Stats
Primary Stats
Type Min Max
HP 131 816
PATK 101 194
PDEF 48 96
MATK 37 132
MDEF 26 118
DEX 52 182
AGI 60 100
CRIT 40 146
LUCK 40 144
Jewels 64 263
Primary Stats
Type 60 65 75 99
HP 539 573 643 809
PATK 156 161 170 193
PDEF 76 79 83 95
MATK 93 98 108 131
MDEF 80 85 94 117
DEX 129 136 149 180
AGI 83 85 89 99
CRIT 103 108 119 144
LUCK 101 107 117 142
Jewels 182 192 212 260
Leader Skill
暁光の鼓動 (5★)
光属性ユニットのHP30%アップ 物攻20%アップ 闇属性特効20%アップ 斬撃耐性10%アップ 補助行動禁止耐性20%アップ
Target Buff (SelfSide)
Element Light
Stats
Type Min Max
HP +30%
PATK +20%
Strong vs Dark +20
Slash Res +10
Disable Support Res +20
Related Gears
Gear Type Stats Jobs
Saber PATK +60
Light +10
Hit Rate +15
Initial Jewels +15
Related Mementos
Memento Stats
HP +592
PATK +96
Light +13
Slash Res +13
Disable Support Res +64
Jewels Spent Rate -15
Requirements
Level Limit Break
85 25
Evolution
Level Materials Zeni Cost
1 500000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +96 +1 +1 +0
3 +192 +2 +2 +0
4 +288 +3 +3 +1
5 +384 +4 +4 +1
6 +480 +5 +5 +2
Max Level Enhancement (Stats)
Stats
Type Value
HP +75
PDEF +20
MDEF +20
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 5000000
Requirements
Gate Job Level 11
Envy Level 3
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +15 +10 +2 +1
3 +30 +20 +4 +2
4 +45 +30 +6 +3
5 +60 +40 +8 +4
6 +75 +50 +10 +5
Max Level Enhancement (Ability)
New Skill
物攻・素早さ・無区分攻撃力アップ&移動高低差+2
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
PATK +20%
AGI +10%
Non-type ATK Power +20
JUMP +2
Old Skill
物攻・素早さアップ&移動高低差+2
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
AGI +5% +10%
JUMP +2
PATK +5% +10%
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 10000000
Requirements
Gate
Sloth Level 3
Enhancement
Stats
Level HP DEX AGI Evasion Rate
1 Max Level +2
2 +8 +4 +0 +3
3 +16 +8 +0 +6
4 +24 +12 +1 +9
5 +32 +16 +1 +12
6 +40 +20 +2 +15
Max Level Enhancement (Leader Skill)
暁光の鼓動
光属性ユニットのHP30%アップ 物攻20%アップ 全攻撃20%アップ 斬撃耐性10%アップ 補助行動禁止耐性20%アップ
Target Buff (SelfSide)
Element Light
Stats
Type Min Max
HP +30%
PATK +20%
Light +20
Slash Res +10
Disable Support Res +20
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 8000000
Requirements
Gate
Lust Level 3
Enhancement
Stats
Level HP PDEF MDEF Hit Rate
1 Max Level +2
2 +53 +4 +2 +1
3 +106 +8 +4 +2
4 +159 +12 +6 +3
5 +212 +16 +8 +4
6 +265 +20 +10 +5
Max Level Enhancement (Stats)
Stats
Type Value
HP +75
PDEF +20
MDEF +20
Strong vs Wrath +20
Strong vs Envy +40
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 8000000
Requirements
Gate
Gluttony Level 3
Enhancement
Stats
Level HP PDEF MDEF AGI CRIT
1 Max Level +2
2 +32 +2 +2 +0 +12
3 +64 +4 +4 +0 +24
4 +96 +6 +6 +1 +36
5 +128 +8 +8 +1 +48
6 +160 +10 +10 +2 +60
Max Level Enhancement (Ability)
範囲内の敵に光属性の無区分攻撃&3ターン全属性耐性大幅ダウン&対象が治癒力ダウン状態の場合威力アップかつ3ターン自身の全属性耐性大幅アップ[射程:4,範囲:長方形2×5マス,高低差:2]
Skill Effect
Type Min Max
Attack 205%
State Dependent Effect (Target)
Triggers Self Buff
Tokkou Damage Rate +70
State Requirement Any
Debuffs Healing
ATK Scaling
1.5 * PATK
Charges:
3
36
Height:
2
Range
Area
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
Fire Res -50
Water Res -50
Thunder Res -50
Wind Res -50
Light Res -50
Dark Res -50
Self Buff
Duration (ActionStart) 3
Stats
Type Min Max
Fire Res +50
Water Res +50
Thunder Res +50
Wind Res +50
Light Res +50
Dark Res +50
範囲内の対象に光属性の無区分攻撃&3ターン全属性耐性ダウン&対象が治癒力ダウン状態の場合威力アップかつ3ターン自身の全属性耐性大幅アップ[射程:3,範囲:長方形2×5マス,高低差:2]
Skill Effect
Type Min Max
Attack 150% 175%
State Dependent Effect (Target)
Triggers Self Buff
Tokkou Damage Rate +70
State Requirement Any
Debuffs Healing
ATK Scaling
1.5 * PATK
Charges:
3
36
Height:
2
Range
Area
Target Buff (NotSelf)
Duration (ActionStart) 3
Stats
Type Min Max
Fire Res -15 -30
Water Res -15 -30
Thunder Res -15 -30
Wind Res -15 -30
Light Res -15 -30
Dark Res -15 -30
Self Buff
Duration (ActionStart) 3
Stats
Type Min Max
Fire Res +50
Water Res +50
Thunder Res +50
Wind Res +50
Light Res +50
Dark Res +50
範囲内の対象に自身のHPが減っているほど強力な無区分攻撃&対象を後方に1マス移動&高低差により威力アップ&モンスター特効[射程:3,範囲:十字1マス,高低差:4]
Skill Effect
Effect HP Rate -85%
Effect HP Damage 190%~275%
Type Min Max
Attack 275%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
45
Height:
4
Strong vs Monster:
+50
Range
Area
範囲内の対象に無区分攻撃&対象を後方に1マス移動&高低差により威力アップ&モンスター特効[射程:2,範囲:十字1マス,高低差:4]
Skill Effect
Type Min Max
Attack 140% 155%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
45
Height:
4
Strong vs Monster:
+50
Range
Area
被ダメージ時に敵のHPを吸収&3ターン自身の物攻・物防アップ&スキル攻撃にも発動[射程:3,高低差:2]
Skill Effect (TotalDamage)
Type Min Max
ReflectDamage 60%
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 3
Stats
Type Min Max
PATK +25%
PDEF +25%
被ダメージ時に敵のHPを吸収[射程:2,高低差:2]
Skill Effect (TotalDamage)
Type Min Max
ReflectDamage 40% 60%
Height:
2
Range
Area
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 10000000
Requirements
Gate
Wrath Level 3
Enhancement
Stats
Level HP DEX AGI LUCK
1 Max Level +2
2 +184 +12 +0 +14
3 +368 +24 +0 +28
4 +552 +36 +1 +42
5 +736 +48 +1 +56
6 +920 +60 +2 +70
Evolution
Level Soul Shard Materials Zeni Cost
2 or 500000
3 or 800000
4 or 1500000
5 or 3000000
6 or 15000000
Requirements
Gate
Greed Level 3
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +15 +6 +5 +0
3 +30 +12 +10 +0
4 +45 +18 +15 +1
5 +60 +24 +20 +1
6 +75 +30 +25 +2
Evolution
Level Soul Shard Materials Zeni Cost
2 or 1000000
3 or 1500000
4 or 3000000
5 or 6000000
6 or 30000000
Spirit Gear
サリアの威装
Level Skill
10 極光の威攻
Level Stats
1 HP +1%
2 HP +1%
3 HP +1%
4 HP +1%
5 HP +11%
6 HP +1%
7 HP +1%
8 HP +1%
9 HP +1%
10 HP +1%
PATK +5%
11 HP +1%
12 HP +1%
13 HP +1%
14 HP +1%
15 HP +1%
Non-type ATK Power +5
Spirit Gear Ability
自身の光属性攻撃に闇属性特効を付与
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Strong vs Dark +25
Stats
Primary Stats
Type Equipment Modifier
HP +476 +35%
PATK +409 +50%
PDEF +212 +51%
MATK +57 +20%
MDEF +50 +62%
DEX +270 +31%
AGI +34 +23%
CRIT +88 +20%
LUCK +91 +67%
Jewels - +16%
Other Stats
Type Equipment
Jewels Obtained +39
Job Master Bonus
Type Value
HP +22%
PATK +6%
PDEF +4%
DEX +2%
AGI +2%
Basic Information
Type Supporter
Move 4
Jump 2
Initial Jewels 50%
Weapon Type Saber
Elemental Res
Type Equipment Type Equipment
+7 +4
+5 +3
+1 -
Status Res
Type Equipment Type Equipment
+10 +15
+15 +43
+38 +15
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.5 * PATK
Height:
1
Back Defense Rate:
-15%
Range
Area
海戦技
自身のCTを50増加&1ターン『烈日の予測』『嵐の予測』『濃霧の予測』使用可能&『海視ストームグラス』の連続使用不可
Control Charge Time
Type Min Max
Value +50
Charges:
3
40
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (SkillEnd) 1
Stats
Type Min Max
Strong vs Human +100
Ability Change
New 烈日の予測
嵐の予測
濃霧の予測
Turns 1
範囲内の対象に無区分攻撃&3ターンダメージを受けた対象が使用するクロックアップ・状態異常効果を無効化[射程:6,範囲:十字1マス,高低差:無制限]
Skill Effect
Type Min Max
Attack 120% 135%
ATK Scaling
1.5 * PATK
Charges:
2
28
Height:
99
Range
Area
Hide Target Buff
Target Buff (NotSelf)
Duration (ActionStart) 4
Stats
Type Min Max
All Statuses -999
範囲内の対象に光属性の無区分攻撃&3ターン全属性耐性ダウン&対象が治癒力ダウン状態の場合威力アップかつ3ターン自身の全属性耐性大幅アップ[射程:3,範囲:長方形2×5マス,高低差:2]
Skill Effect
Type Min Max
Attack 150% 175%
State Dependent Effect (Target)
Triggers Self Buff
Tokkou Damage Rate +70
State Requirement Any
Debuffs Healing
ATK Scaling
1.5 * PATK
Charges:
3
36
Height:
2
Range
Area
Target Buff (NotSelf)
Duration (ActionStart) 3
Stats
Type Min Max
Fire Res -15 -30
Water Res -15 -30
Thunder Res -15 -30
Wind Res -15 -30
Light Res -15 -30
Dark Res -15 -30
Self Buff
Duration (ActionStart) 3
Stats
Type Min Max
Fire Res +50
Water Res +50
Thunder Res +50
Wind Res +50
Light Res +50
Dark Res +50
範囲内の対象にシールド無視の光属性無区分攻撃&クロックダウン効果&対象が鈍足状態の場合威力アップかつ3ターン自身の射程延長可能なスキルの射程+2[射程:5(延長可),範囲:十字1マス,高低差:3]
Skill Effect
Type Min Max
Attack 145% 170%
State Dependent Effect (Target)
Triggers Self Buff
Tokkou Damage Rate +70
State Requirement Any
Conditions
ATK Scaling
1.5 * PATK
Charges:
3
32
Height:
3
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
Range +2
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Delay Rate -50%
範囲内の対象に光属性の無区分攻撃&バフ効果を解除&3ターン物攻・器用さ大幅ダウン&対象が射程ダウン状態の場合威力大幅アップかつ3ターン自身の移動力+2[射程:3,範囲:幅3マスの直線,高低差:2]
Skill Effect
Type Min Max
Attack 180% 215%
State Dependent Effect (Target)
Triggers Self Buff
Tokkou Damage Rate +120
State Requirement Any
Debuffs Range
ATK Scaling
1.5 * PATK
Charges:
3
42
Height:
2
Range
Area
Hide Target Buff
Target Buff (NotSelf)
Duration (ActionStart) 4
Stats
Type Min Max
PATK -70
DEX -70
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
MOVE +2
Target Condition (NotSelf)
Conditions
DisableCondition
Type Min Max
Rate 100%
Value 100%
Duration (SkillEnd) 1
基本海戦技
範囲内の自身以外の味方にシールド無視の1ダメージ&必中&対象を後方に3マス移動&1ターン消費ジュエル軽減[射程:3,範囲:特殊(扇),高低差:2]
Skill Effect
Type Min Max
Attack 1
PATK
Charges:
3
20
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSideNotSelf)
Duration (ActionStart) 2
Stats
Type Min Max
Jewels Spent Rate -25
敵に補助行動禁止効果&1ターン自身の斬撃耐性・射撃耐性大幅アップ[射程:8,高低差:3]
Charges:
3
24
Height:
3
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 1
Stats
Type Min Max
Slash Res +50
Missile Res +50
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
マップ全域の対象の状態異常を解除[範囲:マップ全体,高低差:無制限]
Charges:
2
36
Height:
99
Range
Area
Target Condition (UnitAll)
Conditions
CureCondition
Type Min Max
Rate 100%
Value 100%
Passive Abilities
高確率で斬撃攻撃によるダメージを大幅に割合軽減
Skill Effect (TotalDamage)
Rate Min: 50%
Max: 80%
Type Min Max
DamageControl -35% -70%
HP上限・物攻アップ
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +5% +15%
PATK +10% +25%
マップ出現後3ターンジュエル自動回復効果
Target Condition (Self)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionEnd) 3
Auto Jewel Rate 8%
被ダメージ時に光属性の反撃&ジュエルダメージ&3ターン自身の物攻アップ&スキル攻撃にも発動[射程:正方形2マス(延長可),高低差:2]
Skill Effect (TotalDamage)
Jewel Damage 25
Type Min Max
Attack 80% 100%
ATK Scaling
1.5 * PATK
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
PATK +25%
Stats
Primary Stats
Type Equipment Modifier
HP +310 +10%
PATK +262 +9%
PDEF +130 +15%
MATK +39 -
MDEF +52 +2%
DEX +197 +12%
AGI +37 +6%
CRIT +155 +15%
LUCK +126 -
Jewels - +10%
Other Stats
Type Equipment
Jewels Obtained +24
Job Master Bonus
Type Value
HP +20%
PATK +6%
AGI +4%
CRIT +2%
Basic Information
Type Attacker
Move 4
Jump 4
Initial Jewels 25%
Weapon Type Claw
Elemental Res
Type Equipment Type Equipment
+5 +5
+6 +3
- +2
Status Res
Type Equipment Type Equipment
+20 +67
+15 +15
+10 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
2
Strong vs Beast:
+50
Back Defense Rate:
-15%
Range
Area
猛獣術
隣接する対象を無人パネルに移動[投擲距離:菱形3,高低差:3]
Charges:
3
16
Height:
3
Range
Area
敵に2連続の無区分攻撃&暗闇効果[射程:2,高低差:2]
Skill Effect
Combo Damage Rate 55%
Combo Hits 2
Type Min Max
Attack 100% 110%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
20
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Blind Hit Rate -15%
Blind Evasion Rate -15%
敵に防御無視の無区分攻撃&魔獣特効[射程:4,高低差:2]
Skill Effect
Type Min Max
Attack 150% 180%
PATK
Charges:
3
35
Height:
2
Strong vs Beast:
+50
Ignore Defense Rate:
-100%
Range
Area
範囲内の対象に無区分攻撃&対象を後方に1マス移動&高低差により威力アップ&モンスター特効[射程:2,範囲:十字1マス,高低差:4]
Skill Effect
Type Min Max
Attack 140% 155%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
45
Height:
4
Strong vs Monster:
+50
Range
Area
基本猛獣術
対象に無区分攻撃&スタン効果[射程:2,高低差:2]
Skill Effect
Type Min Max
Attack 105% 110%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
12
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 1
自身を中心とした範囲内の敵に憤怒効果&3ターン対象の物攻ダウン[範囲:菱形2マス,高低差:2]
Charges:
3
32
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
PATK -5% -15%
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
自身を中心とした範囲内の敵のHPを吸収&麻痺効果&猛毒効果[範囲:自身の周囲1マス,高低差:2]
Skill Effect
Type Min Max
Attack 110% 115%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
36
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Poison Rate 20%
Paralyze Rate 80%
自身のHPを全回復&3ターン自身に睡眠効果&ジュエル自動回復効果(極小)&物防・魔防2倍
Skill Effect
Type Min Max
RateHeal 100%
Charges:
1
35
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
PDEF +100%
MDEF +100%
Target Condition (Self)
Conditions
ForcedFailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Self Condition
Conditions
ForcedFailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3 4
Auto Jewel Rate 2%
指定範囲に移動禁止効果の『ダメージパネル』を設置&『ダメージパネル』は一度発動すると消滅[射程:4,範囲:十字1マス,高低差:2]
擬態トラバサミ
ダメージ&移動禁止効果の状態異常パネル。1度発動すると消滅。
Damage:
400
Charges:
1
Panel Cond (UnitAll)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Charges:
5
25
Height:
2
Range
Area
自身のHPを消費して範囲内の敵に、味方の死亡数が多いほど強力な無区分攻撃&魔獣特効[射程:3,範囲:十字1マス,高低差:1]
Skill Effect
Type Min Max
Attack 110% 135%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
40
Height:
1
Strong vs Beast:
+50
DMG +20% per dead ally
HP Cost:
30%
Range
Area
Passive Abilities
素早さアップ&移動高低差+2
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
AGI +5% +10%
JUMP +2
被ダメージ時に確率で範囲内の敵に反撃&対象を後方に1マス移動[範囲:正方形1マス,高低差:2]
Skill Effect (TotalDamage)
Rate Min: 40%
Max: 60%
Type Min Max
Attack 105% 110%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
2
Range
Area
致死ダメージを受けても生き残る可能性大幅アップ
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Guts +10 +15
Stats
Primary Stats
Type Equipment Modifier
HP +336 +7%
PATK +241 +15%
PDEF +128 +5%
MATK +57 -5%
MDEF +50 +6%
DEX +196 -
AGI +13 +2%
CRIT +88 +12%
LUCK +84 -
Jewels - -5%
Other Stats
Type Equipment
Jewels Obtained +32
Job Master Bonus
Type Value
HP +22%
PATK +6%
PDEF +2%
CRIT +2%
Basic Information
Type Attacker
Move 3
Jump 6
Initial Jewels 25%
Weapon Type Lance
Elemental Res
Type Equipment Type Equipment
+10 +4
+5 +3
+1 -
Status Res
Type Equipment Type Equipment
+10 +15
+15 +43
+38 +15
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
2
Back Defense Rate:
-15%
Range
Area
神竜技
範囲内の対象に火属性の無区分攻撃[射程:2,範囲:横3マス,高低差:1]
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
1.4 * PATK
Charges:
5
24
Height:
1
Range
Area
敵に刺突攻撃&貫通効果&沈黙効果[射程:2,範囲:幅1マスの直線,高低差:2]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
1.4 * PATK
Charges:
3
16
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
敵のジュエルにダメージ&貫通効果[射程:2,範囲:幅1マスの直線,高低差:2]
Skill Effect
Type Min Max
Jewel Attack 110% 125%
Formula sqrt(Damage) * 2
ATK Scaling
1.4 * PATK
Charges:
3
25
Height:
2
Range
Area
敵に刺突攻撃&貫通効果[射程:4,高低差:2]
Skill Effect
Type Min Max
Attack 120% 130%
ATK Scaling
1.6 * PATK
Charges:
5
36
Height:
2
Strong vs Dragon:
+50
Range
Area
自身を中心とした範囲内の対象に刺突攻撃&魔人特効[範囲:十字5マス,高低差:2]
Skill Effect
Type Min Max
Attack 125% 140%
ATK Scaling
1.6 * PATK
Charges:
3
46
Height:
2
Strong vs Demon:
+50
Range
Area
基本神竜技
対象にジャンプ攻撃&必中&ユニットロック不可[射程:2,高低差:1]
Skill Effect
Type Min Max
Attack 120% 130%
ATK Scaling
1.4 * PATK
Charges:
3
18
Height:
1
Cast Speed:
320
Range
Area
対象にジャンプ攻撃&必中&ユニットロック不可[射程:2,高低差:2]
Skill Effect
Type Min Max
Attack 120% 130%
ATK Scaling
1.4 * PATK
Charges:
3
20
Height:
2
Cast Speed:
320
Range
Area
対象にジャンプ攻撃&必中&ユニットロック不可[射程:3,高低差:2]
Skill Effect
Type Min Max
Attack 120% 130%
ATK Scaling
1.4 * PATK
Charges:
1
27
Height:
2
Cast Speed:
320
Range
Area
対象にジャンプ攻撃&必中&ユニットロック不可[射程:4,高低差:3]
Skill Effect
Type Min Max
Attack 120% 130%
ATK Scaling
1.4 * PATK
Charges:
1
32
Height:
3
Cast Speed:
320
Range
Area
対象にジャンプ攻撃&必中&ユニットロック不可[射程:4,高低差:4]
Skill Effect
Type Min Max
Attack 120% 130%
ATK Scaling
1.4 * PATK
Charges:
1
38
Height:
4
Cast Speed:
320
Range
Area
Passive Abilities
被ダメージ時に敵のHPを吸収[射程:2,高低差:2]
Skill Effect (TotalDamage)
Type Min Max
ReflectDamage 40% 60%
Height:
2
Range