Basic Information
Type Character
Level 30
AP Cost 10
Player EXP 10
Unit EXP 55
Zeni 2000
Protagonist
Protagonist Ready Conditions
Unit Min Level 30

Episode 1 I'll Be Taking My Leave

Defeat all enemy units!

Map
0 1 2 3 4 5 6 7 8 9 10
0 5 6 10 5 5 3 3 2 2 1 1
1 6 5 5 5 5 3 3 2 2 1 [P4]
1
2 [E5]
3
5 5 4 4 3 2 2 2 1 1
3 3 [E1]
3
4 4 4 2 2 0 [P1]
0
0 [P3]
0
4 0 0 0 0 0 0 0 [A1]
0
1 0 0
5 0 0 0 [E4]
0
0 0 0 0 0 0 [P2]
0
6 0 0 0 0 0 0 0 0 0 0 0
7 [E3]
0
2 5 6 4 1 1 0 0 3 [P5]
2
8 6 [E6]
6
6 6 5 2 2 2 1 2 2
9 6 6 6 6 5 4 4 [E2]
3
3 3 2
10 6 6 6 [E7]
6
4 4 5 4 3 3 2
Allies
UID SID Unit Level Type Move Jump
A1 -
35 Human, Female 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
546 97 91 121 102 118 77 112 133 100 (25%) 17
Other Stats
Range Jewels Obtained
+1 +16
Skills
Name Rank Type Effect
Attack (MAJ) 1/1 Attack Magia Gunslinger
Magia Shot 10/20 Skill Missile Mag ATK (Strong vs Airborne) to target unit [Range: 5, Height Range: Unlimited]
Burning Shell 10/20 Skill Fire Missile Mag ATK that inflicts Daze on target unit [Range: 5, Height Range: Unlimited]
Laser Snipe 10/20 Skill Penetrating Light Missile Mag ATK to target unit & raises own MATK for three turns [Range: 5, Height Range: Unlimited]
Hell Barrage 10/20 Skill Dark Missile Mag ATK (100% Hit) to target unit [Range: 5, Height Range: Unlimited]
Flame Shot 10/20 Skill Penetrating Fire Missile Mag ATK to units within target area [Range: 4, Area: Cross (3), Height Range: Unlimited]
Freezing Shot 10/20 Skill Penetrating Water Missile Mag ATK to units within target area [Range: 4, Area: Cross (3), Height Range: Unlimited]
Thunder Shot 10/20 Skill Penetrating Thunder Missile Mag ATK to units within target area [Range: 4, Area: Cross (3), Height Range: Unlimited]
Storm Shot 10/20 Skill Penetrating Wind Missile Mag ATK to units within target area [Range: 4, Area: Cross (3), Height Range: Unlimited]
Quickdraw 10/20 Reaction Chance of performing a preemptive strike when being attacked [Range: 5, Height Range: Unlimited]
Enemies
UID SID Unit Level Type Move Jump
E1 -
30 Human, Male 4 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
157 131 94 72 34 119 72 91 69 74 (25%) 7
Other Stats
Jewels Obtained
+12
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Charming Dagger 20/20 Skill Inflicts Charm on enemy unit [Range: 1, Height Range: 1]
Hide 20/20 Skill Raises own Evasion Rate
Jewelry Dagger 20/20 Skill Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1]
Sneak Attack 20/20 Skill Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
Poison Dagger 20/20 Skill Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Paralyzing Dagger 20/20 Skill Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Shade Dagger 20/20 Skill Inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Sleep Dagger 20/20 Skill Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Throwing Dagger 20/20 Skill Non-Type ATK to enemy unit [Range: 3, Height Range: 2]
Jewel Burglar 20/20 Skill Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Healing Dagger 20/20 Skill Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Taunt 20/20 Skill Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
E2 -
30 Human, Male 4 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
157 131 94 72 34 119 72 91 69 74 (25%) 7
Other Stats
Jewels Obtained
+12
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Charming Dagger 20/20 Skill Inflicts Charm on enemy unit [Range: 1, Height Range: 1]
Hide 20/20 Skill Raises own Evasion Rate
Jewelry Dagger 20/20 Skill Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1]
Sneak Attack 20/20 Skill Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
Poison Dagger 20/20 Skill Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Paralyzing Dagger 20/20 Skill Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Shade Dagger 20/20 Skill Inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Sleep Dagger 20/20 Skill Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Throwing Dagger 20/20 Skill Non-Type ATK to enemy unit [Range: 3, Height Range: 2]
Jewel Burglar 20/20 Skill Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Healing Dagger 20/20 Skill Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Taunt 20/20 Skill Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
E3 -
30 Human, Male 4 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
157 131 94 72 34 119 72 91 69 74 (25%) 7
Other Stats
Jewels Obtained
+12
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Charming Dagger 20/20 Skill Inflicts Charm on enemy unit [Range: 1, Height Range: 1]
Hide 20/20 Skill Raises own Evasion Rate
Jewelry Dagger 20/20 Skill Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1]
Sneak Attack 20/20 Skill Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
Poison Dagger 20/20 Skill Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Paralyzing Dagger 20/20 Skill Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Shade Dagger 20/20 Skill Inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Sleep Dagger 20/20 Skill Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Throwing Dagger 20/20 Skill Non-Type ATK to enemy unit [Range: 3, Height Range: 2]
Jewel Burglar 20/20 Skill Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Healing Dagger 20/20 Skill Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Taunt 20/20 Skill Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
E4 -
30 Human, Male 4 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
157 131 94 72 34 119 72 91 69 74 (25%) 7
Other Stats
Jewels Obtained
+12
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Charming Dagger 20/20 Skill Inflicts Charm on enemy unit [Range: 1, Height Range: 1]
Hide 20/20 Skill Raises own Evasion Rate
Jewelry Dagger 20/20 Skill Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1]
Sneak Attack 20/20 Skill Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
Poison Dagger 20/20 Skill Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Paralyzing Dagger 20/20 Skill Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Shade Dagger 20/20 Skill Inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Sleep Dagger 20/20 Skill Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Throwing Dagger 20/20 Skill Non-Type ATK to enemy unit [Range: 3, Height Range: 2]
Jewel Burglar 20/20 Skill Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Healing Dagger 20/20 Skill Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Taunt 20/20 Skill Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
E5 -
30 Human, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
180 117 73 55 47 102 64 86 102 77 (25%) 7
Other Stats
Range Jewels Obtained Missile ATK Power
+2 +8 +12
Skills
Name Rank Type Effect
Attack (SNI) 1/1 Attack
Leg Snipe 5/20 Skill Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Head Snipe 5/20 Skill Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Piercing Snipe 5/20 Skill Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Assault Burst 5/20 Skill Penetrating Missile ATK that ignores DEF [Range: 5, Area: Line (5), Height Range: Unlimited]
Charged Snipe 5/20 Skill Missile ATK to enemy unit [Range: 5, Height Range: Unlimited]
Take Aim 5/20 Skill Raises own Hit Rate for two turns
Camouflage 5/20 Skill Raises own Evasion Rate for three turns
Bullet Snipe 5/20 Skill Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Counter Snipe 5/20 Reaction After receiving Dmg, performs counter [Range: 5, Height Range: Unlimited]
E6 -
30 Human, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
180 117 73 55 47 102 64 86 102 77 (25%) 7
Other Stats
Range Jewels Obtained Missile ATK Power
+2 +8 +12
Skills
Name Rank Type Effect
Attack (SNI) 1/1 Attack
Leg Snipe 5/20 Skill Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Head Snipe 5/20 Skill Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Piercing Snipe 5/20 Skill Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Assault Burst 5/20 Skill Penetrating Missile ATK that ignores DEF [Range: 5, Area: Line (5), Height Range: Unlimited]
Charged Snipe 5/20 Skill Missile ATK to enemy unit [Range: 5, Height Range: Unlimited]
Take Aim 5/20 Skill Raises own Hit Rate for two turns
Camouflage 5/20 Skill Raises own Evasion Rate for three turns
Bullet Snipe 5/20 Skill Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Counter Snipe 5/20 Reaction After receiving Dmg, performs counter [Range: 5, Height Range: Unlimited]
E7 -
30 Human, Male 2 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
341 136 87 55 52 135 60 81 124 112 (25%) 7
Other Stats
Jewels Obtained
+16
Skills
Name Rank Type Effect
Attack (KUR) 1/1 Attack
MOVE Boost+1 10/20 Skill Raises ally unit's MOVE by 1 for three turns [Range: 2, Height Range: 1]
JUMP Boost+1 10/20 Skill Raises ally unit's JUMP by 1 for three turns [Range: 2, Height Range: 1]
Strobe Grenade 10/20 Skill Inflicts Blind & Stun on units within target area [Range: 4, Area: Cross (3), Height Range: 2]
Bursting Shot 10/20 Skill Fire Missile ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Armor Piercing Shot 10/20 Skill Penetrating Fire Missile ATK on target unit that ignores DEF (Strong vs Machines) [Range: 4, Area: Line (4), Height Range: 1]
Heavy Fire 10/20 Skill Fire Missile ATK on enemy unit [Range: 5, Height Range: 2]
Maintenance 10/20 Skill Raises own DEX for two turns
Lock On 10/20 Skill Raises own Hit Rate for two turns
Firebomb 10/20 Skill Fire Missile ATK to units within target area [Range: 4, Area: Cross (3), Height Range: 2]
Composite Armor 10/20 Reaction Change of reducing portion of Dmg when receiving Dmg
Quest Missions
Kill all foes

Reward: Apple of Accomplishment

Clear with max 3 continues

Reward: Skip Ticket

Max 3 items used

Reward: Silver Ingot

Drops
Drops