| E1 |
- |
|
Bandit |
60 |
Human, Male |
5 |
5 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 375 |
257 |
181 |
114 |
77 |
274 |
107 |
181 |
137 |
112 (25%) |
27 |
Other Stats
| Jewels Obtained |
|
|
|
|
|
| +68 |
|
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (THI) |
1/1 |
Attack |
|
| Poison Dagger |
20/20 |
Skill |
Inflicts Poison on enemy unit [Range: 1, Height Range: 1] |
| Paralyzing Dagger |
20/20 |
Skill |
Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1] |
| Shade Dagger |
20/20 |
Skill |
Inflicts Blind on enemy unit [Range: 1, Height Range: 1] |
| Sleep Dagger |
20/20 |
Skill |
Inflicts Sleep on enemy unit [Range: 1, Height Range: 1] |
| Throwing Dagger |
20/20 |
Skill |
Non-Type ATK to enemy unit [Range: 3, Height Range: 2] |
| Jewel Burglar |
20/20 |
Skill |
Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1] |
| Healing Dagger |
20/20 |
Skill |
Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1] |
| Taunt |
20/20 |
Skill |
Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2] |
| Charming Dagger |
20/20 |
Skill |
Inflicts Charm on enemy unit [Range: 1, Height Range: 1] |
| Hide |
20/20 |
Skill |
Raises own Evasion Rate |
| Jewelry Dagger |
20/20 |
Skill |
Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1] |
| Sneak Attack |
20/20 |
Skill |
Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1] |
| Quick Action |
20/20 |
Reaction |
After receiving Dmg, AGI is raised until next turn |
|
| E2 |
- |
|
Bandit |
60 |
Human, Male |
3 |
2 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 322 |
199 |
125 |
77 |
62 |
192 |
76 |
137 |
199 |
108 (25%) |
7 |
Other Stats
| Range |
Hit Rate |
Jewels Obtained |
|
|
|
| +1 |
+7 |
+16 |
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (HUN) |
1/1 |
Attack |
|
| Charged Shot |
10/20 |
Skill |
Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited] |
| Targeted Shot |
10/20 |
Skill |
Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Slow [Range: 4, Height Range: Unlimited] |
| Wild Shot |
10/20 |
Skill |
2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited] |
| Hunting Arrow |
10/20 |
Skill |
Missile ATK on enemy unit (Strong vs Monsters) [Range: 4, Height Range: Unlimited] |
| Surefire Shot |
10/20 |
Skill |
Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited] |
| Divine Shot |
10/20 |
Skill |
Missile ATK to enemy units in target area & 100% Hit [Range: 4, Area: Cross (3), Height Range: Unlimited] |
| Booby Trap |
10/20 |
Reaction |
After receiving Dmg, chance of inflicting Slow on enemy unit [Range: 3, Height Range: Unlimited] |
|
| E3 |
- |
|
Bandit |
60 |
Human, Male |
3 |
2 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 290 |
217 |
130 |
110 |
67 |
223 |
78 |
151 |
112 |
108 (25%) |
7 |
Other Stats
| Range |
Hit Rate |
|
|
|
|
| +1 |
+7 |
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (HUN) |
1/1 |
Attack |
|
| Charged Shot |
10/20 |
Skill |
Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited] |
| Targeted Shot |
10/20 |
Skill |
Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Slow [Range: 4, Height Range: Unlimited] |
| Wild Shot |
10/20 |
Skill |
2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited] |
| Hunting Arrow |
10/20 |
Skill |
Missile ATK on enemy unit (Strong vs Monsters) [Range: 4, Height Range: Unlimited] |
| Surefire Shot |
10/20 |
Skill |
Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited] |
| Divine Shot |
10/20 |
Skill |
Missile ATK to enemy units in target area & 100% Hit [Range: 4, Area: Cross (3), Height Range: Unlimited] |
| Booby Trap |
10/20 |
Reaction |
After receiving Dmg, chance of inflicting Slow on enemy unit [Range: 3, Height Range: Unlimited] |
|
| E4 |
- |
|
Bandit |
60 |
Human, Male |
5 |
5 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 247 |
197 |
135 |
98 |
55 |
191 |
92 |
141 |
101 |
112 (25%) |
7 |
Other Stats
| Jewels Obtained |
|
|
|
|
|
| +20 |
|
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (THI) |
1/1 |
Attack |
|
| Poison Dagger |
1/20 |
Skill |
Inflicts Poison on enemy unit [Range: 1, Height Range: 1] |
| Paralyzing Dagger |
1/20 |
Skill |
Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1] |
| Shade Dagger |
1/20 |
Skill |
Inflicts Blind on enemy unit [Range: 1, Height Range: 1] |
| Sleep Dagger |
1/20 |
Skill |
Inflicts Sleep on enemy unit [Range: 1, Height Range: 1] |
| Throwing Dagger |
1/20 |
Skill |
Non-Type ATK to enemy unit [Range: 3, Height Range: 2] |
| Jewel Burglar |
1/20 |
Skill |
Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1] |
| Healing Dagger |
1/20 |
Skill |
Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1] |
| Taunt |
1/20 |
Skill |
Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2] |
| Charming Dagger |
10/20 |
Skill |
Inflicts Charm on enemy unit [Range: 1, Height Range: 1] |
| Hide |
10/20 |
Skill |
Raises own Evasion Rate |
| Jewelry Dagger |
10/20 |
Skill |
Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1] |
| Sneak Attack |
10/20 |
Skill |
Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1] |
| Charming Dagger |
10/20 |
Skill |
Inflicts Charm on enemy unit [Range: 1, Height Range: 1] |
| Hide |
10/20 |
Skill |
Raises own Evasion Rate |
| Jewelry Dagger |
10/20 |
Skill |
Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1] |
| Sneak Attack |
10/20 |
Skill |
Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1] |
| Quick Action |
10/20 |
Reaction |
After receiving Dmg, AGI is raised until next turn |
|
| E5 |
- |
|
Bandit |
60 |
Human, Male |
5 |
5 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 247 |
197 |
135 |
98 |
55 |
191 |
92 |
141 |
101 |
112 (25%) |
7 |
Other Stats
| Jewels Obtained |
|
|
|
|
|
| +20 |
|
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (THI) |
1/1 |
Attack |
|
| Poison Dagger |
1/20 |
Skill |
Inflicts Poison on enemy unit [Range: 1, Height Range: 1] |
| Paralyzing Dagger |
1/20 |
Skill |
Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1] |
| Shade Dagger |
1/20 |
Skill |
Inflicts Blind on enemy unit [Range: 1, Height Range: 1] |
| Sleep Dagger |
1/20 |
Skill |
Inflicts Sleep on enemy unit [Range: 1, Height Range: 1] |
| Throwing Dagger |
1/20 |
Skill |
Non-Type ATK to enemy unit [Range: 3, Height Range: 2] |
| Jewel Burglar |
1/20 |
Skill |
Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1] |
| Healing Dagger |
1/20 |
Skill |
Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1] |
| Taunt |
1/20 |
Skill |
Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2] |
| Charming Dagger |
10/20 |
Skill |
Inflicts Charm on enemy unit [Range: 1, Height Range: 1] |
| Hide |
10/20 |
Skill |
Raises own Evasion Rate |
| Jewelry Dagger |
10/20 |
Skill |
Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1] |
| Sneak Attack |
10/20 |
Skill |
Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1] |
| Charming Dagger |
10/20 |
Skill |
Inflicts Charm on enemy unit [Range: 1, Height Range: 1] |
| Hide |
10/20 |
Skill |
Raises own Evasion Rate |
| Jewelry Dagger |
10/20 |
Skill |
Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1] |
| Sneak Attack |
10/20 |
Skill |
Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1] |
| Quick Action |
10/20 |
Reaction |
After receiving Dmg, AGI is raised until next turn |
|
| E6 |
- |
|
Bandit |
60 |
Human, Male |
5 |
5 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 247 |
197 |
135 |
98 |
55 |
191 |
92 |
141 |
101 |
112 (25%) |
7 |
Other Stats
| Jewels Obtained |
|
|
|
|
|
| +20 |
|
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (THI) |
1/1 |
Attack |
|
| Poison Dagger |
1/20 |
Skill |
Inflicts Poison on enemy unit [Range: 1, Height Range: 1] |
| Paralyzing Dagger |
1/20 |
Skill |
Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1] |
| Shade Dagger |
1/20 |
Skill |
Inflicts Blind on enemy unit [Range: 1, Height Range: 1] |
| Sleep Dagger |
1/20 |
Skill |
Inflicts Sleep on enemy unit [Range: 1, Height Range: 1] |
| Throwing Dagger |
1/20 |
Skill |
Non-Type ATK to enemy unit [Range: 3, Height Range: 2] |
| Jewel Burglar |
1/20 |
Skill |
Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1] |
| Healing Dagger |
1/20 |
Skill |
Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1] |
| Taunt |
1/20 |
Skill |
Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2] |
| Charming Dagger |
10/20 |
Skill |
Inflicts Charm on enemy unit [Range: 1, Height Range: 1] |
| Hide |
10/20 |
Skill |
Raises own Evasion Rate |
| Jewelry Dagger |
10/20 |
Skill |
Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1] |
| Sneak Attack |
10/20 |
Skill |
Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1] |
| Charming Dagger |
10/20 |
Skill |
Inflicts Charm on enemy unit [Range: 1, Height Range: 1] |
| Hide |
10/20 |
Skill |
Raises own Evasion Rate |
| Jewelry Dagger |
10/20 |
Skill |
Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1] |
| Sneak Attack |
10/20 |
Skill |
Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1] |
| Quick Action |
10/20 |
Reaction |
After receiving Dmg, AGI is raised until next turn |
|