| Attack (GUN) | 1/1 | Attack |  | 
                                              
                                                | Leg Shot | 9/20 | Skill | Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited] | 
                                              
                                                | Headshot | 9/20 | Skill | Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited] | 
                                              
                                                | Piercing Shot | 9/20 | Skill | Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited] | 
                                              
                                                | Pinhole Shot | 9/20 | Skill | Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited] | 
                                              
                                                | Charged Shot | 9/20 | Skill | Missile ATK on enemy unit [Range: 5, Height Range: Unlimited] | 
                                              
                                                | Take Aim | 9/20 | Skill | Raises own Hit Rate for two turns | 
                                              
                                                | Bullet Shot | 9/20 | Skill | Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2] | 
                                              
                                                | Counter Shot | 9/20 | Reaction | After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited] |