Basic Information
Type Advance Story
Level 85
AP Cost 40
Entry Count 3
Player EXP 40
Unit EXP 400
Zeni 5000
Flags IsAutoRepeatQuest
Prerequisite Quests
Hard Stage 3

Flowers Bloom at Dawn Hard Stage 4 Hard Stage 4

Defeat all enemy units!

Map
0 1 2 3 4 5 6 7 8
0 1 1 [P5]
3
3 [P3]
2
[P4]
2
4 4 4
1 1 1 2 [P1]
2
[P2]
2
2 4 4 4
2 1 1 2 2 2 2 4 4 4
3 1 1 2 2 2 2 4 4 4
4 3 1 1 1 2 2 3 5 5
5 3 2 2 1 2 2 3 5 5
6 3 3 3 3 1 1 3 4 4
7 7 3 3 [E2]
3
0 0 3 [E1]
4
4
8 4 [E7][E9]
2
[E4]
1
[E8]
0
[E6]
0
[E10]
0
[E3]
0
[E11]
5
5
9 [E12]
4
2 0 0 0 0 0 5 [E5]
5
10 4 2 0 0 0 0 1 3 4
11 3 3 4 4 4 4 2 3 4
12 3 3 4 4 4 4 3 3 4
Enemies
UID SID Unit Level Type Move Jump
E1 -
85 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
3598 742 395 154 179 372 130 293 199 546 (25%) 32
Status Res
- - 999 999 999 999 999 999
999 999 999 999 999 999 999 999
Other Stats
Hit Rate Jewels Obtained COMBO Area CT-Down Res
+10 +32 -2 +999
Skills
Name Rank Type Effect
Attack (WOR) 1/1 Attack
Battleaxe Stroke 20/20 Skill Slash ATK to enemy unit [Range: 1, Height Range: 2]
Mobile Style 20/20 Skill Raises own PDEF & raises MOVE by 1 for three turns
Leap Slash 20/20 Skill Jump Slash ATK to units within target area & raises own Slash ATK Power for three turns [Range: 3, Area: Cross (7), Height Range: 2]
Revenge Crush 20/20 Skill Slash ATK to enemy unit that grows more powerful the lower own remaining HP is [Range: 1, Height Range: 2]
Tomahawk 20/20 Skill Curved Slash ATK to enemy unit [Range: 3, Height Range: 3]
War Cry 20/20 Skill Raises PATK of ally units in area around self [Area: Cross (3), Height Range: 2]
Blade Cyclone 20/20 Skill Slash ATK to units within area around self [Area: Cross (3), Height Range: 2]
Battle Roar 20/20 Skill Raises own AGI
Revenge 20/20 Reaction After receiving Dmg, chance of performing counter [Range: 1, Height Range: 2]
Raises Initial Jewels for Enemy Units 30/999 Passive Raises Initial Jewels
E2 -
85 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
3598 742 395 154 179 372 130 293 199 546 (25%) 32
Status Res
- - 999 999 999 999 999 999
999 999 999 999 999 999 999 999
Other Stats
Hit Rate Jewels Obtained COMBO Area CT-Down Res
+10 +32 -2 +999
Skills
Name Rank Type Effect
Attack (WOR) 1/1 Attack
Battleaxe Stroke 20/20 Skill Slash ATK to enemy unit [Range: 1, Height Range: 2]
Mobile Style 20/20 Skill Raises own PDEF & raises MOVE by 1 for three turns
Leap Slash 20/20 Skill Jump Slash ATK to units within target area & raises own Slash ATK Power for three turns [Range: 3, Area: Cross (7), Height Range: 2]
Revenge Crush 20/20 Skill Slash ATK to enemy unit that grows more powerful the lower own remaining HP is [Range: 1, Height Range: 2]
Tomahawk 20/20 Skill Curved Slash ATK to enemy unit [Range: 3, Height Range: 3]
War Cry 20/20 Skill Raises PATK of ally units in area around self [Area: Cross (3), Height Range: 2]
Blade Cyclone 20/20 Skill Slash ATK to units within area around self [Area: Cross (3), Height Range: 2]
Battle Roar 20/20 Skill Raises own AGI
Revenge 20/20 Reaction After receiving Dmg, chance of performing counter [Range: 1, Height Range: 2]
Raises Initial Jewels for Enemy Units 30/999 Passive Raises Initial Jewels
E3 -
85 Human, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
2300 186 160 739 499 197 148 293 348 740 (100%) 32
Status Res
- - 999 999 999 999 999 999
999 999 999 999 999 999 999 999
Other Stats
Hit Rate Jewels Obtained COMBO Area Skill Use Count CT-Down Res
+10 +36 -2 +1 +999
Skills
Name Rank Type Effect
Attack (GEN) 1/1 Attack
Bind 20/20 Skill Mag ATK that inflicts Stop on enemy unit [Range: 3, Height Range: 1]
Overclock 20/20 Skill Raises ally unit's CT by 100 [Range: 3, Height Range: 1]
Switch 20/20 Skill Swaps own position with target [Range: 4, Height Range: 3]
Black Hole 20/20 Skill Mag ATK on enemy unit that inflicts Stop & reduces CT to 0 [Range: 5, Height Range: 4]
Phantom Vision 20/20 Skill Inflicts Blind status on enemy unit [Range: 3, Height Range: 2]
Quicken 20/20 Skill Casts Quicken on ally unit [Range: 3, Height Range: 1]
Delay 20/20 Skill Inflicts Delay on enemy unit [Range: 3, Height Range: 1]
Refresh 20/20 Skill Recovers ally unit's HP with chance of removing Berserk/Petrify/Stop/Death Sentence/Silence [Range; 4, Height Range: 2]
Freeze 20/20 Skill Inflicts Stop on enemy unit [Range: 3, Height Range: 1]
Counter Delay 20/20 Reaction After receiving Dmg, chance of inflicting Delay on enemy unit [Range: 3, Height Range: 1]
E4 -
85 Human, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
2300 186 160 739 499 197 148 293 348 740 (100%) 32
Status Res
- - 999 999 999 999 999 999
999 999 999 999 999 999 999 999
Other Stats
Hit Rate Jewels Obtained COMBO Area Skill Use Count CT-Down Res
+10 +36 -2 +1 +999
Skills
Name Rank Type Effect
Attack (GEN) 1/1 Attack
Bind 20/20 Skill Mag ATK that inflicts Stop on enemy unit [Range: 3, Height Range: 1]
Overclock 20/20 Skill Raises ally unit's CT by 100 [Range: 3, Height Range: 1]
Switch 20/20 Skill Swaps own position with target [Range: 4, Height Range: 3]
Black Hole 20/20 Skill Mag ATK on enemy unit that inflicts Stop & reduces CT to 0 [Range: 5, Height Range: 4]
Phantom Vision 20/20 Skill Inflicts Blind status on enemy unit [Range: 3, Height Range: 2]
Quicken 20/20 Skill Casts Quicken on ally unit [Range: 3, Height Range: 1]
Delay 20/20 Skill Inflicts Delay on enemy unit [Range: 3, Height Range: 1]
Refresh 20/20 Skill Recovers ally unit's HP with chance of removing Berserk/Petrify/Stop/Death Sentence/Silence [Range; 4, Height Range: 2]
Freeze 20/20 Skill Inflicts Stop on enemy unit [Range: 3, Height Range: 1]
Counter Delay 20/20 Reaction After receiving Dmg, chance of inflicting Delay on enemy unit [Range: 3, Height Range: 1]
E5 -
85 Human, Male 4 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
3015 680 387 159 164 478 174 346 213 513 (25%) 32
Status Res
- - 999 999 999 999 999 999
999 999 999 999 999 999 999 999
Other Stats
Hit Rate Evasion Rate Jewels Obtained COMBO Area CT-Down Res
+10 +5 +28 -2 +999
Skills
Name Rank Type Effect
Attack (KIL) 1/1 Attack Shadow Assassin
Infernal Delivery 20/20 Skill Slash ATK that inflicts Death Sentence on enemy unit [Range: 4, Height Range: 1]
Dark Crow 20/20 Skill Dark Slash ATK on enemy unit that ignores DEF when attacking from behind & chance of CRIT [Range: 1, Height Range: 3]
Air Surge 20/20 Skill Dark Slash ATK on units within area around self & greatly raises own Evasion Rate until next turn [Area: Diamond (5), Height Range: 2]
Soul Slicer 20/20 Skill Dark Slash ATK (Strong vs Humans) on enemy unit that ignores DEF when attacking from behind & chance of CRIT & greatly raises own AGI until next turn [Range: 1, Height Range: 3]
Assassin Blade - Poison 20/20 Skill Slash ATK that inflicts Poison on enemy unit [Range: 3, Height Range: 1]
Assassin Blade - Dark 20/20 Skill Slash ATK that inflicts Blind on enemy unit [Range: 3, Height Range: 1]
Assassin Blade - Paralyze 20/20 Skill Slash ATK that inflicts Paralyze on enemy unit [Range: 3, Height Range: 1]
Assassin Blade - Sleep 20/20 Skill Slash ATK that inflicts Sleep on enemy unit [Range: 3, Height Range: 1]
Assassin Blade - Lesser Charm 20/20 Skill Slash ATK that inflicts Charm on enemy unit [Range: 3, Height Range: 1]
Stance of the Runner 20/20 Reaction After receiving Dmg, chance of CT boost
Raises Initial Jewels for Enemy Units 30/999 Passive Raises Initial Jewels
E6 -
85 Human, Male 4 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
3015 680 387 159 164 478 170 346 213 513 (25%) 32
Status Res
- - 999 999 999 999 999 999
999 999 999 999 999 999 999 999
Other Stats
Hit Rate Evasion Rate Jewels Obtained COMBO Area CT-Down Res
+10 +5 +28 -2 +999
Skills
Name Rank Type Effect
Attack (KIL) 1/1 Attack Shadow Assassin
Infernal Delivery 20/20 Skill Slash ATK that inflicts Death Sentence on enemy unit [Range: 4, Height Range: 1]
Dark Crow 20/20 Skill Dark Slash ATK on enemy unit that ignores DEF when attacking from behind & chance of CRIT [Range: 1, Height Range: 3]
Air Surge 20/20 Skill Dark Slash ATK on units within area around self & greatly raises own Evasion Rate until next turn [Area: Diamond (5), Height Range: 2]
Soul Slicer 20/20 Skill Dark Slash ATK (Strong vs Humans) on enemy unit that ignores DEF when attacking from behind & chance of CRIT & greatly raises own AGI until next turn [Range: 1, Height Range: 3]
Assassin Blade - Poison 20/20 Skill Slash ATK that inflicts Poison on enemy unit [Range: 3, Height Range: 1]
Assassin Blade - Dark 20/20 Skill Slash ATK that inflicts Blind on enemy unit [Range: 3, Height Range: 1]
Assassin Blade - Paralyze 20/20 Skill Slash ATK that inflicts Paralyze on enemy unit [Range: 3, Height Range: 1]
Assassin Blade - Sleep 20/20 Skill Slash ATK that inflicts Sleep on enemy unit [Range: 3, Height Range: 1]
Assassin Blade - Lesser Charm 20/20 Skill Slash ATK that inflicts Charm on enemy unit [Range: 3, Height Range: 1]
Stance of the Runner 20/20 Reaction After receiving Dmg, chance of CT boost
Raises Initial Jewels for Enemy Units 30/999 Passive Raises Initial Jewels
E7 -
85 Human, Male 4 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
3015 680 387 159 164 478 167 346 213 513 (25%) 32
Status Res
- - 999 999 999 999 999 999
999 999 999 999 999 999 999 999
Other Stats
Hit Rate Evasion Rate Jewels Obtained COMBO Area CT-Down Res
+10 +5 +28 -2 +999
Skills
Name Rank Type Effect
Attack (KIL) 1/1 Attack Shadow Assassin
Infernal Delivery 20/20 Skill Slash ATK that inflicts Death Sentence on enemy unit [Range: 4, Height Range: 1]
Dark Crow 20/20 Skill Dark Slash ATK on enemy unit that ignores DEF when attacking from behind & chance of CRIT [Range: 1, Height Range: 3]
Air Surge 20/20 Skill Dark Slash ATK on units within area around self & greatly raises own Evasion Rate until next turn [Area: Diamond (5), Height Range: 2]
Soul Slicer 20/20 Skill Dark Slash ATK (Strong vs Humans) on enemy unit that ignores DEF when attacking from behind & chance of CRIT & greatly raises own AGI until next turn [Range: 1, Height Range: 3]
Assassin Blade - Poison 20/20 Skill Slash ATK that inflicts Poison on enemy unit [Range: 3, Height Range: 1]
Assassin Blade - Dark 20/20 Skill Slash ATK that inflicts Blind on enemy unit [Range: 3, Height Range: 1]
Assassin Blade - Paralyze 20/20 Skill Slash ATK that inflicts Paralyze on enemy unit [Range: 3, Height Range: 1]
Assassin Blade - Sleep 20/20 Skill Slash ATK that inflicts Sleep on enemy unit [Range: 3, Height Range: 1]
Assassin Blade - Lesser Charm 20/20 Skill Slash ATK that inflicts Charm on enemy unit [Range: 3, Height Range: 1]
Stance of the Runner 20/20 Reaction After receiving Dmg, chance of CT boost
Raises Initial Jewels for Enemy Units 30/999 Passive Raises Initial Jewels
E8 -
85 Human, Male 4 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
3373 159 182 683 444 377 162 373 281 595 (34%) 32
Status Res
- - 999 999 999 999 999 999
999 999 999 999 999 999 999 999
Other Stats
Hit Rate Jewels Obtained COMBO Area CT-Down Res
+10 +36 -2 +999
Skills
Name Rank Type Effect
Attack (Magic Meister) 1/1 Attack Marksman
Assist Face 20/20 Skill Recovers own HP and casts Quicken on self
Entrapment 20/20 Skill Places a Damage Grid within target area (Grid disappears after being activated once, or after a set time) [Range: 4, Area: Cross (3), Height Range: 3]
Burst Force 20/20 Skill Missile ATK (strong vs machines) to units in area around self [Area: Special (Square-Cross), Height Range: 2]
Saturation 20/20 Skill Missile ATK on units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Rei Flower 20/20 Skill 4-hit Light Missile ATK to enemy unit [Range: 4, Height Range: 3]
Charity Cycle 20/20 Skill Places a Buff Grid which raises PDEF/MDEF of units within target area (Grid disappears after a set time) [Range: 4, Area: Cross (3), Height Range: 3]
Double Dip 20/20 Skill Doubles own MATK/DEX for one turn
Weakness 20/20 Skill Greatly lowers PATK/DEX of enemy unit for one turn [Range: 5, Height Range: 4]
Quarter Raid 20/20 Skill Missile ATK (strong vs airborne) to enemy unit [Range: 3, Height Range: Unlimited]
Pain Control 20/20 Reaction Chance of reducing portion of Phys Dmg
Clever Charge 1/1 Passive Raises own MATK/DEX/AGI when defeating enemy unit (Stackable)
Raises Initial Jewels for Enemy Units 30/999 Passive Raises Initial Jewels
E9 -
85 Human, Male 4 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
3373 159 182 683 444 377 162 373 281 595 (34%) 32
Status Res
- - 999 999 999 999 999 999
999 999 999 999 999 999 999 999
Other Stats
Hit Rate Jewels Obtained COMBO Area CT-Down Res
+10 +36 -2 +999
Skills
Name Rank Type Effect
Attack (Magic Meister) 1/1 Attack Marksman
Assist Face 20/20 Skill Recovers own HP and casts Quicken on self
Entrapment 20/20 Skill Places a Damage Grid within target area (Grid disappears after being activated once, or after a set time) [Range: 4, Area: Cross (3), Height Range: 3]
Burst Force 20/20 Skill Missile ATK (strong vs machines) to units in area around self [Area: Special (Square-Cross), Height Range: 2]
Saturation 20/20 Skill Missile ATK on units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Rei Flower 20/20 Skill 4-hit Light Missile ATK to enemy unit [Range: 4, Height Range: 3]
Charity Cycle 20/20 Skill Places a Buff Grid which raises PDEF/MDEF of units within target area (Grid disappears after a set time) [Range: 4, Area: Cross (3), Height Range: 3]
Double Dip 20/20 Skill Doubles own MATK/DEX for one turn
Weakness 20/20 Skill Greatly lowers PATK/DEX of enemy unit for one turn [Range: 5, Height Range: 4]
Quarter Raid 20/20 Skill Missile ATK (strong vs airborne) to enemy unit [Range: 3, Height Range: Unlimited]
Pain Control 20/20 Reaction Chance of reducing portion of Phys Dmg
Clever Charge 1/1 Passive Raises own MATK/DEX/AGI when defeating enemy unit (Stackable)
Raises Initial Jewels for Enemy Units 30/999 Passive Raises Initial Jewels
E10 -
85 Human, Male 4 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
3269 646 408 239 158 480 152 293 244 498 (25%) 32
Status Res
- - 999 999 999 999 999 999
999 999 999 999 999 999 999 999
Other Stats
Hit Rate Jewels Obtained COMBO Area CT-Down Res
+10 +32 -2 +999
Skills
Name Rank Type Effect
Attack (KAI) 1/1 Attack
Skull Slash 20/20 Skill Dark Slash ATK to enemy unit with chance of inflicting Death Sentence [Range: 1, Height Range: 2]
Pirate Song 20/20 Skill Raises PATK/MATK of ally units within area around self [Area: Cross (3), Height Range: 2]
Anchor Cast 20/20 Skill Water non-type ATK to enemy unit (Strong vs Aquatic) [Range: 5, Height Range: 2]
Jewel Greed 20/20 Skill After moving, absorbs Jewels from enemy unit & interrupts skill charging [Range: 6, Height Range: 2]
Maelstrom 20/20 Skill Inflicts Water non-type Dmg on enemy units within target area & inflicts debuff effect that reduces targets' chance of being affected by Quicken and special statuses to 0 for three turns [Range: 3, Area: Diamond (5), Height Range: 2]
Mad Sea Song 20/20 Skill Recovers HP of units within target area & inflicts Berserk [Range: 3, Area: Cross (3), Height Range: 2]
Physical Wave 20/20 Skill Water Slash ATK to enemy unit with chance of lowering PATK/PDEF [Range: 1, Height Range: 2]
Psycho Wave 20/20 Skill Water Slash ATK to enemy unit with chance of lowering MATK/MDEF [Range: 1, Height Range: 2]
Bombard 20/20 Skill Missile ATK to units within target area [Range: 3, Area: Cross (3), Height Range: 4]
Choppy Sea 20/20 Reaction After receiving Dmg, performs counter [Range: 1, Height Range: 2]
Raises Initial Jewels for Enemy Units 30/999 Passive Raises Initial Jewels
E11 -
85 Human, Male 4 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
3269 646 408 239 158 480 148 293 244 498 (25%) 32
Status Res
- - 999 999 999 999 999 999
999 999 999 999 999 999 999 999
Other Stats
Hit Rate Jewels Obtained COMBO Area CT-Down Res
+10 +32 -2 +999
Skills
Name Rank Type Effect
Attack (KAI) 1/1 Attack
Skull Slash 20/20 Skill Dark Slash ATK to enemy unit with chance of inflicting Death Sentence [Range: 1, Height Range: 2]
Pirate Song 20/20 Skill Raises PATK/MATK of ally units within area around self [Area: Cross (3), Height Range: 2]
Anchor Cast 20/20 Skill Water non-type ATK to enemy unit (Strong vs Aquatic) [Range: 5, Height Range: 2]
Jewel Greed 20/20 Skill After moving, absorbs Jewels from enemy unit & interrupts skill charging [Range: 6, Height Range: 2]
Maelstrom 20/20 Skill Inflicts Water non-type Dmg on enemy units within target area & inflicts debuff effect that reduces targets' chance of being affected by Quicken and special statuses to 0 for three turns [Range: 3, Area: Diamond (5), Height Range: 2]
Mad Sea Song 20/20 Skill Recovers HP of units within target area & inflicts Berserk [Range: 3, Area: Cross (3), Height Range: 2]
Physical Wave 20/20 Skill Water Slash ATK to enemy unit with chance of lowering PATK/PDEF [Range: 1, Height Range: 2]
Psycho Wave 20/20 Skill Water Slash ATK to enemy unit with chance of lowering MATK/MDEF [Range: 1, Height Range: 2]
Bombard 20/20 Skill Missile ATK to units within target area [Range: 3, Area: Cross (3), Height Range: 4]
Choppy Sea 20/20 Reaction After receiving Dmg, performs counter [Range: 1, Height Range: 2]
Raises Initial Jewels for Enemy Units 30/999 Passive Raises Initial Jewels
E12 -
85 Human, Male 4 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
3269 646 408 239 158 480 145 293 244 498 (25%) 32
Status Res
- - 999 999 999 999 999 999
999 999 999 999 999 999 999 999
Other Stats
Hit Rate Jewels Obtained COMBO Area CT-Down Res
+10 +32 -2 +999
Skills
Name Rank Type Effect
Attack (KAI) 1/1 Attack
Skull Slash 20/20 Skill Dark Slash ATK to enemy unit with chance of inflicting Death Sentence [Range: 1, Height Range: 2]
Pirate Song 20/20 Skill Raises PATK/MATK of ally units within area around self [Area: Cross (3), Height Range: 2]
Anchor Cast 20/20 Skill Water non-type ATK to enemy unit (Strong vs Aquatic) [Range: 5, Height Range: 2]
Jewel Greed 20/20 Skill After moving, absorbs Jewels from enemy unit & interrupts skill charging [Range: 6, Height Range: 2]
Maelstrom 20/20 Skill Inflicts Water non-type Dmg on enemy units within target area & inflicts debuff effect that reduces targets' chance of being affected by Quicken and special statuses to 0 for three turns [Range: 3, Area: Diamond (5), Height Range: 2]
Mad Sea Song 20/20 Skill Recovers HP of units within target area & inflicts Berserk [Range: 3, Area: Cross (3), Height Range: 2]
Physical Wave 20/20 Skill Water Slash ATK to enemy unit with chance of lowering PATK/PDEF [Range: 1, Height Range: 2]
Psycho Wave 20/20 Skill Water Slash ATK to enemy unit with chance of lowering MATK/MDEF [Range: 1, Height Range: 2]
Bombard 20/20 Skill Missile ATK to units within target area [Range: 3, Area: Cross (3), Height Range: 4]
Choppy Sea 20/20 Reaction After receiving Dmg, performs counter [Range: 1, Height Range: 2]
Raises Initial Jewels for Enemy Units 30/999 Passive Raises Initial Jewels
Quest Missions
Gems
×10
No deaths

Reward: Gems

Gems
×10
Clear without continues

Reward: Gems

Gems
×10
Clear without mercenary

Reward: Gems

Gems
×10
Clear with 7000 or more Dmg dealt to one enemy with a single attack

Reward: Gems

Gems
×10
Clear with max 4 units

Reward: Gems

Drops
Drops