| E1 |
- |
|
Mafia Boss |
60 |
Human, Male |
3 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 432 |
237 |
152 |
79 |
82 |
187 |
82 |
140 |
222 |
165 (25%) |
7 |
Other Stats
| Initial Jewels |
Range |
Jewels Obtained |
Missile ATK Power |
COMBO Area |
|
| +100 |
+1 |
+16 |
+10 |
-2 |
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (GUN) |
1/1 |
Attack |
|
| Charged Shot |
20/20 |
Skill |
Missile ATK on enemy unit [Range: 5, Height Range: Unlimited] |
| Take Aim |
20/20 |
Skill |
Raises own Hit Rate for two turns |
| Bullet Shot |
20/20 |
Skill |
Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2] |
| Leg Shot |
20/20 |
Skill |
Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited] |
| Headshot |
20/20 |
Skill |
Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited] |
| Piercing Shot |
20/20 |
Skill |
Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited] |
| Pinhole Shot |
20/20 |
Skill |
Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited] |
| Counter Shot |
20/20 |
Reaction |
After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited] |
|
| E2 |
- |
|
Mafia |
60 |
Human, Male |
3 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 338 |
129 |
103 |
79 |
87 |
130 |
76 |
110 |
114 |
165 (25%) |
32 |
Other Stats
| Initial Jewels |
Range |
Jewels Obtained |
COMBO Area |
|
|
| +100 |
+1 |
+8 |
-2 |
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (GUN) |
1/1 |
Attack |
|
| Charged Shot |
8/20 |
Skill |
Missile ATK on enemy unit [Range: 5, Height Range: Unlimited] |
| Take Aim |
8/20 |
Skill |
Raises own Hit Rate for two turns |
| Leg Shot |
8/20 |
Skill |
Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited] |
| Headshot |
8/20 |
Skill |
Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited] |
| Counter Shot |
8/20 |
Reaction |
After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited] |
|
| E3 |
- |
|
Mafia |
60 |
Human, Male |
3 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 338 |
129 |
103 |
79 |
87 |
130 |
76 |
110 |
114 |
165 (25%) |
7 |
Other Stats
| Initial Jewels |
Range |
Jewels Obtained |
COMBO Area |
|
|
| +100 |
+1 |
+8 |
-2 |
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (GUN) |
1/1 |
Attack |
|
| Charged Shot |
8/20 |
Skill |
Missile ATK on enemy unit [Range: 5, Height Range: Unlimited] |
| Take Aim |
8/20 |
Skill |
Raises own Hit Rate for two turns |
| Leg Shot |
8/20 |
Skill |
Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited] |
| Headshot |
8/20 |
Skill |
Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited] |
| Counter Shot |
8/20 |
Reaction |
After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited] |
|
| E4 |
- |
|
Mafia Member |
60 |
Human, Male |
4 |
4 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 329 |
200 |
142 |
97 |
59 |
193 |
88 |
141 |
102 |
165 (25%) |
24 |
Other Stats
| Jewels Obtained |
|
|
|
|
|
| +20 |
|
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (THI) |
1/1 |
Attack |
|
| Poison Dagger |
3/20 |
Skill |
Inflicts Poison on enemy unit [Range: 1, Height Range: 1] |
| Paralyzing Dagger |
3/20 |
Skill |
Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1] |
| Shade Dagger |
3/20 |
Skill |
Inflicts Blind on enemy unit [Range: 1, Height Range: 1] |
| Sleep Dagger |
3/20 |
Skill |
Inflicts Sleep on enemy unit [Range: 1, Height Range: 1] |
| Throwing Dagger |
3/20 |
Skill |
Non-Type ATK to enemy unit [Range: 3, Height Range: 2] |
| Jewel Burglar |
3/20 |
Skill |
Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1] |
| Healing Dagger |
3/20 |
Skill |
Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1] |
|
| E5 |
- |
|
Mafia Member |
60 |
Human, Male |
4 |
4 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 329 |
184 |
125 |
97 |
54 |
174 |
86 |
131 |
96 |
165 (25%) |
9 |
Other Stats
| Jewels Obtained |
|
|
|
|
|
| +12 |
|
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (THI) |
1/1 |
Attack |
|
| Poison Dagger |
3/20 |
Skill |
Inflicts Poison on enemy unit [Range: 1, Height Range: 1] |
| Paralyzing Dagger |
3/20 |
Skill |
Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1] |
| Shade Dagger |
3/20 |
Skill |
Inflicts Blind on enemy unit [Range: 1, Height Range: 1] |
| Sleep Dagger |
3/20 |
Skill |
Inflicts Sleep on enemy unit [Range: 1, Height Range: 1] |
| Throwing Dagger |
3/20 |
Skill |
Non-Type ATK to enemy unit [Range: 3, Height Range: 2] |
| Jewel Burglar |
3/20 |
Skill |
Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1] |
| Healing Dagger |
3/20 |
Skill |
Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1] |
|
| E6 |
- |
|
Mafia |
60 |
Human, Male |
4 |
4 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 313 |
162 |
115 |
97 |
54 |
155 |
84 |
121 |
96 |
165 (25%) |
7 |
Other Stats
| Jewels Obtained |
|
|
|
|
|
| +12 |
|
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (THI) |
1/1 |
Attack |
|
| Poison Dagger |
5/20 |
Skill |
Inflicts Poison on enemy unit [Range: 1, Height Range: 1] |
| Paralyzing Dagger |
5/20 |
Skill |
Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1] |
| Shade Dagger |
5/20 |
Skill |
Inflicts Blind on enemy unit [Range: 1, Height Range: 1] |
| Sleep Dagger |
5/20 |
Skill |
Inflicts Sleep on enemy unit [Range: 1, Height Range: 1] |
| Throwing Dagger |
5/20 |
Skill |
Non-Type ATK to enemy unit [Range: 3, Height Range: 2] |
| Jewel Burglar |
5/20 |
Skill |
Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1] |
|
| E7 |
- |
|
Mafia |
60 |
Human, Male |
3 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 345 |
163 |
103 |
79 |
67 |
151 |
74 |
116 |
150 |
165 (25%) |
11 |
Other Stats
| Jewels Obtained |
|
|
|
|
|
| +16 |
|
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (GUN) |
1/1 |
Attack |
|
| Charged Shot |
2/20 |
Skill |
Missile ATK on enemy unit [Range: 5, Height Range: Unlimited] |
| Take Aim |
2/20 |
Skill |
Raises own Hit Rate for two turns |
| Leg Shot |
1/20 |
Skill |
Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited] |
| Headshot |
1/20 |
Skill |
Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited] |
| Piercing Shot |
1/20 |
Skill |
Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited] |
| Pinhole Shot |
1/20 |
Skill |
Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited] |
|
| E8 |
- |
|
Mafia |
60 |
Human, Male |
4 |
4 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 329 |
184 |
125 |
97 |
54 |
174 |
86 |
131 |
96 |
165 (25%) |
11 |
Other Stats
| Jewels Obtained |
|
|
|
|
|
| +12 |
|
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (THI) |
1/1 |
Attack |
|
| Poison Dagger |
5/20 |
Skill |
Inflicts Poison on enemy unit [Range: 1, Height Range: 1] |
| Paralyzing Dagger |
5/20 |
Skill |
Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1] |
| Shade Dagger |
5/20 |
Skill |
Inflicts Blind on enemy unit [Range: 1, Height Range: 1] |
| Sleep Dagger |
5/20 |
Skill |
Inflicts Sleep on enemy unit [Range: 1, Height Range: 1] |
| Throwing Dagger |
5/20 |
Skill |
Non-Type ATK to enemy unit [Range: 3, Height Range: 2] |
| Jewel Burglar |
5/20 |
Skill |
Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1] |
| Healing Dagger |
5/20 |
Skill |
Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1] |
|