Basic Information
Level 30
AP Cost 10
Player EXP 10
Unit EXP 55
Zeni 2000
Season Points 2
Protagonist
Protagonist Ready Conditions
Unit Min Level 30

Episode 1 The Straightforward One

Defeat all enemy units!

Map
0 1 2 3 4 5 6 7 8 9 10 11 12
0 4 3 2 1 0 0 0 0 0 0 1 2 2
1 4 3 2 1 0 0 0 0 0 0 2 2 2
2 4 [E1]
4
4 0 0 0 0 0 0 0 2 3 3
3 4 4 [E4]
4
4 4 4 4 4 4 4 4 [P5]
4
4
4 5 [E5]
4
4 4 4 4 4 4 4 [A1]
4
4 [P3]
4
4
5 6 9 10 9 4 0 0 0 2 3 3 2 2
6 7 9 10 9 4 0 0 0 2 2 2 2 2
7 8 9 10 9 [E2]
4
0 0 0 2 2 2 [P1]
2
2
8 8 7 6 [E3]
5
4 4 4 4 3 2 2 [P2]
2
3
9 8 7 6 5 [E6]
4
4 4 4 3 2 2 [P4]
2
3
10 8 11 11 11 4 0 0 0 3 7 7 7 7
11 8 11 11 11 4 0 0 0 3 8 8 8 8
Allies
UID SID Unit Level Type Move Jump
A1 -
30 Human, Male 4 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
591 187 62 82 108 152 91 101 102 90 (25%) 10
Other Stats
COMBO Area
+1
Skills
Name Rank Type Effect
Attack (Bud) 1/1 Attack
Blazing Flash 1/20 Skill Light Slash ATK on targets within area that grows more powerful the lower own remaining HP is & lowers Light Res for three turns & 100% Hit [Range: 3, Area: Lateral (3), Height Range: 3]
Blue Flame Smash 1/20 Skill Jewel Dmg on enemy unit and Power varies according to user and target's PATK [Range: 3, Height Range: 3]
Daredevil Slash 1/20 Skill Light Slash ATK on enemy unit that grows more powerful the lower own remaining HP is & absorbs part of Dmg inflicted back as HP [Range: 2, Height Range: 2]
Shining Soul 1/20 Skill After moving, 4-hit Light Slash ATK on targets within area that grows more powerful the lower own remaining HP is & will survive fatal Dmg and stay alive on verge of death for one turn & halves own AGI [Move Area: Diamond (9), Area: Diamond (5), Height Range: 2]
Impassioned Slash 1/20 Skill Light Slash ATK on enemy unit that grows more powerful the lower own remaining HP is [Range: 1, Height Range: 2]
Holy Knight Blood Trust 1/20 Skill Absorbs PATK of an ally within area for one turn [Area: Diamond (5), Height Range: 2]
Will of the Phoenix 1/20 Skill Will survive fatal Dmg and stay alive on verge of death only once & raises PATK/AGI until activated (Usable only when HP is below 50%)
Blue Flame Dance 1/20 Reaction Counterattack when receiving Dmg that grows more powerful the lower own remaining HP is & also activated by skill attacks [Range: 1, Height Range: 2]
Pledge to the Rising Ashes 1/20 Passive Greatly raises PATK/PDEF/DEX/AGI when HP is under 25%
Pledge to the Rising Ashes 1/20 Passive Greatly raises PATK/PDEF/DEX/AGI when HP is under 25%
Blue Flame Spirit 1/20 Passive Raises COMBO Area by 1 & raises PATK/PDEF/MDEF of self and adjacent allies when one or more ally units are in adjacent squares
Enemies
UID SID Unit Level Type Move Jump
E1 -
30 Human, Male 4 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
205 88 60 68 35 88 67 69 64 112 (25%) 7
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Poison Dagger 1/20 Skill Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Paralyzing Dagger 1/20 Skill Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Shade Dagger 1/20 Skill Inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Sleep Dagger 1/20 Skill Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Throwing Dagger 1/20 Skill Non-type ATK to enemy unit [Range: 3, Height Range: 2]
Jewel Burglar 1/20 Skill Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Healing Dagger 1/20 Skill Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Taunt 1/20 Skill Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
Charming Dagger 1/20 Skill Inflicts Charm on enemy unit [Range: 1, Height Range: 1]
Hide 1/20 Skill Raises own Evasion Rate
Jewelry Dagger 1/20 Skill Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1]
Sneak Attack 1/20 Skill Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
E2 -
30 Human, Male 4 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
205 88 60 68 35 88 67 69 64 112 (25%) 7
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Poison Dagger 1/20 Skill Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Paralyzing Dagger 1/20 Skill Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Shade Dagger 1/20 Skill Inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Sleep Dagger 1/20 Skill Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Throwing Dagger 1/20 Skill Non-type ATK to enemy unit [Range: 3, Height Range: 2]
Jewel Burglar 1/20 Skill Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Healing Dagger 1/20 Skill Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Taunt 1/20 Skill Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
Charming Dagger 1/20 Skill Inflicts Charm on enemy unit [Range: 1, Height Range: 1]
Hide 1/20 Skill Raises own Evasion Rate
Jewelry Dagger 1/20 Skill Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1]
Sneak Attack 1/20 Skill Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
E3 -
30 Human, Male 4 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
205 88 60 68 35 88 67 69 64 112 (25%) 7
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Poison Dagger 1/20 Skill Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Paralyzing Dagger 1/20 Skill Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Shade Dagger 1/20 Skill Inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Sleep Dagger 1/20 Skill Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Throwing Dagger 1/20 Skill Non-type ATK to enemy unit [Range: 3, Height Range: 2]
Jewel Burglar 1/20 Skill Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Healing Dagger 1/20 Skill Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Taunt 1/20 Skill Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
Charming Dagger 1/20 Skill Inflicts Charm on enemy unit [Range: 1, Height Range: 1]
Hide 1/20 Skill Raises own Evasion Rate
Jewelry Dagger 1/20 Skill Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1]
Sneak Attack 1/20 Skill Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
E4 -
30 Human, Male 4 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
205 88 60 68 35 88 67 69 64 112 (25%) 7
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Poison Dagger 1/20 Skill Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Paralyzing Dagger 1/20 Skill Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Shade Dagger 1/20 Skill Inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Sleep Dagger 1/20 Skill Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Throwing Dagger 1/20 Skill Non-type ATK to enemy unit [Range: 3, Height Range: 2]
Jewel Burglar 1/20 Skill Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Healing Dagger 1/20 Skill Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Taunt 1/20 Skill Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
Charming Dagger 1/20 Skill Inflicts Charm on enemy unit [Range: 1, Height Range: 1]
Hide 1/20 Skill Raises own Evasion Rate
Jewelry Dagger 1/20 Skill Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1]
Sneak Attack 1/20 Skill Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
E5 -
30 Human, Male 4 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
205 88 60 68 35 88 67 69 64 112 (25%) 7
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Poison Dagger 1/20 Skill Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Paralyzing Dagger 1/20 Skill Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Shade Dagger 1/20 Skill Inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Sleep Dagger 1/20 Skill Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Throwing Dagger 1/20 Skill Non-type ATK to enemy unit [Range: 3, Height Range: 2]
Jewel Burglar 1/20 Skill Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Healing Dagger 1/20 Skill Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Taunt 1/20 Skill Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
Charming Dagger 1/20 Skill Inflicts Charm on enemy unit [Range: 1, Height Range: 1]
Hide 1/20 Skill Raises own Evasion Rate
Jewelry Dagger 1/20 Skill Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1]
Sneak Attack 1/20 Skill Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
E6 -
30 Human, Male 4 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
205 88 60 68 35 88 67 69 64 112 (25%) 7
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Poison Dagger 1/20 Skill Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Paralyzing Dagger 1/20 Skill Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Shade Dagger 1/20 Skill Inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Sleep Dagger 1/20 Skill Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Throwing Dagger 1/20 Skill Non-type ATK to enemy unit [Range: 3, Height Range: 2]
Jewel Burglar 1/20 Skill Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Healing Dagger 1/20 Skill Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Taunt 1/20 Skill Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
Charming Dagger 1/20 Skill Inflicts Charm on enemy unit [Range: 1, Height Range: 1]
Hide 1/20 Skill Raises own Evasion Rate
Jewelry Dagger 1/20 Skill Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1]
Sneak Attack 1/20 Skill Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
Quest Missions
Kill all foes

Reward: Apple of Accomplishment

Clear with max 3 continues

Reward: Skip Ticket

Max 5 items used

Reward: Gold Ingot

Drops
Drops