Stats
Primary Stats
Type Min Max
HP 125 820
PATK 90 172
PDEF 54 110
MATK 72 140
MDEF 52 118
DEX 75 150
AGI 70 90
CRIT 82 160
LUCK 50 92
Jewels 86 174
Primary Stats
Type 60 65 75 99
HP 539 574 644 812
PATK 138 143 151 171
PDEF 87 90 95 109
MATK 112 115 122 139
MDEF 91 94 101 117
DEX 119 123 131 149
AGI 81 82 84 89
CRIT 128 132 140 159
LUCK 75 77 81 91
Jewels 138 142 151 173
Leader Skill
Pure Water's Heartbeat (5★)
Raises HP by 30% & PATK by 20% & Evasion Rate for 5% for Water units
Hide Target Buff
Target Buff (SelfSide)
Element Water
Stats
Type Min Max
HP +30%
PATK +20%
Evasion Rate +5
Related Gears
Gear Type Stats Jobs
Blade HP +403
PATK +35
CRIT +20
Armor DEX +40
Evasion Rate +13
Slash ATK Power +5
Water +10
Accessory AGI +10
Counter ATK Power +10
Initial Jewels +20
Strong vs Human +13
Armor MATK Power +8
Hit Rate +15
HP +600
Blind +25
-
Accessory PATK +50
Fire Res +15
Dark Res +15
HP +195
-
Accessory HP +650
PDEF +50
Healing +20
Strike ATK Power +10
-
Accessory MATK +45
Hit Rate +15
Bind Res +50
JUMP +1
-
Accessory HP +380
Magic Res +10
Daze Res +50
AGI +12
-
Accessory AGI +12
Thunder +15
Missile Res +10
Paralyze Res +50
-
Accessory Charm Res +50
Silence Res +50
Dark +10
Jewels Obtained +20
-
Accessory HP +580
Light +10
CRIT Rate +20
Single Target ATK +10
-
Related Mementos
Memento Stats
PATK +126
DEX +80
Initial Jewels +13
Counter ATK Power +26
Evasion Rate +16
Strong vs Human +26
AGI +10
DEX +30
Reduce PATK Debuff +38
Slash ATK Power +10
Hit Rate +24
Water +16
Jewels Spent Rate -16
Evasion Rate +16
MOVE +1
PATK +30
PDEF +77
Strike ATK Power +16
Wind +8
Initial Jewels +5
Quests
Type Quests
Soul Shard [Hard] Ch 2: Ep 4 [1-4] Ideals Against History
[EX] Featuring Zehn Soul Shards
Featuring Soul Shards Water-Element Hard Quest
Septicolored Amber Sans Serif - Hard 1 Hard Stage 1
Septicolored Amber Sans Serif - Hard 2 Hard Stage 2
Septicolored Amber Sans Serif - Hard 3 Hard Stage 3
Septicolored Amber Sans Serif - Hard 4 Hard Stage 4
See You at the Phantom Crossroads [Hard] Hard Stage 1
See You at the Phantom Crossroads [Hard] Hard Stage 2
See You at the Phantom Crossroads [Hard] Hard Stage 3
See You at the Phantom Crossroads [Hard] Hard Stage 4
My Funeral, My Trial [Hard] Hard Stage 1
My Funeral, My Trial [Hard] Hard Stage 2
My Funeral, My Trial [Hard] Hard Stage 3
My Funeral, My Trial [Hard] Hard Stage 4
Love Won't Tear Us Apart Again [Hard] Hard Stage 1
Love Won't Tear Us Apart Again [Hard] Hard Stage 2
Love Won't Tear Us Apart Again [Hard] Hard Stage 3
Love Won't Tear Us Apart Again [Hard] Hard Stage 4
Qilin & Standing Alone - Hard 1 Hard Stage 1
Qilin & Standing Alone - Hard 2 Hard Stage 2
Qilin & Standing Alone - Hard 3 Hard Stage 3
Qilin & Standing Alone - Hard 4 Hard Stage 4
Skins
Requirements
Level Limit Break
85 25
Evolution
Level Materials Zeni Cost
1 500000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +85 +2 +2 +0
3 +170 +4 +4 +0
4 +255 +6 +6 +1
5 +340 +8 +8 +1
6 +425 +10 +10 +2
Max Level Enhancement (Stats)
Stats
Type Value
HP +65
PATK +35
CRIT +30
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 5000000
Requirements
Gate Job Level 11
Envy Level 3
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +11 +8 +2 +1
3 +22 +16 +4 +2
4 +33 +24 +6 +3
5 +44 +32 +8 +4
6 +55 +40 +10 +5
Max Level Enhancement (Ability)
New Skill
Greatly raises PATK & raises Reaction Block/Evasion Rate/Slash ATK Power & "Senken" Akashi activates in response to skill attacks
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
PATK +50%
Evasion Rate +5
Slash ATK Power +5
Reaction Block +25
Old Skill
Greatly raises PATK & raises Reaction Block/Evasion Rate & lowers AGI
Hide Self Buff
Self Buff
Stats
Type Min Max
PATK +10% +50%
Evasion Rate +1 +5
AGI -15% -10%
Reaction Block +15 +25
Upgraded Skills (Ceremonial Blade of Truth)
Performs preemptive strike when receiving attack & also activated by Skill ATKs [Range: Square (3), Height Range: 2]
Skill Effect (TotalDamage)
Type Min Max
Attack 80% 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
2
Range
Area
Averting Strike when attacked [Range: Square (3), Height Range: 2]
Skill Effect (TotalDamage)
Type Min Max
Attack 80% 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
2
Range
Area
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
Gate
Sloth Level 3
Enhancement
Stats
Level HP DEX AGI Evasion Rate
1 Max Level +2
2 +7 +5 +0 +3
3 +14 +10 +0 +6
4 +21 +15 +1 +9
5 +28 +20 +1 +12
6 +35 +25 +2 +15
Max Level Enhancement (Leader Skill)
Pure Water's Heartbeat
Raises HP by 30% & all ATK by 30% & Evasion Rate by 5% for Water units
Hide Target Buff
Target Buff (SelfSide)
Element Water
Stats
Type Min Max
HP +30%
Water +30
Evasion Rate +5
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Lust Level 3
Enhancement
Stats
Level HP PDEF MDEF Hit Rate
1 Max Level +2
2 +47 +3 +2 +1
3 +94 +6 +4 +2
4 +141 +9 +6 +3
5 +188 +12 +8 +4
6 +235 +15 +10 +5
Max Level Enhancement (Stats)
Stats
Type Value
HP +65
PATK +25
DEX +25
Strong vs Wrath +20
Strong vs Pride +40
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Gluttony Level 3
Enhancement
Stats
Level HP PDEF MDEF AGI CRIT
1 Max Level +2
2 +29 +2 +2 +0 +13
3 +58 +4 +4 +0 +26
4 +87 +6 +6 +1 +39
5 +116 +8 +8 +1 +52
6 +145 +10 +10 +2 +65
Max Level Enhancement (Ability)
Water Slash ATK on enemy unit (Strong vs Humans) & raises Power if target is inflicted with a status [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 250%
State Dependent Effect (Target)
Tokkou Damage Rate +60
State Requirement Any
Conditions
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
38
Height:
2
Cast Speed:
500
Strong vs Human:
+50
Range
Area
Inflicts Water Slash ATK & strong vs humans [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 200% 250%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
50
Height:
2
Cast Speed:
500
Strong vs Human:
+50
Range
Area
Slash ATK on units within area & 100% Hit & disables all Reactions to this attack & greatly lowers probability of activating Reactions for three turns [Range: 4, Area: Diamond (5) Height Range: 2]
Skill Effect
Type Min Max
Attack 160%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
32
Height:
2
Range
Area
Hide Target Buff
Target Buff (UnitAll)
Duration (ActionStart) 3
Stats
Type Min Max
Reaction Block Res -75 -100
Slash ATK on units within area & disables all Reactions to this attack & lowers probability of activating Reactions for three turns [Range: 4, Area: Diamond (5) Height Range: 2]
Skill Effect
Type Min Max
Attack 132% 140%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
36
Height:
2
Range
Area
Hide Target Buff
Target Buff (UnitAll)
Duration (ActionStart) 3
Stats
Type Min Max
Reaction Block Res -50
Strike ATK on enemy unit & greatly lowers Slash Res for three turns & lowers Strike Res [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 210%
ATK Scaling
1.4 * PATK
Charges:
3
70
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
Slash Res -35
Strike Res -10
Strike ATK on enemy unit & lowers Slash/Strike Res for three turns [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 150% 180%
ATK Scaling
1.4 * PATK
Charges:
2
70
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
Slash Res -10 -20
Strike Res -5 -10
Water Slash ATK on enemy units within target area & Strong vs Humans & raises Power if target is inflicted with a status & if HP is 70% or lower, activates "Dismisser [Mikazuki] - Zero Style" as a Follow-up ATK [Range: 4, Area: Line (4), Height Range: 2]
Skill Effect
Type Min Max
Attack 250%
State Dependent Effect (Target)
Tokkou Damage Rate +60
State Requirement Any
Conditions
ATK Scaling
0.9 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
38
Height:
2
Strong vs Human:
+50
Range
Area
Water Slash Follow-up ATK on enemy units within target area & Strong vs Humans & 100% Hit & raises Power if target is inflicted with a status & raises Power if user is inflicted with Disable Heal [Range: 4, Area: Line (4), Height Range: 2]
Skill Effect
Type Min Max
Attack 125%
State Dependent Effect (Target)
Tokkou Damage Rate +60
State Requirement Any
Conditions
State Dependent Effect (Self)
Tokkou Damage Rate +50
State Requirement Any
Conditions
ATK Scaling
0.9 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
0
Height:
2
Strong vs Human:
+50
Range
Area
Water Slash ATK on enemy units within target area & Strong vs Humans & if HP is 70% or lower, activates "Decider [Mikazuki] - Cruel Style" as a Follow-up ATK [Range: 4, Area: Line (4), Height Range: 2]
Skill Effect
Type Min Max
Attack 200% 250%
ATK Scaling
0.9 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
50
Height:
2
Strong vs Human:
+50
Range
Area
Water Slash Follow-up ATK on enemy units within target area & Strong vs Humans & 100% Hit & raises Power if user is inflicted with Disable Heal [Range: 4, Area: Line (4), Height Range: 2]
Skill Effect
Type Min Max
Attack 125%
State Dependent Effect (Self)
Tokkou Damage Rate +50
State Requirement Any
Conditions
ATK Scaling
0.9 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
0
Height:
2
Strong vs Human:
+50
Range
Area
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
Gate
Wrath Level 3
Enhancement
Stats
Level HP DEX AGI LUCK
1 Max Level +2
2 +174 +13 +0 +10
3 +348 +26 +0 +20
4 +522 +39 +1 +30
5 +696 +52 +1 +40
6 +870 +65 +2 +50
Evolution
Level Soul Shard Materials Zeni Cost
2 500000
3 800000
4 1500000
5 3000000
6 15000000
Requirements
Gate
Greed Level 3
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +13 +13 +8 +0
3 +26 +26 +16 +0
4 +39 +39 +24 +1
5 +52 +52 +32 +1
6 +65 +65 +40 +2
Evolution
Level Soul Shard Materials Zeni Cost
2 1000000
3 1500000
4 3000000
5 6000000
6 30000000
Spirit Gear
ゼンの威装
Level Skill
10 Waterburst's Might
Level Stats
1 HP +1%
2 HP +1%
3 HP +1%
4 HP +1%
5 HP +1%
Slash ATK Power +5
6 HP +1%
7 HP +1%
8 HP +1%
9 HP +1%
10 HP +1%
Evasion Rate +5
11 HP +1%
12 HP +1%
13 HP +1%
14 HP +1%
15 HP +1%
Reaction Block +25
Spirit Gear Ability
Adds Strong vs Fire to own Water attacks
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Strong vs Fire +25
Enlightened Bond
My Funeral, My Trial
Level Stats Materials
1 Counter ATK Power +10
Slash ATK Power +10
2 Evasion Rate +5
Healing +20
3 PATK +10%
HP +20%
Stats
Primary Stats
Type Equipment Modifier
HP +281 +65%
PATK +287 +20%
PDEF +175 -20%
MATK +45 -5%
MDEF +38 +5%
DEX +236 +48%
AGI +23 +42%
CRIT +162 +29%
LUCK +63 -
Jewels - -10%
Other Stats
Type Equipment
Jewels Obtained +46
Job Master Bonus
Type Value
HP +26%
PATK +6%
AGI +2%
CRIT +2%
Basic Information
Type Attacker
Move 4
Jump 2
Initial Jewels 30%
Weapon Type Blade
Elemental Res
Type Equipment Type Equipment
+7 +5
+5 +3
- -
Status Res
Type Equipment Type Equipment
+10 +15
+25 +15
+10 +15
- -
+28 -
- -
+28 -
+28 -
Zehn Job Skills
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
2
Back Defense Rate:
-15%
Range
Area
Blade Sword Art
Inflicts Water Slash ATK in area around self (Strong vs Fire) & Paralyze for 3 turns [Area: Square (3) around self, Height Range: 2]
Skill Effect
Type Min Max
Attack 135% 165%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
25
Height:
2
Strong vs Fire:
+50
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Paralyze Rate 80%
Raises enemy's CT Up Res and Quicken Res for 3 turns. [Range: 5, Height Range: 2]
Charges:
5
5
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionEnd) 3
Stats
Type Min Max
Quicken Res +999
CT-Up Res +999
Target Condition (EnemySide)
Conditions
DisableCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Lowers enemy's CT in target area [Range: 3, Area: Diamond (5), Height Range: 2]
Control Charge Time
Type Min Max
Value -20 -30
Charges:
3
24
Height:
2
Range
Area
Inflicts Water Slash ATK & strong vs humans [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 200% 250%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
50
Height:
2
Cast Speed:
500
Strong vs Human:
+50
Range
Area
Basic Blade Sword Art
Inflicts Water Slash ATK (100% Hit) & Death Sentence for humans [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 130%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
15
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionEnd) 2
Swaps positions with enemy & inflicts Daze for 4 turns [Range: 4, Height Range: 2]
Charges:
3
15
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Raises Slash Res after moving [Move Area: Diamond (11), Height Range: 3]
Charges:
2
15
Height:
3
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 1
Stats
Type Min Max
Slash Res +70
Passive Abilities
Averting Strike when attacked [Range: Square (3), Height Range: 2]
Skill Effect (TotalDamage)
Type Min Max
Attack 80% 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
2
Range
Area
Raises PATK/PDEF/Evasion Rate/Modify Strong vs Humans
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
PDEF +10% +20%
Evasion Rate +5 +20
PATK +5% +15%
Strong vs Human +5 +15
Stats
Primary Stats
Type Equipment Modifier
HP +418 +20%
PATK +284 +3%
PDEF +271 +15%
MATK +63 -5%
MDEF +50 -5%
DEX +208 -
AGI +11 +10%
CRIT +117 +8%
LUCK +60 -
Jewels - +5%
Other Stats
Type Equipment
Jewels Obtained +32
Job Master Bonus
Type Value
HP +22%
PATK +4%
PDEF +8%
CRIT +1%
Basic Information
Type Attacker
Move 3
Jump 1
Initial Jewels 50%
Weapon Type Hammer
Elemental Res
Type Equipment Type Equipment
+13 +5
+5 +4
- -
Status Res
Type Equipment Type Equipment
+10 +53
+15 +15
+10 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Smithing
Raises PDEF of ally units within target area for three turns (Stackable up to 10x) [Range: 3, Area: Cross (3), Height Range: 3]
Charges:
10
25
Height:
3
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stackable 10 Times
Stats
Type Min Max
PDEF +10% +30%
Raises PATK of ally units within target area for three turns (Stackable up to 10x) [Range: 3, Area: Cross (3), Height Range: 3]
Charges:
10
25
Height:
3
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stackable 10 Times
Stats
Type Min Max
PATK +10% +30%
Removes all buffs/debuffs cast on units within target area [Range: 3, Area: Cross (3), Height Range: 3]
Charges:
3
24
Height:
3
Range
Area
Target Condition (UnitAll)
Conditions
DisableCondition
Type Min Max
Rate 100%
Duration (SkillEnd) 1
Fire Strike ATK (strong vs metal) to units within target area [Range: 3, Area: Line (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 140%
ATK Scaling
1.4 * PATK
Charges:
2
50
Height:
2
Strong vs Metal:
+50
Range
Area
Basic Smithing
Raises Missile ATK Power of ally unit for three turns [Range: 2, Height Range: 3]
Charges:
3
30
Height:
3
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
Missile ATK Power +5 +25
Raises Pierce ATK Power of ally unit for three turns [Range: 2, Height Range: 3]
Charges:
3
30
Height:
3
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
Pierce ATK Power +5 +25
Raises Strike ATK Power of ally unit for three turns [Range: 2, Height Range: 3]
Charges:
3
30
Height:
3
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
Strike ATK Power +5 +25
Raises Slash ATK Power of ally unit for three turns [Range: 2, Height Range: 3]
Charges:
3
30
Height:
3
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
Slash ATK Power +5 +25
Fire Phys attack on enemy units within target area [Range: 3, Area: Line (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 130%
ATK Scaling
1.4 * PATK
Charges:
3
37
Height:
2
Range
Area
Passive Abilities
After receiving Dmg, performs counter with chance of lowering enemy's PATK for three turns [Range: 1, Height Range: 3]
Skill Effect (TotalDamage)
Type Min Max
Attack 100% 105%
ATK Scaling
1.4 * PATK
Height:
3
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Rate 25%
Duration (ActionStart) 4
Stats
Type Min Max
PATK -10% -50%
Raises Fire Res/Light Res/Max HP
Hide Self Buff
Self Buff
Stats
Type Min Max
Fire Res +5 +20
Light Res +5 +20
HP +5% +10%
Stats
Primary Stats
Type Equipment Modifier
HP +344 +8%
PATK +249 +12%
PDEF +140 -2%
MATK +45 -
MDEF +38 +1%
DEX +236 +4%
AGI +30 +5%
CRIT +161 +10%
LUCK +63 -
Jewels - +3%
Other Stats
Type Equipment
Jewels Obtained +28
Job Master Bonus
Type Value
HP +20%
PATK +8%
DEX +3%
AGI +3%
Basic Information
Type Attacker
Move 4
Jump 3
Initial Jewels 25%
Weapon Type Blade
Elemental Res
Type Equipment Type Equipment
+7 +5
+5 +3
- -
Status Res
Type Equipment Type Equipment
+10 +15
+25 +43
+38 +15
- -
- -
- -
- -
+28 -
Blademaster
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
2
Back Defense Rate:
-15%
Range
Area
Swordsman Skill
Raises Slash ATK & Max HP of ally units within area around self for three turns [Area: Cross (3), Height Range: 2]
Charges:
3
25
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
Slash ATK Power +5 +10
HP +50% +75%
Slash ATK to enemy unit [Range: 3, Height Range: 5]
Skill Effect
Type Min Max
Attack 115% 125%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
30
Height:
5
Range
Area
Slash ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 135%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
32
Height:
2
Range
Area
Penetrating Slash ATK (Strong vs Monsters) to units within target area [Range: 3, Area: Line (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 140% 160%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
42
Height:
2
Strong vs Monster:
+50
Range
Area
Basic Swordsman Skill
Slash ATK to enemy unit that lowers PATK/PDEF [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 90% 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
20
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
PATK -15% -30%
PDEF -15% -30%
Slash ATK to enemy unit that lowers MATK/MDEF [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 90% 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
20
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
MATK -15% -30%
MDEF -15% -30%
Slash ATK to enemy unit that lowers DEX & AGI [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 90% 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
20
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
DEX -15% -30%
AGI -10% -20%
Penetrating Slash ATK to target unit & multiplies PATK by 1.5 for one turn [Range: 3, Area: Line (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 110%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
28
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 2
Stats
Type Min Max
PATK +50%
Passive Abilities
Raises PATK/Evasion and lowers AGI
Hide Self Buff
Self Buff
Stats
Type Min Max
PATK +10% +50%
Evasion Rate +1 +5
AGI -15% -10%
After receiving Dmg, performs counter (100% Hit) that ignores DEF with chance of inflicting Disable Heal on enemy unit [Range: 1, Height Range: 2]
Skill Effect (TotalDamage)
Type Min Max
Attack 20% 40%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
2
Ignore Defense Rate:
-100%
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 5% 25%
Value 100%
Duration (ActionStart) 3
Greatly increases Dmg inflicted when countering
Hide Self Buff
Self Buff
Stats
Type Min Max
Counter ATK Power +35 +60
Stats
Primary Stats
Type Equipment Modifier
HP +284 +65%
PATK +305 +20%
PDEF +223 -
MATK +90 +10%
MDEF +110 +5%
DEX +365 +55%
AGI +33 +42%
CRIT +207 +29%
LUCK +63 -
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +46
Job Master Bonus
Type Value
HP +30%
PATK +7%
AGI +2%
CRIT +2%
HP +100
Basic Information
Type Attacker
Move 4
Jump 2
Initial Jewels 30%
Weapon Type Blade
Elemental Res
Type Equipment Type Equipment
+8 +7
+7 +3
- +3
Status Res
Type Equipment Type Equipment
+12 +17
+29 +17
+24 +17
+12 -
+28 -
- +12
+28 -
+28 +12
Zehn Job Skills
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
2
Back Defense Rate:
-15%
Range
Area
Blade Sword Art
Water Slash ATK on units within area around self & Strong vs Fire & inflicts Paralysis & if HP is 70% or lower, activates "Rupture Crest [Dojigiri] - Twin Style" as a Follow-up ATK [Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 135% 165%
ATK Scaling
0.9 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
25
Height:
2
Strong vs Fire:
+50
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Paralyze Rate 80%
Water Slash Follow-up ATK on enemy units within area around self & Strong vs Fire & 100% Hit & inflicts Silence if target is Paralyzed and Human & raises Power if user is inflicted with Disable Heal [Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 82%
State Dependent Effect (Target)
Triggers Target Condition
State Requirement Any
Conditions
State Dependent Effect (Self)
Tokkou Damage Rate +50
State Requirement Any
Conditions
ATK Scaling
0.9 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
0
Height:
2
Strong vs Fire:
+50
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Lowers Hit Rate of enemy units in target area for three turns & Nullifies CT Up/Delay & if HP is 70% or lower, activates "SwordEdge [Uguisu]" as a Follow-up ATK [Range: 6, Area: Cross (3), Height Range: 2]
Charges:
5
5
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionEnd) 3
Stats
Type Min Max
Hit Rate -35
Target Condition (EnemySide)
Conditions
DisableCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Remove Buffs of Human enemy units within target area as a Follow-up [Area: Cross (3), Height Range: 2]
0
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
DisableCondition
Type Min Max
Rate 100%
Duration (SkillEnd) 1
Lowers CT of enemy units in target area & if HP is 70% or lower, activates "Disposal [Koryu]" as a Follow-up ATK [Range: 3, Area: Diamond (5), Height Range: 2]
Control Charge Time
Type Min Max
Value -20 -30
Charges:
3
24
Height:
2
Range
Area
Greatly lowers AGI of Human enemy units within target area for three turns as a Follow-up [Area: Diamond (5), Height Range: 2]
0
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Type Human
Stats
Type Min Max
AGI -50%
Water Slash ATK on enemy units within target area & Strong vs Humans & if HP is 70% or lower, activates "Decider [Mikazuki] - Cruel Style" as a Follow-up ATK [Range: 4, Area: Line (4), Height Range: 2]
Skill Effect
Type Min Max
Attack 200% 250%
ATK Scaling
0.9 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
50
Height:
2
Strong vs Human:
+50
Range
Area
Water Slash Follow-up ATK on enemy units within target area & Strong vs Humans & 100% Hit & raises Power if user is inflicted with Disable Heal [Range: 4, Area: Line (4), Height Range: 2]
Skill Effect
Type Min Max
Attack 125%
State Dependent Effect (Self)
Tokkou Damage Rate +50
State Requirement Any
Conditions
ATK Scaling
0.9 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
0
Height:
2
Strong vs Human:
+50
Range
Area
Slash ATK on enemy unit (the lower own HP is, the larger the Dmg against them) & Strong vs Humans & greatly raises Evasion Rate for one turn & if HP is 70% or lower, activates "Mortician [Kasen] - Mourning Style" as a Follow-up ATK [Range: 1, Height Range: 2]
Skill Effect
Effect HP Rate -220%
Effect HP Damage 100%~320%
Type Min Max
Attack 320%
ATK Scaling
0.9 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
42
Height:
2
Strong vs Human:
+50
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 1
Stats
Type Min Max
Evasion Rate +50
Slash Follow-up ATK on enemy unit (the lower own HP is, the larger the Dmg against them) & Strong vs Humans & 100% Hit & raises Power if user is inflicted with Disable Heal & greatly raises own Counterattack Power for one turn [Range: 1, Height Range: 2]
Skill Effect
Effect HP Rate -65%
Effect HP Damage 100%~165%
Type Min Max
Attack 165%
State Dependent Effect (Self)
Tokkou Damage Rate +50
State Requirement Any
Conditions
ATK Scaling
0.9 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
0
Height:
2
Strong vs Human:
+50
Hide Self Buff
Self Buff
Duration (ActionStart) 1
Stats
Type Min Max
Counter ATK Power +70
Basic Blade Sword Art
Inflicts Water Slash ATK (100% Hit) & Death Sentence for humans [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 130%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
15
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionEnd) 2
Swaps positions with enemy & inflicts Daze for 4 turns [Range: 4, Height Range: 2]
Charges:
3
15
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
After moving, lowers Evasion Rate of enemy units in area around self for three turns & greatly raises own Hit Rate/Slash Res [Move Area: Diamond (9), Area: Square (3), Height Range: 3]
Charges:
2
15
Height:
3
Range
Area
Hide Target Buff
Target Buff (GridNoUnit)
Duration (ActionEnd) 3
Stats
Type Min Max
Evasion Rate -60
Hide Self Buff
Self Buff
Duration (ActionEnd) 4
Stats
Type Min Max
Slash Res +70
Hit Rate +50
Passive Abilities
Averting Strike when attacked [Range: Square (3), Height Range: 2]
Skill Effect (TotalDamage)
Type Min Max
Attack 80% 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
2
Range
Area
Raises PATK/PDEF/Evasion Rate/Modify Strong vs Humans
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
PDEF +10% +20%
Evasion Rate +5 +20
PATK +5% +15%
Strong vs Human +5 +15
Raises PATK/Strong vs Humans/Hit Rate & inflicts Disable Heal on self after appearing on map
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
PATK +15%
Strong vs Human +15
Hit Rate +40
Target Condition (Self)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Stats
Primary Stats
Type Equipment Modifier
HP +453 +25%
PATK +298 +5%
PDEF +299 +18%
MATK +63 -5%
MDEF +50 -3%
DEX +239 +4%
AGI +11 +25%
CRIT +117 +10%
LUCK +60 +4%
Jewels - +5%
Other Stats
Type Equipment
Jewels Obtained +32
Slash Res +7
Job Master Bonus
Type Value
HP +26%
PATK +4%
PDEF +8%
CRIT +1%
HP +125
Basic Information
Type Attacker
Move 3
Jump 1
Initial Jewels 50%
Weapon Type Hammer
Elemental Res
Type Equipment Type Equipment
+13 +5
+5 +4
- -
Status Res
Type Equipment Type Equipment
+10 +53
+15 +15
+10 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Smithing
Raises PDEF/Slash Res of ally units within area for three turns (Stackable up to 10x) [Range: 3, Area: Cross (3), Height Range: 3]
Charges:
10
25
Height:
3
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stackable 10 Times
Stats
Type Min Max
PDEF +10% +30%
Slash Res +5 +10
Raises PATK of ally units within target area for three turns (Stackable up to 10x) [Range: 3, Area: Cross (3), Height Range: 3]
Charges:
10
25
Height:
3
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stackable 10 Times
Stats
Type Min Max
PATK +10% +30%
Removes all buffs/debuffs cast on units within target area [Range: 3, Area: Cross (3), Height Range: 3]
Charges:
3
24
Height:
3
Range
Area
Target Condition (UnitAll)
Conditions
DisableCondition
Type Min Max
Rate 100%
Duration (SkillEnd) 1
Fire Strike ATK (strong vs metal) to units within target area [Range: 3, Area: Line (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 140%
ATK Scaling
1.4 * PATK
Charges:
2
50
Height:
2
Strong vs Metal:
+50
Range
Area
Strike ATK on enemy unit & lowers Slash/Strike Res for three turns [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 150% 180%
ATK Scaling
1.4 * PATK
Charges:
2
70
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
Slash Res -10 -20
Strike Res -5 -10
Basic Smithing
Raises Missile ATK Power of ally unit for three turns [Range: 2, Height Range: 3]
Charges:
3
30
Height:
3
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
Missile ATK Power +5 +25
Raises Pierce ATK Power of ally unit for three turns [Range: 2, Height Range: 3]
Charges:
3
30
Height:
3
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
Pierce ATK Power +5 +25
Raises Strike ATK Power of ally unit for three turns [Range: 2, Height Range: 3]
Charges:
3
30
Height:
3
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
Strike ATK Power +5 +25
Raises Slash ATK Power of ally unit for five turns (Stackable up to 5x) [Range: 2, Height Range: 3]
Charges:
5
24
Height:
3
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 6
Stackable 5 Times
Stats
Type Min Max
Slash ATK Power +25 +40
Fire Phys attack on enemy units within target area [Range: 3, Area: Line (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 130%
ATK Scaling
1.4 * PATK
Charges:
3
37
Height:
2
Range
Area
Passive Abilities
After receiving Dmg, performs counter with chance of lowering enemy's PATK for three turns [Range: 1, Height Range: 3]
Skill Effect (TotalDamage)
Type Min Max
Attack 100% 105%
ATK Scaling
1.4 * PATK
Height:
3
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Rate 25%
Duration (ActionStart) 4
Stats
Type Min Max
PATK -10% -50%
Raises Fire Res/Light Res/Max HP
Hide Self Buff
Self Buff
Stats
Type Min Max
Fire Res +5 +20
Light Res +5 +20
HP +5% +10%
Raises PATK/Slash Res
Hide Self Buff
Self Buff
Stats
Type Min Max
PATK +10% +25%
Slash Res +10 +15
Stats
Primary Stats
Type Equipment Modifier
HP +372 +20%
PATK +259 +20%
PDEF +140 -2%
MATK +45 -
MDEF +38 +1%
DEX +264 +10%
AGI +37 +7%
CRIT +175 +15%
LUCK +63 -
Jewels - +3%
Other Stats
Type Equipment
Jewels Obtained +28
Reaction Block +28
Job Master Bonus
Type Value
HP +24%
PATK +8%
DEX +4%
AGI +3%
HP +125
Basic Information
Type Attacker
Move 4
Jump 3
Initial Jewels 25%
Weapon Type Blade
Elemental Res
Type Equipment Type Equipment
+7 +5
+5 +3
- -
Status Res
Type Equipment Type Equipment
+10 +15
+25 +43
+38 +15
- -
- -
- -
- -
+28 -
Blademaster
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
2
Back Defense Rate:
-15%
Range
Area
Swordsman Skill
Raises Slash ATK & Max HP of ally units within area around self for three turns [Area: Cross (3), Height Range: 2]
Charges:
3
25
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
Slash ATK Power +5 +10
HP +50% +75%
Slash ATK to enemy unit [Range: 3, Height Range: 5]
Skill Effect
Type Min Max
Attack 115% 125%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
30
Height:
5
Range
Area
Slash ATK on units within area & disables all Reactions to this attack & lowers probability of activating Reactions for three turns [Range: 4, Area: Diamond (5) Height Range: 2]
Skill Effect
Type Min Max
Attack 132% 140%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
36
Height:
2
Range
Area
Hide Target Buff
Target Buff (UnitAll)
Duration (ActionStart) 3
Stats
Type Min Max
Reaction Block Res -50
Penetrating Slash ATK (Strong vs Monsters) to units within target area [Range: 3, Area: Line (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 140% 160%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
42
Height:
2
Strong vs Monster:
+50
Range
Area
Basic Swordsman Skill
Slash ATK to enemy unit that lowers PATK/PDEF [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 90% 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
20
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
PATK -15% -30%
PDEF -15% -30%
Slash ATK to enemy unit that lowers MATK/MDEF [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 90% 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
20
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
MATK -15% -30%
MDEF -15% -30%
Slash ATK to enemy unit that lowers DEX & AGI [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 90% 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
20
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
DEX -15% -30%
AGI -10% -20%
Slash ATK on units within area & raises PATK by 50% for one turn & disables all Reactions to this attack [Range: 3, Area: Line (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 110%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
28
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 2
Stats
Type Min Max
PATK +50%
Passive Abilities
Greatly raises PATK & raises Reaction Block/Evasion Rate & lowers AGI
Hide Self Buff
Self Buff
Stats
Type Min Max
PATK +10% +50%
Evasion Rate +1 +5
AGI -15% -10%
Reaction Block +15 +25
After receiving Dmg, performs counter (100% Hit) that ignores DEF with chance of inflicting Disable Heal on enemy unit [Range: 1, Height Range: 2]
Skill Effect (TotalDamage)
Type Min Max
Attack 20% 40%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
2
Ignore Defense Rate:
-100%
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 5% 25%
Value 100%
Duration (ActionStart) 3
Greatly increases Dmg inflicted when countering
Hide Self Buff
Self Buff
Stats
Type Min Max
Counter ATK Power +35 +60
Job Equipment
Job Equipment
Job Equipment
Job Equipment
Job Equipment
Job Equipment
Profile

Zehn is a man who is known as the Veda Templar's "Number Ten." He continues to fight out of the half-belief, half-hope that he will be able to get back his wife and daughter if he discovers "the truth." This almost delusion-like conviction is what won him the help of the "legendary blacksmith" who was said to take orders from no one.

Origin: Lost Blue
Gender: Male
Height: 183cm
Weight: 78kg
Birthday: Sep 3
Blood Type: Type Kn
Zodiac: Moon of the Ice Water Wolf
Likes: His wife and daughter
Hobbies: Meditation
Illust: RINZO
CV: 竹内良太

Artworks
Zenn
Zenn closeup
Zenn young
Zenn young closeup