Basic Information
Type Advance Story
Level 95
AP Cost 50
Entry Count 1
Player EXP 50
Unit EXP 500
Zeni 5000
Flags IsAutoRepeatQuest
Prerequisite Quests
Extra Stage 3

Flowers Bloom at Dawn EX 4 Extra Stage 4

Defeat all enemy units!

Map
0 1 2 3 4 5 6 7 8
0 [E13]
1
1 [P5]
3
3 [P3]
2
[P4]
2
4 4 [E14]
4
1 1 1 2 [P1]
2
[P2]
2
2 4 4 4
2 1 1 2 2 2 2 4 4 4
3 1 1 2 2 2 2 4 4 4
4 3 1 1 1 2 2 3 5 5
5 3 2 2 1 2 2 3 5 5
6 3 3 3 3 1 1 3 4 4
7 7 3 3 [E2]
3
0 0 3 [E1]
4
4
8 4 [E7][E9]
2
[E4][E15]
1
[E8]
0
[E6]
0
[E10][E16]
0
[E3]
0
[E11]
5
5
9 [E12]
4
2 0 0 0 0 0 5 [E5]
5
10 4 2 0 0 0 0 1 3 4
11 3 3 4 4 4 4 2 3 4
12 3 3 4 4 4 4 3 3 4
Entries
UID Trigger
E13
DecrementMember 4
E14
DecrementMember 4
E15
DecrementMember 2
E16
DecrementMember 2
Enemies
UID SID Unit Level Type Move Jump
E1 -
95 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
5254 890 478 185 220 437 166 349 242 610 (25%) 42
Status Res
999 999 999 999 999 999 999 999
999 999 999 999 999 999 999 999
Other Stats
Hit Rate Jewels Obtained COMBO Area CT-Down Res
+20 +32 -2 +999
Skills
Name Rank Type Effect
Attack (WOR) 1/1 Attack
Battleaxe Stroke 20/20 Skill Slash ATK to enemy unit [Range: 1, Height Range: 2]
Mobile Style 20/20 Skill Raises own PDEF & raises MOVE by 1 for three turns
Leap Slash 20/20 Skill Jump Slash ATK to units within target area & raises own Slash ATK Power for three turns [Range: 3, Area: Cross (7), Height Range: 2]
Revenge Crush 20/20 Skill Slash ATK to enemy unit that grows more powerful the lower own remaining HP is [Range: 1, Height Range: 2]
Tomahawk 20/20 Skill Curved Slash ATK to enemy unit [Range: 3, Height Range: 3]
War Cry 20/20 Skill Raises PATK of ally units in area around self [Area: Cross (3), Height Range: 2]
Blade Cyclone 20/20 Skill Slash ATK to units within area around self [Area: Cross (3), Height Range: 2]
Battle Roar 20/20 Skill Raises own AGI
Revenge 20/20 Reaction After receiving Dmg, chance of performing counter [Range: 1, Height Range: 2]
Raises Initial Jewels for Enemy Units 30/999 Passive Raises Initial Jewels
E2 -
95 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
5254 890 478 185 220 437 166 349 242 610 (25%) 42
Status Res
999 999 999 999 999 999 999 999
999 999 999 999 999 999 999 999
Other Stats
Hit Rate Jewels Obtained COMBO Area CT-Down Res
+20 +32 -2 +999
Skills
Name Rank Type Effect
Attack (WOR) 1/1 Attack
Battleaxe Stroke 20/20 Skill Slash ATK to enemy unit [Range: 1, Height Range: 2]
Mobile Style 20/20 Skill Raises own PDEF & raises MOVE by 1 for three turns
Leap Slash 20/20 Skill Jump Slash ATK to units within target area & raises own Slash ATK Power for three turns [Range: 3, Area: Cross (7), Height Range: 2]
Revenge Crush 20/20 Skill Slash ATK to enemy unit that grows more powerful the lower own remaining HP is [Range: 1, Height Range: 2]
Tomahawk 20/20 Skill Curved Slash ATK to enemy unit [Range: 3, Height Range: 3]
War Cry 20/20 Skill Raises PATK of ally units in area around self [Area: Cross (3), Height Range: 2]
Blade Cyclone 20/20 Skill Slash ATK to units within area around self [Area: Cross (3), Height Range: 2]
Battle Roar 20/20 Skill Raises own AGI
Revenge 20/20 Reaction After receiving Dmg, chance of performing counter [Range: 1, Height Range: 2]
Raises Initial Jewels for Enemy Units 30/999 Passive Raises Initial Jewels
E3 -
95 Human, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
3406 222 194 895 603 234 187 348 414 850 (100%) 42
Status Res
999 999 999 999 999 999 999 999
999 999 999 999 999 999 999 999
Other Stats
Hit Rate Jewels Obtained COMBO Area Skill Use Count CT-Down Res
+20 +36 -2 +1 +999
Skills
Name Rank Type Effect
Attack (GEN) 1/1 Attack
Bind 20/20 Skill Mag ATK that inflicts Stop on enemy unit [Range: 3, Height Range: 1]
Overclock 20/20 Skill Raises ally unit's CT by 100 [Range: 3, Height Range: 1]
Switch 20/20 Skill Swaps own position with target [Range: 4, Height Range: 3]
Black Hole 20/20 Skill Mag ATK on enemy unit that inflicts Stop & reduces CT to 0 [Range: 5, Height Range: 4]
Phantom Vision 20/20 Skill Inflicts Blind status on enemy unit [Range: 3, Height Range: 2]
Quicken 20/20 Skill Casts Quicken on ally unit [Range: 3, Height Range: 1]
Delay 20/20 Skill Inflicts Delay on enemy unit [Range: 3, Height Range: 1]
Refresh 20/20 Skill Recovers ally unit's HP with chance of removing Berserk/Petrify/Stop/Death Sentence/Silence [Range; 4, Height Range: 2]
Freeze 20/20 Skill Inflicts Stop on enemy unit [Range: 3, Height Range: 1]
Counter Delay 20/20 Reaction After receiving Dmg, chance of inflicting Delay on enemy unit [Range: 3, Height Range: 1]
E4 -
95 Human, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
3406 222 194 895 603 234 187 348 414 850 (100%) 42
Status Res
999 999 999 999 999 999 999 999
999 999 999 999 999 999 999 999
Other Stats
Hit Rate Jewels Obtained COMBO Area Skill Use Count CT-Down Res
+20 +36 -2 +1 +999
Skills
Name Rank Type Effect
Attack (GEN) 1/1 Attack
Bind 20/20 Skill Mag ATK that inflicts Stop on enemy unit [Range: 3, Height Range: 1]
Overclock 20/20 Skill Raises ally unit's CT by 100 [Range: 3, Height Range: 1]
Switch 20/20 Skill Swaps own position with target [Range: 4, Height Range: 3]
Black Hole 20/20 Skill Mag ATK on enemy unit that inflicts Stop & reduces CT to 0 [Range: 5, Height Range: 4]
Phantom Vision 20/20 Skill Inflicts Blind status on enemy unit [Range: 3, Height Range: 2]
Quicken 20/20 Skill Casts Quicken on ally unit [Range: 3, Height Range: 1]
Delay 20/20 Skill Inflicts Delay on enemy unit [Range: 3, Height Range: 1]
Refresh 20/20 Skill Recovers ally unit's HP with chance of removing Berserk/Petrify/Stop/Death Sentence/Silence [Range; 4, Height Range: 2]
Freeze 20/20 Skill Inflicts Stop on enemy unit [Range: 3, Height Range: 1]
Counter Delay 20/20 Reaction After receiving Dmg, chance of inflicting Delay on enemy unit [Range: 3, Height Range: 1]
E5 -
95 Human, Male 4 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
4415 818 462 196 203 567 216 411 259 567 (25%) 42
Status Res
999 999 999 999 999 999 999 999
999 999 999 999 999 999 999 999
Other Stats
Hit Rate Evasion Rate Jewels Obtained COMBO Area CT-Down Res
+20 +5 +28 -2 +999
Skills
Name Rank Type Effect
Attack (KIL) 1/1 Attack Shadow Assassin
Infernal Delivery 20/20 Skill Slash ATK that inflicts Death Sentence on enemy unit [Range: 4, Height Range: 1]
Dark Crow 20/20 Skill Dark Slash ATK on enemy unit that ignores DEF when attacking from behind & chance of CRIT [Range: 1, Height Range: 3]
Air Surge 20/20 Skill Dark Slash ATK on units within area around self & greatly raises own Evasion Rate until next turn [Area: Diamond (5), Height Range: 2]
Soul Slicer 20/20 Skill Dark Slash ATK (Strong vs Humans) on enemy unit that ignores DEF when attacking from behind & chance of CRIT & greatly raises own AGI until next turn [Range: 1, Height Range: 3]
Assassin Blade - Poison 20/20 Skill Slash ATK that inflicts Poison on enemy unit [Range: 3, Height Range: 1]
Assassin Blade - Dark 20/20 Skill Slash ATK that inflicts Blind on enemy unit [Range: 3, Height Range: 1]
Assassin Blade - Paralyze 20/20 Skill Slash ATK that inflicts Paralyze on enemy unit [Range: 3, Height Range: 1]
Assassin Blade - Sleep 20/20 Skill Slash ATK that inflicts Sleep on enemy unit [Range: 3, Height Range: 1]
Assassin Blade - Lesser Charm 20/20 Skill Slash ATK that inflicts Charm on enemy unit [Range: 3, Height Range: 1]
Stance of the Runner 20/20 Reaction After receiving Dmg, chance of CT boost
Raises Initial Jewels for Enemy Units 30/999 Passive Raises Initial Jewels
E6 -
95 Human, Male 4 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
4415 818 462 196 203 567 211 411 259 567 (25%) 42
Status Res
999 999 999 999 999 999 999 999
999 999 999 999 999 999 999 999
Other Stats
Hit Rate Evasion Rate Jewels Obtained COMBO Area CT-Down Res
+20 +5 +28 -2 +999
Skills
Name Rank Type Effect
Attack (KIL) 1/1 Attack Shadow Assassin
Infernal Delivery 20/20 Skill Slash ATK that inflicts Death Sentence on enemy unit [Range: 4, Height Range: 1]
Dark Crow 20/20 Skill Dark Slash ATK on enemy unit that ignores DEF when attacking from behind & chance of CRIT [Range: 1, Height Range: 3]
Air Surge 20/20 Skill Dark Slash ATK on units within area around self & greatly raises own Evasion Rate until next turn [Area: Diamond (5), Height Range: 2]
Soul Slicer 20/20 Skill Dark Slash ATK (Strong vs Humans) on enemy unit that ignores DEF when attacking from behind & chance of CRIT & greatly raises own AGI until next turn [Range: 1, Height Range: 3]
Assassin Blade - Poison 20/20 Skill Slash ATK that inflicts Poison on enemy unit [Range: 3, Height Range: 1]
Assassin Blade - Dark 20/20 Skill Slash ATK that inflicts Blind on enemy unit [Range: 3, Height Range: 1]
Assassin Blade - Paralyze 20/20 Skill Slash ATK that inflicts Paralyze on enemy unit [Range: 3, Height Range: 1]
Assassin Blade - Sleep 20/20 Skill Slash ATK that inflicts Sleep on enemy unit [Range: 3, Height Range: 1]
Assassin Blade - Lesser Charm 20/20 Skill Slash ATK that inflicts Charm on enemy unit [Range: 3, Height Range: 1]
Stance of the Runner 20/20 Reaction After receiving Dmg, chance of CT boost
Raises Initial Jewels for Enemy Units 30/999 Passive Raises Initial Jewels
E7 -
95 Human, Male 4 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
4415 818 462 196 203 567 207 411 259 567 (25%) 42
Status Res
999 999 999 999 999 999 999 999
999 999 999 999 999 999 999 999
Other Stats
Hit Rate Evasion Rate Jewels Obtained COMBO Area CT-Down Res
+20 +5 +28 -2 +999
Skills
Name Rank Type Effect
Attack (KIL) 1/1 Attack Shadow Assassin
Infernal Delivery 20/20 Skill Slash ATK that inflicts Death Sentence on enemy unit [Range: 4, Height Range: 1]
Dark Crow 20/20 Skill Dark Slash ATK on enemy unit that ignores DEF when attacking from behind & chance of CRIT [Range: 1, Height Range: 3]
Air Surge 20/20 Skill Dark Slash ATK on units within area around self & greatly raises own Evasion Rate until next turn [Area: Diamond (5), Height Range: 2]
Soul Slicer 20/20 Skill Dark Slash ATK (Strong vs Humans) on enemy unit that ignores DEF when attacking from behind & chance of CRIT & greatly raises own AGI until next turn [Range: 1, Height Range: 3]
Assassin Blade - Poison 20/20 Skill Slash ATK that inflicts Poison on enemy unit [Range: 3, Height Range: 1]
Assassin Blade - Dark 20/20 Skill Slash ATK that inflicts Blind on enemy unit [Range: 3, Height Range: 1]
Assassin Blade - Paralyze 20/20 Skill Slash ATK that inflicts Paralyze on enemy unit [Range: 3, Height Range: 1]
Assassin Blade - Sleep 20/20 Skill Slash ATK that inflicts Sleep on enemy unit [Range: 3, Height Range: 1]
Assassin Blade - Lesser Charm 20/20 Skill Slash ATK that inflicts Charm on enemy unit [Range: 3, Height Range: 1]
Stance of the Runner 20/20 Reaction After receiving Dmg, chance of CT boost
Raises Initial Jewels for Enemy Units 30/999 Passive Raises Initial Jewels
E8 -
95 Human, Male 4 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
5016 187 224 822 533 477 204 445 327 654 (34%) 42
Status Res
999 999 999 999 999 999 999 999
999 999 999 999 999 999 999 999
Other Stats
Hit Rate Jewels Obtained COMBO Area CT-Down Res
+20 +36 -2 +999
Skills
Name Rank Type Effect
Attack (Magic Meister) 1/1 Attack Marksman
Assist Face 20/20 Skill Recovers own HP and casts Quicken on self
Entrapment 20/20 Skill Places a Damage Grid within target area (Grid disappears after being activated once, or after a set time) [Range: 4, Area: Cross (3), Height Range: 3]
Burst Force 20/20 Skill Missile ATK (strong vs machines) to units in area around self [Area: Special (Square-Cross), Height Range: 2]
Saturation 20/20 Skill Missile ATK on units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Rei Flower 20/20 Skill 4-hit Light Missile ATK to enemy unit [Range: 4, Height Range: 3]
Charity Cycle 20/20 Skill Places a Buff Grid which raises PDEF/MDEF of units within target area (Grid disappears after a set time) [Range: 4, Area: Cross (3), Height Range: 3]
Double Dip 20/20 Skill Doubles own MATK/DEX for one turn
Weakness 20/20 Skill Greatly lowers PATK/DEX of enemy unit for one turn [Range: 5, Height Range: 4]
Quarter Raid 20/20 Skill Missile ATK (strong vs airborne) to enemy unit [Range: 3, Height Range: Unlimited]
Pain Control 20/20 Reaction Chance of reducing portion of Phys Dmg
Clever Charge 1/1 Passive Raises own MATK/DEX/AGI when defeating enemy unit (Stackable)
Raises Initial Jewels for Enemy Units 30/999 Passive Raises Initial Jewels
E9 -
95 Human, Male 4 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
5016 187 224 822 533 477 204 445 327 654 (34%) 42
Status Res
999 999 999 999 999 999 999 999
999 999 999 999 999 999 999 999
Other Stats
Hit Rate Jewels Obtained COMBO Area CT-Down Res
+20 +36 -2 +999
Skills
Name Rank Type Effect
Attack (Magic Meister) 1/1 Attack Marksman
Assist Face 20/20 Skill Recovers own HP and casts Quicken on self
Entrapment 20/20 Skill Places a Damage Grid within target area (Grid disappears after being activated once, or after a set time) [Range: 4, Area: Cross (3), Height Range: 3]
Burst Force 20/20 Skill Missile ATK (strong vs machines) to units in area around self [Area: Special (Square-Cross), Height Range: 2]
Saturation 20/20 Skill Missile ATK on units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Rei Flower 20/20 Skill 4-hit Light Missile ATK to enemy unit [Range: 4, Height Range: 3]
Charity Cycle 20/20 Skill Places a Buff Grid which raises PDEF/MDEF of units within target area (Grid disappears after a set time) [Range: 4, Area: Cross (3), Height Range: 3]
Double Dip 20/20 Skill Doubles own MATK/DEX for one turn
Weakness 20/20 Skill Greatly lowers PATK/DEX of enemy unit for one turn [Range: 5, Height Range: 4]
Quarter Raid 20/20 Skill Missile ATK (strong vs airborne) to enemy unit [Range: 3, Height Range: Unlimited]
Pain Control 20/20 Reaction Chance of reducing portion of Phys Dmg
Clever Charge 1/1 Passive Raises own MATK/DEX/AGI when defeating enemy unit (Stackable)
Raises Initial Jewels for Enemy Units 30/999 Passive Raises Initial Jewels
E10 -
95 Human, Male 4 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
4775 774 488 296 193 578 194 358 292 547 (25%) 42
Status Res
999 999 999 999 999 999 999 999
999 999 999 999 999 999 999 999
Other Stats
Hit Rate Jewels Obtained COMBO Area CT-Down Res
+20 +32 -2 +999
Skills
Name Rank Type Effect
Attack (KAI) 1/1 Attack
Skull Slash 20/20 Skill Dark Slash ATK to enemy unit with chance of inflicting Death Sentence [Range: 1, Height Range: 2]
Pirate Song 20/20 Skill Raises PATK/MATK of ally units within area around self [Area: Cross (3), Height Range: 2]
Anchor Cast 20/20 Skill Water non-type ATK to enemy unit (Strong vs Aquatic) [Range: 5, Height Range: 2]
Jewel Greed 20/20 Skill After moving, absorbs Jewels from enemy unit & interrupts skill charging [Range: 6, Height Range: 2]
Maelstrom 20/20 Skill Inflicts Water non-type Dmg on enemy units within target area & inflicts debuff effect that reduces targets' chance of being affected by Quicken and special statuses to 0 for three turns [Range: 3, Area: Diamond (5), Height Range: 2]
Mad Sea Song 20/20 Skill Recovers HP of units within target area & inflicts Berserk [Range: 3, Area: Cross (3), Height Range: 2]
Physical Wave 20/20 Skill Water Slash ATK to enemy unit with chance of lowering PATK/PDEF [Range: 1, Height Range: 2]
Psycho Wave 20/20 Skill Water Slash ATK to enemy unit with chance of lowering MATK/MDEF [Range: 1, Height Range: 2]
Bombard 20/20 Skill Missile ATK to units within target area [Range: 3, Area: Cross (3), Height Range: 4]
Choppy Sea 20/20 Reaction After receiving Dmg, performs counter [Range: 1, Height Range: 2]
Raises Initial Jewels for Enemy Units 30/999 Passive Raises Initial Jewels
E11 -
95 Human, Male 4 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
4775 774 488 296 193 578 190 358 292 547 (25%) 42
Status Res
999 999 999 999 999 999 999 999
999 999 999 999 999 999 999 999
Other Stats
Hit Rate Jewels Obtained COMBO Area CT-Down Res
+20 +32 -2 +999
Skills
Name Rank Type Effect
Attack (KAI) 1/1 Attack
Skull Slash 20/20 Skill Dark Slash ATK to enemy unit with chance of inflicting Death Sentence [Range: 1, Height Range: 2]
Pirate Song 20/20 Skill Raises PATK/MATK of ally units within area around self [Area: Cross (3), Height Range: 2]
Anchor Cast 20/20 Skill Water non-type ATK to enemy unit (Strong vs Aquatic) [Range: 5, Height Range: 2]
Jewel Greed 20/20 Skill After moving, absorbs Jewels from enemy unit & interrupts skill charging [Range: 6, Height Range: 2]
Maelstrom 20/20 Skill Inflicts Water non-type Dmg on enemy units within target area & inflicts debuff effect that reduces targets' chance of being affected by Quicken and special statuses to 0 for three turns [Range: 3, Area: Diamond (5), Height Range: 2]
Mad Sea Song 20/20 Skill Recovers HP of units within target area & inflicts Berserk [Range: 3, Area: Cross (3), Height Range: 2]
Physical Wave 20/20 Skill Water Slash ATK to enemy unit with chance of lowering PATK/PDEF [Range: 1, Height Range: 2]
Psycho Wave 20/20 Skill Water Slash ATK to enemy unit with chance of lowering MATK/MDEF [Range: 1, Height Range: 2]
Bombard 20/20 Skill Missile ATK to units within target area [Range: 3, Area: Cross (3), Height Range: 4]
Choppy Sea 20/20 Reaction After receiving Dmg, performs counter [Range: 1, Height Range: 2]
Raises Initial Jewels for Enemy Units 30/999 Passive Raises Initial Jewels
E12 -
95 Human, Male 4 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
4775 774 488 296 193 578 186 358 292 547 (25%) 42
Status Res
999 999 999 999 999 999 999 999
999 999 999 999 999 999 999 999
Other Stats
Hit Rate Jewels Obtained COMBO Area CT-Down Res
+20 +32 -2 +999
Skills
Name Rank Type Effect
Attack (KAI) 1/1 Attack
Skull Slash 20/20 Skill Dark Slash ATK to enemy unit with chance of inflicting Death Sentence [Range: 1, Height Range: 2]
Pirate Song 20/20 Skill Raises PATK/MATK of ally units within area around self [Area: Cross (3), Height Range: 2]
Anchor Cast 20/20 Skill Water non-type ATK to enemy unit (Strong vs Aquatic) [Range: 5, Height Range: 2]
Jewel Greed 20/20 Skill After moving, absorbs Jewels from enemy unit & interrupts skill charging [Range: 6, Height Range: 2]
Maelstrom 20/20 Skill Inflicts Water non-type Dmg on enemy units within target area & inflicts debuff effect that reduces targets' chance of being affected by Quicken and special statuses to 0 for three turns [Range: 3, Area: Diamond (5), Height Range: 2]
Mad Sea Song 20/20 Skill Recovers HP of units within target area & inflicts Berserk [Range: 3, Area: Cross (3), Height Range: 2]
Physical Wave 20/20 Skill Water Slash ATK to enemy unit with chance of lowering PATK/PDEF [Range: 1, Height Range: 2]
Psycho Wave 20/20 Skill Water Slash ATK to enemy unit with chance of lowering MATK/MDEF [Range: 1, Height Range: 2]
Bombard 20/20 Skill Missile ATK to units within target area [Range: 3, Area: Cross (3), Height Range: 4]
Choppy Sea 20/20 Reaction After receiving Dmg, performs counter [Range: 1, Height Range: 2]
Raises Initial Jewels for Enemy Units 30/999 Passive Raises Initial Jewels
E13 -
95 Human, Male 4 3
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
5968 1070 755 218 277 660 222 568 332 491 (25%) 42
Status Res
999 999 999 999 999 999 999 999
999 999 999 999 999 999 999 999
Other Stats
Hit Rate Jewels Obtained COMBO Area CT-Down Res
+20 +50 -2 +999
Skills
Name Rank Type Effect
Attack (STR) 1/1 Attack
Focused Palm 20/20 Skill Strike ATK with chance of inflicting Paralyze [Range: 1, Height Range: 2]
Palm Shockwave 20/20 Skill Strike ATK to enemy unit [Range: 3, Height Range: 2]
Exploding Palm 20/20 Skill Strike ATK & lowers CT by 50% [Range: 1, Area: Lateral (3), Height Range: 2]
Void Strike 20/20 Skill Strike ATK that inflicts Death Sentence to enemy unit [Range: 1, Height Range: 2]
Divine Battle Trance 20/20 Skill Strike ATK & Daze & Bind [Range: 1, Height Range: 2]
Supreme Battle Trance 20/20 Skill Strike ATK on enemy unit (Strong vs Humans) [Range: 1, Height Range: 2]
Steel Fists 20/20 Skill Strike ATK with chance of inflicting Stun [Range: 1, Height Range: 1]
Blinding Thrust 20/20 Skill Strike ATK with chance of inflicting Blind [Range: 1, Height Range: 1]
Sharpening Focus 20/20 Skill Triples own PATK for one turn
Hardening Focus 20/20 Skill Raises own PDEF
Controlling Focus 20/20 Skill Removes all statuses inflicted on units in area around self [Area: Cross (3), Height Range: 2]
Whirlwind Kick 20/20 Skill Strike ATK to units in area around self
Cross-Counter 20/20 Reaction After receiving Dmg, performs counter [Range: 1, Height Range: 1]
Raises Initial Jewels for Enemy Units 30/999 Passive Raises Initial Jewels
E14 -
95 Human, Male 4 3
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
5968 1070 755 218 277 660 222 568 332 491 (25%) 42
Status Res
999 999 999 999 999 999 999 999
999 999 999 999 999 999 999 999
Other Stats
Hit Rate Jewels Obtained COMBO Area CT-Down Res
+20 +50 -2 +999
Skills
Name Rank Type Effect
Attack (STR) 1/1 Attack
Focused Palm 20/20 Skill Strike ATK with chance of inflicting Paralyze [Range: 1, Height Range: 2]
Palm Shockwave 20/20 Skill Strike ATK to enemy unit [Range: 3, Height Range: 2]
Exploding Palm 20/20 Skill Strike ATK & lowers CT by 50% [Range: 1, Area: Lateral (3), Height Range: 2]
Void Strike 20/20 Skill Strike ATK that inflicts Death Sentence to enemy unit [Range: 1, Height Range: 2]
Divine Battle Trance 20/20 Skill Strike ATK & Daze & Bind [Range: 1, Height Range: 2]
Supreme Battle Trance 20/20 Skill Strike ATK on enemy unit (Strong vs Humans) [Range: 1, Height Range: 2]
Steel Fists 20/20 Skill Strike ATK with chance of inflicting Stun [Range: 1, Height Range: 1]
Blinding Thrust 20/20 Skill Strike ATK with chance of inflicting Blind [Range: 1, Height Range: 1]
Sharpening Focus 20/20 Skill Triples own PATK for one turn
Hardening Focus 20/20 Skill Raises own PDEF
Controlling Focus 20/20 Skill Removes all statuses inflicted on units in area around self [Area: Cross (3), Height Range: 2]
Whirlwind Kick 20/20 Skill Strike ATK to units in area around self
Cross-Counter 20/20 Reaction After receiving Dmg, performs counter [Range: 1, Height Range: 1]
Raises Initial Jewels for Enemy Units 30/999 Passive Raises Initial Jewels
E15 -
95 Human, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
4538 1034 564 275 284 996 212 552 461 607 (25%) 42
Status Res
999 999 999 999 999 999 999 999
999 999 999 999 999 999 999 999
Other Stats
Range Hit Rate Jewels Obtained COMBO Area CT-Down Res
+2 +20 +36 -2 +999
Skills
Name Rank Type Effect
Attack (SNI) 1/1 Attack
Leg Snipe 20/20 Skill Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Head Snipe 20/20 Skill Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Piercing Snipe 20/20 Skill Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Assault Burst 20/20 Skill Penetrating Missile ATK that ignores DEF [Range: 5, Area: Line (5), Height Range: Unlimited]
Charged Snipe 20/20 Skill Missile ATK to enemy unit [Range: 5, Height Range: Unlimited]
Take Aim 20/20 Skill Raises own Hit Rate for two turns
Camouflage 20/20 Skill Raises own Evasion Rate for three turns
Bullet Snipe 20/20 Skill Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Counter Snipe 20/20 Reaction Performs counter when receiving Dmg & also activated by Skill ATKs [Range: 5, Height Range: Unlimited]
Raises Initial Jewels for Enemy Units 30/999 Passive Raises Initial Jewels
E16 -
95 Human, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
4538 1034 564 275 284 996 212 552 461 607 (25%) 42
Status Res
999 999 999 999 999 999 999 999
999 999 999 999 999 999 999 999
Other Stats
Range Hit Rate Jewels Obtained COMBO Area CT-Down Res
+2 +20 +36 -2 +999
Skills
Name Rank Type Effect
Attack (SNI) 1/1 Attack
Leg Snipe 20/20 Skill Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Head Snipe 20/20 Skill Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Piercing Snipe 20/20 Skill Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Assault Burst 20/20 Skill Penetrating Missile ATK that ignores DEF [Range: 5, Area: Line (5), Height Range: Unlimited]
Charged Snipe 20/20 Skill Missile ATK to enemy unit [Range: 5, Height Range: Unlimited]
Take Aim 20/20 Skill Raises own Hit Rate for two turns
Camouflage 20/20 Skill Raises own Evasion Rate for three turns
Bullet Snipe 20/20 Skill Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Counter Snipe 20/20 Reaction Performs counter when receiving Dmg & also activated by Skill ATKs [Range: 5, Height Range: Unlimited]
Raises Initial Jewels for Enemy Units 30/999 Passive Raises Initial Jewels
Quest Missions
Gems
×10
No deaths

Reward: Gems

Gems
×10
Clear without continues

Reward: Gems

Gems
×10
Clear without mercenary

Reward: Gems

Gems
×10
Clear with 7000 or more Dmg dealt to one enemy with a single attack

Reward: Gems

Gems
×10
Clear with max 4 units

Reward: Gems

Drops
Drops