Basic Information
Type Advance Story
Level 85
AP Cost 40
Entry Count 3
Player EXP 40
Unit EXP 400
Zeni 5000
Flags IsAutoRepeatQuest
Prerequisite Quests
Hard Stage 3

The Code of the Heroic Tale - Hard 4 Hard Stage 4

Defeat all enemy units!

Map
0 1 2 3 4 5 6 7 8 9
0 [E12]
4
4 4 4 [P1]
5
[P2]
5
5 [P4]
5
[P5]
4
4
1 4 4 4 4 5 5 [P3]
5
5 4 4
2 4 [E8]
4
4 4 8 5 5 6 3 3
3 4 4 4 3 3 4 4 0 2 2
4 4 4 2 2 2 4 4 0 1 1
5 4 [E7]
1
1 1 3 4 4 0 0 0
6 4 1 1 1 3 4 4 [E10]
0
0 0
7 4 4 1 [E11]
1
3 [E2]
4
4 0 0 0
8 [E6]
4
4 2 2 2 4 4 0 [E4]
1
1
9 4 8 3 3 8 4 [E5]
4
5 2 2
10 4 4 [E3]
4
4 4 4 4 3 2 [E1]
2
11 4 4 4 4 4 4 4 3 3 2
12 4 4 4 4 4 4 4 4 4 2
Entries
UID Trigger
E9
DecrementMember 4
E10
DecrementMember 4
E11
DecrementMember 4
E12
DecrementMember 4
Enemies
UID SID Unit Level Type Move Jump
E1 -
85 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
2413 570 307 137 166 513 125 249 326 213 (25%) 32
Status Res
999 999 999 999 999 999 - -
- - 999 999 999 999 999 999
Other Stats
Debuff Res Jewels Obtained Missile ATK Power COMBO Area
+999 +16 +5 -2
Skills
Name Rank Type Effect
Attack (GUN) 1/1 Attack
Leg Shot 20/20 Skill Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Headshot 20/20 Skill Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Piercing Shot 20/20 Skill Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Pinhole Shot 20/20 Skill Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited]
Charged Shot 20/20 Skill Missile ATK on enemy unit [Range: 5, Height Range: Unlimited]
Take Aim 20/20 Skill Raises own Hit Rate for two turns
Bullet Shot 20/20 Skill Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Counter Shot 20/20 Reaction After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited]
Raises Initial Jewels for Enemy Units 40/999 Passive Raises Initial Jewels
E2 -
85 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
2413 570 307 137 166 513 125 249 326 213 (25%) 32
Status Res
999 999 999 999 999 999 - -
- - 999 999 999 999 999 999
Other Stats
Debuff Res Jewels Obtained Missile ATK Power COMBO Area
+999 +16 +5 -2
Skills
Name Rank Type Effect
Attack (GUN) 1/1 Attack
Leg Shot 20/20 Skill Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Headshot 20/20 Skill Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Piercing Shot 20/20 Skill Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Pinhole Shot 20/20 Skill Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited]
Charged Shot 20/20 Skill Missile ATK on enemy unit [Range: 5, Height Range: Unlimited]
Take Aim 20/20 Skill Raises own Hit Rate for two turns
Bullet Shot 20/20 Skill Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Counter Shot 20/20 Reaction After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited]
Raises Initial Jewels for Enemy Units 40/999 Passive Raises Initial Jewels
E3 -
85 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
2413 570 307 137 166 513 125 249 326 213 (25%) 32
Status Res
999 999 999 999 999 999 - -
- - 999 999 999 999 999 999
Other Stats
Debuff Res Jewels Obtained Missile ATK Power COMBO Area
+999 +16 +5 -2
Skills
Name Rank Type Effect
Attack (GUN) 1/1 Attack
Leg Shot 20/20 Skill Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Headshot 20/20 Skill Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Piercing Shot 20/20 Skill Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Pinhole Shot 20/20 Skill Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited]
Charged Shot 20/20 Skill Missile ATK on enemy unit [Range: 5, Height Range: Unlimited]
Take Aim 20/20 Skill Raises own Hit Rate for two turns
Bullet Shot 20/20 Skill Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Counter Shot 20/20 Reaction After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited]
Raises Initial Jewels for Enemy Units 40/999 Passive Raises Initial Jewels
E4 -
85 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
2715 581 515 146 185 491 123 241 221 213 (40%) 32
Status Res
999 999 999 999 999 999 - -
- - 999 999 999 999 999 999
Other Stats
Debuff Res Jewels Obtained COMBO Area
+999 +32 -2
Skills
Name Rank Type Effect
Attack (GUA) 1/1 Attack
Guard Stance 20/20 Skill Recovers a portion of own HP & greatly raises PDEF/MDEF for one turn, but lowers Evasion Rate
Light Bringer 20/20 Skill Light Slash ATK to enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2]
Holy Knight's Prayer 20/20 Skill Will survive fatal Dmg and stay alive on verge of death only once
Lion Heart 20/20 Skill Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2]
Shield Bash 20/20 Skill Non-type ATK & Stun to enemy units within target area & interrupts skill cast [Range: 1, Area: Lateral (3), Height Range: 2]
Clear Stone 20/20 Skill Weak Missile ATK with chance of removing Poison/Slow/Blind status [Range: 4, Height Range: 2]
Weapon Crush 20/20 Skill Slash ATK to enemy units in target area & lowers enemy unit's PATK [Range: 1, Area: Lateral (3), Height Range: 2]
Shield Crush 20/20 Skill Slash ATK to enemy units within target area & lowers PDEF [Range: 1, Area: Lateral (3), Height Range: 2]
COMBO Area -2 1/1 Passive Lowers COMBO Area of whole party by 2
Raises Initial Jewels for Enemy Units 40/999 Passive Raises Initial Jewels
E5 -
85 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
2715 581 515 146 185 491 123 241 221 213 (40%) 32
Status Res
999 999 999 999 999 999 - -
- - 999 999 999 999 999 999
Other Stats
Debuff Res Jewels Obtained COMBO Area
+999 +32 -2
Skills
Name Rank Type Effect
Attack (GUA) 1/1 Attack
Guard Stance 20/20 Skill Recovers a portion of own HP & greatly raises PDEF/MDEF for one turn, but lowers Evasion Rate
Light Bringer 20/20 Skill Light Slash ATK to enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2]
Holy Knight's Prayer 20/20 Skill Will survive fatal Dmg and stay alive on verge of death only once
Lion Heart 20/20 Skill Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2]
Shield Bash 20/20 Skill Non-type ATK & Stun to enemy units within target area & interrupts skill cast [Range: 1, Area: Lateral (3), Height Range: 2]
Clear Stone 20/20 Skill Weak Missile ATK with chance of removing Poison/Slow/Blind status [Range: 4, Height Range: 2]
Weapon Crush 20/20 Skill Slash ATK to enemy units in target area & lowers enemy unit's PATK [Range: 1, Area: Lateral (3), Height Range: 2]
Shield Crush 20/20 Skill Slash ATK to enemy units within target area & lowers PDEF [Range: 1, Area: Lateral (3), Height Range: 2]
COMBO Area -2 1/1 Passive Lowers COMBO Area of whole party by 2
Raises Initial Jewels for Enemy Units 40/999 Passive Raises Initial Jewels
E6 -
85 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
2715 581 515 146 185 491 123 241 221 213 (40%) 32
Status Res
999 999 999 999 999 999 - -
- - 999 999 999 999 999 999
Other Stats
Debuff Res Jewels Obtained COMBO Area
+999 +32 -2
Skills
Name Rank Type Effect
Attack (GUA) 1/1 Attack
Guard Stance 20/20 Skill Recovers a portion of own HP & greatly raises PDEF/MDEF for one turn, but lowers Evasion Rate
Light Bringer 20/20 Skill Light Slash ATK to enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2]
Holy Knight's Prayer 20/20 Skill Will survive fatal Dmg and stay alive on verge of death only once
Lion Heart 20/20 Skill Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2]
Shield Bash 20/20 Skill Non-type ATK & Stun to enemy units within target area & interrupts skill cast [Range: 1, Area: Lateral (3), Height Range: 2]
Clear Stone 20/20 Skill Weak Missile ATK with chance of removing Poison/Slow/Blind status [Range: 4, Height Range: 2]
Weapon Crush 20/20 Skill Slash ATK to enemy units in target area & lowers enemy unit's PATK [Range: 1, Area: Lateral (3), Height Range: 2]
Shield Crush 20/20 Skill Slash ATK to enemy units within target area & lowers PDEF [Range: 1, Area: Lateral (3), Height Range: 2]
COMBO Area -2 1/1 Passive Lowers COMBO Area of whole party by 2
Raises Initial Jewels for Enemy Units 40/999 Passive Raises Initial Jewels
E7 -
85 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
2856 716 346 141 174 475 128 251 212 213 (25%) 32
Status Res
999 999 999 999 999 999 - -
- - 999 999 999 999 999 999
Other Stats
Debuff Res Jewels Obtained COMBO Area
+999 +32 -2
Skills
Name Rank Type Effect
Attack (WOR) 1/1 Attack
Battleaxe Stroke 20/20 Skill Slash ATK to enemy unit [Range: 1, Height Range: 2]
Mobile Style 20/20 Skill Raises own PDEF & raises MOVE by 1 for three turns
Leap Slash 20/20 Skill Jump Slash ATK to units within target area & raises own Slash ATK Power for three turns [Range: 3, Area: Cross (7), Height Range: 2]
Revenge Crush 20/20 Skill Slash ATK to enemy unit that grows more powerful the lower own remaining HP is [Range: 1, Height Range: 2]
Tomahawk 20/20 Skill Curved Slash ATK to enemy unit [Range: 3, Height Range: 3]
War Cry 20/20 Skill Raises PATK of ally units in area around self [Area: Cross (3), Height Range: 2]
Blade Cyclone 20/20 Skill Slash ATK to units within area around self [Area: Cross (3), Height Range: 2]
Battle Roar 20/20 Skill Raises own AGI
Raises Initial Jewels for Enemy Units 40/999 Passive Raises Initial Jewels
Revenge 20/20 Reaction After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited]
E8 -
85 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
2856 716 346 141 174 475 128 251 212 213 (25%) 32
Status Res
999 999 999 999 999 999 - -
- - 999 999 999 999 999 999
Other Stats
Debuff Res Jewels Obtained COMBO Area
+999 +32 -2
Skills
Name Rank Type Effect
Attack (WOR) 1/1 Attack
Battleaxe Stroke 20/20 Skill Slash ATK to enemy unit [Range: 1, Height Range: 2]
Mobile Style 20/20 Skill Raises own PDEF & raises MOVE by 1 for three turns
Leap Slash 20/20 Skill Jump Slash ATK to units within target area & raises own Slash ATK Power for three turns [Range: 3, Area: Cross (7), Height Range: 2]
Revenge Crush 20/20 Skill Slash ATK to enemy unit that grows more powerful the lower own remaining HP is [Range: 1, Height Range: 2]
Tomahawk 20/20 Skill Curved Slash ATK to enemy unit [Range: 3, Height Range: 3]
War Cry 20/20 Skill Raises PATK of ally units in area around self [Area: Cross (3), Height Range: 2]
Blade Cyclone 20/20 Skill Slash ATK to units within area around self [Area: Cross (3), Height Range: 2]
Battle Roar 20/20 Skill Raises own AGI
Raises Initial Jewels for Enemy Units 40/999 Passive Raises Initial Jewels
Revenge 20/20 Reaction After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited]
E9 -
85 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
2715 581 515 146 185 491 123 241 221 213 (40%) 32
Status Res
999 999 999 999 999 999 - -
- - 999 999 999 999 999 999
Other Stats
Debuff Res Jewels Obtained COMBO Area
+999 +32 -2
Skills
Name Rank Type Effect
Attack (GUA) 1/1 Attack
Guard Stance 20/20 Skill Recovers a portion of own HP & greatly raises PDEF/MDEF for one turn, but lowers Evasion Rate
Light Bringer 20/20 Skill Light Slash ATK to enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2]
Holy Knight's Prayer 20/20 Skill Will survive fatal Dmg and stay alive on verge of death only once
Lion Heart 20/20 Skill Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2]
Shield Bash 20/20 Skill Non-type ATK & Stun to enemy units within target area & interrupts skill cast [Range: 1, Area: Lateral (3), Height Range: 2]
Clear Stone 20/20 Skill Weak Missile ATK with chance of removing Poison/Slow/Blind status [Range: 4, Height Range: 2]
Weapon Crush 20/20 Skill Slash ATK to enemy units in target area & lowers enemy unit's PATK [Range: 1, Area: Lateral (3), Height Range: 2]
Shield Crush 20/20 Skill Slash ATK to enemy units within target area & lowers PDEF [Range: 1, Area: Lateral (3), Height Range: 2]
COMBO Area -2 1/1 Passive Lowers COMBO Area of whole party by 2
Raises Initial Jewels for Enemy Units 40/999 Passive Raises Initial Jewels
E10 -
85 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
2715 581 515 146 185 491 123 241 221 213 (40%) 32
Status Res
999 999 999 999 999 999 - -
- - 999 999 999 999 999 999
Other Stats
Debuff Res Jewels Obtained COMBO Area
+999 +32 -2
Skills
Name Rank Type Effect
Attack (GUA) 1/1 Attack
Guard Stance 20/20 Skill Recovers a portion of own HP & greatly raises PDEF/MDEF for one turn, but lowers Evasion Rate
Light Bringer 20/20 Skill Light Slash ATK to enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2]
Holy Knight's Prayer 20/20 Skill Will survive fatal Dmg and stay alive on verge of death only once
Lion Heart 20/20 Skill Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2]
Shield Bash 20/20 Skill Non-type ATK & Stun to enemy units within target area & interrupts skill cast [Range: 1, Area: Lateral (3), Height Range: 2]
Clear Stone 20/20 Skill Weak Missile ATK with chance of removing Poison/Slow/Blind status [Range: 4, Height Range: 2]
Weapon Crush 20/20 Skill Slash ATK to enemy units in target area & lowers enemy unit's PATK [Range: 1, Area: Lateral (3), Height Range: 2]
Shield Crush 20/20 Skill Slash ATK to enemy units within target area & lowers PDEF [Range: 1, Area: Lateral (3), Height Range: 2]
COMBO Area -2 1/1 Passive Lowers COMBO Area of whole party by 2
Raises Initial Jewels for Enemy Units 40/999 Passive Raises Initial Jewels
E11 -
85 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
2856 716 346 141 174 475 128 251 212 213 (25%) 32
Status Res
999 999 999 999 999 999 - -
- - 999 999 999 999 999 999
Other Stats
Debuff Res Jewels Obtained COMBO Area
+999 +32 -2
Skills
Name Rank Type Effect
Attack (WOR) 1/1 Attack
Battleaxe Stroke 20/20 Skill Slash ATK to enemy unit [Range: 1, Height Range: 2]
Mobile Style 20/20 Skill Raises own PDEF & raises MOVE by 1 for three turns
Leap Slash 20/20 Skill Jump Slash ATK to units within target area & raises own Slash ATK Power for three turns [Range: 3, Area: Cross (7), Height Range: 2]
Revenge Crush 20/20 Skill Slash ATK to enemy unit that grows more powerful the lower own remaining HP is [Range: 1, Height Range: 2]
Tomahawk 20/20 Skill Curved Slash ATK to enemy unit [Range: 3, Height Range: 3]
War Cry 20/20 Skill Raises PATK of ally units in area around self [Area: Cross (3), Height Range: 2]
Blade Cyclone 20/20 Skill Slash ATK to units within area around self [Area: Cross (3), Height Range: 2]
Battle Roar 20/20 Skill Raises own AGI
Raises Initial Jewels for Enemy Units 40/999 Passive Raises Initial Jewels
Revenge 20/20 Reaction After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited]
E12 -
85 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
2856 716 346 141 174 475 128 251 212 213 (25%) 32
Status Res
999 999 999 999 999 999 - -
- - 999 999 999 999 999 999
Other Stats
Debuff Res Jewels Obtained COMBO Area
+999 +32 -2
Skills
Name Rank Type Effect
Attack (WOR) 1/1 Attack
Battleaxe Stroke 20/20 Skill Slash ATK to enemy unit [Range: 1, Height Range: 2]
Mobile Style 20/20 Skill Raises own PDEF & raises MOVE by 1 for three turns
Leap Slash 20/20 Skill Jump Slash ATK to units within target area & raises own Slash ATK Power for three turns [Range: 3, Area: Cross (7), Height Range: 2]
Revenge Crush 20/20 Skill Slash ATK to enemy unit that grows more powerful the lower own remaining HP is [Range: 1, Height Range: 2]
Tomahawk 20/20 Skill Curved Slash ATK to enemy unit [Range: 3, Height Range: 3]
War Cry 20/20 Skill Raises PATK of ally units in area around self [Area: Cross (3), Height Range: 2]
Blade Cyclone 20/20 Skill Slash ATK to units within area around self [Area: Cross (3), Height Range: 2]
Battle Roar 20/20 Skill Raises own AGI
Raises Initial Jewels for Enemy Units 40/999 Passive Raises Initial Jewels
Revenge 20/20 Reaction After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited]
Quest Missions
Gems
×10
No deaths

Reward: Gems

Gems
×10
Clear without continues

Reward: Gems

Gems
×10
Clear without mercenary

Reward: Gems

Gems
×10
Min total Dmg dealt 6000

Reward: Gems

Gems
×10
Clear with max 4 units

Reward: Gems

Drops
Drops