PATK
Lv 1: -20%
Lv 20: -25%
Duration
3 (ActionStart)
Name Saint Slayer Cost 16 ATK Type Slash DMG Type Physical Multiplier Lv 1: 50%
Lv 20: 75%
Range
Area
Height 1 Usage 3 Effect Inflicts Phys Dmg (Low) with chance of lowering MATK [Range: 1, Height Range: 1] Enemy Buff
MATK
Lv 1: -20%
Lv 20: -25%
Duration
3 (ActionStart)
Name Armor Shredder Cost 16 ATK Type Slash DMG Type Physical Multiplier Lv 1: 50%
Lv 20: 75%
Range
Area
Height 1 Usage 3 Effect Inflicts Phys Dmg (Low) with chance of lowering PDEF [Range: 1, Height Range: 1] Enemy Buff
PDEF
Lv 1: -20%
Lv 20: -25%
Duration
3 (ActionStart)
Name Spell Shredder Cost 16 ATK Type Slash DMG Type Physical Multiplier Lv 1: 50%
Lv 20: 75%
Range
Area
Height 1 Usage 3 Effect Inflicts Phys Dmg (Low) with chance of lowering MDEF [Range: 1, Height Range: 1] Enemy Buff
MDEF
Lv 1: -20%
Lv 20: -25%
Duration
3 (ActionStart)
Name Quaking Blade Cost 16 ATK Type Slash DMG Type Physical Multiplier Lv 1: 50%
Lv 20: 75%
Range
Area
Height 1 Usage 3 Effect Inflicts Phys Dmg (Low) with chance of lowering DEX [Range: 1, Height Range: 1] Enemy Buff
DEX
Lv 1: -20%
Lv 20: -25%
Duration
3 (ActionStart)
Name Starfall Blade Cost 16 ATK Type Slash DMG Type Physical Multiplier Lv 1: 50%
Lv 20: 75%
Range
Area
Height 1 Usage 3 Effect Inflicts Phys Dmg (Low) with chance of lowering AGI [Range: 1, Height Range: 1] Enemy Buff
AGI
Lv 1: -20%
Lv 20: -25%
Duration
3 (ActionStart)
Passive Abilities
Name Single Blade Job Level 2 Max Level 20 Type Support Effect Raises PATK and lowers Evasion and AGI Self Buff
PATK
Lv 1: +10%
Lv 20: +50%
AGI
-20%
Evasion Rate
-5
Name Tsubamegaeshi Job Level 4 Max Level 20 Type Reaction ATK Type Slash DMG Type Physical Chance Lv 1: 5%
Lv 20: 25%
Range
Area
Height 1 Effect Chance of performing physical counter when receiving Dmg [Range: 1, Height Range: 1]
Name Enhance Counter Job Level 6 Max Level 20 Type Support Effect Greatly raises PATK/MATK when performing counter Self Buff
Counter ATK
Lv 1: +25
Lv 20: +50
Stats
Job Stat Modifiers
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels
+12% +10% +5% -20% -15% -8% +2% +10% - -20%
Level 85 Stats + Job Equipment (Enhanced)
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels
722 370 226 137 106 288 119 270 182 120
Job Equipment (Enhanced) Secondary Stats
Fire Res Water Res Wind Res Thunder Res Poison Res Paralyze Res Stun Res
+7 +5 +5 +3 +3 +7 +4
Sleep Res Charm Res Petrify Res Jewels Obtained
+4 +3 +4 +20
Job Master Bonus
Type Value
HP +6%
PATK +3%
AGI +2%
Basic Stats
ATK Skill ATK Type Range Height Move Jump Initial Jewels
Attack (KAK) Strike 0-1 1 3 2 25%
Weapon Scaling Formula
17 * (100 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)) / 20 / 100
Combat
Name Inner Eruption Cost 12 ATK Type Strike DMG Type Physical Multiplier Lv 1: 110%
Lv 20: 120%
Range
Area
Height 1 Usage 5 Effect Inflicts Phys Dmg (Low) with chance of inflicting Paralyze [Range: 1, Height Range: 1] Enemy Cond
Inflict Status
Chance
25%
Name Blasting Wave Cost 12 ATK Type Strike DMG Type Physical Multiplier Lv 1: 75%
Lv 20: 95%
Range
Area
Height 1 Usage 5 Effect Inflicts Phys Dmg (Low) [Range: 3, Height Range: 1]
Name Random Strike Cost 20 ATK Type Strike DMG Type Physical Multiplier Lv 1: 80%
Lv 20: 100%
Range
Area
Height 1 Usage 3 Effect Inflicts Phys Dmg (Low) & reduces CT by half [Range: 1, Area: Lateral (3), Height Range: 1] Non Self Buff
Charge Time
-50%
Name Firm Fist Cost 26 ATK Type Strike DMG Type Physical Multiplier Lv 1: 90%
Lv 20: 110%
Range
Area
Height 1 Usage 3 Effect Inflicts Phys Dmg (Low) & Daze & Bind [Range: 1, Height Range: 1] Enemy Cond
Inflict Status
Name Divine Fists Cost 32 ATK Type Strike DMG Type Physical Multiplier Lv 1: 120%
Lv 20: 130%
Range
Area
Height 1 Usage 1 Effect Inflicts Phys Dmg & strong vs humans [Range: 1, Height Range: 1] Extra Info
Human DMG Bonus
+50%
Basic Combat
Name Fist Thrust Cost 10 ATK Type Strike DMG Type Physical Multiplier Lv 1: 105%
Lv 20: 110%
Range
Area
Height 1 Usage 5 Effect Inflicts Phys Dmg (Low) with chance of inflicting Stun [Range: 1, Height Range: 1] Enemy Cond
Inflict Status
Chance
25%
Name Blinding Strike Cost 10 ATK Type Strike DMG Type Physical Multiplier Lv 1: 80%
Lv 20: 90%
Range
Area
Height 1 Usage 5 Effect Inflicts Phys Dmg (Low) with chance of inflicting Blind [Range: 1, Height Range: 1] Enemy Cond
Inflict Status
Chance
25%
Name Charge Up Cost 12 Range
Area
Height 1 Usage 5 Effect PATK x2.5 for one turn Self Buff
PATK
+150%
Duration
2 (ActionStart)
Name Condition Control Cost 8 Range
Area
Height 1 Usage 5 Effect Removes all statuses inflicted on self Self Cond
Remove Status
Name Roundhouse Kick Cost 24 ATK Type Strike DMG Type Physical Multiplier Lv 1: 105%
Lv 20: 115%
Range
Area
Height 1 Usage 3 Effect Inflicts Phys Dmg on units within target area [Area: Square (3) around self, Height Range: 1]
Passive Abilities
Name Toughness Job Level 2 Max Level 20 Type Support Effect Raises Max HP Self Buff
HP
Lv 1: +5%
Lv 20: +10%
Name Counter Job Level 4 Max Level 20 Type Reaction ATK Type Strike DMG Type Physical Chance Lv 1: 5%
Lv 20: 25%
Range
Area
Height 1 Effect Chance of performing physical counter when receiving Dmg [Range: 1, Height Range: 1]
Name Strike Mastery+1 Job Level 6 Max Level 20 Type Support Effect PATK modifier for Strike ATK Type Self Buff
Strike ATK
Lv 1: +5
Lv 20: +10
Stats
Job Stat Modifiers
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels
+7% +15% +10% -5% +6% - -3% +12% - -5%
Level 85 Stats + Job Equipment (Enhanced)
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels
712 406 218 166 134 334 98 241 206 143
Job Equipment (Enhanced) Secondary Stats
Fire Res Water Res Wind Res Thunder Res Light Res Poison Res Paralyze Res
+10 +4 +5 +3 +1 +3 +4
Stun Res Sleep Res Charm Res Petrify Res Jewels Obtained
+4 +4 +3 +4 +32
Job Master Bonus
Type Value
HP +6%
PATK +6%
PDEF +2%
CRIT +2%
Basic Stats
ATK Skill ATK Type Range Height Move Jump Initial Jewels
Attack (DGN) Pierce 0-2 2 3 6 25%
Weapon Scaling Formula
14 * (100 * PATK / 10) / 100
Ancient Dragon
Name Dragon Breath Cost 24 DMG Type Physical Element Fire Multiplier Lv 1: 105%
Lv 20: 115%
Range
Area
Height 1 Usage 5 Effect Inflicts Fire Phys Dmg (Low) [Range: 2, Area: Lateral (3), Height Range: 1]
Name Magic Forbidding Spear Cost 16 ATK Type Pierce DMG Type Physical Multiplier Lv 1: 50%
Lv 20: 75%
Range
Area
Height 2 Usage 3 Effect Inflicts Phys Dmg (Low) & Penetrating & Silence [Range: 2, Area: 1 sq line, Height Range: 2] Enemy Cond
Inflict Status
Name Magic Annihilation Spear Cost 25 ATK Type Pierce DMG Type Physical Multiplier Lv 1: 110%
Lv 20: 125%
Range
Area
Height 2 Usage 3 Effect Destroys enemy's Jewels & Penetrating [Range: 2, Area: 1 sq line, Height Range: 2]
Name Dragon Slayer Cost 36 ATK Type Pierce DMG Type Physical Multiplier Lv 1: 120%
Lv 20: 130%
Range
Area
Height 2 Usage 5 Effect Inflicts Phys Dmg & Penetrating [Range: 4, Area: 1 sq line, Height Range: 2] Extra Info
Dragon DMG Bonus
+50%
Name Grand Cross Cost 46 ATK Type Pierce DMG Type Physical Multiplier Lv 1: 125%
Lv 20: 140%
Range
Area
Height 2 Usage 3 Effect Inflicts Phys Dmg (High) on units within area around self [Area: 11x11 cross, Height Range: 2] Extra Info
Demon DMG Bonus
+50%
Basic Ancient Dragon
Name High Jump Lv1 Cost 18 ATK Type Jump DMG Type Physical Multiplier Lv 1: 120%
Lv 20: 130%
Range
Area
Height 1 Cast Speed 320 Usage 3 Effect JUMP status & upon landing inflicts Phys Dmg (Low) on target [Range: 2, Height Range: 1]
Name High Jump Lv2 Cost 20 ATK Type Jump DMG Type Physical Multiplier Lv 1: 120%
Lv 20: 130%
Range
Area
Height 2 Cast Speed 320 Usage 3 Effect JUMP status & upon landing inflicts Phys Dmg (Low) on target [Range: 2, Height Range: 2]
Name High Jump Lv3 Cost 27 ATK Type Jump DMG Type Physical Multiplier Lv 1: 120%
Lv 20: 130%
Range
Area
Height 2 Cast Speed 320 Usage 1 Effect JUMP status & upon landing inflicts Phys Dmg (Low) on target [Range: 3, Height Range: 2]
Name High Jump Lv4 Cost 32 ATK Type Jump DMG Type Physical Multiplier Lv 1: 120%
Lv 20: 130%
Range
Area
Height 3 Cast Speed 320 Usage 1 Effect JUMP status & upon landing inflicts Phys Dmg (Low) on target [Range: 4, Height Range: 3]
Name High Jump Lv5 Cost 38 ATK Type Jump DMG Type Physical Multiplier Lv 1: 120%
Lv 20: 130%
Range
Area
Height 4 Cast Speed 320 Usage 1 Effect JUMP status & upon landing inflicts Phys Dmg (Low) on target [Range: 4, Height Range: 4]
Passive Abilities
Name HP Drain+2 Job Level 4 Max Level 20 Type Reaction Value Lv 1: 40%
Lv 20: 60%
Range
Area
Height 2 Effect Absorbs part of Dmg received back as HP [Range: 2, Height Range: 2]
Name Sky High Job Level 6 Max Level 20 Type Support Effect ATK modifier for JUMP ATK Type Self Buff
JUMP ATK
Lv 1: +7
Lv 20: +12
Profile

Zangetsu is a descendant from Wadatsumi, trained in the ancient practices. In his left hand, he wields Izanami, governor of destruction, while in his right hand, he wields Izanagi, governor of creation. Through his combat style, based on the ancient practices, he gives both the impression of a dancer and a Godly warrior.

Origin: Wadatsumi
Gender: Male
Height: 180cm
Weight: 70kg
Birthday: Apr 12
Blood Type: Type Kn
Zodiac: Moon of the Flame King
Likes: Rice balls
Hobbies: Cooking
Illust: だーくろ
CV: 羽多野渉

Artworks
Zang
Zang closeup