Type
Equipment
Origin
Slothstein
Rarity
5★
Max Level
40
Enhancer Cost
2000
Enhancer EXP
20000
Vision Clear Reward
Skin
Limit Break Relief
or
Memento Group
Description
By wearing a Santa costume alongside Lotiyah in a reindeer costume, could we measure the effect we will have? "Do as planned and it'll be perfect!" But there are special things that can't be planned or analyzed. You can feel the difference in atmosphere, and there's no doubt that the outfits are meaningful to the occasion. (Icona's thoughts while observing)
Leader Skill
Winter Holiday Discovery
Raises HP by 20%/DEX by 60%/Max Jewels by 20%/Strong vs Sloth by 40%/Strong vs Greed 20% for the Memento group "Land of Sloth"
Show Target Buff
Target Buff (SelfSide) (CardLsSkill)
Stats
Type
Min
Max
HP
+20%
DEX
+60%
Max Jewels
+20%
Strong vs Sloth
+40
Strong vs Greed
+20
Type
Lvl 1
Lvl 30
Lvl 40
AGI
+2
+5
+7
Level
AGI
1
+2
2
+2
3
+2
4
+2
5
+2
6
+2
7
+2
8
+2
9
+2
10
+3
11
+3
12
+3
13
+3
14
+3
15
+3
16
+3
17
+3
18
+4
19
+4
20
+4
21
+4
22
+4
23
+4
24
+4
25
+4
26
+5
27
+5
28
+5
29
+5
30
+5
31
+5
32
+5
33
+5
34
+5
35
+6
36
+6
37
+6
38
+6
39
+6
40
+7
Type
Lvl 1
Lvl 30
Lvl 40
Max Jewels
+5
+13
+16
Level
Max Jewels
1
+5
2
+5
3
+5
4
+5
5
+6
6
+6
7
+6
8
+6
9
+7
10
+7
11
+7
12
+8
13
+8
14
+8
15
+8
16
+9
17
+9
18
+9
19
+10
20
+10
21
+10
22
+10
23
+11
24
+11
25
+11
26
+12
27
+12
28
+12
29
+12
30
+13
31
+13
32
+13
33
+13
34
+14
35
+14
36
+14
37
+15
38
+15
39
+15
40
+16
Limit Break
Type
Max Jewels
+2
+4
+6
+8
+10
Unit Group (Trigger + Buff)
Type
Lvl 1
Lvl 30
Lvl 40
Area ATK
+3
+6
+8
Level
Area ATK
1
+3
2
+3
3
+3
4
+3
5
+3
6
+3
7
+3
8
+3
9
+3
10
+4
11
+4
12
+4
13
+4
14
+4
15
+4
16
+4
17
+4
18
+5
19
+5
20
+5
21
+5
22
+5
23
+5
24
+5
25
+5
26
+6
27
+6
28
+6
29
+6
30
+6
31
+6
32
+6
33
+6
34
+6
35
+7
36
+7
37
+7
38
+7
39
+7
40
+8
Limit Break
Type
Area ATK
+1
+2
+3
+4
+5
Unit Group (Trigger + Buff)
Type
Lvl 1
Lvl 30
Lvl 40
Fire
+3
+6
+8
Hit Rate
+5
+12
+15
Buff Duration
+1
+1
+1
Level
Fire
Hit Rate
Buff Duration
1
+3
+5
+1
2
+3
+5
+1
3
+3
+5
+1
4
+3
+5
+1
5
+3
+6
+1
6
+3
+6
+1
7
+3
+6
+1
8
+3
+6
+1
9
+3
+7
+1
10
+4
+7
+1
11
+4
+7
+1
12
+4
+7
+1
13
+4
+8
+1
14
+4
+8
+1
15
+4
+8
+1
16
+4
+8
+1
17
+4
+9
+1
18
+5
+9
+1
19
+5
+9
+1
20
+5
+9
+1
21
+5
+10
+1
22
+5
+10
+1
23
+5
+10
+1
24
+5
+10
+1
25
+5
+11
+1
26
+6
+11
+1
27
+6
+11
+1
28
+6
+11
+1
29
+6
+12
+1
30
+6
+12
+1
31
+6
+12
+1
32
+6
+12
+1
33
+6
+13
+1
34
+6
+13
+1
35
+7
+13
+1
36
+7
+13
+1
37
+7
+14
+1
38
+7
+14
+1
39
+7
+14
+1
40
+8
+15
+1
Limit Break
Type
Fire
+1
+2
+3
+4
+5
Hit Rate
+2
+3
+5
+7
+9
Max Limit Break
Type
AGI
+10
Unit Group (Trigger + Buff)
Inflicts Jewel Dmg on units within area & absorbs part of Jewel Dmg inflicted & absorbs DEX for three turns [Range: 4, Area: Diamond (5), Height Range: 3]
Skill Effect
Type
Min
Max
Jewel Attack
15
Hide Target Buff
Target Buff (NotSelf)
Duration (ActionStart)
4
Stats
Type
Min
Max
DEX
-50%
Inflicts Jewel Dmg on units within area & absorbs part of Jewel Dmg inflicted & absorbs DEX for three turns [Range: 4, Area: Diamond (5), Height Range: 3]
Skill Effect
Type
Min
Max
Jewel Attack
12
Hide Target Buff
Target Buff (NotSelf)
Duration (ActionStart)
4
Stats
Type
Min
Max
DEX
-15%
-25%
Raises AGI after appearing on map.
Hide Target Buff
Target Buff (Self)
Stats
Type
Min
Max
AGI
+10
Revealed after Limit Reached. Raises AGI after appearing on map.
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