| E1 |
- |
|
Mercenary |
30 |
Human, Male |
4 |
4 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 157 |
131 |
94 |
72 |
34 |
119 |
72 |
91 |
69 |
74 (25%) |
7 |
Other Stats
| Jewels Obtained |
|
|
|
|
|
| +12 |
|
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (THI) |
1/1 |
Attack |
|
| Charming Dagger |
20/20 |
Skill |
Inflicts Charm on enemy unit [Range: 1, Height Range: 1] |
| Hide |
20/20 |
Skill |
Raises own Evasion Rate |
| Jewelry Dagger |
20/20 |
Skill |
Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1] |
| Sneak Attack |
20/20 |
Skill |
Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1] |
| Poison Dagger |
20/20 |
Skill |
Inflicts Poison on enemy unit [Range: 1, Height Range: 1] |
| Paralyzing Dagger |
20/20 |
Skill |
Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1] |
| Shade Dagger |
20/20 |
Skill |
Inflicts Blind on enemy unit [Range: 1, Height Range: 1] |
| Sleep Dagger |
20/20 |
Skill |
Inflicts Sleep on enemy unit [Range: 1, Height Range: 1] |
| Throwing Dagger |
20/20 |
Skill |
Non-Type ATK to enemy unit [Range: 3, Height Range: 2] |
| Jewel Burglar |
20/20 |
Skill |
Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1] |
| Healing Dagger |
20/20 |
Skill |
Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1] |
| Taunt |
20/20 |
Skill |
Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2] |
|
| E2 |
- |
|
Mercenary |
30 |
Human, Male |
4 |
4 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 157 |
131 |
94 |
72 |
34 |
119 |
72 |
91 |
69 |
74 (25%) |
7 |
Other Stats
| Jewels Obtained |
|
|
|
|
|
| +12 |
|
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (THI) |
1/1 |
Attack |
|
| Charming Dagger |
20/20 |
Skill |
Inflicts Charm on enemy unit [Range: 1, Height Range: 1] |
| Hide |
20/20 |
Skill |
Raises own Evasion Rate |
| Jewelry Dagger |
20/20 |
Skill |
Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1] |
| Sneak Attack |
20/20 |
Skill |
Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1] |
| Poison Dagger |
20/20 |
Skill |
Inflicts Poison on enemy unit [Range: 1, Height Range: 1] |
| Paralyzing Dagger |
20/20 |
Skill |
Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1] |
| Shade Dagger |
20/20 |
Skill |
Inflicts Blind on enemy unit [Range: 1, Height Range: 1] |
| Sleep Dagger |
20/20 |
Skill |
Inflicts Sleep on enemy unit [Range: 1, Height Range: 1] |
| Throwing Dagger |
20/20 |
Skill |
Non-Type ATK to enemy unit [Range: 3, Height Range: 2] |
| Jewel Burglar |
20/20 |
Skill |
Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1] |
| Healing Dagger |
20/20 |
Skill |
Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1] |
| Taunt |
20/20 |
Skill |
Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2] |
|
| E3 |
- |
|
Mercenary |
30 |
Human, Male |
4 |
4 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 157 |
131 |
94 |
72 |
34 |
119 |
72 |
91 |
69 |
74 (25%) |
7 |
Other Stats
| Jewels Obtained |
|
|
|
|
|
| +12 |
|
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (THI) |
1/1 |
Attack |
|
| Charming Dagger |
20/20 |
Skill |
Inflicts Charm on enemy unit [Range: 1, Height Range: 1] |
| Hide |
20/20 |
Skill |
Raises own Evasion Rate |
| Jewelry Dagger |
20/20 |
Skill |
Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1] |
| Sneak Attack |
20/20 |
Skill |
Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1] |
| Poison Dagger |
20/20 |
Skill |
Inflicts Poison on enemy unit [Range: 1, Height Range: 1] |
| Paralyzing Dagger |
20/20 |
Skill |
Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1] |
| Shade Dagger |
20/20 |
Skill |
Inflicts Blind on enemy unit [Range: 1, Height Range: 1] |
| Sleep Dagger |
20/20 |
Skill |
Inflicts Sleep on enemy unit [Range: 1, Height Range: 1] |
| Throwing Dagger |
20/20 |
Skill |
Non-Type ATK to enemy unit [Range: 3, Height Range: 2] |
| Jewel Burglar |
20/20 |
Skill |
Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1] |
| Healing Dagger |
20/20 |
Skill |
Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1] |
| Taunt |
20/20 |
Skill |
Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2] |
|
| E4 |
- |
|
Mercenary |
30 |
Human, Male |
4 |
4 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 157 |
131 |
94 |
72 |
34 |
119 |
72 |
91 |
69 |
74 (25%) |
7 |
Other Stats
| Jewels Obtained |
|
|
|
|
|
| +12 |
|
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (THI) |
1/1 |
Attack |
|
| Charming Dagger |
20/20 |
Skill |
Inflicts Charm on enemy unit [Range: 1, Height Range: 1] |
| Hide |
20/20 |
Skill |
Raises own Evasion Rate |
| Jewelry Dagger |
20/20 |
Skill |
Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1] |
| Sneak Attack |
20/20 |
Skill |
Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1] |
| Poison Dagger |
20/20 |
Skill |
Inflicts Poison on enemy unit [Range: 1, Height Range: 1] |
| Paralyzing Dagger |
20/20 |
Skill |
Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1] |
| Shade Dagger |
20/20 |
Skill |
Inflicts Blind on enemy unit [Range: 1, Height Range: 1] |
| Sleep Dagger |
20/20 |
Skill |
Inflicts Sleep on enemy unit [Range: 1, Height Range: 1] |
| Throwing Dagger |
20/20 |
Skill |
Non-Type ATK to enemy unit [Range: 3, Height Range: 2] |
| Jewel Burglar |
20/20 |
Skill |
Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1] |
| Healing Dagger |
20/20 |
Skill |
Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1] |
| Taunt |
20/20 |
Skill |
Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2] |
|
| E5 |
- |
|
Mercenary |
30 |
Human, Male |
3 |
2 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 180 |
117 |
73 |
55 |
47 |
102 |
64 |
86 |
102 |
77 (25%) |
7 |
Other Stats
| Range |
Jewels Obtained |
Missile ATK Power |
|
|
|
| +2 |
+8 |
+12 |
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (SNI) |
1/1 |
Attack |
|
| Leg Snipe |
5/20 |
Skill |
Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited] |
| Head Snipe |
5/20 |
Skill |
Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited] |
| Piercing Snipe |
5/20 |
Skill |
Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited] |
| Assault Burst |
5/20 |
Skill |
Penetrating Missile ATK that ignores DEF [Range: 5, Area: Line (5), Height Range: Unlimited] |
| Charged Snipe |
5/20 |
Skill |
Missile ATK to enemy unit [Range: 5, Height Range: Unlimited] |
| Take Aim |
5/20 |
Skill |
Raises own Hit Rate for two turns |
| Camouflage |
5/20 |
Skill |
Raises own Evasion Rate for three turns |
| Bullet Snipe |
5/20 |
Skill |
Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2] |
| Counter Snipe |
5/20 |
Reaction |
After receiving Dmg, performs counter [Range: 5, Height Range: Unlimited] |
|
| E6 |
- |
|
Mercenary |
30 |
Human, Male |
3 |
2 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 180 |
117 |
73 |
55 |
47 |
102 |
64 |
86 |
102 |
77 (25%) |
7 |
Other Stats
| Range |
Jewels Obtained |
Missile ATK Power |
|
|
|
| +2 |
+8 |
+12 |
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (SNI) |
1/1 |
Attack |
|
| Leg Snipe |
5/20 |
Skill |
Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited] |
| Head Snipe |
5/20 |
Skill |
Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited] |
| Piercing Snipe |
5/20 |
Skill |
Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited] |
| Assault Burst |
5/20 |
Skill |
Penetrating Missile ATK that ignores DEF [Range: 5, Area: Line (5), Height Range: Unlimited] |
| Charged Snipe |
5/20 |
Skill |
Missile ATK to enemy unit [Range: 5, Height Range: Unlimited] |
| Take Aim |
5/20 |
Skill |
Raises own Hit Rate for two turns |
| Camouflage |
5/20 |
Skill |
Raises own Evasion Rate for three turns |
| Bullet Snipe |
5/20 |
Skill |
Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2] |
| Counter Snipe |
5/20 |
Reaction |
After receiving Dmg, performs counter [Range: 5, Height Range: Unlimited] |
|
| E7 |
- |
|
Mercenary |
30 |
Human, Male |
2 |
2 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 341 |
136 |
87 |
55 |
52 |
135 |
60 |
81 |
124 |
112 (25%) |
7 |
Other Stats
| Jewels Obtained |
|
|
|
|
|
| +16 |
|
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (KUR) |
1/1 |
Attack |
|
| MOVE Boost+1 |
10/20 |
Skill |
Raises ally unit's MOVE by 1 for three turns [Range: 2, Height Range: 1] |
| JUMP Boost+1 |
10/20 |
Skill |
Raises ally unit's JUMP by 1 for three turns [Range: 2, Height Range: 1] |
| Strobe Grenade |
10/20 |
Skill |
Inflicts Blind & Stun on units within target area [Range: 4, Area: Cross (3), Height Range: 2] |
| Bursting Shot |
10/20 |
Skill |
Fire Missile ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2] |
| Armor Piercing Shot |
10/20 |
Skill |
Penetrating Fire Missile ATK on target unit that ignores DEF (Strong vs Machines) [Range: 4, Area: Line (4), Height Range: 1] |
| Heavy Fire |
10/20 |
Skill |
Fire Missile ATK on enemy unit [Range: 5, Height Range: 2] |
| Maintenance |
10/20 |
Skill |
Raises own DEX for two turns |
| Lock On |
10/20 |
Skill |
Raises own Hit Rate for two turns |
| Firebomb |
10/20 |
Skill |
Fire Missile ATK to units within target area [Range: 4, Area: Cross (3), Height Range: 2] |
| Composite Armor |
10/20 |
Reaction |
Change of reducing portion of Dmg when receiving Dmg |
|