Stats
Primary Stats
Type Min Max
HP 162 822
PATK 82 290
PDEF 80 210
MATK 46 122
MDEF 58 188
DEX 48 138
AGI 62 112
CRIT 62 166
LUCK 55 155
Jewels 58 231
Primary Stats
Type 60 65 75 99
HP 555 588 655 815
PATK 205 216 237 287
PDEF 157 164 177 208
MATK 91 95 102 121
MDEF 135 142 155 186
DEX 101 106 115 137
AGI 91 94 99 111
CRIT 123 129 139 164
LUCK 114 119 129 153
Jewels 161 169 187 229
Leader Skill
烈火の極意 (5★)
火属性ユニットのHP30%アップ 打撃攻撃力25%アップ 射撃攻撃力25%アップ クリティカル率10%アップ 風属性耐性10%アップ
Target Buff (SelfSide)
Element Fire
Stats
Type Min Max
HP +30%
Strike ATK Power +25
Missile ATK Power +25
Wind Res +10
CRIT Rate +10
Related Gears
Gear Type Stats Jobs
Rifle PATK +50
Initial Jewels +20
Fire +15
Accessory Healing +20
Strike ATK Power +10
Missile ATK Power +10
CRIT Rate +20
-
Armor PDEF +5
MDEF +5
Alchemic Freeze Res +5
Alchemic Crush Res +5
All Status Res +15
-
Accessory HP +1000
PDEF +100
MDEF +100
AGI +10
Alchemic Overload Res +50
-
Accessory AGI +12
Bind Res +50
Slow Res +50
Strong vs Amanto +25
-
Accessory HP +680
Slash ATK Power +10
Missile ATK Power +10
Single Target ATK Res +15
-
Related Mementos
Memento Stats
HP +720
PATK +96
Strike ATK Power +16
Missile ATK Power +16
Healing +19
Jewels Spent Rate -15
Requirements
Level Limit Break
85 25
Evolution
Level Materials Zeni Cost
1 500000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +86 +1 +1 +0
3 +172 +2 +2 +0
4 +258 +3 +3 +1
5 +344 +4 +4 +1
6 +430 +5 +5 +2
Max Level Enhancement (Stats)
Stats
Type Value
HP +65
PDEF +15
MDEF +20
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 5000000
Requirements
Gate Job Level 11
Envy Level 3
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +12 +10 +2 +1
3 +24 +20 +4 +2
4 +36 +30 +6 +3
5 +48 +40 +8 +4
6 +60 +50 +10 +5
Max Level Enhancement (Ability)
New Skill
物攻・物防大幅アップ&HP上限・全攻撃アップ&射程+1&光属性耐性ダウン&廻天効果
Critical Heal
Type Value
HpRate 20
Target Buff (Self)
Stats
Type Min Max
HP +40%
PATK +50%
Light Res -25
PDEF +50%
Range +1
Fire +15
Old Skill
物攻・物防大幅アップ&HP上限アップ&光属性耐性大幅ダウン&廻天効果
Critical Heal
Type Value
HpRate 20
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +20% +40%
PATK +25% +50%
Light Res -25
PDEF +25% +50%
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 10000000
Requirements
Gate
Sloth Level 3
Enhancement
Stats
Level HP DEX AGI Evasion Rate
1 Max Level +2
2 +7 +4 +0 +3
3 +14 +8 +0 +6
4 +21 +12 +1 +9
5 +28 +16 +1 +12
6 +35 +20 +2 +15
Max Level Enhancement (Leader Skill)
烈火の極意
火属性ユニットのHP30%アップ 打撃攻撃力25%アップ 射撃攻撃力25%アップ クリティカル率10%アップ 全防御10%アップ
Target Buff (SelfSide)
Element Fire
Stats
Type Min Max
HP +30%
Strike ATK Power +25
Missile ATK Power +25
Fire Unit DEF +10
CRIT Rate +10
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 8000000
Requirements
Gate
Lust Level 3
Enhancement
Stats
Level HP PDEF MDEF Hit Rate
1 Max Level +2
2 +48 +3 +2 +1
3 +96 +6 +4 +2
4 +144 +9 +6 +3
5 +192 +12 +8 +4
6 +240 +15 +10 +5
Max Level Enhancement (Stats)
Stats
Type Value
HP +65
PDEF +15
MDEF +20
Strong vs Gluttony +20
Strong vs Sloth +40
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 8000000
Requirements
Gate
Gluttony Level 3
Enhancement
Stats
Level HP PDEF MDEF AGI CRIT
1 Max Level +2
2 +29 +2 +2 +0 +12
3 +58 +4 +4 +0 +24
4 +87 +6 +6 +1 +36
5 +116 +8 +8 +1 +48
6 +145 +10 +10 +2 +60
Max Level Enhancement (Ability)
範囲内の敵に火属性の射撃攻撃&確率でクリティカル発生&鈍足効果&発動前に3ターン火属性耐性ダウン(3回まで重複可)[射程:4(延長可),範囲:菱形2マス,高低差:2]
Skill Effect
Type Min Max
Attack 195% 218%
ATK Scaling
1.5 * PATK
Charges:
5
48
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stackable 3 Times
Stats
Type Min Max
Fire Res -35
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Slow Value 1
範囲内の対象に火属性の射撃攻撃&確率でクリティカル発生&鈍足効果&発動前に3ターン火属性耐性ダウン[射程:4(延長可),範囲:菱形2マス,高低差:2]
Skill Effect
Type Min Max
Attack 150% 218%
ATK Scaling
1.5 * PATK
Charges:
3
48
Height:
2
Range
Area
Hide Target Buff
Target Buff (NotSelf)
Duration (ActionStart) 3
Stats
Type Min Max
Fire Res -35
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Slow Value 1
範囲内の対象にジャンプして斬撃攻撃&3ターン自身の斬撃攻撃力アップ[射程:3,範囲:十字3マス:高低差:2]
Skill Effect
Type Min Max
Attack 145%
ATK Scaling
1.4 * PATK
Charges:
3
36
Height:
2
Cast Speed:
500
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
Slash ATK Power +10 +20
範囲内の対象にジャンプして斬撃攻撃&3ターン自身の斬撃攻撃力アップ&ユニットロック不可[射程:3,範囲:十字3マス:高低差:2]
Skill Effect
Type Min Max
Attack 120%
ATK Scaling
1.4 * PATK
Charges:
3
36
Height:
2
Cast Speed:
240
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
Slash ATK Power +10 +20
1回攻撃するまで自身の物攻4倍
Charges:
3
60
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (AttackEnd) 1
Stats
Type Min Max
PATK +300%
1回攻撃するまで自身の物攻2倍
Charges:
3
60
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (AttackEnd) 1
Stats
Type Min Max
PATK +100%
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 10000000
Requirements
Gate
Wrath Level 3
Enhancement
Stats
Level HP DEX AGI LUCK
1 Max Level +2
2 +175 +12 +0 +14
3 +350 +24 +0 +28
4 +525 +36 +1 +42
5 +700 +48 +1 +56
6 +875 +60 +2 +70
Evolution
Level Soul Shard Materials Zeni Cost
2 or 500000
3 or 800000
4 or 1500000
5 or 3000000
6 or 15000000
Requirements
Gate
Greed Level 3
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +13 +6 +5 +0
3 +26 +12 +10 +0
4 +39 +18 +15 +1
5 +52 +24 +20 +1
6 +65 +30 +25 +2
Evolution
Level Soul Shard Materials Zeni Cost
2 or 1000000
3 or 1500000
4 or 3000000
5 or 6000000
6 or 30000000
Spirit Gear
神楽の威装
Level Skill
10 業火の威攻
20 番傘の炎球
Level Stats
1 HP +1%
2 HP +1%
3 HP +1%
4 HP +1%
5 HP +1%
PATK +5%
6 HP +1%
7 HP +1%
8 HP +1%
9 HP +1%
10 HP +1%
Healing +10
11 HP +1%
12 HP +1%
13 HP +1%
14 HP +1%
15 HP +1%
AGI +2%
16 HP +1%
17 HP +1%
18 HP +1%
19 HP +1%
20 HP +11%
Spirit Gear Ability
自身の火属性攻撃に風属性特効を付与
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Strong vs Wind +25
範囲内の敵に3連続の火属性射撃攻撃&確率でクリティカル発生&発動前に3ターン自身のクリティカルダメージアップ&対象が状態異常の場合威力大幅アップかつ3ターンリアクション発動率大幅ダウン[射程:5(延長可),範囲:正方形1マス,高低差:2]
Skill Effect
Combo Damage Rate 35%
Combo Hits 3
Type Min Max
Attack 224%
State Dependent Effect (Target)
Tokkou Damage Rate +100
State Requirement Any
Conditions
ATK Scaling
1.5 * PATK
Charges:
2
32
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
Reaction Block Res -100
Hide Self Buff
Self Buff
Duration (ActionEnd) 3
Stats
Type Min Max
Critical Damage Rate +20
Stats
Primary Stats
Type Equipment Modifier
HP +402 +60%
PATK +343 +35%
PDEF +269 +50%
MATK +45 -
MDEF +41 -
DEX +248 -
AGI +28 +10%
CRIT +273 +40%
LUCK +165 -
Jewels - +15%
Other Stats
Type Equipment
Jewels Obtained +39
Job Master Bonus
Type Value
HP +28%
PATK +6%
AGI +2%
CRIT +2%
Basic Information
Type Attacker
Move 4
Jump 2
Initial Jewels 25%
Weapon Type Rifle
Elemental Res
Type Equipment Type Equipment
+6 +4
+5 +4
+1 -
Status Res
Type Equipment Type Equipment
+10 +25
+15 +43
+38 +25
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.5 * PATK
Height:
2
Back Defense Rate:
-15%
Range
Area
夜兎技
敵に5連続の打撃攻撃&確率でクリティカル発生&移動禁止効果[射程:1,高低差:2]
Skill Effect
Combo Damage Rate 20%
Combo Hits 5
Type Min Max
Attack 130% 180%
ATK Scaling
1.5 * PATK
Charges:
3
12
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
敵に3連続の射撃攻撃&確率でクリティカル発生&発動前に2ターン自身のクリティカル率アップ[射程:4(延長可),高低差:2]
Skill Effect
Combo Damage Rate 35%
Combo Hits 3
Type Min Max
Attack 120% 157%
ATK Scaling
1.5 * PATK
Charges:
3
28
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionEnd) 2
Stats
Type Min Max
CRIT Rate +15 +30
範囲内の対象に火属性の射撃攻撃&確率でクリティカル発生&ジャンプ中の相手に特効&ジャンプ中断[射程:4(延長可),範囲:正方形1マス,高低差:無制限]
Skill Effect
Type Min Max
Attack 140% 201%
ATK Scaling
1.5 * PATK
Charges:
3
40
Height:
99
Range
Area
敵に火属性の射撃攻撃&確率でクリティカル発生&沈黙効果&対象を後方に3マス移動[射程:5(延長可),高低差:2]
Skill Effect
Type Min Max
Attack 165% 263%
ATK Scaling
1.5 * PATK
Charges:
3
42
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
範囲内の対象に火属性の射撃攻撃&確率でクリティカル発生&鈍足効果&発動前に3ターン火属性耐性ダウン[射程:4(延長可),範囲:菱形2マス,高低差:2]
Skill Effect
Type Min Max
Attack 150% 218%
ATK Scaling
1.5 * PATK
Charges:
3
48
Height:
2
Range
Area
Hide Target Buff
Target Buff (NotSelf)
Duration (ActionStart) 3
Stats
Type Min Max
Fire Res -35
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Slow Value 1
基本夜兎技
自身のHPを消費してジュエルを回復&3ターン素早さアップ
Skill Effect
Type Min Max
GemsIncDec 80
Charges:
3
0
HP Cost:
25%
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
AGI +15% +30%
5ターン自身を中心とした範囲内の味方の最大HPアップ&HP上昇分回復[範囲:正方形1マス,高低差:2]
Charges:
3
32
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 5
Stats
Type Min Max
HP +25% +50%
敵に2連撃の打撃攻撃&ジュエルダメージ&確率でクリティカル発生&3ターンリアクション発動率大幅ダウン[射程:1,高低差:2]
Skill Effect
Combo Damage Rate 50%
Combo Hits 2
Jewel Damage 25
Type Min Max
Attack 120% 157%
ATK Scaling
1.5 * PATK
Charges:
3
28
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
Reaction Block Res -70
Passive Abilities
物攻・物防大幅アップ&HP上限アップ&光属性耐性大幅ダウン&廻天効果
Critical Heal
Type Value
HpRate 20
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +20% +40%
PATK +25% +50%
Light Res -25
PDEF +25% +50%
攻撃に対し先制反撃&確率でクリティカル発生&対象を後方に4マス移動&スキル攻撃にも発動(自身のHPが85%以上の場合に発動)[射程:正方形1マス,高低差:3]
Skill Effect (TotalDamage)
Type Min Max
Attack 70% 112%
ATK Scaling
1.5 * PATK
Height:
3
Range
Area
Stats
Primary Stats
Type Equipment Modifier
HP +336 +20%
PATK +269 +12%
PDEF +128 +10%
MATK +57 -10%
MDEF +50 -
DEX +165 -6%
AGI +13 +8%
CRIT +123 +6%
LUCK +63 -
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +32
Job Master Bonus
Type Value
HP +26%
PATK +4%
PDEF +1%
CRIT +2%
Basic Information
Type Attacker
Move 3
Jump 1
Initial Jewels 25%
Weapon Type Axe
Elemental Res
Type Equipment Type Equipment
+7 +10
+5 +3
+1 -
Status Res
Type Equipment Type Equipment
+10 +39
+15 +43
+38 +15
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
1
Back Defense Rate:
-15%
Range
Area
斧闘
敵に斬撃攻撃[射程:1,高低差:2]
Skill Effect
Type Min Max
Attack 115% 120%
ATK Scaling
1.4 * PATK
Charges:
5
20
Height:
2
Range
Area
3ターン自身の物防アップ&移動力+1
Charges:
3
24
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 4
Stats
Type Min Max
PDEF +10% +20%
MOVE +1
範囲内の対象にジャンプして斬撃攻撃&3ターン自身の斬撃攻撃力アップ&ユニットロック不可[射程:3,範囲:十字3マス:高低差:2]
Skill Effect
Type Min Max
Attack 120%
ATK Scaling
1.4 * PATK
Charges:
3
36
Height:
2
Cast Speed:
240
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
Slash ATK Power +10 +20
敵に自身のHPが減っているほど強力な斬撃攻撃[射程:1,高低差:2]
Skill Effect
Effect HP Rate -130%
Effect HP Damage 100%~230% 130%~260%
Type Min Max
Attack 230% 260%
ATK Scaling
1.4 * PATK
Charges:
2
40
Height:
2
Range
Area
基本斧闘
敵に曲射の斬撃攻撃[射程:3(延長可),高低差:3]
Skill Effect
Type Min Max
Attack 95% 115%
ATK Scaling
1.4 * PATK
Charges:
5
16
Height:
3
Range
Area
自身を中心とした範囲内の味方の物攻アップ[範囲:十字1マス,高低差:2]
Charges:
3
16
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
PATK +20% +30%
自身を中心とした範囲内の対象に斬撃攻撃[範囲:十字1マス,高低差:2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
1.4 * PATK
Charges:
3
24
Height:
2
Range
Area
自身の素早さアップ
Charges:
3
24
Height:
2
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
AGI +25% +40%
Passive Abilities
物攻・HP上限アップ
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +10% +20%
PATK +10% +20%
被ダメージ時に確率で反撃[射程:1,高低差:2]
Skill Effect (TotalDamage)
Rate Min: 25%
Max: 50%
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
2
Range
Area
Stats
Primary Stats
Type Equipment Modifier
HP +516 +25%
PATK +330 +20%
PDEF +155 +5%
MATK +81 -10%
MDEF +45 +5%
DEX +175 -6%
AGI +18 +8%
CRIT +165 +6%
LUCK +57 -
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +8
Job Master Bonus
Type Value
HP +30%
PATK +4%
AGI +2%
CRIT +2%
Basic Information
Type Attacker
Move 4
Jump 2
Initial Jewels 15%
Weapon Type Axe
Elemental Res
Type Equipment Type Equipment
+8 +4
+5 +3
+1 -
Status Res
Type Equipment Type Equipment
+20 +15
+15 +43
+73 +15
- -
- -
- -
- -
+28 -
斬撃(前方3マス)
Skill Effect
Type Min Max
Attack 90%
ATK Scaling
1.5 * PATK
Height:
2
DMG +40% per dead ally
Back Defense Rate:
-15%
Range
Area
狂神技
敵に味方の死亡数が多いほど強力な斬撃攻撃[射程:2,高低差:3]
Skill Effect
Type Min Max
Attack 120% 140%
ATK Scaling
1.5 * PATK
Charges:
5
50
Height:
3
DMG +40% per dead ally
Range
Area
1回攻撃するまで自身の物攻2倍
Charges:
3
60
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (AttackEnd) 1
Stats
Type Min Max
PATK +100%
範囲内の対象に移動後味方の死亡数が多いほど強力な斬撃攻撃&対象を後方に2マス移動&1ターン致死ダメージを受けても生存&自身の素早さ半減[移動範囲:4,範囲:菱形2マス,高低差:2]
Skill Effect
Type Min Max
Attack 130% 150%
ATK Scaling
1.5 * PATK
Charges:
2
80
Height:
2
DMG +40% per dead ally
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 1
Stats
Type Min Max
AGI -50%
Guts +100
基本狂神技
範囲内の対象に味方の死亡数が多いほど強力な斬撃攻撃[射程:3,範囲:横3マス,高低差:2]
Skill Effect
Type Min Max
Attack 110% 135%
ATK Scaling
1.5 * PATK
Charges:
5
60
Height:
2
DMG +40% per dead ally
Range
Area
3ターン範囲内の敵にスタン効果[射程:3,範囲:幅3マスの直線,高低差:2]
Charges:
2
36
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
自身を中心とした範囲内の敵に味方の死亡数が多いほど強力な斬撃攻撃&HPを吸収[範囲:自身周囲1マス,高低差:2]
Skill Effect
Type Min Max
Attack 80% 100%
ATK Scaling
1.5 * PATK
Charges:
3
70
Height:
2
DMG +40% per dead ally
Range
Area
Passive Abilities
HP上限・魅了耐性アップ
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +10% +30%
Charm Res +1 +20
被ダメージ時に自身のジュエルを回復&スキル攻撃にも発動
Skill Effect (TotalDamage)
Type Min Max
GemsIncDec 1 20
Stats
Primary Stats
Type Equipment Modifier
HP +364 +30%
PATK +311 +20%
PDEF +128 +25%
MATK +57 -10%
MDEF +50 -
DEX +165 -6%
AGI +13 +20%
CRIT +130 +10%
LUCK +63 -
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +32
Job Master Bonus
Type Value
HP +30%
PATK +5%
PDEF +1%
CRIT +2%
HP +150
Basic Information
Type Attacker
Move 3
Jump 1
Initial Jewels 25%
Weapon Type Axe
Elemental Res
Type Equipment Type Equipment
+7 +4
+11 +3
+1 -
Status Res
Type Equipment Type Equipment
+10 +39
+15 +43
+38 +15
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
1
Back Defense Rate:
-15%
Range
Area
斧闘
3ターン自身の物防アップ&移動力+1
Charges:
3
24
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 4
Stats
Type Min Max
PDEF +10% +20%
MOVE +1
範囲内の対象にジャンプして斬撃攻撃&3ターン自身の斬撃攻撃力アップ&ユニットロック不可[射程:3,範囲:十字3マス:高低差:2]
Skill Effect
Type Min Max
Attack 120%
ATK Scaling
1.4 * PATK
Charges:
3
36
Height:
2
Cast Speed:
240
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
Slash ATK Power +10 +20
敵に自身のHPが減っているほど強力な斬撃攻撃[射程:1,高低差:2]
Skill Effect
Effect HP Rate -130%
Effect HP Damage 100%~230% 130%~260%
Type Min Max
Attack 230% 260%
ATK Scaling
1.4 * PATK
Charges:
2
40
Height:
2
Range
Area
敵に移動後火属性のジュエル吸収攻撃&3ターン自身の素早さアップ&次ターンのみ『炎斧の越撃』が『炎斧の活撃』に変化[射程:4,高低差:4]
Skill Effect
Type Min Max
Jewel Attack 27
ATK Scaling
1.4 * PATK
Charges:
3
20
Height:
4
Ignore Defense Rate:
-100%
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 3
Stats
Type Min Max
AGI +10% +20%
Ability Change
New 炎斧の活撃
Turns 1
基本斧闘
敵に曲射の斬撃攻撃[射程:3(延長可),高低差:3]
Skill Effect
Type Min Max
Attack 95% 115%
ATK Scaling
1.4 * PATK
Charges:
5
16
Height:
3
Range
Area
自身を中心とした範囲内の味方の物攻アップ[範囲:十字1マス,高低差:2]
Charges:
3
16
Height:
2
Range
Area
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