追撃で自身を中心とした範囲内の対象に水属性の斬撃攻撃&火属性特効&必中&対象が麻痺状態かつ人族の場合沈黙効果&自身が回復無効状態の場合威力アップ[範囲:菱形2マス,高低差:2]
| Type | Skill |
|---|---|
| Cost | 0 |
| ATK Type | Slash |
| DMG Type | Physical |
| Element | Water |
| ATK Scaling | 0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4) |
| Effect Type | Attack |
| Effect Calc | Scale |
| Effect Value | 65 |
| Effect HP Rate | -65 |
| HP Cost | 999 |
| HP Cost Rate | 100 |
| Target | EnemySide |
| Rate | 100 |
| Timing | Used |
| Judge HP Calc | Scale |
| Judge HP Value | 50 |
| Flags |
|
| Conditions |
|
|---|---|
| Type | FailCondition |
| Rate | 100 |
| Value | 100 |
| Check Target | Target |
| Check Timing | ActionStart |
| Turns | 4 |
| Conditions |
|
|---|---|
| Flags |
|
| InvSaRate | 50 |
|---|---|
| Conditions |
|