Basic Information
Level 60
AP Cost 20
Player EXP 20
Unit EXP 200
Zeni 2500
Flags IsAutoRepeatQuest
Prerequisite Quests
Within My Ability

Escape from a Dark Fate - Normal 3 Normal Battle 3

Defeat all enemy units!

Map
0 1 2 3 4 5 6 7 8
0 [E10]
6
5 [E8]
3
3 3 3 2 [E6]
1
1
1 6 5 3 [E4]
3
3 [E5]
3
2 1 1
2 6 [E2]
4
3 3 3 2 2 1 1
3 4 4 3 3 0 0 0 0 0
4 11 3 3 3 0 0 0 0 0
5 11 [E9]
3
3 3 0 0 0 0 0
6 4 3 3 3 0 0 0 0 [P4]
0
7 [E7]
7
6 3 3 0 0 0 0 0
8 [E3]
7
[E1]
5
3 3 3 0 [A1]
1
[P3]
1
[P2][P5]
1
9 7 5 3 3 3 3 [P1]
3
2 2
10 4 4 3 3 3 3 3 2 2
Allies
UID SID Unit Level Type Move Jump
A1 -
60 Human, Male 4 3
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1832 378 168 176 118 260 82 220 261 179 (27%) 7
Status Res
50 50 50 50 999 999 50 50
- 50 999 50 999 50 50 50
Other Stats
Evasion Rate Jewels Obtained COMBO Area
+5 +8 -2
Skills
Name Rank Type Effect
ATK Skills (Mobile Knight) 1/1 Attack Slash
CRIT Armed Multihit 10/20 Skill 2-hit Dark Slash ATK (ignores DEF when attacking from behind) to enemy unit & raises own CRIT Rate for three turns [Range: 3, Height Range: 1]
Accelerated Armed Raid 10/20 Skill Dark Slash ATK to units within target area with chance of critical & raises own AGI for three turns [Range: 4, Area: Cross (5), Height Range: 2]
Armed-Leap Assault 10/20 Skill Dark Slash ATK to units within target area with chance of critical & raises own MOVE for three turns [Range: 4, Area: Cross (5), Height Range: 2]
Charged Armed 4-Multihit Attack 10/20 Skill 4-hit Dark Slash ATK to enemy unit with chance of critical [Range: 5, Height Range: 2]
Four-Edged Blade 10/20 Skill Dark Slash ATK that inflicts Stun on enemy unit for three turns [Range: 1, Height Range: 1]
Paralyzing Blade 10/20 Skill Dark Slash ATK that inflicts Paralyze on units in area around self for three turns [Area: Square (3), Height Range: 2]
Absorption Blade 10/20 Skill Absorbs HP from enemy units in area around self [Area: Square (3), Height Range: 2]
Cross-Halt Blade 10/20 Skill Dark Slash ATK that inflicts Stop on enemy unit [Range: 4, Height Range: 2]
Counterattack Poison Slash 1/1 Reaction After receiving Dmg, performs counter that inflicts Poison [Range: 1, Height Range: 2]
COMBO Area -2 1/1 Passive Lowers COMBO Area of whole party by 2
Raises Initial Jewels for Enemy Units 30/999 Passive Raises Initial Jewels
Enemies
UID SID Unit Level Type Move Jump
E1 -
60 Human, Male 4 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1201 288 187 76 67 234 90 145 90 176 (25%) 7
Status Res
- 999 999 999 999 999 - 999
- 999 999 999 999 999 999 999
Other Stats
Initial Jewels Evasion Rate Jewels Obtained COMBO Area
+30 +5 +28 -2
Skills
Name Rank Type Effect
Attack (KIL) 1/1 Attack Shadow Assassin
Infernal Delivery 10/20 Skill Slash ATK that inflicts Death Sentence on enemy unit [Range: 4, Height Range: 1]
Dark Crow 10/20 Skill Dark Slash ATK to enemy unit that ignores DEF when attacking from behind & chance of critical [Range: 1, Height Range: 3]
Air Surge 10/20 Skill Dark Slash ATK to units within area around self & greatly raises own Evasion Rate until next turn [Area: Diamond (5), Height Range: 2]
Soul Slicer 10/20 Skill Dark Slash ATK (strong vs humans) to enemy unit that ignores DEF when attacking from behind & chance of critical & greatly raises own AGI until next turn [Range: 1, Height Range: 3]
Assassin Blade - Poison 10/20 Skill Slash ATK that inflicts Poison on enemy unit [Range: 3, Height Range: 1]
Assassin Blade - Dark 10/20 Skill Slash ATK that inflicts Blind on enemy unit [Range: 3, Height Range: 1]
Assassin Blade - Paralyze 10/20 Skill Slash ATK that inflicts Paralyze on enemy unit [Range: 3, Height Range: 1]
Assassin Blade - Sleep 10/20 Skill Slash ATK that inflicts Sleep on enemy unit [Range: 3, Height Range: 1]
Assassin Blade - Lesser Charm 10/20 Skill Slash ATK that inflicts Charm on enemy unit [Range: 3, Height Range: 1]
Stance of the Runner 10/20 Reaction After receiving Dmg, chance of CT boost
E2 -
60 Human, Male 4 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1201 288 187 76 67 234 90 145 90 176 (25%) 7
Status Res
- 999 999 999 999 999 - 999
- 999 999 999 999 999 999 999
Other Stats
Initial Jewels Evasion Rate Jewels Obtained COMBO Area
+30 +5 +28 -2
Skills
Name Rank Type Effect
Attack (KIL) 1/1 Attack Shadow Assassin
Infernal Delivery 10/20 Skill Slash ATK that inflicts Death Sentence on enemy unit [Range: 4, Height Range: 1]
Dark Crow 10/20 Skill Dark Slash ATK to enemy unit that ignores DEF when attacking from behind & chance of critical [Range: 1, Height Range: 3]
Air Surge 10/20 Skill Dark Slash ATK to units within area around self & greatly raises own Evasion Rate until next turn [Area: Diamond (5), Height Range: 2]
Soul Slicer 10/20 Skill Dark Slash ATK (strong vs humans) to enemy unit that ignores DEF when attacking from behind & chance of critical & greatly raises own AGI until next turn [Range: 1, Height Range: 3]
Assassin Blade - Poison 10/20 Skill Slash ATK that inflicts Poison on enemy unit [Range: 3, Height Range: 1]
Assassin Blade - Dark 10/20 Skill Slash ATK that inflicts Blind on enemy unit [Range: 3, Height Range: 1]
Assassin Blade - Paralyze 10/20 Skill Slash ATK that inflicts Paralyze on enemy unit [Range: 3, Height Range: 1]
Assassin Blade - Sleep 10/20 Skill Slash ATK that inflicts Sleep on enemy unit [Range: 3, Height Range: 1]
Assassin Blade - Lesser Charm 10/20 Skill Slash ATK that inflicts Charm on enemy unit [Range: 3, Height Range: 1]
Stance of the Runner 10/20 Reaction After receiving Dmg, chance of CT boost
E3 -
60 Human, Male 5 6
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1271 297 177 130 51 227 90 158 101 168 (25%) 7
Status Res
- 999 999 999 999 999 - 999
- 999 999 999 999 999 999 999
Other Stats
Evasion Rate Jewels Obtained COMBO Area
+5 +40 -2
Skills
Name Rank Type Effect
ATK Skills (ONM) 1/1 Attack
Hazy Shadow 10/20 Skill Greatly raises own Evasion Rate for one turn
Blinding Circle 10/20 Skill Inflicts powerful Blind on units in area around self & move after use [MOVE: 4, JUMP: 2, Area: Square (3) around self, Height Range: 2]
Transcendence 10/20 Skill Nullifies statuses cast on allies in area around self & move after use [MOVE: 4, JUMP: 2, Area: Cross (3), Height Range: 2]
Summon Python Storm 10/20 Skill Summons a python monster to do a Wind Mag ATK that lowers Wind Res of units within target area for three turns [Range: 4, Area: Diamond (5), Height Range: 2]
Summon Toad Flow 10/20 Skill Summons Toad to perform a Water Mag ATK that lowers Water Res of enemy unit for three turns [Range: 4, Height Range: 2]
Windmill Shuriken 10/20 Skill Missile ATK to a target with chance of critical [Range: 4, Height Range: 2]
Flame Seal 10/20 Skill Fire non-type ATK that lowers Pierce ATK of enemy unit for three turns [Range: 3, Height Range: 2]
Waterfall Seal 10/20 Skill Water non-type ATK that lowers Slash ATK of enemy unit for three turns [Range: 3, Height Range: 2]
Storm Seal 10/20 Skill Wind non-type ATK that lowers Missile ATK of enemy unit for three turns [Range: 3, Height Range: 2]
Electric Seal 10/20 Skill Thunder non-type ATK that lowers Strike ATK of enemy unit for three turns [Range: 3, Height Range: 2]
Immobilize Counter 10/20 Reaction After receiving Dmg, chance of absorbing HP & chance of inflicting Stop
Raises Initial Jewels for Enemy Units 30/999 Passive Raises Initial Jewels
E4 -
60 Human, Male 5 6
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1271 297 177 130 51 227 90 158 101 168 (25%) 7
Status Res
- 999 999 999 999 999 - 999
- 999 999 999 999 999 999 999
Other Stats
Evasion Rate Jewels Obtained COMBO Area
+5 +40 -2
Skills
Name Rank Type Effect
ATK Skills (ONM) 1/1 Attack
Hazy Shadow 10/20 Skill Greatly raises own Evasion Rate for one turn
Blinding Circle 10/20 Skill Inflicts powerful Blind on units in area around self & move after use [MOVE: 4, JUMP: 2, Area: Square (3) around self, Height Range: 2]
Transcendence 10/20 Skill Nullifies statuses cast on allies in area around self & move after use [MOVE: 4, JUMP: 2, Area: Cross (3), Height Range: 2]
Summon Python Storm 10/20 Skill Summons a python monster to do a Wind Mag ATK that lowers Wind Res of units within target area for three turns [Range: 4, Area: Diamond (5), Height Range: 2]
Summon Toad Flow 10/20 Skill Summons Toad to perform a Water Mag ATK that lowers Water Res of enemy unit for three turns [Range: 4, Height Range: 2]
Windmill Shuriken 10/20 Skill Missile ATK to a target with chance of critical [Range: 4, Height Range: 2]
Flame Seal 10/20 Skill Fire non-type ATK that lowers Pierce ATK of enemy unit for three turns [Range: 3, Height Range: 2]
Waterfall Seal 10/20 Skill Water non-type ATK that lowers Slash ATK of enemy unit for three turns [Range: 3, Height Range: 2]
Storm Seal 10/20 Skill Wind non-type ATK that lowers Missile ATK of enemy unit for three turns [Range: 3, Height Range: 2]
Electric Seal 10/20 Skill Thunder non-type ATK that lowers Strike ATK of enemy unit for three turns [Range: 3, Height Range: 2]
Immobilize Counter 10/20 Reaction After receiving Dmg, chance of absorbing HP & chance of inflicting Stop
Raises Initial Jewels for Enemy Units 30/999 Passive Raises Initial Jewels
E5 -
60 Human, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1230 289 174 57 70 263 65 123 178 186 (25%) 7
Status Res
- 999 999 999 999 999 - 999
- 999 999 999 999 999 999 999
Other Stats
Range Jewels Obtained COMBO Area
+2 +16 -2
Skills
Name Rank Type Effect
Attack (SNI) 1/1 Attack
Leg Snipe 10/20 Skill Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Head Snipe 10/20 Skill Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Piercing Snipe 10/20 Skill Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Assault Burst 10/20 Skill Penetrating Missile ATK that ignores DEF [Range: 5, Area: Line (5), Height Range: Unlimited]
Charged Snipe 10/20 Skill Missile ATK to enemy unit [Range: 5, Height Range: Unlimited]
Take Aim 10/20 Skill Raises own Hit Rate for two turns
Camouflage 10/20 Skill Raises own Evasion Rate for three turns
Bullet Snipe 10/20 Skill Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Counter Snipe 10/20 Reaction Performs counter when receiving Dmg & also activated by skill attacks [Range: 5, Height Range: Unlimited]
Raises Initial Jewels for Enemy Units 30/999 Passive Raises Initial Jewels
E6 -
60 Human, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1230 289 174 57 70 263 65 123 178 186 (25%) 7
Status Res
- 999 999 999 999 999 - 999
- 999 999 999 999 999 999 999
Other Stats
Range Jewels Obtained COMBO Area
+2 +16 -2
Skills
Name Rank Type Effect
Attack (SNI) 1/1 Attack
Leg Snipe 10/20 Skill Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Head Snipe 10/20 Skill Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Piercing Snipe 10/20 Skill Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Assault Burst 10/20 Skill Penetrating Missile ATK that ignores DEF [Range: 5, Area: Line (5), Height Range: Unlimited]
Charged Snipe 10/20 Skill Missile ATK to enemy unit [Range: 5, Height Range: Unlimited]
Take Aim 10/20 Skill Raises own Hit Rate for two turns
Camouflage 10/20 Skill Raises own Evasion Rate for three turns
Bullet Snipe 10/20 Skill Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Counter Snipe 10/20 Reaction Performs counter when receiving Dmg & also activated by skill attacks [Range: 5, Height Range: Unlimited]
Raises Initial Jewels for Enemy Units 30/999 Passive Raises Initial Jewels
E7 -
60 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1207 262 164 55 71 281 69 119 173 178 (25%) 7
Status Res
- 999 999 999 999 999 - 999
- 999 999 999 999 999 999 999
Other Stats
Range Jewels Obtained COMBO Area
+1 +16 -2
Skills
Name Rank Type Effect
Attack (GUN) 1/1 Attack
Leg Shot 10/20 Skill Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Headshot 10/20 Skill Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Piercing Shot 10/20 Skill Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Pinhole Shot 10/20 Skill Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited]
Charged Shot 10/20 Skill Missile ATK on enemy unit [Range: 5, Height Range: Unlimited]
Take Aim 10/20 Skill Raises own Hit Rate for two turns
Bullet Shot 10/20 Skill Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Counter Shot 10/20 Reaction Performs counter when receiving Dmg & also activated by skill attacks [Range: 4, Height Range: Unlimited]
Raises Initial Jewels for Enemy Units 30/999 Passive Raises Initial Jewels
E8 -
60 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1207 262 164 55 71 281 69 119 173 178 (25%) 7
Status Res
- 999 999 999 999 999 - 999
- 999 999 999 999 999 999 999
Other Stats
Range Jewels Obtained COMBO Area
+1 +16 -2
Skills
Name Rank Type Effect
Attack (GUN) 1/1 Attack
Leg Shot 10/20 Skill Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Headshot 10/20 Skill Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Piercing Shot 10/20 Skill Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Pinhole Shot 10/20 Skill Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited]
Charged Shot 10/20 Skill Missile ATK on enemy unit [Range: 5, Height Range: Unlimited]
Take Aim 10/20 Skill Raises own Hit Rate for two turns
Bullet Shot 10/20 Skill Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Counter Shot 10/20 Reaction Performs counter when receiving Dmg & also activated by skill attacks [Range: 4, Height Range: Unlimited]
Raises Initial Jewels for Enemy Units 30/999 Passive Raises Initial Jewels
E9 -
60 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1018 99 71 335 224 64 66 131 174 287 (100%) 7
Status Res
- 999 999 999 999 999 - 999
- 999 999 999 999 999 999 999
Other Stats
Hit Rate Jewels Obtained COMBO Area
+2 +36 -2
Skills
Name Rank Type Effect
Attack (DAI) 1/1 Attack
Elemental Burst 10/20 Skill Mag ATK to units in area around self [Area: Cross (3), Height Range: 2]
Mega Flame 10/20 Skill Fire Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Mega Blizzard 10/20 Skill Water Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Mega Blast 10/20 Skill Wind Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Mega Spark 10/20 Skill Thunder Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Cross Flare 10/20 Skill Fire Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Cross Blizzard 10/20 Skill Water Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Cross Blast 10/20 Skill Wind Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Cross Spark 10/20 Skill Thunder Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Poison Mist 10/20 Skill Inflicts Poison on target [Range: 5, Area: Cross (3), Height Range: 2]
Counter Magic+2 10/20 Reaction After receiving Dmg, chance of performing counter [Range: 4, Height Range: 2]
E10 -
60 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1018 99 71 335 224 64 66 131 174 287 (100%) 7
Status Res
- 999 999 999 999 999 - 999
- 999 999 999 999 999 999 999
Other Stats
Hit Rate Jewels Obtained COMBO Area
+2 +36 -2
Skills
Name Rank Type Effect
Attack (DAI) 1/1 Attack
Elemental Burst 10/20 Skill Mag ATK to units in area around self [Area: Cross (3), Height Range: 2]
Mega Flame 10/20 Skill Fire Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Mega Blizzard 10/20 Skill Water Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Mega Blast 10/20 Skill Wind Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Mega Spark 10/20 Skill Thunder Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Cross Flare 10/20 Skill Fire Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Cross Blizzard 10/20 Skill Water Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Cross Blast 10/20 Skill Wind Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Cross Spark 10/20 Skill Thunder Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Poison Mist 10/20 Skill Inflicts Poison on target [Range: 5, Area: Cross (3), Height Range: 2]
Counter Magic+2 10/20 Reaction After receiving Dmg, chance of performing counter [Range: 4, Height Range: 2]
Quest Missions
Gems
×10
No deaths

Reward: Gems

Gems
×10
Clear without continues

Reward: Gems

Gems
×10
Max 3 items used

Reward: Gems

Drops
Drops