Basic Information
Level 85
AP Cost 40
Entry Count 3
Player EXP 40
Unit EXP 400
Zeni 5000
Flags IsAutoRepeatQuest
Prerequisite Quests
Hard Stage 1

Escape from a Dark Fate [Hard] Hard Stage 2

Defeat all enemy units!

Map
0 1 2 3 4 5 6 7 8 9
0 0 [E7]
0
0 0 [E4]
1
2 2 [E11]
1
0 0
1 [E5]
0
0 0 0 1 [E9]
2
2 1 [E6]
0
0
2 0 1 1 [E1]
0
0 0 0 0 0 [E12]
0
3 3 1 1 3 3 0 0 [E8]
0
0 0
4 1 1 [E3]
2
3 3 0 [E2]
0
1 0 [E10]
0
5 8 2 4 4 1 0 2 2 0 0
6 8 5 5 2 1 1 2 2 1 1
7 7 5 5 2 2 2 3 3 1 1
8 6 4 4 [P2]
3
[P1]
3
4 4 2 2 2
9 11 4 4 5 [P4]
3
[P3]
4
5 5 2 2
10 6 4 4 5 3 [P5]
3
11 11 2 2
Enemies
UID SID Unit Level Type Move Jump
E1 -
85 Human, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
3498 609 365 166 184 330 133 329 164 359 (25%) 32
Status Res
50 999 999 999 999 999 - 999
- 999 999 999 999 999 999 999
Other Stats
Hit Rate Jewels Obtained COMBO Area HP Cost Rate
+10 +28 -2 -45
Skills
Name Rank Type Effect
Attack (BAA) 1/1 Attack
Reaper's Echo 17/20 Skill Slash ATK to an enemy with chance of inflicting Death Sentence [Range: 1, Height Range: 3]
Dark Bringer 17/20 Skill Dark Slash ATK to units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Evil Slash 17/20 Skill Consumes small amount of own HP and Dark Slash ATK to units within target area [Area: Cross (3), Height Range: 2]
Soul Sacrifice 17/20 Skill Consumes own HP and Dark Slash ATK to units within target area that increases according to number of dead allies [Range: 3, Area: Cross (3), Height Range: 2]
Juggernaut 17/20 Skill Slash ATK & PATK/MATK Up & PDEF/MDEF Down & forces Berserk status [Range: 1, Height Range: 1]
Blood Drain 17/20 Skill Absorbs HP from target [Range: 3, Height Range: 2]
Jewel Drain 17/20 Skill Absorbs Jewels from target [Range: 3, Height Range: 2]
Charge 17/20 Skill Greatly raises own PATK and CRIT, but lowers PDEF/MDEF
Retribution Blade 17/20 Skill Slash ATK to units within target area that grows more powerful the lower own remaining HP is [Range: 3, Area: Line (3), Height Range: 1]
Avenger 17/20 Reaction After receiving Phys Dmg, chance of performing counter & chance of forcing Berserk status [Range: 1, Height Range: 1]
Raises Initial Jewels for Enemy Units 30/999 Passive Raises Initial Jewels
E2 -
85 Human, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
3498 609 365 166 184 330 133 329 164 359 (25%) 32
Status Res
50 999 999 999 999 999 - 999
- 999 999 999 999 999 999 999
Other Stats
Hit Rate Jewels Obtained COMBO Area HP Cost Rate
+10 +28 -2 -45
Skills
Name Rank Type Effect
Attack (BAA) 1/1 Attack
Reaper's Echo 17/20 Skill Slash ATK to an enemy with chance of inflicting Death Sentence [Range: 1, Height Range: 3]
Dark Bringer 17/20 Skill Dark Slash ATK to units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Evil Slash 17/20 Skill Consumes small amount of own HP and Dark Slash ATK to units within target area [Area: Cross (3), Height Range: 2]
Soul Sacrifice 17/20 Skill Consumes own HP and Dark Slash ATK to units within target area that increases according to number of dead allies [Range: 3, Area: Cross (3), Height Range: 2]
Juggernaut 17/20 Skill Slash ATK & PATK/MATK Up & PDEF/MDEF Down & forces Berserk status [Range: 1, Height Range: 1]
Blood Drain 17/20 Skill Absorbs HP from target [Range: 3, Height Range: 2]
Jewel Drain 17/20 Skill Absorbs Jewels from target [Range: 3, Height Range: 2]
Charge 17/20 Skill Greatly raises own PATK and CRIT, but lowers PDEF/MDEF
Retribution Blade 17/20 Skill Slash ATK to units within target area that grows more powerful the lower own remaining HP is [Range: 3, Area: Line (3), Height Range: 1]
Avenger 17/20 Reaction After receiving Phys Dmg, chance of performing counter & chance of forcing Berserk status [Range: 1, Height Range: 1]
Raises Initial Jewels for Enemy Units 30/999 Passive Raises Initial Jewels
E3 -
85 Human, Male 4 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
2851 603 350 155 150 421 149 277 180 382 (25%) 32
Status Res
50 999 999 999 999 999 - 999
- 999 999 999 999 999 999 999
Other Stats
Initial Jewels Hit Rate Evasion Rate Jewels Obtained COMBO Area
+30 +10 +5 +16 -2
Skills
Name Rank Type Effect
Attack (KIL) 1/1 Attack Shadow Assassin
Infernal Delivery 17/20 Skill Slash ATK that inflicts Death Sentence on enemy unit [Range: 4, Height Range: 1]
Dark Crow 17/20 Skill Dark Slash ATK to enemy unit that ignores DEF when attacking from behind & chance of critical [Range: 1, Height Range: 3]
Air Surge 17/20 Skill Dark Slash ATK to units within area around self & greatly raises own Evasion Rate until next turn [Area: Diamond (5), Height Range: 2]
Soul Slicer 17/20 Skill Dark Slash ATK (strong vs humans) to enemy unit that ignores DEF when attacking from behind & chance of critical & greatly raises own AGI until next turn [Range: 1, Height Range: 3]
Assassin Blade - Poison 17/20 Skill Slash ATK that inflicts Poison on enemy unit [Range: 3, Height Range: 1]
Assassin Blade - Dark 17/20 Skill Slash ATK that inflicts Blind on enemy unit [Range: 3, Height Range: 1]
Assassin Blade - Paralyze 17/20 Skill Slash ATK that inflicts Paralyze on enemy unit [Range: 3, Height Range: 1]
Assassin Blade - Sleep 17/20 Skill Slash ATK that inflicts Sleep on enemy unit [Range: 3, Height Range: 1]
Assassin Blade - Lesser Charm 17/20 Skill Slash ATK that inflicts Charm on enemy unit [Range: 3, Height Range: 1]
Stance of the Runner 17/20 Reaction After receiving Dmg, chance of CT boost
E4 -
85 Human, Male 4 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
2851 603 350 155 150 421 149 277 180 382 (25%) 32
Status Res
50 999 999 999 999 999 - 999
- 999 999 999 999 999 999 999
Other Stats
Initial Jewels Hit Rate Evasion Rate Jewels Obtained COMBO Area
+30 +10 +5 +16 -2
Skills
Name Rank Type Effect
Attack (KIL) 1/1 Attack Shadow Assassin
Infernal Delivery 17/20 Skill Slash ATK that inflicts Death Sentence on enemy unit [Range: 4, Height Range: 1]
Dark Crow 17/20 Skill Dark Slash ATK to enemy unit that ignores DEF when attacking from behind & chance of critical [Range: 1, Height Range: 3]
Air Surge 17/20 Skill Dark Slash ATK to units within area around self & greatly raises own Evasion Rate until next turn [Area: Diamond (5), Height Range: 2]
Soul Slicer 17/20 Skill Dark Slash ATK (strong vs humans) to enemy unit that ignores DEF when attacking from behind & chance of critical & greatly raises own AGI until next turn [Range: 1, Height Range: 3]
Assassin Blade - Poison 17/20 Skill Slash ATK that inflicts Poison on enemy unit [Range: 3, Height Range: 1]
Assassin Blade - Dark 17/20 Skill Slash ATK that inflicts Blind on enemy unit [Range: 3, Height Range: 1]
Assassin Blade - Paralyze 17/20 Skill Slash ATK that inflicts Paralyze on enemy unit [Range: 3, Height Range: 1]
Assassin Blade - Sleep 17/20 Skill Slash ATK that inflicts Sleep on enemy unit [Range: 3, Height Range: 1]
Assassin Blade - Lesser Charm 17/20 Skill Slash ATK that inflicts Charm on enemy unit [Range: 3, Height Range: 1]
Stance of the Runner 17/20 Reaction After receiving Dmg, chance of CT boost
E5 -
85 Human, Male 3 3
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
2558 510 315 106 149 470 154 287 387 359 (25%) 32
Status Res
50 999 999 999 999 999 50 999
- 999 999 999 999 999 999 999
Other Stats
Range Hit Rate Jewels Obtained Missile ATK Power COMBO Area
+2 +19 +16 +9 -2
Skills
Name Rank Type Effect
Attack (RAN) 1/1 Attack
Scouting Shot 17/20 Skill Missile ATK on enemy unit (Strong vs Monsters) [Range: 5, Height Range: Unlimited]
Hunter's Eyes 17/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & 100% hit [Range: 4, Height Range: Unlimited]
Piercing Bolt 17/20 Skill Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited]
Arrow Rain 17/20 Skill Missile ATK to enemy units within target area & 100% hit [Range: 4, Area: Diamond (5), Height Range: Unlimited]
Punishing Shot 17/20 Skill Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Sniping Shot 17/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Bind [Range: 4, Height Range: Unlimited]
Shadow Shot 17/20 Skill Missile ATK with chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
Wide Barrage 17/20 Skill 2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Arrow of Care 17/20 Skill Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited]
Hide Trap 17/20 Reaction After receiving Dmg, chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
Raises Initial Jewels for Enemy Units 30/999 Passive Raises Initial Jewels
E6 -
85 Human, Male 3 3
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
2558 510 315 106 149 470 154 287 387 359 (25%) 32
Status Res
50 999 999 999 999 999 50 999
- 999 999 999 999 999 999 999
Other Stats
Range Hit Rate Jewels Obtained Missile ATK Power COMBO Area
+2 +19 +16 +9 -2
Skills
Name Rank Type Effect
Attack (RAN) 1/1 Attack
Scouting Shot 17/20 Skill Missile ATK on enemy unit (Strong vs Monsters) [Range: 5, Height Range: Unlimited]
Hunter's Eyes 17/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & 100% hit [Range: 4, Height Range: Unlimited]
Piercing Bolt 17/20 Skill Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited]
Arrow Rain 17/20 Skill Missile ATK to enemy units within target area & 100% hit [Range: 4, Area: Diamond (5), Height Range: Unlimited]
Punishing Shot 17/20 Skill Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Sniping Shot 17/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Bind [Range: 4, Height Range: Unlimited]
Shadow Shot 17/20 Skill Missile ATK with chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
Wide Barrage 17/20 Skill 2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Arrow of Care 17/20 Skill Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited]
Hide Trap 17/20 Reaction After receiving Dmg, chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
Raises Initial Jewels for Enemy Units 30/999 Passive Raises Initial Jewels
E7 -
85 Human, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
2742 540 345 143 149 535 131 268 260 411 (25%) 32
Status Res
50 999 999 999 999 999 50 999
- 999 999 999 999 999 999 999
Other Stats
Range Hit Rate Jewels Obtained Missile ATK Power COMBO Area
+2 +10 +16 +20 -2
Skills
Name Rank Type Effect
Attack (SNI) 1/1 Attack
Leg Snipe 17/20 Skill Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Head Snipe 17/20 Skill Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Piercing Snipe 17/20 Skill Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Assault Burst 17/20 Skill Penetrating Missile ATK that ignores DEF [Range: 5, Area: Line (5), Height Range: Unlimited]
Charged Snipe 17/20 Skill Missile ATK to enemy unit [Range: 5, Height Range: Unlimited]
Take Aim 17/20 Skill Raises own Hit Rate for two turns
Camouflage 17/20 Skill Raises own Evasion Rate for three turns
Bullet Snipe 17/20 Skill Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Counter Snipe 17/20 Reaction Performs counter when receiving Dmg & also activated by skill attacks [Range: 5, Height Range: Unlimited]
Raises Initial Jewels for Enemy Units 30/999 Passive Raises Initial Jewels
E8 -
85 Human, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
2742 540 345 143 149 535 131 268 260 411 (25%) 32
Status Res
50 999 999 999 999 999 50 999
- 999 999 999 999 999 999 999
Other Stats
Range Hit Rate Jewels Obtained Missile ATK Power COMBO Area
+2 +10 +16 +20 -2
Skills
Name Rank Type Effect
Attack (SNI) 1/1 Attack
Leg Snipe 17/20 Skill Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Head Snipe 17/20 Skill Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Piercing Snipe 17/20 Skill Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Assault Burst 17/20 Skill Penetrating Missile ATK that ignores DEF [Range: 5, Area: Line (5), Height Range: Unlimited]
Charged Snipe 17/20 Skill Missile ATK to enemy unit [Range: 5, Height Range: Unlimited]
Take Aim 17/20 Skill Raises own Hit Rate for two turns
Camouflage 17/20 Skill Raises own Evasion Rate for three turns
Bullet Snipe 17/20 Skill Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Counter Snipe 17/20 Reaction Performs counter when receiving Dmg & also activated by skill attacks [Range: 5, Height Range: Unlimited]
Raises Initial Jewels for Enemy Units 30/999 Passive Raises Initial Jewels
E9 -
85 Human, Male 2 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1873 237 182 623 402 271 107 316 382 544 (100%) 32
Status Res
50 999 999 999 999 999 50 999
- 999 999 999 999 999 999 999
Other Stats
Hit Rate Jewels Obtained COMBO Area
+10 +28 -2
Skills
Name Rank Type Effect
Attack (WIZ) 1/1 Attack
Fumbled Magic 17/20 Skill Mag ATK on units in area around self [Area: Cross (3), Height Range: 2]
Flare 17/20 Skill Fire Mag ATK to units within target area [Range: 3, Area: Diamond (5), Height Range: 2]
Blizzard 17/20 Skill Water Mag ATK to units within target area [Range: 3, Area: Diamond (5), Height Range: 2]
Blast 17/20 Skill Wind Mag ATK on units within target area [Range: 3, Area: Diamond (5), Height Range: 2]
Spark 17/20 Skill Thunder Mag ATK on units within target area [Range: 3, Area: Diamond (5), Height Range: 2]
Fire Bolt 17/20 Skill Fire Mag ATK to enemy unit [Range: 4, Area: Cross (3), Height Range: 2]
Ice Bolt 17/20 Skill Water Mag ATK to enemy unit [Range: 4, Area: Cross (3), Height Range: 2]
Aero Bolt 17/20 Skill Wind Mag ATK to enemy unit [Range: 4, Area: Cross (3), Height Range: 2]
Lightning Bolt 17/20 Skill Thunder Mag ATK to enemy unit [Range: 4, Area: Cross (3), Height Range: 2]
Poison Haze 17/20 Skill Inflicts Poison status on target [Range: 3, Area: Cross (3), Height Range: 2]
Counter Magic+1 17/20 Reaction After receiving Dmg, chance of performing counter [Range: 3, Height Range: 2]
E10 -
85 Human, Male 2 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1873 237 182 623 402 271 107 316 382 544 (100%) 32
Status Res
50 999 999 999 999 999 50 999
- 999 999 999 999 999 999 999
Other Stats
Hit Rate Jewels Obtained COMBO Area
+10 +28 -2
Skills
Name Rank Type Effect
Attack (WIZ) 1/1 Attack
Fumbled Magic 17/20 Skill Mag ATK on units in area around self [Area: Cross (3), Height Range: 2]
Flare 17/20 Skill Fire Mag ATK to units within target area [Range: 3, Area: Diamond (5), Height Range: 2]
Blizzard 17/20 Skill Water Mag ATK to units within target area [Range: 3, Area: Diamond (5), Height Range: 2]
Blast 17/20 Skill Wind Mag ATK on units within target area [Range: 3, Area: Diamond (5), Height Range: 2]
Spark 17/20 Skill Thunder Mag ATK on units within target area [Range: 3, Area: Diamond (5), Height Range: 2]
Fire Bolt 17/20 Skill Fire Mag ATK to enemy unit [Range: 4, Area: Cross (3), Height Range: 2]
Ice Bolt 17/20 Skill Water Mag ATK to enemy unit [Range: 4, Area: Cross (3), Height Range: 2]
Aero Bolt 17/20 Skill Wind Mag ATK to enemy unit [Range: 4, Area: Cross (3), Height Range: 2]
Lightning Bolt 17/20 Skill Thunder Mag ATK to enemy unit [Range: 4, Area: Cross (3), Height Range: 2]
Poison Haze 17/20 Skill Inflicts Poison status on target [Range: 3, Area: Cross (3), Height Range: 2]
Counter Magic+1 17/20 Reaction After receiving Dmg, chance of performing counter [Range: 3, Height Range: 2]
E11 -
85 Human, Male 4 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
3331 114 172 540 379 403 157 330 198 435 (34%) 32
Status Res
50 999 999 999 999 999 50 999
- 999 999 999 999 999 999 999
Other Stats
Hit Rate Jewels Obtained COMBO Area
+10 +24 -2
Skills
Name Rank Type Effect
Attack (Magic Meister) 1/1 Attack Marksman
Assist Face 17/20 Skill Recovers own HP and casts Quicken on self
Entrapment 17/20 Skill Places a Damage Grid within target area (Grid disappears after being activated once, or after a set time) [Range: 4, Area: Cross (3), Height Range: 3]
Burst Force 17/20 Skill Missile ATK (strong vs machines) to units in area around self [Area: Special (Square-Cross), Height Range: 2]
Saturation 17/20 Skill Missile ATK on units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Rei Flower 17/20 Skill 4-hit Light Missile ATK to enemy unit [Range: 4, Height Range: 3]
Charity Cycle 17/20 Skill Places a Buff Grid which raises PDEF/MDEF of units within target area (Grid disappears after a set time) [Range: 4, Area: Cross (3), Height Range: 3]
Double Dip 17/20 Skill Doubles own MATK/DEX for one turn
Weakness 17/20 Skill Greatly lowers PATK/DEX of enemy unit for one turn [Range: 5, Height Range: 4]
Quarter Raid 17/20 Skill Missile ATK (strong vs airborne) to enemy unit [Range: 3, Height Range: Unlimited]
Pain Control 17/20 Reaction Chance of reducing portion of Phys Dmg
Clever Charge 1/1 Passive Raises own MATK/DEX/AGI when defeating enemy unit (Stackable)
E12 -
85 Human, Male 4 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
3331 114 172 540 379 403 157 330 198 435 (34%) 32
Status Res
50 999 999 999 999 999 50 999
- 999 999 999 999 999 999 999
Other Stats
Hit Rate Jewels Obtained COMBO Area
+10 +24 -2
Skills
Name Rank Type Effect
Attack (Magic Meister) 1/1 Attack Marksman
Assist Face 17/20 Skill Recovers own HP and casts Quicken on self
Entrapment 17/20 Skill Places a Damage Grid within target area (Grid disappears after being activated once, or after a set time) [Range: 4, Area: Cross (3), Height Range: 3]
Burst Force 17/20 Skill Missile ATK (strong vs machines) to units in area around self [Area: Special (Square-Cross), Height Range: 2]
Saturation 17/20 Skill Missile ATK on units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Rei Flower 17/20 Skill 4-hit Light Missile ATK to enemy unit [Range: 4, Height Range: 3]
Charity Cycle 17/20 Skill Places a Buff Grid which raises PDEF/MDEF of units within target area (Grid disappears after a set time) [Range: 4, Area: Cross (3), Height Range: 3]
Double Dip 17/20 Skill Doubles own MATK/DEX for one turn
Weakness 17/20 Skill Greatly lowers PATK/DEX of enemy unit for one turn [Range: 5, Height Range: 4]
Quarter Raid 17/20 Skill Missile ATK (strong vs airborne) to enemy unit [Range: 3, Height Range: Unlimited]
Pain Control 17/20 Reaction Chance of reducing portion of Phys Dmg
Clever Charge 1/1 Passive Raises own MATK/DEX/AGI when defeating enemy unit (Stackable)
Quest Missions
Gems
×10
No deaths

Reward: Gems

Gems
×10
Clear without continues

Reward: Gems

Gems
×10
Clear without mercenary

Reward: Gems

Gems
×10
Kill 4+ foes in one blow

Reward: Gems

Gems
×10
Clear with 4 or fewer main members (excluding mercenaries)

Reward: Gems

Drops
Drops