Basic Information
Level 30
AP Cost 10
Player EXP 10
Unit EXP 55
Zeni 2000
Season Points 2
Protagonist
Protagonist Ready Conditions
Unit Min Level 30

Episode 1 Discipline

Defeat all enemy units!

Map
0 1 2 3 4 5 6 7 8 9 10 11 12
0 4 3 2 1 0 0 0 0 0 0 1 2 2
1 4 3 2 [E3]
1
0 [E6]
0
0 0 0 0 2 [E2]
2
2
2 4 4 4 0 0 0 0 0 0 0 2 3 3
3 [P5]
4
4 4 4 4 4 4 4 4 4 [E1]
4
4 4
4 5 4 [P3]
4
4 4 4 4 [E8]
4
4 4 4 4 4
5 6 9 10 9 4 0 0 0 2 3 3 [E7]
2
2
6 7 9 10 9 [P4]
4
0 0 0 2 2 2 2 2
7 8 9 10 9 4 0 0 0 2 2 [E4]
2
2 2
8 8 [P1]
7
6 [P2]
5
4 4 4 [E5]
4
3 2 2 2 3
9 8 7 6 5 4 4 4 4 3 2 2 2 3
10 8 11 11 11 [A1]
4
0 0 0 3 7 7 7 7
11 8 11 11 11 4 0 0 0 3 8 8 8 8
Allies
UID SID Unit Level Type Move Jump
A1 -
30 Human, Male 2 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
442 76 43 150 95 58 62 79 110 90 (100%) 7
Other Stats
Jewels Obtained
+28
Skills
Name Rank Type Effect
Attack (WIZ) 1/1 Attack
Fumbled Magic 20/20 Skill Magic ATK on units in area around self [Area: Cross (3), Height Range: 2]
Flare 20/20 Skill Fire Magic ATK to units within target area [Range: 3, Area: Diamond (5), Height Range: 2]
Blizzard 20/20 Skill Water Magic ATK to units within target area [Range: 3, Area: Diamond (5), Height Range: 2]
Blast 20/20 Skill Wind Magic ATK on units within target area [Range: 3, Area: Diamond (5), Height Range: 2]
Spark 20/20 Skill Thunder Magic ATK on units within target area [Range: 3, Area: Diamond (5), Height Range: 2]
Fire Bolt 20/20 Skill Fire Magic ATK to enemy unit [Range: 4, Area: Cross (3), Height Range: 2]
Ice Bolt 20/20 Skill Water Magic ATK to enemy unit [Range: 4, Area: Cross (3), Height Range: 2]
Aero Bolt 20/20 Skill Wind Magic ATK to enemy unit [Range: 4, Area: Cross (3), Height Range: 2]
Lightning Bolt 20/20 Skill Thunder Magic ATK to enemy unit [Range: 4, Area: Cross (3), Height Range: 2]
Poison Haze 20/20 Skill Inflicts Poison status on target [Range: 3, Area: Cross (3), Height Range: 2]
Enemies
UID SID Unit Level Type Move Jump
E1 -
30 Human, Male 4 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
205 107 99 74 40 125 73 92 70 112 (25%) 7
Other Stats
Jewels Obtained
+12
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Charming Dagger 10/20 Skill Inflicts Charm on enemy unit [Range: 1, Height Range: 1]
Hide 10/20 Skill Raises own Evasion Rate
Jewelry Dagger 10/20 Skill Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1]
Sneak Attack 10/20 Skill Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
Poison Dagger 10/20 Skill Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Paralyzing Dagger 10/20 Skill Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Shade Dagger 10/20 Skill Inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Sleep Dagger 10/20 Skill Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Throwing Dagger 10/20 Skill Non-type ATK to enemy unit [Range: 3, Height Range: 2]
Jewel Burglar 10/20 Skill Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Healing Dagger 10/20 Skill Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Taunt 10/20 Skill Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
E2 -
30 Human, Male 4 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
205 107 99 74 40 125 73 92 70 112 (25%) 7
Other Stats
Jewels Obtained
+12
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Charming Dagger 10/20 Skill Inflicts Charm on enemy unit [Range: 1, Height Range: 1]
Hide 10/20 Skill Raises own Evasion Rate
Jewelry Dagger 10/20 Skill Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1]
Sneak Attack 10/20 Skill Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
Poison Dagger 10/20 Skill Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Paralyzing Dagger 10/20 Skill Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Shade Dagger 10/20 Skill Inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Sleep Dagger 10/20 Skill Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Throwing Dagger 10/20 Skill Non-type ATK to enemy unit [Range: 3, Height Range: 2]
Jewel Burglar 10/20 Skill Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Healing Dagger 10/20 Skill Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Taunt 10/20 Skill Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
E3 -
30 Human, Male 4 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
205 107 99 74 40 125 73 92 70 112 (25%) 7
Other Stats
Jewels Obtained
+12
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Charming Dagger 10/20 Skill Inflicts Charm on enemy unit [Range: 1, Height Range: 1]
Hide 10/20 Skill Raises own Evasion Rate
Jewelry Dagger 10/20 Skill Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1]
Sneak Attack 10/20 Skill Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
Poison Dagger 10/20 Skill Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Paralyzing Dagger 10/20 Skill Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Shade Dagger 10/20 Skill Inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Sleep Dagger 10/20 Skill Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Throwing Dagger 10/20 Skill Non-type ATK to enemy unit [Range: 3, Height Range: 2]
Jewel Burglar 10/20 Skill Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Healing Dagger 10/20 Skill Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Taunt 10/20 Skill Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
E4 -
30 Human, Male 4 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
205 107 99 74 40 125 73 92 70 112 (25%) 7
Other Stats
Jewels Obtained
+12
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Charming Dagger 10/20 Skill Inflicts Charm on enemy unit [Range: 1, Height Range: 1]
Hide 10/20 Skill Raises own Evasion Rate
Jewelry Dagger 10/20 Skill Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1]
Sneak Attack 10/20 Skill Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
Poison Dagger 10/20 Skill Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Paralyzing Dagger 10/20 Skill Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Shade Dagger 10/20 Skill Inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Sleep Dagger 10/20 Skill Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Throwing Dagger 10/20 Skill Non-type ATK to enemy unit [Range: 3, Height Range: 2]
Jewel Burglar 10/20 Skill Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Healing Dagger 10/20 Skill Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Taunt 10/20 Skill Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
E5 -
30 Human, Male 4 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
205 107 99 74 40 125 73 92 70 112 (25%) 7
Other Stats
Jewels Obtained
+12
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Charming Dagger 10/20 Skill Inflicts Charm on enemy unit [Range: 1, Height Range: 1]
Hide 10/20 Skill Raises own Evasion Rate
Jewelry Dagger 10/20 Skill Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1]
Sneak Attack 10/20 Skill Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
Poison Dagger 10/20 Skill Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Paralyzing Dagger 10/20 Skill Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Shade Dagger 10/20 Skill Inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Sleep Dagger 10/20 Skill Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Throwing Dagger 10/20 Skill Non-type ATK to enemy unit [Range: 3, Height Range: 2]
Jewel Burglar 10/20 Skill Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Healing Dagger 10/20 Skill Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Taunt 10/20 Skill Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
E6 -
30 Human, Male 4 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
205 107 99 74 40 125 73 92 70 112 (25%) 7
Other Stats
Jewels Obtained
+12
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Charming Dagger 10/20 Skill Inflicts Charm on enemy unit [Range: 1, Height Range: 1]
Hide 10/20 Skill Raises own Evasion Rate
Jewelry Dagger 10/20 Skill Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1]
Sneak Attack 10/20 Skill Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
Poison Dagger 10/20 Skill Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Paralyzing Dagger 10/20 Skill Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Shade Dagger 10/20 Skill Inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Sleep Dagger 10/20 Skill Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Throwing Dagger 10/20 Skill Non-type ATK to enemy unit [Range: 3, Height Range: 2]
Jewel Burglar 10/20 Skill Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Healing Dagger 10/20 Skill Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Taunt 10/20 Skill Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
E7 -
30 Human, Male 4 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
205 107 99 74 40 125 73 92 70 112 (25%) 7
Other Stats
Jewels Obtained
+12
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Charming Dagger 10/20 Skill Inflicts Charm on enemy unit [Range: 1, Height Range: 1]
Hide 10/20 Skill Raises own Evasion Rate
Jewelry Dagger 10/20 Skill Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1]
Sneak Attack 10/20 Skill Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
Poison Dagger 10/20 Skill Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Paralyzing Dagger 10/20 Skill Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Shade Dagger 10/20 Skill Inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Sleep Dagger 10/20 Skill Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Throwing Dagger 10/20 Skill Non-type ATK to enemy unit [Range: 3, Height Range: 2]
Jewel Burglar 10/20 Skill Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Healing Dagger 10/20 Skill Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Taunt 10/20 Skill Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
E8 -
30 Human, Male 4 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
205 107 99 74 40 125 73 92 70 112 (25%) 7
Other Stats
Jewels Obtained
+12
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Charming Dagger 10/20 Skill Inflicts Charm on enemy unit [Range: 1, Height Range: 1]
Hide 10/20 Skill Raises own Evasion Rate
Jewelry Dagger 10/20 Skill Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1]
Sneak Attack 10/20 Skill Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
Poison Dagger 10/20 Skill Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Paralyzing Dagger 10/20 Skill Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Shade Dagger 10/20 Skill Inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Sleep Dagger 10/20 Skill Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Throwing Dagger 10/20 Skill Non-type ATK to enemy unit [Range: 3, Height Range: 2]
Jewel Burglar 10/20 Skill Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Healing Dagger 10/20 Skill Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Taunt 10/20 Skill Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
Quest Missions
Kill all foes

Reward: Apple of Accomplishment

Clear with max 3 continues

Reward: Skip Ticket

Max 3 items used

Reward: Silver Ingot

Drops
Drops