| E1 |
S1 |
|
Cerberus |
80 |
Machine, Sloth |
3 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 1260 |
286 |
203 |
143 |
146 |
246 |
83 |
159 |
179 |
140 (100%) |
27 |
Status Res
|
|
|
|
|
|
|
|
| 90 |
90 |
90 |
999 |
999 |
999 |
90 |
- |
|
|
|
|
|
|
|
|
| - |
999 |
999 |
999 |
999 |
- |
- |
60 |
Other Stats
| Knockback Res |
|
|
|
|
|
| +999 |
|
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| [Normal ATK] Cerberus |
1/1 |
Attack |
Cerberus (Enemy Unit) |
| Fire Breath |
15/20 |
Skill |
Inflicts Fire Mag Dmg on units within target area [Range: 1, Area: Lateral (3), Height Range: 1] |
| Stamp |
15/20 |
Skill |
Inflicts Phys Dmg on target unit [Range: 1, Height Range: 1] |
| Roar |
15/20 |
Skill |
Inflicts Rage on enemy units within area around self, therefore drawing enemy attacks towards self [Area: Diamond (5) around self, Height Range: 2] |
| Poison Fang |
15/20 |
Skill |
Inflicts Phys Dmg & Poison on target unit [Range: 1, Height Range: 1] |
| [Fire] +5 Res |
1/20 |
Passive |
Lowers resistance against Fire's weakness, but raises all other resistances |
|
| E2 |
- |
|
Hound |
70 |
Machine |
3 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 506 |
262 |
195 |
116 |
72 |
230 |
84 |
148 |
162 |
117 (100%) |
27 |
Status Res
|
|
|
|
|
|
|
|
| - |
- |
- |
10 |
10 |
- |
- |
- |
|
|
|
|
|
|
|
|
| - |
- |
- |
- |
- |
- |
- |
- |
Skills
| Name |
Rank |
Type |
Effect |
| Bite |
1/1 |
Attack |
Normal Attack (Enemy Unit) |
| Single Fire |
20/20 |
Skill |
Long-range attack [Range: 3, Area: 1] |
| Gatling |
20/20 |
Skill |
Inflicts Phys Dmg on units within target area [Range: 1, Area: Lateral (3), Height Range: 2] |
|
| E3 |
- |
|
Hound |
70 |
Machine |
3 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 506 |
262 |
195 |
116 |
72 |
230 |
84 |
148 |
162 |
117 (100%) |
32 |
Status Res
|
|
|
|
|
|
|
|
| - |
- |
- |
10 |
10 |
- |
- |
- |
|
|
|
|
|
|
|
|
| - |
- |
- |
- |
- |
- |
- |
- |
Skills
| Name |
Rank |
Type |
Effect |
| Bite |
1/1 |
Attack |
Normal Attack (Enemy Unit) |
| Single Fire |
20/20 |
Skill |
Long-range attack [Range: 3, Area: 1] |
| Gatling |
20/20 |
Skill |
Inflicts Phys Dmg on units within target area [Range: 1, Area: Lateral (3), Height Range: 2] |
|
| E4 |
- |
|
Hound |
70 |
Machine |
3 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 506 |
262 |
195 |
116 |
72 |
230 |
84 |
148 |
162 |
117 (100%) |
27 |
Status Res
|
|
|
|
|
|
|
|
| - |
- |
- |
10 |
10 |
- |
- |
- |
|
|
|
|
|
|
|
|
| - |
- |
- |
- |
- |
- |
- |
- |
Skills
| Name |
Rank |
Type |
Effect |
| Bite |
1/1 |
Attack |
Normal Attack (Enemy Unit) |
| Single Fire |
20/20 |
Skill |
Long-range attack [Range: 3, Area: 1] |
| Gatling |
20/20 |
Skill |
Inflicts Phys Dmg on units within target area [Range: 1, Area: Lateral (3), Height Range: 2] |
|
| E5 |
- |
|
Holy Guard Knight |
70 |
Human, Male |
3 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 686 |
283 |
330 |
123 |
125 |
240 |
75 |
146 |
168 |
177 (25%) |
27 |
Status Res
|
|
|
|
|
|
|
|
| 30 |
30 |
30 |
30 |
30 |
70 |
30 |
30 |
|
|
|
|
|
|
|
|
| 50 |
50 |
30 |
30 |
30 |
- |
30 |
30 |
Other Stats
| Jewels Obtained |
|
|
|
|
|
| +32 |
|
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (SEI) |
1/1 |
Attack |
|
| Shield Bash |
20/20 |
Skill |
Non-Type ATK & Stun to enemy units within target area & interrupts skill cast [Range: 1, Area: Lateral (3), Height Range: 2] |
| Guard Stance |
20/20 |
Skill |
Recovers a portion of own HP & greatly raises PDEF/MDEF for one turn, but lowers Evasion Rate |
| Light Bringer |
20/20 |
Skill |
Light Slash ATK to enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2] |
| Holy Knight's Prayer |
20/20 |
Skill |
Will survive fatal Dmg and stay alive on verge of death only once |
| Lion Heart |
20/20 |
Skill |
Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2] |
| Holy Knight Stance+2 |
20/20 |
Reaction |
Chance of defending when receiving Dmg |
|
| E6 |
S2 |
|
Cerberus |
80 |
Machine, Sloth |
3 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 1260 |
286 |
203 |
143 |
146 |
246 |
83 |
159 |
179 |
140 (100%) |
27 |
Status Res
|
|
|
|
|
|
|
|
| 90 |
90 |
90 |
999 |
999 |
999 |
90 |
- |
|
|
|
|
|
|
|
|
| - |
999 |
999 |
999 |
999 |
- |
- |
60 |
Other Stats
| Knockback Res |
|
|
|
|
|
| +999 |
|
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| [Normal ATK] Cerberus |
1/1 |
Attack |
Cerberus (Enemy Unit) |
| Fire Breath |
15/20 |
Skill |
Inflicts Fire Mag Dmg on units within target area [Range: 1, Area: Lateral (3), Height Range: 1] |
| Stamp |
15/20 |
Skill |
Inflicts Phys Dmg on target unit [Range: 1, Height Range: 1] |
| Roar |
15/20 |
Skill |
Inflicts Rage on enemy units within area around self, therefore drawing enemy attacks towards self [Area: Diamond (5) around self, Height Range: 2] |
| Poison Fang |
15/20 |
Skill |
Inflicts Phys Dmg & Poison on target unit [Range: 1, Height Range: 1] |
| [Fire] +5 Res |
1/20 |
Passive |
Lowers resistance against Fire's weakness, but raises all other resistances |
|
| E7 |
S3 |
|
Cerberus |
80 |
Machine, Sloth |
3 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 1260 |
286 |
203 |
143 |
146 |
246 |
83 |
159 |
179 |
140 (100%) |
27 |
Status Res
|
|
|
|
|
|
|
|
| 90 |
90 |
90 |
999 |
999 |
999 |
90 |
- |
|
|
|
|
|
|
|
|
| - |
999 |
999 |
999 |
999 |
- |
- |
60 |
Other Stats
| Knockback Res |
|
|
|
|
|
| +999 |
|
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| [Normal ATK] Cerberus |
1/1 |
Attack |
Cerberus (Enemy Unit) |
| Fire Breath |
15/20 |
Skill |
Inflicts Fire Mag Dmg on units within target area [Range: 1, Area: Lateral (3), Height Range: 1] |
| Stamp |
15/20 |
Skill |
Inflicts Phys Dmg on target unit [Range: 1, Height Range: 1] |
| Roar |
15/20 |
Skill |
Inflicts Rage on enemy units within area around self, therefore drawing enemy attacks towards self [Area: Diamond (5) around self, Height Range: 2] |
| Poison Fang |
15/20 |
Skill |
Inflicts Phys Dmg & Poison on target unit [Range: 1, Height Range: 1] |
| [Fire] +5 Res |
1/20 |
Passive |
Lowers resistance against Fire's weakness, but raises all other resistances |
|
| E8 |
- |
|
Holy Guard Knight |
70 |
Human, Male |
3 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 656 |
283 |
295 |
123 |
100 |
240 |
75 |
146 |
168 |
177 (25%) |
27 |
Status Res
|
|
|
|
|
|
|
|
| 30 |
30 |
30 |
30 |
30 |
70 |
30 |
30 |
|
|
|
|
|
|
|
|
| 50 |
50 |
30 |
30 |
30 |
- |
30 |
30 |
Other Stats
| Jewels Obtained |
|
|
|
|
|
| +32 |
|
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (SEI) |
1/1 |
Attack |
|
| Shield Bash |
20/20 |
Skill |
Non-Type ATK & Stun to enemy units within target area & interrupts skill cast [Range: 1, Area: Lateral (3), Height Range: 2] |
| Guard Stance |
20/20 |
Skill |
Recovers a portion of own HP & greatly raises PDEF/MDEF for one turn, but lowers Evasion Rate |
| Light Bringer |
20/20 |
Skill |
Light Slash ATK to enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2] |
| Holy Knight's Prayer |
20/20 |
Skill |
Will survive fatal Dmg and stay alive on verge of death only once |
| Lion Heart |
20/20 |
Skill |
Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2] |
| Holy Knight Stance+2 |
20/20 |
Reaction |
Chance of defending when receiving Dmg |
|