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Unit Planner
Element
Rarity 4★ - 5★
Max Level 97
Type Human, Male
Job 1
賢者
Job 2
吟遊詩人
Job 3
プロフェッサー
Chg Job 1
賢者【モノリス】
Chg Job 2
黎明の吟遊詩人
Chg Job 3
プロフェッサー【マッド】
Stats
Primary Stats
Type Min Max
HP 85 429
PATK 35 124
PDEF 25 95
MATK 46 169
MDEF 38 133
DEX 36 130
AGI 50 84
CRIT 35 126
LUCK 39 142
Jewels 51 206
Primary Stats
Type 60 65 75 97
HP 290 307 342 418
PATK 88 92 101 121
PDEF 66 70 77 92
MATK 119 125 137 165
MDEF 94 99 109 130
DEX 92 96 106 127
AGI 70 71 75 82
CRIT 89 93 103 123
LUCK 100 105 115 138
Jewels 143 151 166 201
Leader Skill
轟雷の息吹 (4★)
雷属性ユニットのHP20%アップ
Hide Target Buff
Target Buff (SelfSide)
Element Thunder
Stats
Type Min Max
HP +20%
轟雷の鼓動 (5★)
雷属性ユニットのHP30%アップ
Hide Target Buff
Target Buff (SelfSide)
Element Thunder
Stats
Type Min Max
HP +30%
Gear Ability
マップ出現時に自身の最大HP・全属性耐性アップ&HP上昇分回復
Target Buff (Self)
Stats
Type Min Max
HP +30%
Fire Res +30
Water Res +30
Thunder Res +30
Wind Res +30
Light Res +30
Dark Res +30
Gear
Evolution
Rarity Materials Zeni Cost
5★ 150000
Quests
Type Quests
Soul Shard 【ハード】1章5話3-10 誰が為に…
魂の欠片獲得 雷属性ハードクエスト
Requirements
Level Limit Break
85 25
Evolution
Level Materials Zeni Cost
1 400000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +68 +1 +2 +0
3 +136 +2 +4 +0
4 +204 +3 +6 +0
5 +272 +4 +8 +0
6 +340 +5 +10 +1
Max Level Enhancement (Stats)
Stats
Type Value
HP +50
PDEF +10
MDEF +25
LUCK +15
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 5000000
Requirements
Gate Job Level 11
Envy Level 3
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +11 +14 +2 +1
3 +22 +28 +4 +2
4 +33 +42 +6 +3
5 +44 +56 +8 +4
6 +55 +70 +10 +5
Max Level Enhancement (Ability)
New Skill
毒のダメージ・効果ターンアップ&素早さ・魔攻アップ
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Poison Dmg Rate +15
Poison Duration +1
AGI +7%
MATK +15%
Old Skill
毒のダメージ・効果ターンアップ&素早さアップ
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Poison Dmg Rate +15
Poison Duration +1
AGI +5%
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
Gate
Sloth Level 3
Enhancement
Stats
Level HP DEX AGI Evasion Rate
1 Max Level +2
2 +6 +6 +0 +3
3 +12 +12 +0 +6
4 +18 +18 +1 +9
5 +24 +24 +1 +12
6 +30 +30 +2 +15
Max Level Enhancement (Leader Skill)
轟雷の鼓動
雷属性ユニットのHP30%アップ 全攻撃20%アップ 魔防20%アップ
Hide Target Buff
Target Buff (SelfSide)
Element Thunder
Stats
Type Min Max
HP +30%
Thunder +20
MDEF +20%
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Lust Level 3
Enhancement
Stats
Level HP PDEF MDEF Hit Rate
1 Max Level +2
2 +37 +3 +3 +1
3 +74 +6 +6 +2
4 +111 +9 +9 +3
5 +148 +12 +12 +4
6 +185 +15 +15 +5
Max Level Enhancement (Stats)
Stats
Type Value
HP +50
MATK +35
LUCK +15
Strong vs Wrath +20
Strong vs Sloth +40
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Gluttony Level 3
Enhancement
Stats
Level HP PDEF MDEF AGI CRIT
1 Max Level +2
2 +23 +2 +3 +0 +12
3 +46 +4 +6 +0 +24
4 +69 +6 +9 +1 +36
5 +92 +8 +12 +1 +48
6 +115 +10 +15 +2 +60
Max Level Enhancement (Ability)
範囲内の敵に雷属性の魔法攻撃&水属性特効&対象が水属性の場合麻痺効果[射程:3,範囲:特殊(シカクロス2),高低差:2]
Skill Effect
Type Min Max
Attack 165%
ATK Scaling
1.5 * MATK
Charges:
2
60
Height:
2
Cast Speed:
350
Strong vs Water:
+80
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Paralyze Rate 80%
範囲内の対象に雷属性の魔法攻撃&水属性特効[射程:3,範囲:特殊(シカクロス),高低差:2]
Skill Effect
Type Min Max
Attack 95% 125%
ATK Scaling
1.5 * MATK
Charges:
2
60
Height:
2
Cast Speed:
300
Strong vs Water:
+80
Range
Area
マップ全域の味方のHPを割合回復&治癒力アップ(3回まで重複可)[範囲:マップ全体,高低差:無制限]
Skill Effect
Type Min Max
RateHeal 25%
Charges:
3
25
Height:
99
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 2
Stackable 3 Times
Stats
Type Min Max
Healing +30%
マップ全域の味方のHPを割合回復&治癒力アップ(3回まで重複可)[範囲:マップ全体,高低差:無制限]
Skill Effect
Type Min Max
RateHeal 10% 15%
Charges:
3
35
Height:
99
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 2
Stackable 3 Times
Stats
Type Min Max
Healing +10% +30%
自身の全パラメータ大幅アップ&移動力・移動高低差+1
Charges:
2
50
Height:
2
Cast Speed:
350
Range
Area
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
PATK +80%
PDEF +80%
MATK +80%
MDEF +80%
DEX +80%
AGI +20%
CRIT +80%
LUCK +80%
MOVE +1
JUMP +1
自身の全パラメータアップ&移動力・移動高低差+1
Charges:
1
50
Height:
2
Cast Speed:
320
Range
Area
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
PATK +20% +35%
PDEF +20% +35%
MATK +20% +35%
MDEF +20% +35%
DEX +20% +35%
AGI +5% +10%
CRIT +20% +35%
LUCK +20% +35%
MOVE +1
JUMP +1
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
Gate
Wrath Level 3
Enhancement
Stats
Level HP DEX AGI LUCK
1 Max Level +2
2 +164 +17 +0 +12
3 +328 +34 +0 +24
4 +492 +51 +1 +36
5 +656 +68 +1 +48
6 +820 +85 +2 +60
Evolution
Level Soul Shard Materials Zeni Cost
2 500000
3 800000
4 1500000
5 3000000
6 15000000
Stats
Primary Stats
Type Equipment Modifier
HP +88 -10%
PATK +75 -16%
PDEF +50 -10%
MATK +303 +24%
MDEF +163 +22%
DEX +54 -8%
AGI +23 +5%
CRIT +144 -8%
LUCK +141 -
Jewels +105 +25%
Other Stats
Type Equipment
Jewels Obtained +36
Job Master Bonus
Type Value
HP +24%
MATK +6%
MDEF +4%
AGI +2%
LUCK +2%
Basic Information
Type Defender
Move 3
Jump 1
Initial Jewels 100%
Weapon Type Staff
Elemental Res
Type Equipment Type Equipment
+3 +4
+8 +3
+1 +4
Status Res
Type Equipment Type Equipment
- +15
+15 +15
- +53
+10 +28
- -
- -
+28 -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.9 * MATK
Height:
1
Back Defense Rate:
-15%
Range
Area
魔道
自身を中心とした範囲内の対象に魔法攻撃[範囲:十字1マス,高低差:2]
Skill Effect
Type Min Max
Attack 25% 50%
ATK Scaling
1.5 * MATK
Charges:
3
16
Height:
2
Range
Area
範囲内の対象に火属性の魔法攻撃[射程:4,範囲:菱形2マス,高低差:2]
Skill Effect
Type Min Max
Attack 130% 160%
ATK Scaling
1.5 * MATK
Charges:
10
25
Height:
2
Cast Speed:
300
Range
Area
範囲内の対象に水属性の魔法攻撃[射程:4,範囲:菱形2マス,高低差:2]
Skill Effect
Type Min Max
Attack 130% 160%
ATK Scaling
1.5 * MATK
Charges:
10
25
Height:
2
Cast Speed:
300
Range
Area
範囲内の対象に風属性の魔法攻撃[射程:4,範囲:菱形2マス,高低差:2]
Skill Effect
Type Min Max
Attack 130% 160%
ATK Scaling
1.5 * MATK
Charges:
10
25
Height:
2
Cast Speed:
300
Range
Area
範囲内の対象に雷属性の魔法攻撃[射程:4,範囲:菱形2マス,高低差:2]
Skill Effect
Type Min Max
Attack 130% 160%
ATK Scaling
1.5 * MATK
Charges:
10
25
Height:
2
Cast Speed:
300
Range
Area
基本魔道
範囲内の対象に火属性の魔法攻撃[射程:5,範囲:十字1マス,高低差:2]
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
1.5 * MATK
Charges:
10
12
Height:
2
Cast Speed:
600
Range
Area
範囲内の対象に水属性の魔法攻撃[射程:5,範囲:十字1マス,高低差:2]
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
1.5 * MATK
Charges:
10
12
Height:
2
Cast Speed:
600
Range
Area
範囲内の対象に風属性の魔法攻撃[射程:5,範囲:十字1マス,高低差:2]
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
1.5 * MATK
Charges:
10
12
Height:
2
Cast Speed:
600
Range
Area
範囲内の対象に雷属性の魔法攻撃[射程:5,範囲:十字1マス,高低差:2]
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
1.5 * MATK
Charges:
10
12
Height:
2
Cast Speed:
600
Range
Area
対象に毒効果[射程:5,範囲:十字1マス,高低差:2]
Charges:
10
16
Height:
2
Cast Speed:
600
Range
Area
Target Condition (UnitAll)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Poison Rate 10%
Passive Abilities
被ダメージ時に確率で反撃[射程:4,高低差:2]
Skill Effect (TotalDamage)
Rate Min: 25%
Max: 50%
Type Min Max
Attack 100%
ATK Scaling
1.5 * MATK
Height:
2
Range
Area
魔攻・命中率アップ
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MATK +7% +12%
Hit Rate +2 +5
Stats
Primary Stats
Type Equipment Modifier
HP +188 -8%
PATK +181 -
PDEF +140 -5%
MATK +87 +7%
MDEF +38 +10%
DEX +217 +10%
AGI +31 +2%
CRIT +99 +4%
LUCK +91 +5%
Jewels - +4%
Other Stats
Type Equipment
Jewels Obtained +20
Job Master Bonus
Type Value
HP +24%
AGI +2%
LUCK +2%
Basic Information
Type Supporter
Move 3
Jump 2
Initial Jewels 50%
Weapon Type Instrument
Elemental Res
Type Equipment Type Equipment
+7 +5
+5 +3
- -
Status Res
Type Equipment Type Equipment
+10 +43
+15 +15
+28 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.6 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
2
Range
Area
詩歌
範囲内の対象に睡眠効果[射程:4,範囲:菱形2マス,高低差:1]
Charges:
5
20
Height:
1
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
1ターンマップ全域の味方の器用さアップ(3回まで重複可)[範囲:マップ全体,高低差:無制限]
Charges:
10
16
Height:
99
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 2
Stackable 3 Times
Stats
Type Min Max
DEX +10% +30%
1ターンマップ全域の味方の素早さアップ(3回まで重複可)[範囲:マップ全体,高低差:無制限]
Charges:
10
16
Height:
99
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 2
Stackable 3 Times
Stats
Type Min Max
AGI +2 +10
マップ全域の味方のHPを割合回復[範囲:マップ全体,高低差:無制限]
Skill Effect
Type Min Max
RateHeal 8% 12%
Charges:
3
35
Height:
99
Range
Area
1ターン範囲内の味方の全パラメータアップ[射程:4,範囲:十字1マス,高低差:無制限]
Charges:
5
24
Height:
99
Range
Area
Target Buff (SelfSide)
Duration (ActionStart) 2
Stats
Type Min Max
PATK +10% +20%
PDEF +10% +20%
MATK +10% +20%
MDEF +10% +20%
DEX +10% +20%
AGI +2 +5
CRIT +10% +20%
LUCK +10% +20%
基本詩歌
1ターンマップ全域の味方の物攻アップ(3回まで重複可)[範囲:マップ全体,高低差:無制限]
Charges:
10
12
Height:
99
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 2
Stackable 3 Times
Stats
Type Min Max
PATK +10% +30%
1ターンマップ全域の味方の物防アップ(3回まで重複可)[範囲:マップ全体,高低差:無制限]
Charges:
10
12
Height:
99
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 2
Stackable 3 Times
Stats
Type Min Max
PDEF +10% +30%
1ターンマップ全域の味方の魔攻アップ(3回まで重複可)[範囲:マップ全体,高低差:無制限]
Charges:
10
12
Height:
99
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 2
Stackable 3 Times
Stats
Type Min Max
MATK +10% +30%
1ターンマップ全域の味方の魔防アップ(3回まで重複可)[範囲:マップ全体,高低差:無制限]
Charges:
10
12
Height:
99
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 2
Stackable 3 Times
Stats
Type Min Max
MDEF +10% +30%
1ターンマップ全域の味方の運アップ(3回まで重複可)[範囲:マップ全体,高低差:無制限]
Charges:
10
12
Height:
99
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 2
Stackable 3 Times
Stats
Type Min Max
LUCK +10% +30%
Passive Abilities
睡眠時HP・ジュエルを回復
Target Condition (Self)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Deep Sleep Heal Rate 10%
Deep Sleep Jewel Rate 5%
被ダメージ時に敵からジュエルを吸収
Skill Effect (TotalDamage)
Type Min Max
Jewel Attack 20% 60%
Formula sqrt(Damage) * 2
ATK Scaling
0.6 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
99
自身が掛けたバフ効果ターン+1
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Buff Duration +1
Stats
Primary Stats
Type Equipment Modifier
HP +180 +8%
PATK +112 -10%
PDEF +122 -5%
MATK +208 +12%
MDEF +44 +12%
DEX +197 +15%
AGI +13 +11%
CRIT +58 -16%
LUCK +156 +6%
Jewels - +12%
Other Stats
Type Equipment
Jewels Obtained +16
Job Master Bonus
Type Value
HP +24%
MATK +4%
MDEF +6%
DEX +1%
LUCK +2%
Basic Information
Type Healer
Move 3
Jump 1
Initial Jewels 100%
Weapon Type Flask
Elemental Res
Type Equipment Type Equipment
+8 +4
+3 +3
- +2
Status Res
Type Equipment Type Equipment
+18 +33
+15 +15
+10 +43
+10 +28
- -
- -
+28 -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.55 * (MATK + DEX / 2 + LUCK / 2)
Height:
2
Back Defense Rate:
-15%
Range
Area
薬法
味方の石化を解除&HPを回復[射程:3,高低差:2]
Skill Effect
Type Min Max
Heal 52% 60%
Charges:
10
12
Height:
2
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
味方の憤怒を解除&HPを回復[射程:3,高低差:2]
Skill Effect
Type Min Max
Heal 52% 60%
Charges:
10
12
Height:
2
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
敵に魅了効果[射程:3,高低差:2]
Charges:
10
16
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
敵に攻撃禁止・移動禁止効果[射程:3,高低差:2]
Charges:
10
16
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
味方の死の宣告以外の状態異常を回復[射程:3,高低差:2]
Skill Effect
Type Min Max
Heal 150%
Charges:
10
15
Height:
2
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
3ターン範囲内の味方の状態異常を無効化[射程:3,範囲:菱形2マス,高低差:2]
Charges:
10
24
Height:
2
Range
Area
Target Condition (SelfSide)
Conditions
DisableCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
味方のHPを回復&確率で麻痺効果[射程:3,高低差:2]
Skill Effect
Type Min Max
Heal 195% 240%
Charges:
5
32
Height:
2
Range
Area
Target Condition (SelfSide)
Conditions
FailCondition
Type Min Max
Rate 25% 10%
Value 100%
Duration (ActionStart) 3
Paralyze Rate 80%
基本薬法
味方のHPを回復[射程:3,高低差:2]
Skill Effect
Type Min Max
Heal 157% 187%
Charges:
10
8
Height:
2
Range
Area
味方の毒を解除&HPを回復[射程:3,高低差:2]
Skill Effect
Type Min Max
Heal 52% 60%
Charges:
10
8
Height:
2
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
味方の麻痺を解除&HPを回復[射程:3,高低差:2]
Skill Effect
Type Min Max
Heal 52% 60%
Charges:
10
8
Height:
2
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
味方の暗闇を解除&HPを回復[射程:3,高低差:2]
Skill Effect
Type Min Max
Heal 52% 60%
Charges:
10
8
Height:
2
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
味方の沈黙を解除&HPを回復[射程:3,高低差:2]
Skill Effect
Type Min Max
Heal 52% 60%
Charges:
10
8
Height:
2
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
味方の物攻・物防アップ[射程:3,高低差:1]
Charges:
5
16
Height:
1
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
PATK +10% +25%
PDEF +10% +25%
味方の魔攻・魔防アップ[射程:3,高低差:1]
Charges:
5
16
Height:
1
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
MATK +10% +25%
MDEF +10% +25%