AlchemistCodeDB is a database for The Alchemist Code.
When used during battle, recovers a small portion of HP and raises HP
When used during battle, recovers a small portion of HP and raises PDEF
When used during battle, recovers a small portion of HP and raises PATK
When used during battle, recovers a small portion of HP and raises CRIT
When used during battle, recovers a small portion of HP and raises DEX
When used during battle, recovers a small portion of HP and raises AGI
When used during battle, recovers a moderate portion of HP and raises JUMP by 1 for three turns
When used during battle, recovers a small portion of HP and raises MOVE by 1 for one turn
Medicine that recovers a unit's HP (large amount).
Salve that removes all statuses.
A key used to unlock the Player EXP Bonus Reward Key Quest "Time of Training" once.
Recovers a great portion of unit's HP & slightly recovers Jewels on next turn
Lowers enemy unit's PATK/MATK and raises own PATK/MATK when attacking (steals Stats)
Raises PATK & recovers a great portion of HP
Raises All Elements Res of units within area around self by 10 [Area: Cross (3), Height Range: 2]
Using this item at the Key Quest menu will unlock The Sun God and the Golden Key.
A coin obtained in Summon (Can only be used at the Coin Exchange Shop)
Casts Quicken status & Jewel Regen for three turns.
Raises Max HP of the unit (amount of HP gained will be added to your current HP)
Bestows Strong vs Gigantic on all attacks of ally units in area around self for three turns [Area: Cross (3), Height Range: 2]
Casts Quicken status for a limited time.