Basic Information
Level 10
AP Cost 10
Player EXP 10
Unit EXP 100
Zeni 1500
Flags IsAutoRepeatQuest

Wild Card HERO - Episode 1 Cards have been dealt

Defeat the Holy Guard New Recruit!

Map
0 1 2 3 4 5 6 7 8 9 10
0 0 0 0 0 0 0 0 0 0 0 0
1 0 0 0 0 0 0 0 0 0 0 0
2 0 0 0 [P2]
0
0 [T1]
0
0 0 0 0 0
3 0 0 [P4]
0
0 0 0 0 0 [E5]
0
0 0
4 0 0 0 0 0 0 [E3]
0
0 0 0 0
5 [A1]
0
0 [P5]
0
0 0 0 0 0 0 [E6]
0
[E1]
0
6 0 0 0 0 [T2]
0
0 [E2]
0
0 0 0 0
7 0 0 [P3]
0
0 0 0 0 0 [E4]
0
0 0
8 0 0 0 [P1]
0
0 0 0 0 0 0 0
9 0 0 0 0 0 0 0 0 0 0 0
10 0 0 0 0 0 0 0 0 0 0 0
Allies
UID SID Unit Level Type Move Jump
A1 -
10 Human, Female 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
384 33 106 137 104 109 70 55 58 73 (50%) 7
Other Stats
Range Jewels Obtained
+4 +8
Skills
Name Rank Type Effect
Attack (Ryui) 1/1 Attack Marksman
Shadow Anode 8/20 Skill Dark Missile Mag ATK on enemy units within target area & absorbs MATK/DEX for three turns [Range: 3, Area: Cross (7), Height Range: 2]
Black Epsilon 8/20 Skill 5-hit Dark Missile Mag ATK on enemy unit & 100% Hit & inflicts Bind & raises power when inflicted with Bind [Range: 5, Height Range: 2]
Deep Omicron 8/20 Skill Dark Missile Mag ATK on enemy unit that grows more powerful the lower own remaining HP is & absorbs HP [Range: 4, Height Range: 2:
Dark Cathode 8/20 Skill Dark Missile Mag ATK on units within target area & inflicts Support Nullification & nullifies Quicken/statuses for three turns for units hit with Dmg [Range: 4, Area: Diamond (5), Height Range: 2]
Dusted Gamma 8/20 Skill Dark Missile Mag ATK on units within target area & 1 sq Knockback [Range: 5, Area: Lateral (3), Height Range: 2]
Manuevered White Noise 8/20 Skill Removes all statuses inflicted on ally units in area around self [Area: Diamond (5), Height Range: 1]
Maneuvered Faraday Cage 8/20 Skill Raises Hit Rate/Missile ATK Power of Dark ally units in area around self until one attack is performed & raises Range/Height Range by 1 for skills with range extension [Area: Cross (3), Height Range: 2]
Amorphous Manipulation 8/20 Reaction After receiving Mag Dmg, chance of absorbing HP & moves target 2 sq back & also activated by skill attacks [Range: 5, Minimum Range: 4, Height Range: Unlimited]
Enemies
UID SID Unit Level Type Move Jump
E1 -
10 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
210 78 64 46 36 63 53 55 44 79 (40%) 7
Status Res
30 30 30 30 30 70 30 30
50 50 30 30 30 - 30 30
Other Stats
Jewels Obtained
+8
Skills
Name Rank Type Effect
Attack (GUA) 1/1 Attack
Guard Stance 8/20 Skill Recovers a portion of own HP & greatly raises PDEF/MDEF for one turn, but lowers Evasion Rate
Light Bringer 8/20 Skill Light Slash ATK to enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2]
Holy Knight's Prayer 8/20 Skill Will survive fatal Dmg and stay alive on verge of death only once
Lion Heart 8/20 Skill Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2]
Shield Bash 8/20 Skill Non-type ATK & Stun to enemy units within target area & interrupts skill cast [Range: 1, Area: Lateral (3), Height Range: 2]
Clear Stone 8/20 Skill Weak Missile ATK with chance of removing Poison/Slow/Blind status [Range: 4, Height Range: 2]
Weapon Crush 8/20 Skill Slash ATK to enemy units in target area & lowers enemy unit's PATK [Range: 1, Area: Lateral (3), Height Range: 2]
Shield Crush 8/20 Skill Slash ATK to enemy units within target area & lowers PDEF [Range: 1, Area: Lateral (3), Height Range: 2]
Holy Knight Stance+2 8/20 Reaction Chance of defending when receiving Dmg
COMBO Area -2 1/1 Passive Lowers COMBO Area of whole party by 2
E2 -
10 Human, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
132 100 31 54 19 57 52 64 38 49 (25%) 7
Other Stats
Jewels Obtained HP Cost Rate
+8 -34
Skills
Name Rank Type Effect
Attack (BAA) 1/1 Attack
Reaper's Echo 8/20 Skill Slash ATK to an enemy with chance of inflicting Death Sentence [Range: 1, Height Range: 3]
Dark Bringer 8/20 Skill Dark Slash ATK to units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Evil Slash 8/20 Skill Consumes small amount of own HP and Dark Slash ATK to units within target area [Area: Cross (3), Height Range: 2]
Soul Sacrifice 8/20 Skill Consumes own HP and Dark Slash ATK to units within target area that increases according to number of dead allies [Range: 3, Area: Cross (3), Height Range: 2]
Juggernaut 8/20 Skill Slash ATK & PATK/MATK Up & PDEF/MDEF Down & forces Berserk status [Range: 1, Height Range: 1]
Blood Drain 8/20 Skill Absorbs HP from target [Range: 3, Height Range: 2]
Jewel Drain 8/20 Skill Absorbs Jewels from target [Range: 3, Height Range: 2]
Charge 8/20 Skill Greatly raises own PATK and CRIT, but lowers PDEF/MDEF
Retribution Blade 8/20 Skill Slash ATK to units within target area that grows more powerful the lower own remaining HP is [Range: 3, Area: Line (3), Height Range: 1]
Avenger 8/20 Reaction After receiving Phys Dmg, chance of performing counter with chance of forcing Berserk status [Range: 1, Height Range: 1]
E3 -
10 Human, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
132 100 31 54 19 57 52 64 38 49 (25%) 7
Other Stats
Jewels Obtained HP Cost Rate
+8 -34
Skills
Name Rank Type Effect
Attack (BAA) 1/1 Attack
Reaper's Echo 8/20 Skill Slash ATK to an enemy with chance of inflicting Death Sentence [Range: 1, Height Range: 3]
Dark Bringer 8/20 Skill Dark Slash ATK to units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Evil Slash 8/20 Skill Consumes small amount of own HP and Dark Slash ATK to units within target area [Area: Cross (3), Height Range: 2]
Soul Sacrifice 8/20 Skill Consumes own HP and Dark Slash ATK to units within target area that increases according to number of dead allies [Range: 3, Area: Cross (3), Height Range: 2]
Juggernaut 8/20 Skill Slash ATK & PATK/MATK Up & PDEF/MDEF Down & forces Berserk status [Range: 1, Height Range: 1]
Blood Drain 8/20 Skill Absorbs HP from target [Range: 3, Height Range: 2]
Jewel Drain 8/20 Skill Absorbs Jewels from target [Range: 3, Height Range: 2]
Charge 8/20 Skill Greatly raises own PATK and CRIT, but lowers PDEF/MDEF
Retribution Blade 8/20 Skill Slash ATK to units within target area that grows more powerful the lower own remaining HP is [Range: 3, Area: Line (3), Height Range: 1]
Avenger 8/20 Reaction After receiving Phys Dmg, chance of performing counter with chance of forcing Berserk status [Range: 1, Height Range: 1]
E4 -
10 Human, Male 3 3
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
106 70 41 39 34 70 56 53 61 49 (25%) 7
Other Stats
Range Hit Rate Jewels Obtained Missile ATK Power
+2 +6 +8 +6
Skills
Name Rank Type Effect
Attack (RAN) 1/1 Attack
Scouting Shot 8/20 Skill Missile ATK on enemy unit (Strong vs Monsters) [Range: 5, Height Range: Unlimited]
Hunter's Eyes 8/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & 100% hit [Range: 4, Height Range: Unlimited]
Piercing Bolt 8/20 Skill Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited]
Arrow Rain 8/20 Skill Missile ATK to enemy units within target area & 100% hit [Range: 4, Area: Diamond (5), Height Range: Unlimited]
Punishing Shot 8/20 Skill Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Sniping Shot 8/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Bind [Range: 4, Height Range: Unlimited]
Shadow Shot 8/20 Skill Missile ATK with chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
Wide Barrage 8/20 Skill 2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Arrow of Care 8/20 Skill Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited]
Hide Trap 8/20 Reaction After receiving Dmg, chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
E5 -
10 Human, Male 3 3
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
106 70 41 39 34 70 56 53 61 49 (25%) 7
Other Stats
Range Hit Rate Jewels Obtained Missile ATK Power
+2 +6 +8 +6
Skills
Name Rank Type Effect
Attack (RAN) 1/1 Attack
Scouting Shot 8/20 Skill Missile ATK on enemy unit (Strong vs Monsters) [Range: 5, Height Range: Unlimited]
Hunter's Eyes 8/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & 100% hit [Range: 4, Height Range: Unlimited]
Piercing Bolt 8/20 Skill Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited]
Arrow Rain 8/20 Skill Missile ATK to enemy units within target area & 100% hit [Range: 4, Area: Diamond (5), Height Range: Unlimited]
Punishing Shot 8/20 Skill Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Sniping Shot 8/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Bind [Range: 4, Height Range: Unlimited]
Shadow Shot 8/20 Skill Missile ATK with chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
Wide Barrage 8/20 Skill 2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Arrow of Care 8/20 Skill Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited]
Hide Trap 8/20 Reaction After receiving Dmg, chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
E6 -
10 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
115 38 25 83 47 35 54 50 61 70 (100%) 7
Other Stats
Hit Rate Jewels Obtained
+3 +8
Skills
Name Rank Type Effect
Attack (DAI) 1/1 Attack
Elemental Burst 8/20 Skill Magic ATK to units in area around self [Area: Cross (3), Height Range: 2]
Mega Flame 8/20 Skill Fire Magic ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Mega Blizzard 8/20 Skill Water Magic ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Mega Blast 8/20 Skill Wind Magic ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Mega Spark 8/20 Skill Thunder Magic ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Cross Flare 8/20 Skill Fire Magic ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Cross Blizzard 8/20 Skill Water Magic ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Cross Blast 8/20 Skill Wind Magic ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Cross Spark 8/20 Skill Thunder Magic ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Poison Mist 8/20 Skill Inflicts Poison on target [Range: 5, Area: Cross (3), Height Range: 2]
Counter Magic+2 8/20 Reaction After receiving Dmg, chance of performing counter [Range: 4, Height Range: 2]
Quest Missions
Gems
×10
No deaths

Reward: Gems

Gems
×10
Clear without continues

Reward: Gems

Gems
×10
No items used

Reward: Gems

Gems
×10
Clear without mercenary

Reward: Gems

Gems
×10
Min total Dmg dealt 1000

Reward: Gems

Drops
Drops