自身のHPを消費して範囲内の対象に打撃攻撃&確率でクリティカル発生&対象が多いほど威力アップ[射程:4,範囲:特殊(扇),高低差:2]
Type | Skill |
---|---|
Cost | 20 |
ATK Type | Strike |
DMG Type | Physical |
Element | None |
ATK Scaling | 1.5 * PATK |
Effect Type | Attack |
Effect Calc | Scale |
Effect Value | 51 |
HP Cost | 15 |
HP Cost Rate | 100 |
Target | NotSelf |
Range | 1-3 |
Select Range | LaserSpread |
Height | 2 |
Charges | 3 |
Timing | Used |
Effect Hit Target Num Rate | 30 |
Effect Hit Target Num Formula | 30 * (Units Total - 1) |
Flags |
|