| E1 | - |  | Hooded Hunter | 60 | Human, Male | 3 | 1 | 
                        
                          | 
                              
                                Primary Stats
                                
                                  
                                    | HP | PATK | PDEF | MATK | MDEF | DEX | AGI | CRIT | LUCK | Jewels | Combo |  
                                    | 271 | 173 | 105 | 78 | 60 | 155 | 75 | 115 | 168 | 105 (25%) | 7 |  
                                      Other Stats
                                      
                                          
                                              | Range | Hit Rate | Jewels Obtained |  |  |  |  
                                              | +1 | +10 | +16 |  |  |  |  
                                  Skills
                                  
                                    
                                      | Name | Rank | Type | Effect |  
                                        | Attack (HUN) | 1/1 | Attack |  |  
                                                | Charged Shot | 20/20 | Skill | Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited] |  
                                                | Targeted Shot | 20/20 | Skill | Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Slow [Range: 4, Height Range: Unlimited] |  
                                                | Wild Shot | 20/20 | Skill | 2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited] |  
                                                | Hunting Arrow | 20/20 | Skill | Missile ATK on enemy unit (Strong vs Monsters) [Range: 4, Height Range: Unlimited] |  
                                                | Surefire Shot | 20/20 | Skill | Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited] |  
                                                | Divine Shot | 20/20 | Skill | Missile ATK to enemy units in target area & 100% Hit [Range: 4, Area: Cross (3), Height Range: Unlimited] |  | 
                        
                          | E2 | - |  | Hooded Hunter | 60 | Human, Male | 3 | 1 | 
                        
                          | 
                              
                                Primary Stats
                                
                                  
                                    | HP | PATK | PDEF | MATK | MDEF | DEX | AGI | CRIT | LUCK | Jewels | Combo |  
                                    | 271 | 173 | 105 | 78 | 60 | 155 | 75 | 115 | 168 | 105 (25%) | 7 |  
                                      Other Stats
                                      
                                          
                                              | Range | Hit Rate | Jewels Obtained |  |  |  |  
                                              | +1 | +10 | +16 |  |  |  |  
                                  Skills
                                  
                                    
                                      | Name | Rank | Type | Effect |  
                                        | Attack (HUN) | 1/1 | Attack |  |  
                                                | Charged Shot | 20/20 | Skill | Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited] |  
                                                | Targeted Shot | 20/20 | Skill | Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Slow [Range: 4, Height Range: Unlimited] |  
                                                | Wild Shot | 20/20 | Skill | 2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited] |  
                                                | Hunting Arrow | 20/20 | Skill | Missile ATK on enemy unit (Strong vs Monsters) [Range: 4, Height Range: Unlimited] |  
                                                | Surefire Shot | 20/20 | Skill | Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited] |  
                                                | Divine Shot | 20/20 | Skill | Missile ATK to enemy units in target area & 100% Hit [Range: 4, Area: Cross (3), Height Range: Unlimited] |  | 
                        
                          | E3 | - |  | Hooded Man | 60 | Human, Male | 5 | 5 | 
                        
                          | 
                              
                                Primary Stats
                                
                                  
                                    | HP | PATK | PDEF | MATK | MDEF | DEX | AGI | CRIT | LUCK | Jewels | Combo |  
                                    | 529 | 200 | 142 | 97 | 59 | 193 | 88 | 141 | 102 | 165 (25%) | 7 |  
                                      Other Stats
                                      
                                          
                                              | Jewels Obtained | COMBO Area |  |  |  |  |  
                                              | +20 | -2 |  |  |  |  |  
                                  Skills
                                  
                                    
                                      | Name | Rank | Type | Effect |  
                                        | Attack (THI) | 1/1 | Attack |  |  
                                                | Charming Dagger | 20/20 | Skill | Inflicts Charm on enemy unit [Range: 1, Height Range: 1] |  
                                                | Hide | 20/20 | Skill | Raises own Evasion Rate |  
                                                | Jewelry Dagger | 20/20 | Skill | Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1] |  
                                                | Sneak Attack | 20/20 | Skill | Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1] |  
                                                | Poison Dagger | 20/20 | Skill | Inflicts Poison on enemy unit [Range: 1, Height Range: 1] |  
                                                | Paralyzing Dagger | 20/20 | Skill | Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1] |  
                                                | Shade Dagger | 20/20 | Skill | Inflicts Blind on enemy unit [Range: 1, Height Range: 1] |  
                                                | Sleep Dagger | 20/20 | Skill | Inflicts Sleep on enemy unit [Range: 1, Height Range: 1] |  
                                                | Throwing Dagger | 20/20 | Skill | Non-Type ATK to enemy unit [Range: 3, Height Range: 2] |  
                                                | Jewel Burglar | 20/20 | Skill | Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1] |  
                                                | Healing Dagger | 20/20 | Skill | Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1] |  
                                                | Taunt | 20/20 | Skill | Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2] |  
                                                | Quick Action | 20/20 | Reaction | After receiving Dmg, AGI is raised until next turn |  | 
                        
                          | E4 | - |  | Hooded Man | 60 | Human, Male | 5 | 5 | 
                        
                          | 
                              
                                Primary Stats
                                
                                  
                                    | HP | PATK | PDEF | MATK | MDEF | DEX | AGI | CRIT | LUCK | Jewels | Combo |  
                                    | 529 | 200 | 142 | 97 | 59 | 193 | 88 | 141 | 102 | 165 (25%) | 7 |  
                                      Other Stats
                                      
                                          
                                              | Jewels Obtained | COMBO Area |  |  |  |  |  
                                              | +20 | -2 |  |  |  |  |  
                                  Skills
                                  
                                    
                                      | Name | Rank | Type | Effect |  
                                        | Attack (THI) | 1/1 | Attack |  |  
                                                | Charming Dagger | 20/20 | Skill | Inflicts Charm on enemy unit [Range: 1, Height Range: 1] |  
                                                | Hide | 20/20 | Skill | Raises own Evasion Rate |  
                                                | Jewelry Dagger | 20/20 | Skill | Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1] |  
                                                | Sneak Attack | 20/20 | Skill | Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1] |  
                                                | Poison Dagger | 20/20 | Skill | Inflicts Poison on enemy unit [Range: 1, Height Range: 1] |  
                                                | Paralyzing Dagger | 20/20 | Skill | Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1] |  
                                                | Shade Dagger | 20/20 | Skill | Inflicts Blind on enemy unit [Range: 1, Height Range: 1] |  
                                                | Sleep Dagger | 20/20 | Skill | Inflicts Sleep on enemy unit [Range: 1, Height Range: 1] |  
                                                | Throwing Dagger | 20/20 | Skill | Non-Type ATK to enemy unit [Range: 3, Height Range: 2] |  
                                                | Jewel Burglar | 20/20 | Skill | Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1] |  
                                                | Healing Dagger | 20/20 | Skill | Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1] |  
                                                | Taunt | 20/20 | Skill | Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2] |  
                                                | Quick Action | 20/20 | Reaction | After receiving Dmg, AGI is raised until next turn |  | 
                        
                          | E5 | - |  | Hooded Man | 60 | Human, Male | 4 | 1 | 
                        
                          | 
                              
                                Primary Stats
                                
                                  
                                    | HP | PATK | PDEF | MATK | MDEF | DEX | AGI | CRIT | LUCK | Jewels | Combo |  
                                    | 692 | 237 | 138 | 99 | 62 | 176 | 70 | 128 | 102 | 99 (25%) | 7 |  
                                      Other Stats
                                      
                                          
                                              | COMBO Area |  |  |  |  |  |  
                                              | -2 |  |  |  |  |  |  
                                  Skills
                                  
                                    
                                      | Name | Rank | Type | Effect |  
                                        | Attack (ARM) | 1/1 | Attack |  |  
                                                | Rock Toss | 20/20 | Skill | Missile ATK to an enemy [Range: 3, Height Range: 1] |  
                                                | First Aid | 20/20 | Skill | Recovers an ally's HP [Range: 1, Height Range: 1] |  
                                                | Spell Break | 20/20 | Skill | Slash ATK to an enemy & interrupts skill charging [Range: 1, Height Range: 1] |  
                                                | Battle Preparation | 20/20 | Skill | Raises own PDEF/Evasion Rate |  
                                                | Fatal Risk | 20/20 | Skill | Greatly raises own PATK & lowers PDEF |  
                                                | Devilish Slash | 20/20 | Skill | Slash ATK on enemy unit (Strong vs Demons) [Range: 1, Height Range: 1] |  
                                                | Stance of the Warrior | 20/20 | Reaction | Chance of reducing Phys Dmg |  |