| E1 |
NIN |
|
Cutthroat Ninja |
80 |
Human, Male |
5 |
5 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 673 |
295 |
188 |
118 |
80 |
267 |
116 |
189 |
155 |
200 (25%) |
27 |
Other Stats
| Evasion Rate |
Jewels Obtained |
|
|
|
|
| +25 |
+20 |
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (NIN) |
1/1 |
Attack |
|
| Shuriken |
20/20 |
Skill |
Missile ATK to enemy unit & chance of critical [Range: 4, Height Range: 2] |
| Fire Seal |
20/20 |
Skill |
Fire Non-Type ATK to enemy unit [Range: 4, Height Range: 2] |
| Water Seal |
20/20 |
Skill |
Water Non-Type ATK to enemy unit [Range: 4, Height Range: 2] |
| Wind Seal |
20/20 |
Skill |
Wind Non-Type ATK [Range: 4, Height Range: 2] |
| Thunder Seal |
20/20 |
Skill |
Thunder Non-Type ATK [Range: 4, Height Range: 2] |
| Utsusemi |
20/20 |
Skill |
Raises own Evasion Rate |
| Smoke Bomb |
20/20 |
Skill |
Inflicts Blind on units within area around self [Area: Square (3) around self, Height Range: 2] |
| Tranquillizing Blade |
20/20 |
Skill |
Slash ATK & inflicts Sleep [Range: 1, Height Range: 1] |
| Venom Blade |
20/20 |
Skill |
Slash ATK & inflicts Poison [Range: 1, Height Range: 1] |
| Viper Blade |
20/20 |
Skill |
Slash ATK & inflicts Paralyze [Range: 1, Height Range: 1] |
| Shadow Stitch |
20/20 |
Skill |
Slash ATK & inflicts Bind [Range: 1, Height Range: 1] |
| Golden Bind |
20/20 |
Skill |
Slash ATK & inflicts Stop [Range: 1, Height Range: 1] |
| Poison Fog |
15/20 |
Reaction |
After receiving Dmg, chance of inflicting Poison on enemy unit [Range: 1, Height Range: 2] |
|
| E2 |
- |
|
Burglar |
80 |
Human, Male |
3 |
2 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 681 |
290 |
159 |
94 |
75 |
218 |
93 |
194 |
254 |
190 (25%) |
27 |
Other Stats
| Range |
Evasion Rate |
Jewels Obtained |
|
|
|
| +1 |
+25 |
+16 |
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (HUN) |
1/1 |
Attack |
|
| Hunting Arrow |
20/20 |
Skill |
Missile ATK on enemy unit (Strong vs Monsters) [Range: 4, Height Range: Unlimited] |
| Surefire Shot |
20/20 |
Skill |
Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited] |
| Divine Shot |
20/20 |
Skill |
Missile ATK to enemy units in target area & 100% Hit [Range: 4, Area: Cross (3), Height Range: Unlimited] |
| Charged Shot |
20/20 |
Skill |
Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited] |
| Targeted Shot |
20/20 |
Skill |
Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Slow [Range: 4, Height Range: Unlimited] |
| Wild Shot |
20/20 |
Skill |
2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited] |
| Booby Trap |
15/20 |
Reaction |
After receiving Dmg, chance of inflicting Slow on enemy unit [Range: 3, Height Range: Unlimited] |
|
| E3 |
- |
|
Cutthroat Ninja |
80 |
Human, Male |
5 |
5 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 673 |
295 |
188 |
118 |
80 |
267 |
116 |
189 |
155 |
200 (25%) |
27 |
Other Stats
| Evasion Rate |
Jewels Obtained |
|
|
|
|
| +25 |
+20 |
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (NIN) |
1/1 |
Attack |
|
| Shuriken |
20/20 |
Skill |
Missile ATK to enemy unit & chance of critical [Range: 4, Height Range: 2] |
| Fire Seal |
20/20 |
Skill |
Fire Non-Type ATK to enemy unit [Range: 4, Height Range: 2] |
| Water Seal |
20/20 |
Skill |
Water Non-Type ATK to enemy unit [Range: 4, Height Range: 2] |
| Wind Seal |
20/20 |
Skill |
Wind Non-Type ATK [Range: 4, Height Range: 2] |
| Thunder Seal |
20/20 |
Skill |
Thunder Non-Type ATK [Range: 4, Height Range: 2] |
| Utsusemi |
20/20 |
Skill |
Raises own Evasion Rate |
| Smoke Bomb |
20/20 |
Skill |
Inflicts Blind on units within area around self [Area: Square (3) around self, Height Range: 2] |
| Tranquillizing Blade |
20/20 |
Skill |
Slash ATK & inflicts Sleep [Range: 1, Height Range: 1] |
| Venom Blade |
20/20 |
Skill |
Slash ATK & inflicts Poison [Range: 1, Height Range: 1] |
| Viper Blade |
20/20 |
Skill |
Slash ATK & inflicts Paralyze [Range: 1, Height Range: 1] |
| Shadow Stitch |
20/20 |
Skill |
Slash ATK & inflicts Bind [Range: 1, Height Range: 1] |
| Golden Bind |
20/20 |
Skill |
Slash ATK & inflicts Stop [Range: 1, Height Range: 1] |
| Poison Fog |
15/20 |
Reaction |
After receiving Dmg, chance of inflicting Poison on enemy unit [Range: 1, Height Range: 2] |
|
| E4 |
- |
|
Burglar |
80 |
Human, Male |
5 |
5 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 473 |
259 |
188 |
112 |
79 |
265 |
105 |
174 |
143 |
200 (25%) |
27 |
Other Stats
| Evasion Rate |
Jewels Obtained |
|
|
|
|
| +25 |
+52 |
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (THI) |
1/1 |
Attack |
|
| Charming Dagger |
20/20 |
Skill |
Inflicts Charm on enemy unit [Range: 1, Height Range: 1] |
| Hide |
20/20 |
Skill |
Raises own Evasion Rate |
| Jewelry Dagger |
20/20 |
Skill |
Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1] |
| Sneak Attack |
20/20 |
Skill |
Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1] |
| Poison Dagger |
20/20 |
Skill |
Inflicts Poison on enemy unit [Range: 1, Height Range: 1] |
| Paralyzing Dagger |
20/20 |
Skill |
Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1] |
| Shade Dagger |
20/20 |
Skill |
Inflicts Blind on enemy unit [Range: 1, Height Range: 1] |
| Sleep Dagger |
20/20 |
Skill |
Inflicts Sleep on enemy unit [Range: 1, Height Range: 1] |
| Throwing Dagger |
20/20 |
Skill |
Non-Type ATK to enemy unit [Range: 3, Height Range: 2] |
| Jewel Burglar |
20/20 |
Skill |
Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1] |
| Healing Dagger |
20/20 |
Skill |
Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1] |
| Taunt |
20/20 |
Skill |
Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2] |
| Quick Action |
1/20 |
Reaction |
After receiving Dmg, AGI is raised until next turn |
|
| E5 |
- |
|
Burglar |
80 |
Human, Male |
3 |
2 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 681 |
290 |
159 |
94 |
75 |
218 |
93 |
194 |
254 |
190 (25%) |
27 |
Other Stats
| Range |
Evasion Rate |
Jewels Obtained |
|
|
|
| +1 |
+25 |
+16 |
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (HUN) |
1/1 |
Attack |
|
| Hunting Arrow |
20/20 |
Skill |
Missile ATK on enemy unit (Strong vs Monsters) [Range: 4, Height Range: Unlimited] |
| Surefire Shot |
20/20 |
Skill |
Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited] |
| Divine Shot |
20/20 |
Skill |
Missile ATK to enemy units in target area & 100% Hit [Range: 4, Area: Cross (3), Height Range: Unlimited] |
| Charged Shot |
20/20 |
Skill |
Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited] |
| Targeted Shot |
20/20 |
Skill |
Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Slow [Range: 4, Height Range: Unlimited] |
| Wild Shot |
20/20 |
Skill |
2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited] |
| Booby Trap |
15/20 |
Reaction |
After receiving Dmg, chance of inflicting Slow on enemy unit [Range: 3, Height Range: Unlimited] |
|
| E6 |
- |
|
Burglar |
80 |
Human, Male |
5 |
5 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 473 |
259 |
188 |
112 |
79 |
265 |
105 |
174 |
143 |
200 (25%) |
27 |
Other Stats
| Evasion Rate |
Jewels Obtained |
|
|
|
|
| +25 |
+52 |
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (THI) |
1/1 |
Attack |
|
| Charming Dagger |
20/20 |
Skill |
Inflicts Charm on enemy unit [Range: 1, Height Range: 1] |
| Hide |
20/20 |
Skill |
Raises own Evasion Rate |
| Jewelry Dagger |
20/20 |
Skill |
Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1] |
| Sneak Attack |
20/20 |
Skill |
Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1] |
| Poison Dagger |
20/20 |
Skill |
Inflicts Poison on enemy unit [Range: 1, Height Range: 1] |
| Paralyzing Dagger |
20/20 |
Skill |
Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1] |
| Shade Dagger |
20/20 |
Skill |
Inflicts Blind on enemy unit [Range: 1, Height Range: 1] |
| Sleep Dagger |
20/20 |
Skill |
Inflicts Sleep on enemy unit [Range: 1, Height Range: 1] |
| Throwing Dagger |
20/20 |
Skill |
Non-Type ATK to enemy unit [Range: 3, Height Range: 2] |
| Jewel Burglar |
20/20 |
Skill |
Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1] |
| Healing Dagger |
20/20 |
Skill |
Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1] |
| Taunt |
20/20 |
Skill |
Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2] |
| Quick Action |
1/20 |
Reaction |
After receiving Dmg, AGI is raised until next turn |
|
| E7 |
- |
|
Burglar |
80 |
Human, Male |
5 |
5 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 473 |
259 |
188 |
112 |
79 |
265 |
105 |
174 |
143 |
200 (25%) |
27 |
Other Stats
| Evasion Rate |
Jewels Obtained |
|
|
|
|
| +25 |
+52 |
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (THI) |
1/1 |
Attack |
|
| Charming Dagger |
20/20 |
Skill |
Inflicts Charm on enemy unit [Range: 1, Height Range: 1] |
| Hide |
20/20 |
Skill |
Raises own Evasion Rate |
| Jewelry Dagger |
20/20 |
Skill |
Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1] |
| Sneak Attack |
20/20 |
Skill |
Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1] |
| Poison Dagger |
20/20 |
Skill |
Inflicts Poison on enemy unit [Range: 1, Height Range: 1] |
| Paralyzing Dagger |
20/20 |
Skill |
Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1] |
| Shade Dagger |
20/20 |
Skill |
Inflicts Blind on enemy unit [Range: 1, Height Range: 1] |
| Sleep Dagger |
20/20 |
Skill |
Inflicts Sleep on enemy unit [Range: 1, Height Range: 1] |
| Throwing Dagger |
20/20 |
Skill |
Non-Type ATK to enemy unit [Range: 3, Height Range: 2] |
| Jewel Burglar |
20/20 |
Skill |
Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1] |
| Healing Dagger |
20/20 |
Skill |
Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1] |
| Taunt |
20/20 |
Skill |
Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2] |
| Quick Action |
1/20 |
Reaction |
After receiving Dmg, AGI is raised until next turn |
|
| E8 |
- |
|
Cutthroat Ninja |
80 |
Human, Male |
5 |
5 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 673 |
295 |
188 |
118 |
80 |
267 |
116 |
189 |
155 |
200 (25%) |
27 |
Other Stats
| Evasion Rate |
Jewels Obtained |
|
|
|
|
| +25 |
+20 |
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (NIN) |
1/1 |
Attack |
|
| Shuriken |
20/20 |
Skill |
Missile ATK to enemy unit & chance of critical [Range: 4, Height Range: 2] |
| Fire Seal |
20/20 |
Skill |
Fire Non-Type ATK to enemy unit [Range: 4, Height Range: 2] |
| Water Seal |
20/20 |
Skill |
Water Non-Type ATK to enemy unit [Range: 4, Height Range: 2] |
| Wind Seal |
20/20 |
Skill |
Wind Non-Type ATK [Range: 4, Height Range: 2] |
| Thunder Seal |
20/20 |
Skill |
Thunder Non-Type ATK [Range: 4, Height Range: 2] |
| Utsusemi |
20/20 |
Skill |
Raises own Evasion Rate |
| Smoke Bomb |
20/20 |
Skill |
Inflicts Blind on units within area around self [Area: Square (3) around self, Height Range: 2] |
| Tranquillizing Blade |
20/20 |
Skill |
Slash ATK & inflicts Sleep [Range: 1, Height Range: 1] |
| Venom Blade |
20/20 |
Skill |
Slash ATK & inflicts Poison [Range: 1, Height Range: 1] |
| Viper Blade |
20/20 |
Skill |
Slash ATK & inflicts Paralyze [Range: 1, Height Range: 1] |
| Shadow Stitch |
20/20 |
Skill |
Slash ATK & inflicts Bind [Range: 1, Height Range: 1] |
| Golden Bind |
20/20 |
Skill |
Slash ATK & inflicts Stop [Range: 1, Height Range: 1] |
| Poison Fog |
15/20 |
Reaction |
After receiving Dmg, chance of inflicting Poison on enemy unit [Range: 1, Height Range: 2] |
|
| E9 |
- |
|
Burglar |
80 |
Human, Male |
5 |
5 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 473 |
259 |
188 |
112 |
79 |
265 |
105 |
174 |
143 |
200 (25%) |
27 |
Other Stats
| Evasion Rate |
Jewels Obtained |
|
|
|
|
| +25 |
+52 |
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (THI) |
1/1 |
Attack |
|
| Charming Dagger |
20/20 |
Skill |
Inflicts Charm on enemy unit [Range: 1, Height Range: 1] |
| Hide |
20/20 |
Skill |
Raises own Evasion Rate |
| Jewelry Dagger |
20/20 |
Skill |
Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1] |
| Sneak Attack |
20/20 |
Skill |
Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1] |
| Poison Dagger |
20/20 |
Skill |
Inflicts Poison on enemy unit [Range: 1, Height Range: 1] |
| Paralyzing Dagger |
20/20 |
Skill |
Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1] |
| Shade Dagger |
20/20 |
Skill |
Inflicts Blind on enemy unit [Range: 1, Height Range: 1] |
| Sleep Dagger |
20/20 |
Skill |
Inflicts Sleep on enemy unit [Range: 1, Height Range: 1] |
| Throwing Dagger |
20/20 |
Skill |
Non-Type ATK to enemy unit [Range: 3, Height Range: 2] |
| Jewel Burglar |
20/20 |
Skill |
Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1] |
| Healing Dagger |
20/20 |
Skill |
Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1] |
| Taunt |
20/20 |
Skill |
Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2] |
| Quick Action |
1/20 |
Reaction |
After receiving Dmg, AGI is raised until next turn |
|
| E10 |
- |
|
Burglar |
80 |
Human, Male |
3 |
2 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 681 |
290 |
159 |
94 |
75 |
218 |
93 |
194 |
254 |
190 (25%) |
27 |
Other Stats
| Range |
Evasion Rate |
Jewels Obtained |
|
|
|
| +1 |
+25 |
+16 |
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (HUN) |
1/1 |
Attack |
|
| Hunting Arrow |
20/20 |
Skill |
Missile ATK on enemy unit (Strong vs Monsters) [Range: 4, Height Range: Unlimited] |
| Surefire Shot |
20/20 |
Skill |
Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited] |
| Divine Shot |
20/20 |
Skill |
Missile ATK to enemy units in target area & 100% Hit [Range: 4, Area: Cross (3), Height Range: Unlimited] |
| Charged Shot |
20/20 |
Skill |
Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited] |
| Targeted Shot |
20/20 |
Skill |
Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Slow [Range: 4, Height Range: Unlimited] |
| Wild Shot |
20/20 |
Skill |
2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited] |
| Booby Trap |
15/20 |
Reaction |
After receiving Dmg, chance of inflicting Slow on enemy unit [Range: 3, Height Range: Unlimited] |
|